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Add more lobby options and a block list. Tired of all the leachers.


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#1
BoogymanOne

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Tired of level 1's joining threatening+ matches to leach exp. Don't care how good your gear is or how leet you are. Most people I've seen do this end up dead and slowing down the group, contributing nothing. If you can't be bothered to run a routine match or two to get some abilities. I can't be bothered carrying you. I'd rather help new players in crappy gear. And the afks that join and just stand there. I vote to kick these people but not everyone else does so I end up stuck with them.

 

I'd like to see more features when creating lobbies. A block feature that would prevent people on your block list from joining games you created and an option to set min level when creating games would be nice. Also a feature allowing leaders to post text in lobby. For instance, If I'm doing speed runs I can type that in lobby description. So people can see lobby description and decide if that's the type of run they want to join.

 

I usually create lobbies and start up on my own, leaving it public for people to join for faster runs. All I ask is you be able to carry your own weight.

 


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#2
Beerfish

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Boy, you're going to carry that weight,
Carry that weight a long time
Boy, you're going to carry that weight
Carry that weight a long time

I never give you my pillow
I only send you my invitations
And in the middle of the celebrations
I break down

Boy, you're going to carry that weight
Carry that weight a long time
Boy, you're going to carry that weight
Carry that weight a long time


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#3
Jeremiah12LGeek

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There is a block function on both PSN and XBL. I am genuinely surprised that Origin doesn't have one. Are you sure that it doesn't?

 

As for the rest, it sounds a lot like normal PuG lyfe, to me.



#4
CelticRanger275

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I agree, and most people who argue that "oh but i have leet gears and i'm on the leaderboardz" don"t seem to think about the fact that they add NOTHING to the group as a whole; i.e. things like combo abilities or passives that give the party crit and status effect bonuses.  These things are increasingly useful in Perilous, where I have constantly seen people trying to throw their lvl 1's in my face.  Unless it's a group of friends who've agreed to run eachother's lowbies, then you are an ******* for even queing a lvl 1 into perilous or even threatening without doing the one or two routines that the rest of us polite folks do first.



#5
Robbiesan

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That's a tough one, and I understand your frustration. 

 

I host my own lobbies and play lvl1's all the time; it's just a much faster way to get to L6or7 quickly.  However, I usually do pretty well, taking 1st or 2nd.  Not everyone has the experience to adapt their playstyles differently for thei varying levels.  That takes time.

 

What is sadder to me is when I am a lvl1 and outdo players 15+.  "wtf guys?"
____________________

 

I do like your point here "For instance, If I'm doing speed runs I can type that in lobby description."  That I would like to have.  Perhaps even a simple toggle "Gold Diggers/Speed Runners."


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#6
Ryumanjisen

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That's a tough one, and I understand your frustration. 

 

I host my own lobbies and play lvl1's all the time; it's just a much faster way to get to L6or7 quickly.  However, I usually do pretty well, taking 1st or 2nd.  Not everyone has the experience to adapt their playstyles differently for thei varying levels.  That takes time.

 

What is sadder to me is when I am a lvl1 and outdo players 15+.  "wtf guys?"
____________________

 

 

 

It's not a matter of playstyle or level, it's a matter of gear.

I can outdo a level 20 elementalist with a level 1 rod using my level 1 legionarie with a level 21 purple sword.  



#7
TormDK

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Afk'ers need to have some sort of automatic penalty applied, but I don't mind a level 1 joining my threatning run in progress.

 

They'll be level 7 by the end of it, and would likely stay.



#8
DrKilledbyDeath

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A good player at level 1 is better than a crappy one at 15+


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#9
Robbiesan

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It's not a matter of playstyle or level, it's a matter of gear.

I can outdo a level 20 elementalist with a level 1 rod using my level 1 legionarie with a level 21 purple sword.  

 

I agree and disagree.  Gear is obviously important. 

 

I have said to plenty on this forum how much tactics and situational awareness play into this, and many games.  You can have all the best gear (or not), but if you simply cannot get your head around appropriate and varying tactics, then you are gonna suck the big one.  Have seen it enough.  Playstyle. 

 

Leroy Jenkins!!  <-- threw that in for fun


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#10
Robbiesan

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A good player at level 1 is better than a crappy one at 15+

 

 

+1   (granted: weps, acc, XP certainly help)


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#11
DrKilledbyDeath

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+1   (granted: weps, acc, XP certainly help)

True I should have mentioned that. Level 1 with decent gear. Though I assume someone legitimately trying to play threatening with a level 1 has the gear/skill to make it work.



#12
BoogymanOne

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Here's a story of a level 1 I had in group couple weeks ago.

 

Dude was a level 1 Templar.. Look at the abilities Templar get at lvl 1. Templar doesn't even have a damaging ability at that level.

 

So i'm in lobby for the match and seen it. I didn't really care at the time and just readied up.  Some other person in group voted to kick him. Game starts up anyway. Throughout the run I hear this level 1 Templar in chat talking about all his good gear and how awesome he is. Dude was seriously delusional. He really thought he was owning everything with his auto attacks.

 

Someone in party dies and he says in chat, "I'm not ressing you cause someone voted to kick me". Wow, so not only does he join a match at lvl 1 with nothing but auto attacks but he refuses to help. So I go res the other guy. And then this Templar says he knows it was me that voted to kick him (even though it wasn't me). Then he starts saying he gonna get me banned cause I'm ruining other peoples fun by votekicking and it's against TOS. And how he has a whole group of hackers behind him and he gonna stop me from playing the game. lmfao.

 

Now, I don't have a headset so I'm pretty much just laughing to myself at his stupidity. Supposedly, I'm ruining peoples fun for votekicking a lvl 1 from threatening (again it was even me) but this guy joins a threatening group as a completely useless LEVEL 1 TEMPLAR and refuses to even help people and just brag the whole match.

 

And this is just one experience with a level 1 in higher difficulties. There's been many more trust me.

 

If people want to run with level one idiots that's fine. But other shouldn't have too.

 

All i'm asking is for more options when creating lobbies and ability to block people. Really was the point of this thread.



#13
Robbiesan

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True I should have mentioned that. Level 1 with decent gear. Though I assume someone legitimately trying to play threatening with a level 1 has the gear/skill to make it work.

 

 

Yeppers.  I really hope BW adds the ability to see each other's loadout and promotion level.  Knowing the loadout (ala ME3MP) at least will give you an idea of the player's time spent, and so probable experience.


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#14
Minuos

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they add NOTHING to the group as a whole

 

I played Threatening with my Hunter at level 1 today and was at the top of the results with around 4k... I kept things away from our Archer with Explosive Shot more than once and waded through enemies to revive our Templar in zone 5, thanks to Fallback Plan. Saying that all level 1's are leeches is just generalising. If everyone knows what they're doing, it shouldn't be a problem.

 

When I enter Threatening at level 1 I expect to be kicked, and I'm fine when it happens. When it doesn't, I'll be level 7 after the first game and I'll stick around for more. So, just vote to kick and if the vote fails, deal with it. Just...don't hold back to 'teach them a lesson'. It's like shooting yourself in the foot.


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#15
Broasaurus Chad

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Tired of level 1's joining threatening+ matches to leach exp. Don't care how good your gear is or how leet you are. Most people I've seen do this end up dead and slowing down the group, contributing nothing. If you can't be bothered to run a routine match or two to get some abilities. I can't be bothered carrying you. I'd rather help new players in crappy gear. And the afks that join and just stand there. I vote to kick these people but not everyone else does so I end up stuck with them.

 

I'd like to see more features when creating lobbies. A block feature that would prevent people on your block list from joining games you created and an option to set min level when creating games would be nice. Also a feature allowing leaders to post text in lobby. For instance, If I'm doing speed runs I can type that in lobby description. So people can see lobby description and decide if that's the type of run they want to join.

 

I usually create lobbies and start up on my own, leaving it public for people to join for faster runs. All I ask is you be able to carry your own weight.

 

I always join threatening after prestiiging my keeper. My gear makes the difference never mind all that matters at that point is barrier and if I can keep it going what's the big deal? Sounds like you just surround yourself with some poor players.


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#16
Sulaco_7

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Just to say:

 

This game is very gear dependent (way more so than me3mp).  

 

I would actually expect a lvl1 with caliban/fury/sulevin/griffon and top tier accessories to outperform a lvl20 with only common weapons.  Skill being equal.  


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#17
stribies

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Don't be so quick to judge players. If they joined with a level 1 and know they can handle it, let them.

How about see how well they perform before deciding to kick them?



#18
SpaceV3gan

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Not trying to show any e-peen, but I have top scored Threatening as a Lv 1 Archer having under 20 Will/Cun back then. It is not a big deal.

I would much rather play Threatening with experienced players and their level 1s because I know they are after the same as I am: efficient and quick runs maximizing XP gain.

 

 


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#19
Jpudify

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Rather than setting the lobby at a certain minimum level, why not just give the leader autokick ability after say...20 seconds?

 

20 seconds is more than enough time for someone who just promoted to switch to a different class that's a higher level. I forget to switch classes after promoting every time so far.

 

I have enough trouble finding perilous and threatening games as it is. The last thing I need is "LVL 20 LEETS ONLY NOOBS GTFO" lobbies...



#20
SiLve

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Mh... every1 on the leadboard should ( <- should ) be able to carry half of the grp on threat. with a level 1 toon.

On the other hand.. i don´t care if ppl joing my friend and me on pres with their level 19/20 toons and we use our level 1 / 11 toons.


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#21
BoogymanOne

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Well like I said I said in first post. I create lobbies and start clearing solo, leaving it public so others can join to help clear faster. I do this cause I hate the lag I get when I join other peoples matches (ex: fade stepping and rubberbanding back to original point is annoying).

 

A level 1 that joins mid progress is not there to help. They are there to leach exp. I just want more options when creating a lobby. Setting a level limit or being able to leave a message in lobby would be nice.


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#22
SiLve

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Well like I said I said in first post. I create lobbies and start clearing solo, leaving it public so others can join to help clear faster. I do this cause I hate the lag I get when I join other peoples matches (ex: fade stepping and rubberbanding back to original point is annoying).

 

A level 1 that joins mid progress is not there to help. They are there to leach exp. I just want more options when creating a lobby. Setting a level limit or being able to leave a message in lobby would be nice.

 

it is simple.. it isn´t true what you are saying.

I do solo threat with most of my level 1 toons.. so your saying i don´t add something to the grp ? Thats not showing e-peen.. it is simple the truth.. and i know iam not the only one.. there are atleast 100+ other ppl ( for each platform ) who can do the same ( and even faster i guess )

I do join randomgrps because .. well it is still an online game.. and well it is simple math.

 

But hey.. if you kick such a girl/guy from your lobby.. it is at the end your lost.. not her´s/his.

*oh and i just should say.. it is your lobby.. your rules.. nothing wrong with it.. i just don´t agree with your arguement*



#23
Kinom001

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I'm actually okay with players playing Threatening with lvl 1's. If they can't contribute I ensure I don't play the next match with them by leaving the lobby.

 

However, those who join a Threatening, or higher, match and go afk? Those people can take a giant leap in a very cold, deep lake. While wearing their armor.


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#24
DrakeHasNoFlow

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The fun and challenging part of multiplayer is when the lobby is full of lvl 1's than threatening feels like perilous. =)

#25
Alix626

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Well, with region lock on this game and the dwindling player base, people would remember who the leechers are and avoid them. I've already got a couple of names on my little black book. I always bump into one of them (and leave immediately), but it seems that his lobbies are always empty. I think people learn fast who to avoid.
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