If that would be possible then...
Spoiler
That's what I'm thinking. If there's a reunion in some DLC down the line, and he acknowledges you have them again, it would be awesome. :S
If that would be possible then...
Spoiler
That's what I'm thinking. If there's a reunion in some DLC down the line, and he acknowledges you have them again, it would be awesome. :S
It sounds fine and dandy and all, but my game plays pretty well with out being patched and with my auto updates disabled. I would be kind of up set if after I patched it I was unable to play any of my current and future games with out issues.
Doubt Xenon can even travel to Skyhold, and besides it looks to be in the same place as in Kirkwall judging from the artwork.
It would probably be more convenient in Skyhold, mind you. But I think we get a map market to get to Kirkwall.
I've figured out the reason for the beige pajamas. I'm not sure if anyone has brought this up yet though. I'm fortunate and I've got my causal clothes modded to a black redesign. See, I've noticed a graphical feature that has dust gradually gathering on your clothes. It's subtle and some folks have reported it as a bug. It isn't supposed to be, but it is supposed to be a nice little environmental touch. As a result though, the causal clothes slowly start turning that particular color. It changes color the fastest if you take my favorite way to get to the bottom of Skyhold: Jumping. They probably went with beige because the color of the clothes becomes that way with dirt and time running around outside.
So yes, the causal clothes are literally the color of the dirt. ![]()
However, I found that if you go into any building in Skyhold (or the Chantry in Haven, or Vivienne's salon,) especially after Solas' cutscene (after the tavern opens, the Main Hall looks less trashed, ect,) the dirt disappears. I'm sure I'm not alone when I say that the overwhelming majority of time I spend in Skyhold is in a building, whether it be the tavern, the main hall, the Undercroft (my characters spend about 1/2 of their time in that place alone) or areas such as the Mage/Templar's tower. So the extra dirt doesn't bother me and I'd rather have recolor options for all platforms (old/new gen console and PC) than look at another session of beige. I've got it modded now, but I truly want everyone to have the choice to recolor that outfit.
So please, devs, if you are reading this, take that into consideration. I'm pretty sure I've nailed why you guys did it that way, but please read my post. The dirt is temporary, but we have to look at the clothes every time we're in Skyhold. I'd rather look at some beige dirt for a minute or two while running into a building than stare at that color all the time. Given the number of threads on the BSN and other sites, and given that clothing recolors are already some of the more popular mods on nexus, I know I'm far from alone here.
If you guys gave all the players some recolor options, explain the dirt effect, I think that most folks would be content.
After Solas' romance, I wonder if my Dalish will be able to
Spoiler
I hope not, if only because
Yes! Finally we get some storage space! I would have been just as happy to have a trophy wall for my favourite old items, but this is just as good.
So does anybody think we can get more action in the Inquisitor's bedroom? There's really no reason to stay around there. You can't even review past missions and war table results. (HInt, hint)
I hope not, if only because
Spoiler
That tinting aspect could make my group look like the Power Rangers! LOL!
Better loot system please. Part of the reason I find it very hard to make myself go on a second playthrough is the overly downgraded loot system to make us all do crafting instead. Hopefully they change that.
Finally, a way to customize the Inquisitor in game plus storage and tinters.
I hope that most of the work they put into it is redesigning the loot system, if they are adding new schems.
This is good start BW, DA:I has so much untapped potential. The first few steps into the realization of that won't go unnoticed.
This is great news, even if it is a little late to the game.
The storage and other bonuses will help a lot in re-playability.
Varric better remark on coming back here and seeing Xenon again. Hell, Xenon should remark on seeing Varric again.
And Cassandra should be like "....so you were telling the truth Dwarf. There is a strange shop beneath Kirkwall", with Varric going "Seeker, you couldn't make this **** up if you tried."
It looks like it's still in Kirkwall, judging from the artwork. I doubt that Xenon could have been moved that far into the mountains around Skyhold, so it's more likely, the Inquisitor goes to visit. Xenon just sent a letter.
I like the idea of it being under Kirkwall. Along with the notes from the Band of Three, it makes the Kirkwall underground rather interesting place.
That said, if we are to go under Kirkwall, why not visit the city itself?
Much like how Wade and his little helper figured you could use a hand in Amaranthine.
Considering how much money my Warden spend in their shop, they would be fools not to follow the money Warden.
If you look at this picture on the right you can see the Free Marcher architecture probably suggesting Kirkwall. That said Xenon is a collector.. On the left though you can see the symbol of the Inquisition on the candle holder. On the top middle you can see a window not unlike the ones in Skyhold

In this image of the Black Emporium in DA2 you can see that there are no stairs so it is more likely that he has moved, probably by magic.

Guest_ShadowHawk28_*
I wonder if Nick Boulton will reprise his role as Xenon the Antiquarian or is Bioware just gonna re-use the recordings from DA2 to save money? Like these for example,
Hopefully console won't be left in the wind.
Oooh dust in the wind... tra la la la
Another feature that should of been in DAI at launch but was not, just to save time and simplify even more.
Bioware has to stop taking out features everyone loved and simpifing more and more. That isn't working so why are they still doing this?
The more interactive and realistic features you take away from a game, the more it back fires and you have to spend time to re-implement it later on. If certain features would of been in DAI at launch, then no need to re-implement them later......makes no sense. It's almost what Bioware can get away with and hopefully not many will complain or notice it......
Another feature that should of been in DAI at launch but was not, just to save time and simplify even more.
Bioware has to stop taking out features everyone loved and simpifing more and more. That isn't working so why are they still doing this?
The more interactive and realistic features you take away from a game, the more it back fires and you have to spend time to re-implement it later on. If certain features would of been in DAI at launch, then no need to re-implement them later......makes no sense. It's almost what Bioware can get away with and hopefully not many will complain or notice it......
You do realize that Bioware delayed the game by a full year to add race choice and other features into the game? And that they had to push the release date by another month because they had their noses to the grindstone trying to debug all the features they already had in the game?
The short term memory of Bioware fans staggers me sometimes. Time in development costs money. Just be happy that we're getting it now in a free patch.
Guest_Roly Voly_*
That isn't working so why are they still doing this?
I seem to recall reading somewhere that DAI is the best selling launch in Bioware history, so from their perspective I'd say it's working just fine.
Guest_ShadowHawk28_*
I heard that Mike Laidlaw (or Mark Darrah, I forgot which) actually mentioned the Black Emporium before DAI even came out that they'd wanted to release it with this, but they didn't have enough time. I'm glad it's back, the lack of styles there were like a few that were aimed at males and a few of females and I saw most characters had them wrong. Frostbite issues mostly. Great for environments, obviously, but people in this game pretty much look all kinds of awful.