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#26
Vazgen

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The Warden can be contacted in DAI, yes, but does not participate in the events going on.  The HoF is entirely offscreen and plays no role in the current story.  Any story the Warden is in now is somewhere else.  Assuming the Warden isn't dead anyway.

 

And the Hawke cameo is just that: a cameo in someone else's story.  The story of the Champion of Kirkwall is over.

Yes and I didn't claim otherwise. The other games focus on other characters. The point I was making that individual stories of both Warden and Hawke didn't end after their respective games. They continue to make impact on the world of Thedas though that impact is unknown/minor in the context of the second game.



#27
o Ventus

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And the Hawke cameo is just that: a cameo in someone else's story.  The story of the Champion of Kirkwall is over.

Not if Hawke is the one who comes out of the Fade, then their story is put on pause. Same goes for the Warden. If they're out doing things (important things, at that), then their story is, by definition, not done.


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#28
TMA LIVE

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Assuming my Shepard picked Destroyed and got the breath scene:

 

Shepard awakes up, uses Radio to contact someone from the fleet. Eventually a ship comes to the Citadel and saves Shepard. Or if there's still people on the Citadel, one of them comes to rescue him. Shepard then spends some days in the hospital before the Normandy returns. Big final reunion. Shepard still sad EDI died, and Joker's still heartbroken about it. He doesn't blames Shepard for not knowing the blast would kill her, and Shepard never admits he was told before hand, and had other options. He offers to have her repaired, but Joker refuses. He believes with her blue box erased, fixing her would just create a new EDI and not bring back his. Though because Shepard survived, when Joker does consider the option, he finds out there is some hope of repairing her blue box to bring her back, even if it's illegal, and will bring him in great debt. Years later, some Quarians feel sorry for what happened with the Geth, and try to repair them. However, another group tries to control them and keep them as slaves. The Krogan have a harder time being accepted by the Council, but since some have found a new purpose in building architecture (and with a lot of it needed), there's less worries of wars, though still the fear.

 

Either way, Shepard retires with his LI (In my case, it's Liara), and goes out into space with her where they won't be bothered with any future events. Whatever happens, happens. Not his problem anymore.


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#29
sjsharp2011

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Well, to each his own really. Bioware gave people that little ambiguous snippet, people can make of it what they will.
 
Personally I was fine with Shepard dying. With the Destroy ending specifically, I found the shot of Shepard walking into the fire taking shots at the tube to activate the Crucible a pretty cool moment. I never needed a happy ending for Shep and found the heroic sacrifice kind of fitting. Although maybe that depends on how you play Shepard. Paragon sort of revolves around sacrificing nothing and having it pay off. Suddenly having to sacrifice everything might not flow with the rest of that version of Shepard's story.
 
But yeah. I liked the grimdark aspects of ME3 and Shep dying was a nice way to wrap it up imo.


Same here really I totally agree with that.
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#30
teh DRUMPf!!

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 What is there to speculate about? We're shown very clearly what happens: Shepard is alive and lost all his limbs.

 

 

The end. Great story.


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#31
Reedirector

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I can respect an ultimate sacrifice as an option in a story touted as being based on character choice.  And I'm fine with people liking it.  But I have zero respect for railroading it all the while hyping "your choices matter".  In fact, I have nothing but contempt for it.

 

 

 

I think you've hit the nail on the head right there. Dragon Age: Origins got Player Agency almost perfect with a broad array of potential endings, and there was absolutely no reason that they couldn't have done the same in ME3. 

 

If you go through the game, expecting, welcoming and perhaps even working towards an ultimate sacrifice, the ending must be incredibly satisfying. If, however, you design your character and shape their world around a happy ending, then that should be an option, because otherwise the game ends on an unsatisfying note.

 

As many people have pointed out, of course, the main thing is that the Breath Scene is included and we can make of it whatever we want, which was always the point, in my opinion.


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#32
KaiserShep

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I like to imagine that when shuttles are sent up (as they would have to be to search for survivors out of the millions of people aboard the station), they might notice the big mass effect bubble surrounding the connecting point between the Citadel and the big ass superweapon that everyone spent their last space shekel building, and find Shepard there. Project Lazarus already established that a person could conceivably be brought back from the dead, so it's not so farfetched that someone that's so grievously injured couldn't be restored to health.

 

Anyway, no doubt my spacer Shep would just continue to live on the Citadel. It's a pretty happening place, and now has a nice view over the northern hemisphere of earth, and with earth as its neighbor, quick travel to the surface makes it pretty easy to keep in touch with whoever decides to live down there, like James Vega. I wonder what effect this would have for earth, since it's very unlikely that the Citadel is ever going to be moved out of the Sol system.


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#33
Reedirector

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I'm loving everyone's ideas for their Shepards, I really appreciate everyone's input  :)  However you choose to interpret the ending, people have made it their own, and that's what matters.



#34
themikefest

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Since a couple folks included other characters, I will as well. I will expand on what I posted on the first page

 

femshep - After recovering from her wounds she settles down with Samantha in their large house and becomes a stay-at-home mother. To this day she is still mad that she can't beat Samantha at chess

 

Samantha - While femshep was recovering in the hospital, Traynor builds her company, Checkmate Industries, using the dead reapers by melting them down and then using them to help the Alliance rebuild their fleets. Currently she has over 26,000 employees and the company averages over 3 trillion credits/year of revenue. Every January 1st, she donates 1 billion credits to 100 cities to help with rebuilding.

 

Kaidan - Died on Virnire protecting the bomb. When femshep and Samantha were in Vancouver for drinks, they paid their respects at his grave. A short time later, a statue was built in his honor.

 

Zaeed - Within a year after the war, Zaeed died of a heart attack. He was a goddamn hero. RIP Robin Sachs.

 

Steve - After the war, Samantha made him senior VP of Checkmate Industries. With some of his ideas, he designed new modes of transportation that have benefited the company. He is married and has 2 adopted boys.

 

Ken and Gabby - Both  hired by Samantha to work at her company. They're currently married with 3 children

 

Liara - Realizing she knew very little about the Protheans, she handed over all Shadow Broker operations to the Volus, Barla Von, so she could pursue her study of the Protheans. When at ruins, Feron is there to help where he can and on occasion Javik helps her.

 

Javik - Helps the Asari with understand their history was like before the Protheans were extincted and at times accompanies Liara on her digsites.

 

Hackett - Was found brutually murdered in his apartment. When asked, one of the investigator's said it was the most gruesome sight he's seen. Nothing was missing from the apartment except his dogtags. Rumors has it that the families of the deceased from the SR1 killed him in revenge for not having the Alliance investigate the loss of the ship and the death of their loved ones. Another rumor has it that Commander Shepard played a role in his death. The case is still open with very few leads.

 

Jacob - Brynn Cole came home and found Jacob with another woman. The woman quickly left and Brynn, filled with anger, tied up Jacob and castrated him leaving him to bleed to death. Her whereabouts are unknown.

 

Joker - After spending 6 months mourning the loss of his sister and father, Joker went and talked with femshep. He admitted it was silly and childish for him to want to have feelings for a robot. He was hired as the lead test pilot at Checkmate Industries. He is now married with 2 small children

 

James and Ashley - For the next few years both served with the Alliance in helping with the rebuilding. After they left, they opened up their own security company providing security for various companies in the area as well as for Checkmate Industries. Both are  married with 2 children.

 

Garrus - Went back to Palaven to help rebuild and to reunite with his father and sister. He is currently training new recruits in the military.

 

Tali - After the Geth were destroyed on Rannoch, Tali decided to stay and help her people.

 

Dr Chakwas, Greg Adams and Kelly Chambers aka Felicia Hannigan - All three helped with the sick and injured on the Citadel after the war

 

Grunt - Stayed on Tuchanka to rebuild Aralakh Company

 

Miranda - She, along with her sister, Oriana, went back to Chronos to repair the station where she helps humanity. Miranda and femshep remain very good friends. Femshep even named her 4th child after Miranda

 

Rupert Gardner - Opened his own restaurant on Earth. His main dish, Calamari Gumbo, became so popular he opened more restaurants around the world. Today he's very wealthy with his success.

 

Samara - Along with her daughter, Falere,  helped Thessia rebuild. Samara found a nice quiet place to live out the rest of her life.

 

Thane - He died on the Citadel stopping an assassin. On Sur'Kesh, with Koylat present, the Salarians unveiled a statue of Thane in his honor for protecting their councillor.

 

Mordin - With advice from femshep, he decided not to cure the genophage for the Krogan. He disappeared never to be seen again. Its possible he's studying seashells.

 

Kasumi - Wrote a book on how to be a master thief. It became the number one seller. Her whereabouts are unknown, but on occasion has met with femshep for lunch in an undisclosed location.

 

space Hamster - Died a short time after the war. Femshep was in tears for days. She now has a family of space hamsters.

 

Normandy - Samantha took the ship, had it repainted black and white with Checkmate Industries on both sides and the Queen chess piece painted on both tail wings

 

Jack - After seeing two of her students killed, Jack gets their names tattooed on her body in their honor. She is now back at Grissom helping Kathlee.


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#35
Eezay

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Well, if you use CEM and MEHEM together, it creates a pretty satisfying happy ending. Basically plays the citadel DLC as an epilogue after the MEHEM ending, with minor changes, so it seems like a victory celebration rather than a last happy reunite before the final mission. Everything after that is headcanon, which is fine I guess, wrapping up a story does not mean you have to write the next 100 years until Shepard dies of a natural death or whatever. A few more epilogue slides would be nice, though, but that is not necessary at all.
I would say the problem is that the endings, no matter how you put it, give not enough closure, are too similar and have too many plotholes, even with the EC. Dragon Age Origins also had a huge plot twist right before the end, but it allowed happy endings, sad endings, heroic endings, just wildly different conclusions. Why couln't ME3 have the same thing?


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#36
Reedirector

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If anyone is interested in more details of my Headcanon, here it is. I put a fair bit of thought into it, to be honest, so I would love people's opinions on whether it's feasible or realistic.

 

  • Shepard not only survives but their synthetic metabolic pathways are rearranged to reduce the damage and stress somatic cells sustain, increasing his lifespan and durability. (this is probably the hardest concept to justify, but there it is. I'm pretty sure the Mass Relays are impossible under our current understanding of physics)
  • The Normandy crash lands on a planet near to the Sol system due to the fact that they eject from the Mass Relay leap earlier to avoid the Crucible's excitation wave, a location that could feasibly be travelled to from Earth using FTL drives. (this also stretches the imagination scientifically and statistically speaking)
  • Shepard uses The Illusive Man's Quantum Entanglement Communicator (which he obviously must have to chat with you on Cronos Station) to hail the Normandy/the galaxy and alert them that he is still kicking and would really appreciate a lift. (this is the part I'm most proud of)
  • Shepard never tells Joker that they had the option to save EDI and the Geth but vow to redeem themselves and ensure galactic peace in their name.
  • Eventually Shepard and Liara settle down on a rural area of Thessia and have the little blue children they've been dreaming of. Something about my Spacer Shep starting a farm and failing at keeping sheep amuses me to no end.  :lol:

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#37
Reedirector

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Why couln't ME3 have the same thing?

 

I ask myself this a lot. DA:O did so much right, it's a shame more games don't follow its example.

 

We can only hope that the next ME takes Player Agency and variety more seriously  :)


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#38
Eezay

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Just a few examples, you can have three different people killing off the archdemon, each one with different cutscenes and dialogue. You can have no sacrifice at all, you can have Alistair as King or Anora, again wildly different dialogue. And there is a lot more.
In ME3, the endings vary in the form that in one the Big Ben is seen destroyed for 2 seconds or so, or is burning, or is still there. The differences are just so minimal. And of course whoever walks out the Normandy in the end. But there is no dialogue, and the number of epilogue slides is also really low compared to the vastly different ones in DAO.


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#39
themikefest

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In ME3, the endings vary in the form that in one the Big Ben is seen destroyed for 2 seconds or so, or is burning, or is still there. The differences are just so minimal.

The biggest differences is the time it takes to rebuild, whether or not your squadmates died on the beam run and if Shepard lives or not.



#40
fhs33721

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No, they said from the beginning that it would be the end of Shepard's story.  Which is not the same thing at all.  You can end a story without ending a character.  Look at the Dragon Age franchise.  A new protagonist every single game.  And neither the Warden nor Hawke, nor the Inquisitor have to die.

Incorrect. A characters story will never truly end until they are dead. Until they finally die and stay dead they will never be left alone. Look no furthre than the Warden from DAO. S/he has not been seen for two games and still fans won't shut the f*ck up about her/him. They cling to their past characters like to a plank of wood after a shipwreck  and whine every single time anything Dragon age related that doesn't feature the Warden is released. Seriously the fandom made me hate the Warden and hope that all versions of her/him are still somehow alive will be killed offscreen by getting trampled to death by a horse.

That's why Shepard should be dead in ME4 no matter what. Otherwise Shepard fans will never ever shut up about her/him and constantly  whine "Why is my Shepard not in ME4. S/he would totally get involved in this. [Insert new protagonist here] is a failure. Shepard was more badass, s/he killed the Reapers and survived. Bioware sucks."


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#41
Reedirector

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That's why Shepard should be dead in ME4 no matter what. Otherwise Shepard fans will never ever shut up about her/him and constantly  whine "Why is my Shepard not in ME4. S/he would totally get involved in this. [Insert new protagonist here] is a failure. Shepard was more badass, s/he killed the Reapers and survived. Bioware sucks."

 

I disagree. I think in this case fans will be happier if the Shepard story is barely mentioned again, as this will not conflict with the ideas they generate about the ending. 

 

I think you're partially right when you say a character's story only ends when they die: (although in many cases it can continue long after they are dead) the difference is in who tells the story. JK Rowling will probably never write another Harry Potter book, and so for her perhaps the story is over. But fans will always consider what happens next to Harry, imagine future adventures. That's what makes stories and art and culture so compelling to me. There is always so much more than the artist ever intended

 

That's just my opinion, of course. Feel free to disagree  :)


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#42
fhs33721

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I disagree. I think in this case fans will be happier if the Shepard story is barely mentioned again, as this will not conflict with the ideas they generate about the ending. 

You have more faith in peoples ability to let go of things than I do then. ;)


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#43
God

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 What is there to speculate about? We're shown very clearly what happens: Shepard is alive and lost all his limbs.

 

 

The end. Great story.

 

Sans the losing the limbs part, I agree. 

 

Shepard lives. 

 

What more do you want?


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#44
Massa FX

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god and Hyr 2.0 are correct. My Shepard lived. I saw her take a deep breath just before the ending of the game. Not sure who's helmet is seen... (she wasn't wearing one when she shot the red tube), but that definitely was her chest expanding with a very deep life sustaining breath.

 

In any case, I think Bioware will treat Shepard like they treat the Warden and Hawke... absent, but alluded to. For players that cannot accept that Shepard's story ended, it'll be too much. For other players it won't be an issue. 

 

For me... I'll miss playing Shepard, but I'm looking forward to a new storyline in the ME-U.  I still play my Shepard games and will continue to do so even after ME-U games are a thing of the past. 

 

If I could influence Bioware in any way, I'd make them return to Shepard and re-do ME3's ending entirely. I can say goodbye, but I'd like a better end to the best trilogy games ever created. (of course, my opinion there)


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#45
Iakus

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Incorrect. A characters story will never truly end until they are dead. Until they finally die and stay dead they will never be left alone. Look no furthre than the Warden from DAO. S/he has not been seen for two games and still fans won't shut the f*ck up about her/him. They cling to their past characters like to a plank of wood after a shipwreck  and whine every single time anything Dragon age related that doesn't feature the Warden is released. Seriously the fandom made me hate the Warden and hope that all versions of her/him are still somehow alive will be killed offscreen by getting trampled to death by a horse.

That's why Shepard should be dead in ME4 no matter what. Otherwise Shepard fans will never ever shut up about her/him and constantly  whine "Why is my Shepard not in ME4. S/he would totally get involved in this. [Insert new protagonist here] is a failure. Shepard was more badass, s/he killed the Reapers and survived. Bioware sucks."

 

Yes, because what Bioware did end up doing worked out so much better for them.

 

/sarcasm


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#46
Reedirector

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If I could influence Bioware in any way, I'd make them return to Shepard and re-do ME3's ending entirely. I can say goodbye, but I'd like a better end to the best trilogy games ever created. (of course, my opinion there)

 

That would be tremendous, as I do think the ending tarnishes what might be one of the best persistent RPG series of all time. But I'm afraid nothing short of indoctrination will make them do that  ;)



#47
Daemul

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tumblr_m1mo1wzFiu1qbubzqo1_400.gif

 

Shepard is the most boring protagonist I've ever had the displeasure of playing as, s/he can die a slow, painful death in that rubble for all I care. Don't know how some people became attached to this idiot, s/he read like something out of a bad fanfiction. Thank god s/he is gone. 


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#48
KaiserShep

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Shepard is the most boring protagonist I've ever had the displeasure of playing as, s/he can die a slow, painful death in that rubble for all I care. Don't know how some people became attached to this idiot, s/he read like something out of a bad fanfiction. Thank god s/he is gone. 

 

How did you manage to muscle through the entire trilogy? XD


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#49
sH0tgUn jUliA

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How did you manage to muscle through the entire trilogy? XD

 

Let alone hang on and remain on the board commenting in threads like this?


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#50
Pasquale1234

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Okay, I'll bite.

Wanting to return the favor, the Destiny Ascension immediately began searching for Shepard on the Citadel and rescued her. Other ships in both Sword & Shield also helped rescue Citadel survivors. When they arrived, they found the Keepers were already busy restoring major systems and working on repairs.

The team that had built the Crucible deployed to begin repair of the mass relay network and restore comm buoys. Experts at salvage operations, Quarian teams were able to retrieve and repair much of the material needed for their restoration.

Rear Admiral Hannah Shepard accepted her appointment to replace Udina as the next human councilor.

After recovering from her injuries and a serious case of battle fatigue, Shepard arranged to have the ongoing use of the Normandy for independent Spectre operations... independent in the sense that she rarely accepted specific assignments from the Council, but instead had the freedom to pursue her own course of action in service of the overall goal to achieve / maintain galactic peace, security, stability. She wanted to be home frequently to raise little blue children, but knew that she would quickly become restless and bored trying to live permanently planetside, so this arrangement gave her the life balance she sought. The Shadow Broker network provided her with plenty of leads to pursue Spectre work, and she was frequently home in time for dinner and bedtime stories. The family splits their time between an apartment on the Citadel and a country estate on Thessia - a wedding gift from Councilor Tevos.

Her landmark theories about extinction cycles, great civilizations prior to the Protheans, etc. having been proven (verified by Vigil), the work to which Liara had dedicated her life prior to ME1 has been completed. The bulk of her intellectual curiosity satisfied, her passion for ongoing Prothean studies has waned considerably - and she has found her work as the Shadow Broker to be her "dream job", allowing her to apply the same sorts of process methodology to intel work that she employed in archaeology.  While waiting for the networks to be rebuilt, she completes and publishes her authoritative work explaining the cycles, then raises a family with Shepard while continuing her work as the Shadow Broker.

Garrus becomes a Spectre. Both Garrus and Ashley sometimes work with Shepard aboard the Normandy.

 

Tali helps build and deploy a new set of comm buoys with special enhancements that secure and funnel intel to the Shadow Broker network.  A couple of years after her return to Rannoch, she invites Shepard to officiate at her wedding.

 

Jack and her students are instrumental in helping to rebuild Earth, being able to clear debris and move massive structural components biotically.  As it is a long-term undertaking, the Ascension Project breaks off from the Grissom Academy, establishing a new facility on Earth.

 

Funded by the massive inheritance from her father and the remaining Cerberus resources, Miranda launches another clandestine organization to pursue technological breakthroughs.  Having finally made the connection between her father's treatment of her and Oriana and the way the old Cerberus treated test subjects, their research efforts are conducted in a more ethical manner.  The new organization trades intel with the Shadow Broker.

 

James continues his Alliance career and attends Spec Ops training.

 

Traynor joins the Alliance Engineering group responsible for ship design.  They have much to do to rebuild and upgrade the fleet, and she brings some unique insights to the role.

 

Aria T'Loak maintains just enough friction between the Blue Suns, Blood Pack, and Eclipse so that none of them can ever become powerful enough to pose any real threat to her.  She also trades info and favors with the Shadow Broker.

 

... and that's about it.  For now.


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