I don't think they need to invent more races, but I am very keen to actually see the kossith (assuming they still exist wherever the Qunari migrated from) and the Fex.
Add more races to the world?
#26
Posté 14 février 2015 - 06:21
#27
Guest_Challenge Everything_*
Posté 14 février 2015 - 06:23
Guest_Challenge Everything_*
I don't think they need to invent more races, but I am very keen to actually see the kossith (assuming they still exist wherever the Qunari migrated from) and the Fex.
Pretty sure Iron Bull said the Kossith don't exist anymore.
#28
Posté 14 février 2015 - 06:36
I think there is enough variety
Qunari
Vashoth
Tal- Vashoth
Videthari
Elves
City
Dalish
Human
Antivan
Nevarran
Marcher
Ferelden
Anderfells
Dales
Orleasian
Tevinter
Seheron
Dwarf
Surface
Orzamar
Legion of the Dead
Dust Town
I mean we have variety here and, we are all humans so, different peoples of the same species is plenty with 4 the sentient species we have.
As for Darkspawn, they were once one of the other species, Human, Dwarf, Elf or Qunari so, they aren't a separate race or species, just corrupted members of the others.
#29
Posté 15 février 2015 - 01:54
The major difference would be that Mass Effect has a whole galaxy to fill. If we're talking planet to planet, they actually have less per location than Dragon Age, one unique race per. Honestly, we already have humans, elves, dwarves, qunari (with a small q), the enigmatic Fex, possibly kossith, and darkspawn versions of four of those. That's a lot to contain to a small continent without it getting confusing as to who are from where. ("We came from north of Seheron", "we came from North north of Seheron!")
- daveliam aime ceci
#30
Posté 15 février 2015 - 03:20
Oh I don't know, about as many as "I'm a human from a noble family"
taking that out of context, a peasant boy or girl human or otherwise is not going to rise up and lead the faithful, hell even Andraste was the wife of a chieftain. Besides there isn't an entire religion/philosophical cult thingy dispatching its military to go out hunting noble deserters. ![]()
#31
Posté 15 février 2015 - 03:22

- Texhnolyze101 et Draining Dragon aiment ceci
#32
Posté 15 février 2015 - 03:28
Bioware has enough trouble trying to give the races in-game enough due. Having more races is just asking for the waters to be diluted even further.
#33
Posté 15 février 2015 - 03:29
I don't think they need more races though I'm not oppose to it.
A lot fantasy has a ton races but then they make the races mono-cultured, from one specific region and having little variety in personality or appearance. Look at the huge variety you get human culture, instead of making a ton different races they could flesh out the ones already there.
#34
Posté 15 février 2015 - 03:33
If we ever go to Seheron to be involved in the Qunari v. Imperium war there, I'd like to learn more about the Fex and/or Kossith. The wiki says that the Fex have been completely assimilated into the Qunari now. Does that mean that there are Fex Viddithari? Or does that mean that they've been bred into the Qunari and aren't a separate race now?
I just hope beyond hope that they aren't as cliche as just giant cat or lizard people. That would be disappointing. The qunari are cool and unique. Giant "not Khajits" or "not Argonians" would be incredibly anticlimactic.
#35
Posté 15 février 2015 - 03:34
If we ever go to Seheron to be involved in the Qunari v. Imperium war there, I'd like to learn more about the Fex and/or Kossith. The wiki says that the Fex have been completely assimilated into the Qunari now. Does that mean that there are Fex Viddithari? Or does that mean that they've been bred into the Qunari and aren't a separate race now?
The former. The Qunari don't cross-breed races.
#36
Posté 15 février 2015 - 03:38
If it is the former, then I wonder why they would be called "primitive". Does that mean that they were primitive when the Qunari first arrived in Par Vollen? Because, they shouldn't be primitive still today given that the Qunari have been there for a while and the Fex are part of that culture now, which is far from primitive. I'm sure it's just because they haven't given it much thought yet. Fex could either be very cool or could be the Jar Jar Binks of the DA world, depending on how (if) they ever roll them out.
#37
Posté 15 février 2015 - 03:40
If it is the former, then I wonder why they would be called "primitive". Does that mean that they were primitive when the Qunari first arrived in Par Vollen? Because, they shouldn't be primitive still today given that the Qunari have been there for a while and the Fex are part of that culture now, which is far from primitive. I'm sure it's just because they haven't given it much thought yet. Fex could either be very cool or could be the Jar Jar Binks of the DA world, depending on how (if) they ever roll them out.
I think them being called primitive was referring to them before the Qunari occupied Par Vollen.
#38
Posté 15 février 2015 - 03:45
If we ever go to Seheron to be involved in the Qunari v. Imperium war there, I'd like to learn more about the Fex and/or Kossith. The wiki says that the Fex have been completely assimilated into the Qunari now. Does that mean that there are Fex Viddithari? Or does that mean that they've been bred into the Qunari and aren't a separate race now?
I just hope beyond hope that they aren't as cliche as just giant cat or lizard people. That would be disappointing. The qunari are cool and unique. Giant "not Khajits" or "not Argonians" would be incredibly anticlimactic.
What if the Fex looked something like this? ![]()

#39
Posté 15 février 2015 - 03:52
What if the Fex looked something like this?
Is...is that Sub Zero as a lizard?
Edit: I searched the image and its from Mortal Combat so no wonder. I forgot about Reptile.
#40
Posté 15 février 2015 - 04:13
Bioware has enough trouble trying to give the races in-game enough due. Having more races is just asking for the waters to be diluted even further.
i thought they did just fine, besides this is what writers get paid for.
Actually im kind of in the opposite camp. Look at how the races have been kind of re-steared as is. The Dalish which were originally presented as the proud for but defeated descendants of the ancient Elves that held ownership of the current Thedasian lands? Keepers of the lost lore ect ect ect. This sub set of Elves had potential, they had their own magical secrets and strove to recapture ancient knowledge that was once theirs. Now we find out hey guess what they are idiots who romanticized their own history to which they got backwards. The actual Ancient Elves are pretty much kind of like pointy eared pricks, who had pityness and general ******baggery down to a artform, that right there those two versions of the Elves alone could be two entirely separate races, and if you look at them as two sub sets of the same race then i guess they are, god knows Solas and Abelas already do.
Dragon Age doesn't lack for culture amongst its chief races, i never questioned that, if you look at the 3 main races from that point of view they are very diverse and i dont question it, but its still a fantasy realm, and space exploration is not going to likely happen in it.
#41
Posté 15 février 2015 - 04:46
taking that out of context, a peasant boy or girl human or otherwise is not going to rise up and lead the faithful, hell even Andraste was the wife of a chieftain. Besides there isn't an entire religion/philosophical cult thingy dispatching its military to go out hunting noble deserters.
lol
Yep, there has never in history been a time when a peasant rose up and lead armies or nations.
PS Qunari might go out hunting for Tal Vashoth within their own lands but they don't exactly dispatch teams to scour the world for them. They didn't even do anything about the ones who defected in Kirkwall and those guys were hanging out in caves right outside the city.
It's ok to say you just really really like being a human noble.
#42
Posté 15 février 2015 - 05:19
lol
Yep, there has never in history been a time when a peasant rose up and lead armies or nations.
PS Qunari might go out hunting for Tal Vashoth within their own lands but they don't exactly dispatch teams to scour the world for them. They didn't even do anything about the ones who defected in Kirkwall and those guys were hanging out in caves right outside the city.
It's ok to say you just really really like being a human noble.
In the history of our world sure, in the history of Thedas not so likely or at least not successfully.
Also the Arishok mentions that he was cheated out of applying the righteous application of the Qun to those Tal Vashoth, implying that his job was stolen and thus his plan to deal with them have been obstructed.
I fail to see how that matters, as your noble birth in neither origins or DA:I afford you no benefits worth mentioning in any playthrough, well save in origin you getting to become king or queen.
#43
Posté 15 février 2015 - 06:01
I just hope beyond hope that they aren't as cliche as just giant cat or lizard people. That would be disappointing. The qunari are cool and unique. Giant "not Khajits" or "not Argonians" would be incredibly anticlimactic.
I don't know. Dragon Age has turned quite a few race cliches on their heads, like the elves being second class citizens instead of superior immortal beings. It would be neat to see how Bioware would add a twist to the cat or lizard people trope.
#44
Posté 15 février 2015 - 12:38
I don't know. Dragon Age has turned quite a few race cliches on their heads, like the elves being second class citizens instead of superior immortal beings. It would be neat to see how Bioware would add a twist to the cat or lizard people trope.
Or they could make a entirely unique looking race that doesn't borrow from those "cliches" at all, perhaps the Fex could be a semi-insectoid like race.
#45
Posté 15 février 2015 - 05:33
Or they could make a entirely unique looking race that doesn't borrow from those "cliches" at all, perhaps the Fex could be a semi-insectoid like race.
Bug people are cliche as well. In truth, everything is a cliche to varying extents in storytelling now.
- animedreamer et Versus Omnibus aiment ceci
#46
Posté 15 février 2015 - 05:39
Just adding a new race in Dragon Age wouldn't go over well. Just about all of Thedas has been explored, leaving very little room for a new race to suddenly appear. You might be thinking, "But what about a race outside of Thedas?" the Qunari have already done that. Using the same idea again would feel cheap and lazy.
The way I see it, there are two ways Bioware can introduce a new race into the games.
- Make werewolves a separate race. I know a group can either be cured, killed off, or go savage, but whose to say there aren't more out there? They can form their own little group or clans like the Dalish and all Bioware would need to do is explain why they didn't go savage. They've explained away bigger things then why werewolves no longer want to eat people's faces.
- Introduce an aquatic race of some kind. I would love a naval mission in a Dragon Age game where we run into their version of a nereid or mermaid. Inquisition would be a perfect time to introduce them with rifts appearing even underwater; whose to say a few haven't appeared under the sea?
#47
Posté 15 février 2015 - 08:41
Or Aliens
Protheans.
#48
Posté 15 février 2015 - 08:53
Pretty sure Iron Bull said the Kossith don't exist anymore.
Bull says that they don't "look like us" anymore. That sort of implies that they still exist in the land that the Qunari left.
#49
Guest_Challenge Everything_*
Posté 15 février 2015 - 11:53
Guest_Challenge Everything_*
Bull says that they don't "look like us" anymore. That sort of implies that they still exist in the land that the Qunari left.
I think he said that IF they still exist they don't "look like us", iirc. So yeah, they might still exist, but not necessarily.
#50
Posté 16 février 2015 - 01:12
Bull says that they don't "look like us" anymore. That sort of implies that they still exist in the land that the Qunari left.
I think he said that IF they still exist they don't "look like us", iirc. So yeah, they might still exist, but not necessarily.
Plus we know that both the kossith and qunari are forerunners (read: broodmothers) to darkspawn Ogres. So the kossith are definitely big, horned and not *wildly* different looking from qunari, whatever Bull says, unless there's a strain of Ogre that has appeared in previous Blights that look crazy different from the Fifth Blight's ogres.
Also, the fact that stories are told about the Qunari departing their previous lands, whereas the kossith are hush hushy, suggest that if any were left behind, they were just more Qunari, especially considering that kossith are a previous evolution of qunari and not a separate species all together (which would have meant, again, that previous Blights' ogres weren't ogres at all).





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