Perhaps testing patches is a way to get both us and Bioware used to beta testing and, allow them to get a working beta program firmly established, while getting feedback form a wide variety of computers and players. Of course the Emporium needs to come later, it is bigger than a patch and, needs more attention from the devs than a patch and, it isn't a patch, it's new content, that is usually not released as a patch.
Patch 6 ft. The Black Emporium...? (Currently Beta)
#626
Posté 03 mars 2015 - 02:44
#627
Posté 03 mars 2015 - 02:52
The Black Emporium should have been in the game at release and now we might have to pay for it B-Ware really needs to clarify this BS.
Now if the Black Emporium adds new Customization options then and only then will I pay for it but if not no thank you.
I don't think you understand how HARD it is to program some games.
#628
Posté 03 mars 2015 - 02:57
Perhaps testing patches is a way to get both us and Bioware used to beta testing and, allow them to get a working beta program firmly established, while getting feedback form a wide variety of computers and players. Of course the Emporium needs to come later, it is bigger than a patch and, needs more attention from the devs than a patch and, it isn't a patch, it's new content, that is usually not released as a patch.
Perhaps. But, if you are correct and The Black Emporium is going to be released separately (not as part of official Patch 5 or any Patch) and if Bioware never had any intention of including The Black Emporium as part of official Patch 5 (or any Patch), then it makes no sense to include it as part of Beta testing Patch 5 for reasons I've already mentioned (Possible bugs / issues attributable to TBE). Bioware should adhere to the KISS Principle (Keep It Simple Stupid), when it comes to Patch testing and not unnecessarily or unintentionally complicate the matter...
EDIT: Found an article dated Feb 17, 2015. It is an interesting (brief) read anyways...
Modifié par Poisd2Strike, 03 mars 2015 - 03:11 .
#629
Posté 03 mars 2015 - 03:12
I am a Bioware apologist. I love DA:I. I've played it a lot- my husband wants me to go to meetings I've played it so much.
But the biggest problem I'm having with this right now is the lack of transparency.
I figured, when I first heard about the Black Emporium, that I would have to pay for it. I did last time so really it was nbd. Fine. I mean, not fine for my bank account, but whatever, I'll toss some cash in their direction to be able to grab some new hair maybe and a chance to change Lavellan's nose.
But then it was announced that patch 5 is our biggest to date. All these features! The Black Emporium! Storage! It's so big it needs it's own special beta program! Awesome.
Waiting, waiting..and as I play console I have no idea what's going on with the beta but man am I excited . I've run out of things to do in my four playthrough and I would love to get my hands on new content of any kind.
And it's free! I never thought we would get any of that for free!
Then patch notes are released and..I'm re-reading it like a hundred times. I go back to the original notice about patch 5 and the emporium and would you believe I've been snookered.
It doesnt say the BE will be released with patch 5. Its quite clever wording. It doesnt say BE will be free, or when it'll be released. There's no mention of the emporium, nor does anyone have any damn idea what happened to it.
All anyone can say is maybe it got pushed back to patch 6. But that isn't true...
Some member, who knows where he got the information, says they needed to work on the emporium and it would be released "later this year".
And that's it. Following the current policy of "If we never mention it, it doesn't exist."
I would love to be proven wrong. Maybe it's a typo. But now I feel stupid. Got all hyped up for nothing. And most of the patch doesn't even apply to xbox one users.
I was happy to pay for the BE before but I just feel like I've been stood up on a blind date. Just call and tell me you aren't going to show up, Bioware. Shoot me a text, whatever. Just let me know.
- heretica et SkaldFish aiment ceci
#630
Posté 03 mars 2015 - 03:17
Why would it not make sense to test a preliminary beta ready version of new content along with a patch? Get both tested, make the needed adjustments to the patch quickly, send out the next thing to test, then work on the new content again. It may need to go back to beta, might get released w/o the need for further testing. Either way, when it is released it will be a lot better than had it not been beta tested.
#631
Posté 03 mars 2015 - 03:25
Why would it not make sense to test a preliminary beta ready version of new content along with a patch? Get both tested, make the needed adjustments to the patch quickly, send out the next thing to test, then work on the new content again. It may need to go back to beta, might get released w/o the need for further testing. Either way, when it is released it will be a lot better than had it not been beta tested.
I don't think anyone minds it being beta tested. I don't even mind so much that it's not ready. What I mind is them duping me and lots of others into thinking patch 5 included it, and included it for free, when it's more likely they short term tested it and we will get it for $5.99 In a few months.
- SkaldFish aime ceci
#632
Posté 03 mars 2015 - 03:29
Why would it not make sense to test a preliminary beta ready version of new content along with a patch? Get both tested, make the needed adjustments to the patch quickly, send out the next thing to test, then work on the new content again. It may need to go back to beta, might get released w/o the need for further testing. Either way, when it is released it will be a lot better than had it not been beta tested.
That would work, as long as The Black Emporium is tested separately and not included as part of the Patch 5 Beta test, if Bioware plans on not actually including The Black Emporium as part of official Patch 5. Lumping the two together, otherwise, would muddy the waters unnecessarily. How is Bioware supposed to know if bugs / issues are a direct result of The Black Emporium or some other part of Patch 5 Beta? If Bioware keeps The Black Emporium separate from Patch 5 Beta, then there is no possibility of TBE being responsible for any new bugs / issues introduced by Patch 5 Beta. Like I already stated, Bioware should adhere to the KISS (Keep It Simple Stupid) principle. Doing so makes things easier for both Bioware and the Beta testers...
#633
Posté 03 mars 2015 - 03:33
I not even going to download this new patch. And I really don't care about the Black Emporium or a Party Storage Chest. It can't compensate for the bad things.
Bioware keeps closing the exploits that makes your next playthroughs less boring. Who on earth have the patience to keep collecting the god damn herbs, metals, cloth, shards, mosaics and whatsoever more than half of the time you spend playing the game? This is way out of hand. I feel completely raped and a fool now.
Patch 3:
"Fixed issue that allowed players to exploit their gold value in single-player mode." - duplicate item glitch
Patch 5:
"Fixed a loot exploit." - probably chest farming
They haven't even fixed the problem with the cutscene crashing yet.
I'm looking forward to Withcer 3 arriving in a couple of month.
And no, I'm not going to buy the DLC's either. Bioware is just annoying now.
Dragon Age: Origins and Mass Effect were good games with an overall balance. But it is so obvious that the collecting is supposed to lengthen the game for no reason.
- Jeffry et Texhnolyze101 aiment ceci
#634
Posté 03 mars 2015 - 03:38
Dragon Age: origins and Mass Effect were good games with an overall balance. But it is so obvious that the collecting is supposed to lengthen the game for no reason.
It's optional
Entirely optional. That means you don't have to do it to finish the game.
It's like whipping yourself just because the option is there. If you don't want the pain dealing with it why don't you just not do it? It's absolutely mindboggling.
#635
Posté 03 mars 2015 - 03:46
It's optional
Entirely optional. That means you don't have to do it to finish the game.
It's like whipping yourself just because the option is there. If you don't want the pain dealing with it why don't you just not do it? It's absolutely mindboggling.
.
No. If you don't collect the damn herbs, metals andwhatsoever you can't finish the game. In that sense it will be so hard it's impossible, and thereby also lengthen the game even more. How much boredom do you have to take?
#636
Posté 03 mars 2015 - 03:50
.
No. If you don't collect the damn herbs, metals andwhatsoever you can't finish the game. In that sense it will be so hard it's impossible, and thereby also lengthen the game even more. How much boredom do you have to take?
On Normal difficulty, you can kill all 10 High Dragons without deliberately going out of your way to pick up any herbs or metals. You get plenty of metal from rifts, powerful enemies and loot to craft stuff.
You don't need anything but basic heal potions to take on the game so herbs are completely optional.
#637
Posté 03 mars 2015 - 03:52
- berelinde, AlanC9 et SkaldFish aiment ceci
#638
Posté 03 mars 2015 - 04:02
One might think that fixing bugs that harm gameplay was just a teensy bit more important than fixing exploits. Maybe I'm wrong...
- Jeffry et Mushashi7 aiment ceci
#639
Posté 03 mars 2015 - 04:11
On Normal difficulty, you can kill all 10 High Dragons without deliberately going out of your way to pick up any herbs or metals. You get plenty of metal from rifts, powerful enemies and loot to craft stuff.
You don't need anything but basic heal potions to take on the game so herbs are completely optional.
.
Let me tell you something:
The game is more than three months old by now. I have startet nine playthroughs but not been able to watch more than two (2!) cutscenes.
One single time have I been able to watch the journey to Skyhold because I removed the UI before arriving at the camp. The second was the first meeting with Josephine on the balcony. And that's it!
Bioware haven't even fixed these damn cutscene crashes yet! But they are very eager to close all the exploits and glitches that makes the game less boring the second time you play it.
I am loosing my patience. The exploits and glitches made it less boring for me. And now they want to close even more exploits?
I am not able to watch all the dialogues. I have to tap 'Skip' / 'Esc' rapidly to pass the cutscenes without crashes. That means I can't make the right choices because I wasn't able to read the dialogues but have to hurry. It is a rather stressing issue in the long run, and it ruins that nice experience I should have playing a game.
I have been patient. I have waited for Bioware to fix this. But nothing happens. Nothing!
And it's not that I have a bad PC. It is better than the recommended system specs. No other game crashes for me. None!
So, I have bought a game I can not enjoy or play in full. I have been patient.
But they are eager to fix the exploits in singleplayer that makes it less boring. I feel there's only sadism and ignorance behind this now. I want to use bad language right now, but I'm not going to do it.
I don't want to spend more than half the game collecting, collecting, collecting and collecting once more!. I want role play and a good story that doesn't feel like a complete bore after a single playthrough.
- Jamie9 aime ceci
#640
Guest_John Wayne_*
Posté 03 mars 2015 - 04:22
Guest_John Wayne_*
Yea, the directx crash can be gaming braking. But, it does not seem to be a priority at all. Also, it becomes infuriating when BF4 had same issue and DA:I more or less inherited it from the Frostbite engine. Add on top of that the fact that issue has been fixed in BF4 and every response made by someone in Bioware has been a canned response when the choose to address the issue.
I deinstalled the game because of it and if patch 5 or 6 does not address the issue, I'm done with EA and Bioware.
- Jeffry et Mushashi7 aiment ceci
#641
Posté 03 mars 2015 - 04:35
" Patch 5 will be the biggest patch we've released to date , and it adresses a number of key concerns for our community."
Reading the patch 5 notes dont looks like that's the case anymore , the list its very short ....
- Jeffry, SkaldFish, Texhnolyze101 et 2 autres aiment ceci
#642
Posté 03 mars 2015 - 04:36
Am I suppose to use tier 1 gears 'til the end? Because that can happen if I'm not lucky enough with your damm RNG system.
- Jeffry, Texhnolyze101 et Mushashi7 aiment ceci
#643
Posté 03 mars 2015 - 04:39
FFS, why fix the exploit when you not even add all schematics in shop.
Am I suppose to use tier 1 gears 'til the end? Because that can happen if I'm not lucky enough with your damm RNG system.
You know that bosses and end-of-dungeon chests contain fixed loot, right? You can also buy high-level weapons from Bonnie Sims.
#644
Posté 03 mars 2015 - 04:41
"Ok, now! We have to find a way to make players spend countless hours on playing our game. We have to be able to say we are able to pin gamers to our game as long as Skyrim. So, how do we do this? Any suggestions?"
"I have an idea! We create a collecting system. The players have to collect a LOT of all kinds of things. And they can't proceed very long without doing this. Either they collect or they get stuck. Very simple! And in this way we force the players to spend a LOT of time on the game."
"Hmm... Isn't this going to create a backdraft somehow? When the players discover how extremely boring it is they will not play the game a second time?"
"Who cares!? As long as we can brag with how long the gamers play the game? It's all about being on top and the money, right?"
#645
Posté 03 mars 2015 - 04:45
You know you don't have to--
No, I won't bother saying it again after so many people already have. You'll just ignore it like the other people complaining about material farming. After all, once you're dead-set in your views, nothing will change your mind because your mind has been made up. A terrible flaw in the human brain.
#646
Posté 03 mars 2015 - 04:49
I don't think you understand how HARD it is to program some games.
Teddie I am aware that its hard work programing games but The Black Emporium should have been apart of DAI at launch as well as a Face Code System like ME2/ME3 I hope both eventually get added to DAI.
#647
Posté 03 mars 2015 - 04:59
[b]"Ok, now! We have to find a way to make players spend countless hours on playing our game. We have to be able to say we are able to pin gamers to our game as long as Skyrim. So, how do we do this? Any suggestions?"
I know you're trying to be witty here, but I don't see how the gag can work. Was Skyrim marketed on how many hours people spent with it?
#648
Posté 03 mars 2015 - 05:00
You know that bosses and end-of-dungeon chests contain fixed loot, right? You can also buy high-level weapons from Bonnie Sims.
Which most of them are level requirements and not even good to begin with.
Beside... What about those companion? I'm pretty sure those unique loot are not enough for them.
#649
Posté 03 mars 2015 - 05:06
Perhaps we should return to the days of being lucky to be leveled enough to do one quest per day in a game and, spending the rest of the time grinding, in a game with 100+ levels? Would that be better? (And yes such games existed, mostly dead now but, DAI could be a royal grind fest if the devs had wanted it that way.)
#650
Guest_Puddi III_*
Posté 03 mars 2015 - 05:13
Guest_Puddi III_*
So the patch won't have the Black Emporium?
Huh, if that's true, and if I was still playing, my jimmies would be so rustled right now.
http://blog.bioware....black-emporium/
^would be misleading as all hell tbh.
- Aran Linvail et DanteYoda aiment ceci





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