The next Mass Effect will have... multiplayer...
#76
Posté 16 février 2015 - 10:20
But then I guess we'll never escape from people with the moronic self entitled attitude that games should be catered exclusively to them, because theirs is the only opinion that matters.
- Eckswhyzed, teh DRUMPf!! et Valmar aiment ceci
#77
Posté 16 février 2015 - 11:50
Why is anyone surprised or shocked by this information? We live in a time where game companies just slap some multiplayer aspect into every game they make for some money orientated reasons. Honestly the way Bioware did it so far was rather to my liking. They kept the microtransacions confined to the optional multiplayer elements in ME3 and DA2 and even in case of ME3 the influence on singleplayer was absolutely minimal.
#78
Guest_john_sheparrd_*
Posté 17 février 2015 - 12:15
Guest_john_sheparrd_*
Rumor has it he and Casey Hudson hammered out the ending on their own, behind closed doors and with no peer review.
I'm not sure I buy that, but he lost a lot of respect from me with an interview that he did where he seemed to think making a choice-based narrative game is the same as a scripted tv series.
It’s been 18-19 months since it came out and my thoughts on it are that we addressed it the best we could in the extended cut. We’re obviously not going to be changing anything now. We’re only going forward. But you know what’s interesting? The only view I’ve had on it was, well, I was watching Breaking Bad, and that deals with (spoiler alert) the main character dying. And in no way do I think that anybody was surprised that he died. It was set up, even from the get-go, that this was a character that was going to die. But the interesting difference there is that that’s not a character that people had control of. They didn’t have any say at any point at what would happen to Walter White. Period.
And I think that’s one of the things we really underestimated, which was how much ownership people would take over a character that they could do that. You know, you’ve been given free choice to make all these decisions with this character, with the fates of millions of people, and then, you don’t get to choose your own fate. And I’m not saying that our decision was wrong or right. I think we just underestimated the impact that would have on certain players. To be fair, I get people, especially at the Cons, who will say, “I loved it. It was heart-wrenching, but I felt it was right for my Shepard.” And to me, that’s why it was the right path. But because there was no choice, it was going to be right for some people, and for others, in the middle, and other people were obviously very upset about it. In hindsight, I don’t think there was anything we would have changed about that, but it is a really good lesson learned.
Edit: And now he's the "creative director" for the Mass Effect franchise. Not sure what that position entails.
that guy is so ridiculous
even after all this time he still thinks people hated the ending because Shepard died ? WTF
So much for reading feedback seems quite full of himself
I actually liked that Shepard died the ending had other problems
#79
Posté 17 février 2015 - 03:32
that guy is so ridiculous
even after all this time he still thinks people hated the ending because Shepard died ? WTF
So much for reading feedback seems quite full of himself
I actually liked that Shepard died the ending had other problems
For what little its worth, the interview in question is like two years old at this point. I'm sure they've moved on by now. Hell, they moved on after EC. Which did, coincidentally, address a lot of the feedback problems people had with the ending. Just not the bigger, glaring issues - most of which would require a complete rewriting of the ending which wasn't the goal of the Extended Cut.
On a more personal note, I'm beyond skeptical that you really liked Shepard dying based off the nature of some of your posts in previous topics.
- Eckswhyzed et Ithurael aiment ceci
#80
Posté 17 février 2015 - 04:56
- Shinobu, KrrKs et RanetheViking aiment ceci
#81
Posté 17 février 2015 - 05:01
Of course it will have MP. Not sure why that's news, or a topic worth discussing- there never was really any doubt. And they would've been retarded to not have MP with how popular ME3MP was.
But good news- you don't have to play it if you don't want to (although why someone would not want to is hard to imagine- maybe they suffered a traumatic brain injury).
#82
Posté 17 février 2015 - 05:04
that guy is so ridiculous
even after all this time he still thinks people hated the ending because Shepard died ? WTF
Hate to break it to you, but at least some people dislike the ending because Shepard died. You can see them arguing as much on this very forum.
#83
Posté 17 février 2015 - 05:41
I bought ME3 for the SP only and was very skeptical about the MP. I was pretty set against MP from the start and the things I heard about microtransactions and EMS being tied to the ending prejudiced me further.
Then I got to the end of ME3. I was devastated. To this day I have been unable to play through a second time. I get to the Citadel and think -- "I can't go through that again."
MP saved the Mass Effect Universe for me. Finally, I could get what I really wanted: to put together a disparate group of comrades, fight together against impossible odds, and WIN. There were no morally repugnant choices (apart from frying my teammates in the reactor), just an outcome that relied on skill and cooperation. Playing as different races (something I've always wanted to do in SP) was the icing on the cake.
ME3MP is the first co-op game that I've played with strangers, and I love it. I have MP friends all over the globe now and enjoy the surprise factor of playing with PUGs. There's nothing like the feeling of being revived by some stranger who doesn't even speak your language just so you can make extraction too. I've learned "thank you" in multiple languages because of it and routinely scare Russian PUGs with my broken "Halp me, pls!"
I still don't think MP should affect the outcome of SP, and I'm still uncomfortable with the idea of microtransactions. I will still buy ME4 primarily for the singleplayer campaign and would not buy an MP-only version. But, I would not have been willing to buy ME4 at all if I had not had such a good experience in MP. I'm truly grateful for the wonderful time I've had in ME3MP and sincerely hope ME4MP can be as good.
TL; DR? Try this:
Hours played in ME3 SP: ~38
Hours played in ME3 MP: 2442 and counting. Not bad for $80.
- Vortex13, Aetika, KrrKs et 6 autres aiment ceci
#84
Posté 17 février 2015 - 05:21
[...]MP saved the Mass Effect Universe for me.
[...}
You are not the only one.
Playing MP helped a lot to get over the RGB endings. Without MP, ME3 would have lost a lot more fans imho.
No matter what BW says: I defeated the Reapers a thousand times. Together with all my allies. On Eartth, on Thessia, on Tuchanka, everywhere.
- Vortex13, Shinobu, KrrKs et 3 autres aiment ceci
#85
Posté 17 février 2015 - 09:16
If ME4's multiplayer is anywhere near as much fun as ME3MP, then I'm looking forward to it. And that's coming from someone who typically buys games for their SP and ignores optional MP completely.
- Shinobu aime ceci
#86
Posté 17 février 2015 - 10:14
If they can do it without the mobile game style micro transactions I'll play it, if not I'll ignore it just like ME3 and DAI's cash grab grindfests.
#87
Posté 17 février 2015 - 10:18
Question: Can't you avoid microtransactions altogether in ME3 MP? Sure it would require more playtime but you are still able to unlock everything that people who pay can, no?
#88
Posté 17 février 2015 - 11:10
Question: Can't you avoid microtransactions altogether in ME3 MP? Sure it would require more playtime but you are still able to unlock everything that people who pay can, no?
Sure you can, but then you'd actually have to spend more time playing the game you enjoy playing! How monstrously cruel.
- Ajensis, Aetika, KrrKs et 2 autres aiment ceci
#89
Posté 17 février 2015 - 11:18
Sorry I don't find grind fights over and over again with no story or context fun. Great if you do, but not me. I make not judgments on anyone who does. I just object to pay2win and the grind mechanics that enable them.
#90
Posté 17 février 2015 - 11:25
I guess our definitions of pay2win differ. I always thought that it means gaining an advantage over other players by paying real money (which you can only gain that way). Like some extremely powerful weapon that you need to pay to get. There is nothing like that in ME3 case, everyone can get the same gear, same upgrades and same classes through pure gameplay. I don't see any reason to pay real money for microtransactions in ME3 MP (or any MP with similar system). If you enjoy the game enough to pay extra for some in-game bonus, why don't you just play it normally?
Grind, yes, it is present.
- Shinobu, KrrKs et Valmar aiment ceci
#91
Guest_john_sheparrd_*
Posté 17 février 2015 - 11:39
Guest_john_sheparrd_*
I bought ME3 for the SP only and was very skeptical about the MP. I was pretty set against MP from the start and the things I heard about microtransactions and EMS being tied to the ending prejudiced me further.
Then I got to the end of ME3. I was devastated. To this day I have been unable to play through a second time. I get to the Citadel and think -- "I can't go through that again."
MP saved the Mass Effect Universe for me. Finally, I could get what I really wanted: to put together a disparate group of comrades, fight together against impossible odds, and WIN. There were no morally repugnant choices (apart from frying my teammates in the reactor), just an outcome that relied on skill and cooperation. Playing as different races (something I've always wanted to do in SP) was the icing on the cake.
ME3MP is the first co-op game that I've played with strangers, and I love it. I have MP friends all over the globe now and enjoy the surprise factor of playing with PUGs. There's nothing like the feeling of being revived by some stranger who doesn't even speak your language just so you can make extraction too. I've learned "thank you" in multiple languages because of it and routinely scare Russian PUGs with my broken "Halp me, pls!"
I still don't think MP should affect the outcome of SP, and I'm still uncomfortable with the idea of microtransactions. I will still buy ME4 primarily for the singleplayer campaign and would not buy an MP-only version. But, I would not have been willing to buy ME4 at all if I had not had such a good experience in MP. I'm truly grateful for the wonderful time I've had in ME3MP and sincerely hope ME4MP can be as good.
TL; DR? Try this:
Hours played in ME3 SP: ~38
Hours played in ME3 MP: 2442 and counting. Not bad for $80.
wow thats some deep stuff man
Good for you I guess lol
though its pretty silly to compare your SP playtime with MP
of course MP is going to have a lot more hours since its not restricted (through story and characters)
its just random shooting so even if you enjoyed the ending (and in general the SP) it wouldn't really matter (numbers wouldn't change that much)
So I'm not sure what you are trying to prove comparing those two..
And its also strange that you wouldn't buy a MP only Mass Effect game seeing as MP saved the ME Universe for you
#92
Posté 17 février 2015 - 11:52
Just got to hope the single player rpg element gets proper treatment and is completely separated from the mp element this time round.
- Shinobu aime ceci
#93
Posté 18 février 2015 - 01:55
Question: Can't you avoid microtransactions altogether in ME3 MP? Sure it would require more playtime but you are still able to unlock everything that people who pay can, no?
Yes, paying for packs guarantees you NOTHING. Even if you spend cash you face the same exact odds as anyone else with actually getting items. Any pack you buy with money you can also buy with credits. The difference is "do I want to play for 40 minutes to buy a pack or just cave and give real money?"
The several expansion packs that include tons new weapons, characters, weapon mods, maps, enemies and difficulties are all absolutely free, as well.
In my 500 hours of playtime I've never had to buy anything and I still unlocked all that I wanted.
Sorry I don't find grind fights over and over again with no story or context fun. Great if you do, but not me. I make not judgments on anyone who does. I just object to pay2win and the grind mechanics that enable them.
I have two things to say on this.
First off if you don't find grind fights with no story to be fun, then you weren't going to play ME3 MP regardless of its shop system. Those who spend real cash on the game do not suddenly get story. Its the same game for everyone. So if that isn't your cup of tea then the shop shouldn't change your opinion on it - you wouldn't have fun for you anyway. That being said you might appreciate the "challenge" system that gives you a ton of goals to strive for to unlock special titles and banners.
Second, there is no pay2win in this game. Anyone who thinks that hasn't felt the cruel judgement of the RNG. It doesn't care if you spent real money or credits - its going to troll you either way. Beyond that even if you could buy specific items it wouldn't be a pay2win scenario. Unless you're playing on bronze what matters the most in the game is skill. The weapons you use help but in the end of the day its the player that matters. You can completely decimate the scoreboard without even using a gun depending on your build.
- Conduit0, Shinobu, KrrKs et 1 autre aiment ceci
#94
Posté 18 février 2015 - 03:54
I always came back to ME3 for the single player but stuck around way too long (over 2000 hours) for the multiplayer and the friends I made during it. Where else are you going to find a bunch of dorks to have conversations with about how you tried to make Shepard have sex with a coffee cup on a certain play through?
Separate development team, separate revenue stream that takes nothing away from SP, in fact it likely adds to it by appealing to a boarder fanbase.
- Shinobu aime ceci
#95
Posté 18 février 2015 - 04:47
I think most players did not pay any RL money for ME3MP. But that may just be my personal view of it and totally not true for the rest of the 9000 Barzillion players.
#96
Posté 18 février 2015 - 06:57
I would bet that quite a few at least paid a couple of times for the stuff on the low end of the spectrum, because it's easy to just lose a couple of dollars here and there without thinking about it. Even if most of these people paid maybe 5 bucks or so in all the time they've played, multiply that by how many people actually went through MP all this time.
Anyway, it's not the microtransactions that bug me, since they are easy to avoid and you can get great gear without it. What bugs me is the randomization of the stuff you buy with the credits you earn. I get that it's supposed to keep you hooked or something, but I hate it with every fiber of my being.
#97
Posté 18 février 2015 - 07:20
Yeah, the store can be cruel at times. We all know that.
#98
Posté 18 février 2015 - 07:39
People are missing just how much money can be generated by microtransactions, DLC, etc. There shouldn't be less resources dedicated to multiplayer, there should be more. More money equals more content. ME3MP was there first stab at multiplayer and microtransactions, there will be an even bigger, better multiplayer component in the next game, it is EA after all. ![]()
- Quarian Master Race aime ceci
#99
Posté 18 février 2015 - 07:48
People are missing just how much money can be generated by microtransactions, DLC, etc. There shouldn't be less resources dedicated to multiplayer, there should be more. More money equals more content. ME3MP was there first stab at multiplayer and microtransactions, there will be an even bigger, better multiplayer component in the next game, it is EA after all.
I agree
People who don't want MP are anti Mass Effect and obviously want the next game to fail due to lack of budget generated from microtransactions.
I hope they introduce the innovative Battlepack system like in BF4. Also, some Pay2Win shortcuts for characters and equipment unlocks so I can Pwn the tryhards biower plz.
- NuclearTech76 aime ceci
#100
Posté 18 février 2015 - 07:51
People are missing just how much money can be generated by microtransactions, DLC, etc. There shouldn't be less resources dedicated to multiplayer, there should be more. More money equals more content. ME3MP was there first stab at multiplayer and microtransactions, there will be an even bigger, better multiplayer component in the next game, it is EA after all.
They should look at Warframe for ideas.





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