Why are we conflating neutrality with blandness though.
Dialogue options in Inquisition aren't split into 3 personality archetypes as they were in DAO and DA2.
Several times, the three dialogue options were simply three approaches you can take to enhance the conversation and is independent of the personality archetypes.
Is that blandness? Does the character have to stick to an extreme personality type to remain interesting?
If anything the Inquisitor is very much like the Warden, except for the vocal part.
Let's not kid ourselves and make the implication that a silent protagonist can sound "in many different ways".
If you're generally polite, you're going to always sound "polite" and picking aggressive options when necessary will be "aggressive", much like the Inquisitor. Will a douche Warden always be biting people's heads off?
It's all theoretical dramatization really. I don't see the discrepency. There's an issue with paraphrasing not properly conveying the intended reply, but that same argument can be applied to the Warden.
"Why are you telling me this?" when speaking to Alistair can be misconstrued as a polite, mocking, or aggressive response.
So you don't know how your character is talking either. You only figure it out after it's spoken.
Basically, the reaction of the people you're talking to can contradict your intended tone or will ignore it altogether.
This can make the conversation rather one-sided. The companions are therefore more neutral to your character. So there's a loss there.
It's not as simple as you make it out to be...
Modifié par Lebanese Dude, 13 février 2015 - 03:16 .