I remember that. The release date was crowded, and there was much wailing and gnashing of teeth about how DAI was doomed to failure.Not saying you said this or anything...
But I remember a lot of moaning and hand wrining and sweat breaking out on foreheads over the amount of tripple A compeition DA had to face...and how EA were idiots for releasing the game when they did. How times change.
Did Bioware get lucky with DA:I?
#26
Posté 12 février 2015 - 03:47
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#27
Posté 12 février 2015 - 03:48
I remember that. The release date was crowded, and there was much wailing and gnashing of teeth about how DAI was doomed to failure.
I like the cut of your jib. ![]()
- pdusen aime ceci
#28
Posté 12 février 2015 - 03:51
I'm loving this game. I didn't finish yet but so far it is a blast. Almost as fun as Origins. I can believe the GOTY awards
I do admit that it took a long time for me to get into the game due to the crap PC UI and wretched companion AI among other things. It took about 20 hours to get over this and now I am having a load of fun. This is one thing Origins has that beats DA:I by a mile. I was immersed and thrilled by Origins almost immediately.
- Lebanese Dude aime ceci
#29
Posté 12 février 2015 - 03:52
Certainly the UI and combat interface in DAO is vastly superior.I'm loving this game. I didn't finish yet but so far it is a blast. Almost as fun as Origins. I can believe the GOTY awards
I do admit that it took a long time for me to get into the game due to the crap PC UI and wretched companion AI among other things. It took about 20 hours to get over this and now I am having a load of fun. This is one thing Origins has that beats DA:I by a mile. I was immersed and thrilled by Origins almost immediately.
#31
Posté 12 février 2015 - 03:57
The OP has a point in that typically GOTY awards are awarded to big-budget games from the oligarchy of big Western publishers, and that this year ended up either being a big disappointment on that front (Watch Dogs, Destiny, AC Unity) or absent the usual big hitters (Rockstar, Naughty Dog). That isn't to say DA: I would not have won GOTY awards in another year, but it's definitely true that everyone else made this pretty easy for BioWare.
That is also a separate argument from looking at the past year not in terms of what could realistically win GOTY awards, but rather the quality of games that were released overall. And I have to say that on that front, 2014 was a wonderful year. We saw the rebirth of two previously abandoned genres (old-school cRPGs and horror games) along with all sorts of excellent indie and mid-tier games.
- AWTEW aime ceci
#32
Posté 12 février 2015 - 03:58
I think DA:I was the only game I bought last year, so yes.
#33
Posté 12 février 2015 - 03:59
DAI is as bad as Unity though. Bioware is just better masking it than Ubisoft and better running from their responsibilities.
Have you even seen some of the issues with Unity? Unity is in a league of its own.
- AWTEW aime ceci
#35
Posté 12 février 2015 - 04:35
The OP has a point in that typically GOTY awards are awarded to big-budget games from the oligarchy of big Western publishers, and that this year ended up either being a big disappointment on that front (Watch Dogs, Destiny, AC Unity) or absent the usual big hitters (Rockstar, Naughty Dog). That isn't to say DA: I would not have won GOTY awards in another year, but it's definitely true that everyone else made this pretty easy for BioWare.
Nobody is denying all this.
Doesn't mean that we need to go all Kanye on DAI.
- pdusen, CloudJ, SetecAstronomy et 1 autre aiment ceci
#36
Posté 12 février 2015 - 04:38
But I remember a lot of moaning and hand wrining and sweat breaking out on foreheads over the amount of tripple A compeition DA had to face...and how EA were idiots for releasing the game when they did. How times change.
Heck, I've always been an optimist about the game's prospects, and I remember arguing that Inquisition had a very poor chance of winning any major awards. I thought they'd all go to Destiny. (That was at some point in between when the Destiny beta came out, when everyone I knew was raving about it, and a few weeks after the actual game arrived when everyone I knew had given up playing it.)
There is an element of luck involved - I don't think DAI would have swept the pool if it had come out at the same time as, say, The Last of Us. But I also think it's a great game that deserves to be recognised as such.
#37
Posté 12 février 2015 - 04:48
Have you even seen some of the issues with Unity? Unity is in a league of its own.
Unity is still on my shelf, after having tried an uninspired mission or two. I enjoyed Black Flag though.
In life, you make your luck.
DAI is a solid 9/10 for me.
The fetch quests are largely a contention vs. previous titles because dropping cinematics to allow a bulk of content has underplayed some of the emotional connection of those quests. Side quests in DAO & DA2 would appear more 'fetchy' without that cinematic context.
The buggyness varies by platform, PC and last gen having the most issues. BioWare was fortunate that more buggy games also released at the same time. People who find the game unplayable are a small minority. Though if you are one, that sucks.
I'll believe the credentials of the Witcher 3 when I see it, not because I didn't like TW2 but because it has become a poster boy to beat BioWare with. There were plenty of games in 2014 predicted to be 'sure hits'.
I suspect there is a story about how difficult it was to shoehorn an RPG into Frostbite 3 that BioWare worked hard on making work well enough to satisfy the critics and the vast majority of gamers (myself included) that all was well. So they were probably lucky (worked hard) to dodge a bullet in the scale of the engine-change task before them. I expect further RPG improvements in both ME4 and DA4.
And competition, you can't second guess what the competition will do. DAI is the hit game of 2014. Debates about 'what if' quickly become forgotten 'blog archive'.
Lucky?
They had a fair wind, but the achievement is still theirs.
- AllThatJazz, Giubba, Sylvius the Mad et 7 autres aiment ceci
#38
Posté 12 février 2015 - 04:50
If DA:I had been released in the 1600s it would have been brain-shattering and almost surely perceived as witchcraft. The devs are lucky they released the game this year and not back then, because they would have been burned at the stake. Have you thought about that, OP, since you're thinking up hypothetical scenarios?
- AllThatJazz, Sylvius the Mad, WillieStyle et 8 autres aiment ceci
#39
Posté 12 février 2015 - 04:50
The problem is with almost all the games this year it was the developers trying new things with the consoles and expanding what they have been developing to work with the new hardware. Its why normally near the end of the generation you will see a lot of really good games for developers know the limitations of the hardware and have experience with issues they might encounter and that gets reset with a new generation of consoles.
In 2013 a lot of the complaints about the released games was that "they don't feel or look that much different from the older generation of games" and that is because they were probably first designed and built prototypes using the older hardware for they didn't have anything from the new consoles to work with.
Now next year gaming should be better because developers are going to have more experience with the hardware and work within those lines and each year after that it will be refined more and more until the next generation of hardware is released and this discussion happens again.
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#41
Posté 12 février 2015 - 04:55
The mood has changed considerably on these forums, no doubt the result of a vocal minority of commentators who use ad hominem to bully other posters into silence. It seems to be working, but I hope BioWare and the mods realize that extremes of opinion on either side of the spectrum are harmful to the community.
On-topic: Game of the Year awards are meaningless indications of value or quality. Inquisition's accolades would be no less or no more meaningful had they occurred in a different year, under different circumstances, against different competing titles. At their most basic, GOTY awards are popularity contests, and we should be reminded that popularity is not the same as quality. *
* Before the passive-aggressive defenders of freedom jump on the opportunity to take my statement out of context, I am not saying Inquisition is "bad." I am saying that GOTY hardly qualifies as a statistically meaningful evaluation of a game's quality.
#42
Posté 12 février 2015 - 04:55
I honestly want TW3 and such to be successful.
Why must success be mutually exclusive? :/
BW and CDPR are both smart enough to realize what a subset of each fanbase can't: success for one helps the other.
#43
Posté 12 février 2015 - 04:59
I honestly want TW3 and such to be successful.
Why must success be mutually exclusive? :/
The rational part of me agree with you.
The emotonial part of me fervendtly hope that it fails miserably for two reason:
- Witcher 1/2 were a games with serious gameplay issues but they were and still be hailed as the new "RPG" by a rabid crowd of fanboys that came to plague this place during DA2 time.
- I never liked those internet messianic figure like Gabe Newell and CD project red became the new jesus christ of gaming company. They cannot make error and even worst they started acting as if they believe they are moraly superior to the rest of the industry and this was the last drop for me i hope they bankrupt.
- AWTEW aime ceci
#45
Posté 12 février 2015 - 05:10
The rational part of me agree with you.
The emotonial part of me fervendtly hope that it fails miserably for two reason:
- Witcher 1/2 were a games with serious gameplay issues but they were and still be hailed as the new "RPG" by a rabid crowd of fanboys that came to plague this place during DA2 time.
- I never liked those internet messianic figure like Gabe Newell and CD project red became the new jesus christ of gaming company. They cannot make error and even worst they started acting as if they believe they are moraly superior to the rest of the industry and this was the last drop for me i hope they bankrupt.
They did. I'm typically very lenient when it comes to RPG gameplay, but I couldn't even get past Vizima in the first game and the intro in the second. The first had a really interesting ability tree but the combat was just not my style. I don't even mind fixed protagonists, but I just need them to be interesting and somewhat emotive. Geralt had a very stoic, unemotive personality which ( coupled with his meh looks) was rather unappealing. It's just how he is though. I liked a couple of characters. The VAs weren't bad either.
I also dislike some of the comments made by the producers, although I just chalk it up to them being proud of their work and the acclaim they receive from their hardcore fans.
Still, I never called the games bad at all. They just weren't my taste, something that many people here can't differentiate between.
I'm very willing to give TW3 a chance like I gave their first two games.
It may have elements that I enjoy and hopefully they've worked on the problems in the previous games. Obviously I'll wait for it to be released and to hear some reviews. I'll also watch some combat videos to see if it improved.
If not, I'll simply not play it and I'll move on with my life, rather than make an account on their forums and ****** about how i hate their game and think DA is better.
#46
Posté 12 février 2015 - 05:29
I honestly want TW3 and such to be successful.
Why must success be mutually exclusive? :/
I hated the one whole hour of The Witcher that I played and have no intention of buying the third game, and I still hope it's a success. Primarily because I care about CRPGs are a genre. The more of that do well, the more that get made. Also because I know I will have to listen to the entire internet complain forever if it's bad.
I do raise an eyebrow when people claim that The Witcher 3 is going to blow Inquisition (or whatever other game) out of the water, though. Nobody can actually know that until the game ships.
- Lebanese Dude et AWTEW aiment ceci
#47
Posté 12 février 2015 - 05:38
You're basically asking, "Would DA:I have won so many awards if there had been better games than DA:I in 2014"?
...well, no, of course not.
- SofaJockey et FireAndBlood aiment ceci
#48
Posté 12 février 2015 - 05:48
You know what this debate reminds me of? The first time an Australian won a gold medal in the Winter Olympics.
Australia does not have a lot of snow or ice (except for putting in beer) so we tend not to focus on sports that involve it. Our first ever gold medal was in speed skating. Our guy, Steven Bradbury, was coming dead last ... when this happened.
There was some debate at the time about whether this was a fair victory, but the thing is, it doesn't matter how fast you're skating if you can't stay upright. Even if other games might have won those awards had they avoided falling over each other and faceplanting into the arena wall, well, they they did fall over each other and faceplant into the arena wall. Inquisition remained on its feet and won the race.
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#49
Posté 12 février 2015 - 06:49
Stage 3.5
What's that?
3.5) I like the game because there was nothing better to play this year?
#50
Posté 12 février 2015 - 06:52
I still say that 2014 in general wasn't actually bad, just the mainstream big AAA releases that most game of the year awards only bother considering was pretty weak.
Of course the answer to if Inquisition would have won as many GOTY awards had there been more good titles is obviously it wouldn't have. That doesn't say anything about Inquisition, however. No game would do as well in the awards when there is more games that are worthwhile competition around.
As far as 2015 goes, we have no idea if those games that apparently people are already claiming Inquisition couldn't have gone up against will do a faceplant right into the wall like many 2014 titles did.
I mean I want The Witcher 3 to do well as much as the next person and expect that I will greatly enjoy the game, but it's stupid to proclaim it vastly superior to Inquisition before it has even come out yet.
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