Overall, I'm loving the Inquisition experience, but one of the complaints I have, and have heard many others express, is that the game is actually too big and gets too diluted by side quests to feel coherent. Similar to players not leaving the Hinterlands, it really starts to feel like "Why am I doing a fetch quest when there is a a hole in the sky?" or "What was I doing in the main story before I started collecting these shards?"
This is especially problematic for us players who are completionists, and for whom, each uncompleted quest or shard on the map digs at the corners of our awareness until we give in and complete it just to wipe it off the map.
Of course, there IS the option of just not doing all the side quests and saving some for a later playthrough. I have friends who find that ignoring/skipping quests is liberating, but I have a lot of difficulty with it. I know you can also do some things after the main storyline finishes, and that helps me with some things, but I don't know if I'd call it ideal.
This might be a major change that just isn't possible, but what I think might work as a solution is adding the option to complete most (if not all) non-story, non-companion quests from the War Table. Right now, a lot of the little quests on the War Table feel inconsequential. We get a brief description of the outcome and more power, or a perk, which is a nice little peek into the world, but only for a few of them do we get an actual cutscene, or something that connects it to the world that we explore and run through.
At the same time, I feel like getting blankets or ram's meat for refugees in the Hinterlands is something I should be able to tell Cullen to get his soldiers to do. I really want to get those refugees blankets and meat, because past BioWare games have trained me that they may die if I don't, but it doesn't feel like something the Inquisitor should be doing. Likewise, a soldier should find a piece of paper on the ground, and I should be able to then tell one of my advisors to assign people to it. I think that would feel more natural, and more like I'm in charge of a powerful and influential organization, as opposed to feeling like a overly-micromanaging leader.
Maybe War Table missions that complete side quests would take extra time, so that it was a toss-up between going and doing it or tying up the War Table, but I would love to have that option for almost all non-story and non-companion quests. So if I was running past it, the Inquisitor/I could decide, "Hey, I'm in the area, that would take 10 minutes of my time to do this and help these people out in person, it's good PR for the Inquisition, etc., why not?" or I could decide that I'm in the middle of an intense story section and can just make a mental note to have Cullen's soldiers or Leliana's agents complete it later. Player choice!
EDITS: I hit ENTER by accident before finishing typing. Also, typos.





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