What would you have thought about the game if the ending was perfectly satisfying?
#1
Posté 12 février 2015 - 04:28
#3
Posté 12 février 2015 - 04:39
Almost perfect.
Almost, because of no stealth, autodialogue and removal of protection layers from enemies.
#4
Posté 12 février 2015 - 04:45
I'd have still had a lot of problems with the nonsensical plot device that is the Crucible, along with the bastardization of the majority of the cast as well as the Rannoch and Genophage arcs.
However, if the ending had been perfectly satisfying, i'd probably forgive those flaws. Or not let them annoy me so much.
- Bakgrind aime ceci
#5
Posté 12 février 2015 - 04:47
The game is fine whether or not I could have a perfect ending
- KotorEffect3 aime ceci
#6
Posté 12 février 2015 - 04:47
#8
Posté 12 février 2015 - 04:52
Just cut out the final 10 minutes and insert your own ending but keep the rest of the game as it is. Would that have been your GOAT (Greatest Of All Time) or is it still "terrible"?
Why does it have to be one or the other?
What's "perfectly satisfying"?
All three games (especially ME2) have deep flaws that keep them from being "greatest of all time", and all three games have strengths that keep them far away from being "terrible".
- Cette et KrrKs aiment ceci
#9
Posté 12 février 2015 - 04:53
I separate the game and the ending.
#10
Posté 12 février 2015 - 04:55
Why does it have to be one or the other?
What's "perfectly satisfying"?
All three games (especially ME2) have deep flaws that keep them from being "greatest of all time", and all three games have strengths that keep them far away from being "terrible".
Indeed, what's perfectly satisfying?
All 3 games are flawed. The measure of those flaws is up to the beholder. Personally, I think ME2 had the least amount of flaws, and I count it among the best games of all time. Am I wrong? Or am I having my own definition of what's good and what's not.
- Chov54 aime ceci
#11
Posté 12 février 2015 - 05:14
The thing that provoked this thought is that personally I think the entire game is deeply flawed in its narrative, in how the individual subplots are handled from time to time, in how TIM wasn't given the role he deserved and how the intro and ending establishes and concludes the story... Now those are just flaws and I think we'd have been discussing all the mistakes and things we disliked regardless of the ending, but I also think if the ending had been amazing and 'just how I wanted it' that it would've been overall very satisfying as a whole, so much that I wouldn't care as much about all other flaws.
As it is, I've discovered mistake after mistake that I wouldn't have bothered to if it had ended on a satisfying note. Just my cents.
#12
Posté 12 février 2015 - 05:17
Certainly not Greatest of All Time. The ending isn't the only problem, just the biggest one.
But it would have been playable. And it wouldn't have wrecked ME1 and ME2 for me.
This.
8/10
"Yeah, it's pretty good alright." - DGN
#13
Posté 12 février 2015 - 05:24
But I'm not saying "what if they're 'perfect'?" I'm saying what if you think they are (perfectly) satisfying for what you want from the game?
The thing that provoked this thought is that personally I think the entire game is deeply flawed in its narrative, in how the individual subplots are handled from time to time, in how TIM wasn't given the role he deserved and how the intro and ending establishes and concludes the story... Now those are just flaws and I think we'd have been discussing all the mistakes and things we disliked regardless of the ending, but I also think if the ending had been amazing and 'just how I wanted it' that it would've been overall very satisfying as a whole, so much that I wouldn't care as much about all other flaws.
As it is, I've discovered mistake after mistake that I wouldn't have bothered to if it had ended on a satisfying note. Just my cents.
Yeah the whole narrative is kind of silly. Of course, I went in with low expectations after ME2. So if the ending had at least been adequate, I might have been able to enjoy the game as a brainless shooter at least. Mod Ash's uniform. Ignore some of the more cringeworthy dialogue. Nothing I haven't done before.
#14
Posté 12 février 2015 - 05:30
I don't care to go into any great detail about what my ideal ending would be, but the lack of catharsis is my big thing. I can get around any feeble attempts to engage me intellectually, if it at least satisfies on some other level, which was improved enough with the Extended Cut to make me replay this game numerous times, but not enough to really make me think back on the journey's end very fondly.
- KrrKs aime ceci
#15
Posté 12 février 2015 - 06:41
I played through ME3 once, despite having multiple saves lined up, purely because the ending made repeating it with different options completely pointless. I hadn't gone back to it since that first playthrough until this past week and I have to say, it's not just the ending that's bad, it's the whole story. You might get hints of my disappointment from the 'what did you do today..' thread. Look at it this way:
The game starts with multiple Reapers descending on Earth, ships are exploding, troop carriers are destroyed, buildings are turned to rubble, husks and other Reaper forces are swarming all over the place. You leave the planet to try and gather forces. This is where it goes wrong, because everyone seems to want you to do pointless tasks instead of focus on the war effort. You interrupt conversations on the Citadel, you go and deal with bases and try and cure the Genophage, save a bunch of Biotic kids from Cerberus forces. It's just busy work that at this point in time is completely pointless. So what If the Genophage is cured if there's nobody left alive to reap the benefits. What does saving a bunch of biotic kids achieve? Are they really going to swing the tide of the battle? Who cares if you just destroyed a Cerberus base, 99.9% chance it was going to be destroyed by Reapers anyway.
It's all just busy work to make the story that bit longer, but when you consider how it started, with so much carnage on Earth, how can you justify wandering around the Citadel interrupting random conversations when every second on Earth another person dies? I loved ME1 and ME2, but ME3 so far is leaving a lot to be desired. And knowing what happens in the end really doesn't help.
#16
Posté 12 février 2015 - 06:50
But I'm not saying "what if they're 'perfect'?" I'm saying what if you think they are (perfectly) satisfying for what you want from the game?
The thing that provoked this thought is that personally I think the entire game is deeply flawed in its narrative, in how the individual subplots are handled from time to time, in how TIM wasn't given the role he deserved and how the intro and ending establishes and concludes the story... Now those are just flaws and I think we'd have been discussing all the mistakes and things we disliked regardless of the ending, but I also think if the ending had been amazing and 'just how I wanted it' that it would've been overall very satisfying as a whole, so much that I wouldn't care as much about all other flaws.
As it is, I've discovered mistake after mistake that I wouldn't have bothered to if it had ended on a satisfying note. Just my cents.
Let's be upfront here: what new discussion paths are you wanting to go down with this?
What about endings, wish-fulfillment and flawed narratives are you really trying to say?
#17
Posté 12 février 2015 - 07:50
- mopotter aime ceci
#18
Posté 12 février 2015 - 08:07
For me, assuming the ending integrated our choices into multiple gameplay possibilities and allowed for many different replays just on the ending alone and wasn't filled with too much contrivance or too many plot holes.
Eh...yeah.
I would still be a bit upset over the whole citadel coup. Kai Leng and Thessia would have been odd and the focus on Cerberus would have been a bit odd too but, honestly, if the ending really did blow me away. I would have overlooked many of the flaws in ME3.
I overlook ME1s glaring flaws because the story, atmosphere, characters and the ending were so good
I overlook ME2s many glaring flaws because the mechanics, tone, characters and ending were so good (mechanically)
Up to the end of ME3, around Thessia, I was already dreading what was to come (and not dreading in a good way). But I gave it props. I liked some missions, I liked many of the sacrifices, and I enjoyed the tone of total war. If the ending was mechanically well designed and the story concluded in both a way that made sense with the established universe and made sense with the lore and with fewer narrative issues I would have said ME3 was the best. However...well...that story has been told.
#19
Posté 12 février 2015 - 08:37
Let's be upfront here: what new discussion paths are you wanting to go down with this?
What about endings, wish-fulfillment and flawed narratives are you really trying to say?
We might be going through the motions, and there has probably been another "ME3 was 95% amazing" as well as "it wasn't just the ending that was bad" topics.
I'm not as much trying to make a breakthrough on anything as much as its about summarizing different opinions without necroing old threads. I'm sure I'm not the only one who's googled the hell out of Mass Effect 3 since its ending controversy from time to time, and I think my evaluation of the game is more whole now than it was a year or two ago, as is most other people's.
So perhaps not much news to be found here unless someone jumps in with an interesting opinion piece, which is what I was mainly hoping for.
#20
Posté 13 février 2015 - 01:44
If ME 3 had a choice for a happy ending and didn't have the starbrat and all the stupid nonsensical plot holes, circular logic, A, B, C outcomes, I'd consider the game a solid B+ (screw the out of 10 system) With that being said, considering my Shepard gets to choose between four methods of suicide (with one scene implying he survives but offers no actual conclusion to his story) The game gets an F. A big fat F. For Failure. The ending, coupled with the flaws present throughout the rest of the game, I cannot in good conscience give this game a higher grade.
- wright1978 et Reedirector aiment ceci
#21
Posté 13 février 2015 - 02:47
The series as a whole is already in my greatest of all time despite the faults purely because of the immersion and attachment to the characters it makes you feel.
- KrrKs et Glockwheeler aiment ceci
#23
Posté 13 février 2015 - 03:17
ME3 is on my GOAT list because I like the social interactions. All those little lines in the background, the sense of humour, tragic and how it handles the behaviour of "people" in different situations. I love how Shep rolls the eyes with this little smile on the face when Vega says "Me? No. Never." in Citadel-DLC.
But I´m a little bit disappointed looking at the story. I don´t like the beginning with Shep being arrested and all of this "Ah yes, Reapers." (That´s already annoying in ME2, tbh even in ME1.) I don´t like the war scenario, too. After this prologue how could I expect this to end well without a miracle? (10 min later - uh, a miracle weapon - save). I´ve thought it would be more like ME1 - doing some research, convincing other species to help me and to work together to hinder Reapers from invading or at least be prepared and yeah, of course, some fighting against - I don´t know - Cerberus. But with all the Reaper ground troops everywhere, there shouldn´t be time for anything. All species are struggling against Reaper forces, but I´m trying to convince them to abandon their home planets just to take back earth? And the EMS system... everybody keeps saying that the damn Reapers can´t be beaten conventionally. But I´m scanning planets to find some frigates here and some engineers there. And when I have collected everything available Big Ben isn´t going to explode. Win! (I know, this is the in-this-thread-not-existing original ending.) But scanning planets for minerals or some historical IDs makes much more sense.
But I accept all of this just to enjoy time with Garrus, Tali, Liara, Kaidan, Mordin, Joker and all the others. And butt slides are the best invention ever. ![]()
#24
Posté 13 février 2015 - 09:29
If ME 3 had a choice for a happy ending and didn't have the starbrat and all the stupid nonsensical plot holes, circular logic, A, B, C outcomes, I'd consider the game a solid B+ (screw the out of 10 system) With that being said, considering my Shepard gets to choose between four methods of suicide (with one scene implying he survives but offers no actual conclusion to his story) The game gets an F. A big fat F. For Failure. The ending, coupled with the flaws present throughout the rest of the game, I cannot in good conscience give this game a higher grade.
F for the failure should be given to you! ![]()
#25
Guest_john_sheparrd_*
Posté 13 février 2015 - 10:59
Guest_john_sheparrd_*
sadly the shitty ending isn't the only problem
- Auto Dialogue is freaking annoying, where the hell is my Shep?
- way too much cerberus, suddenly a galactic army lol
- ME2 squad getting screwed over (especially the ME2 LI's)
- Liara overkill
- Crucible found too easily, 10 min after the invasion WTF
- Priority Earth is garbage as the final mission of the trilogy, where are my war assets?
- the beginning sucks "we fight or we die"
- sudden focus on Earth, who cares about earth?
- lack of Harbinger
There are good things about ME3 though:
-Tuchanka and Rannoch arcs
- squadmates interacting
- Citadel DLC
- Garrus the best bro in any game ever
How any fan of ME1-ME2 can actually say that ME3 was a satisfying last chapter of the trilogy is a mystery to me
it was rushed as hell





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