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Dragon Age Needs To Have Darkness Again


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#101
Ryzaki

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And how is that position any less valid?

 

Right. I'm just gonna end this here. That's meaningless evil to me. You disagree? Good for you.



#102
JadeDragon

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Lack of cutscene and villain depth is what took away some of the dark moments DAI couldve had. In origins we seen barbarians and people scream in terror about the blight or current situation. The npcs made it seem horrible. The villagers hiding in the chantry made redcliffe feel horrible. DAI had moments but the lack of cutscenes never had us see the situation. We saw the king and Duncan and 100s of men get slaughtered at ostagar. We saw loghain and Howe plot and twist the countries arm. This game had two wars and war is far from pretty. We barely saw the mage templar war in full effect at least once. Or the civil war we know the freeman wanted to desert because if the outcome of thwarting war but we didnt see soldiers arguing or feeling regret for what they were doing. I wish we could have seen in depth the horror of a red templar changing and screaming in pain as lyrium grows out of his body. We killed so many named bosses and if you didn't read the codex you wouldn't know why. DAI had slavery, war, and plot of dark stuff but it wasn't shown how it was in past games but it was there. I would have liked to see miners feeling red lyrium effects. Or calpernia caring for slaves or samson trying to treat his men who couldn't take it. Seekers being forced to eat the red lyrium. The dark tones of the story was mostly all codex which is not a good approach to story telling. Past history is fine sure even notes here and there but if someone didn't want to read the book just watch the movie don't punish them by cutting out some interesting storytelling by making it text based. DAI had some cool stories within such as maliphant feeling regret for what they were doing to the people but we wouldn't know that. Hopefully cutscenes return in more effect to see the dark and light points if the story especially with it being open world its easy to get caught up in exploring and without zones feeling important the story being told can easily become a after thought
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#103
Kabraxal

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I prefer the levels of darkness present in DA:I over the forced and contrived "darkness" of other fantasy titles that some flock to right now in other mediums.  There is a difference between an organic level of darkness that inherently exists because of the story, and forcing death, doom, and despair in just because you that is how you get your kicks.  Glad DA has mostly learned that lesson and doesn't fall to the same traps that so many "dark" fantasies do.



#104
o Ventus

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Lack of cutscene and villain depth is what took away some of the dark moments DAI couldve had. 

I can agree with this, though I think that Corypheus is better than Meredith or the Catalyst, Bioware's other recent villains.



#105
Eliastion

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Darkness is darkness is darkness, whether its upfront or hidden behind something.

That's simply not true. The atmosphere of any work, be it a movie, a video game or a novel, is shaped but what and how strongly is presented. You can create a heartwarming or heroic story in "setting" of WWII where brave soldiers liberate one of german concentration camps. Or you can create a VERY dark story about suffering of people in said concentration camp until finally it gets liberated. Each of these stories can imply existance of the other, the setting is the same but one is quite heroic with darkness in the background while the other one - very dark.
 

No it doesn't. And they certainly aren't 'almost always' in the background. Many of them are, but many of them at the same time are not.

Yes, it does, as explained above. And yes they are almost always in the background. There's a precious few that are actually presented in any meaningful way - and those fit nicely in that "almost".
 

Tell that to literally any novel series, ever.

Why should I tell that to any novel series? Or their authors? They know it already, that's how they make their novels to be as dark as they want them to. And you can find many works that shifted to lighter or darker just by changing focus points of the story and bringing some details to the foreground or just the opposite - burying them in the background. And DA:I compared to DA:O is one of those instances. 
 

What does the presence of fantastical elements have to do with whether or not a type of fantasy is 'dark' or 'high', when merely the presence of fantastical elements has no impact on the darkness or lightness of a story?

That I don't know, but some people here (especially those who insist that DA:O was not dark) seemed to imply that more magic, dragons and other things like that means that the story can't be considered dark fantasy anymore. Yeah, I don't get how it has anything to with being dark or not either.

#106
Ashagar

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What does the presence of fantastical elements have to do with whether or not a type of fantasy is 'dark' or 'high', when merely the presence of fantastical elements has no impact on the darkness or lightness of a story?

 

They seem to be confusing low fantasy with dark fantasy, the categories may sometimes overlap but they are not the same and dark fantasy can just as easily overlap with high fantasy or urban/modern fantasy.



#107
Violetbliss

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Personally I think that DAI had at least as many 'dark moments' but the difference is that it is presented differently. Codex entries are all over but they also harm the narrative a bit for being a little impersonal and also easily missable even if you do find them (since you might not read 100% of them due to circumstances). Furthermore a lot of this is played out in the game. For example the mage/templar war, all over you see them kill each other in the Hinterlands but you don't really reflect on the implications much, they're just roadblocks for you. In some ways, you actually have more power of the conflicts you directly solve yourself, but it still lacks a bit in presentation.

 

This is likely a part of just making the game really big, and taking a few shortcuts here and there. I personally hope the next one, we can still get this kind of size but more improvements in how the narrative is told, information is presented, etc, because they've learned from this. I'd love to see that. :) 


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#108
Guest_Imanol de Tafalla_*

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I don't see the obsession with the need for there to be grim-darkness in video games.

 

One ought to take a plane to Iraq or Syria if they want to take in a large-enough dose of murder, rape, slavery, and torture to last several lifetimes. 



#109
Eliastion

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 I don't see the obsession with the need for there to be grim-darkness in video games.
 
One ought to take a plane to Iraq or Syria if they want to take in a large-enough dose of murder, rape, slavery, and torture to last several lifetimes.

That makes about as much sense as "I don't understand the obsession with killing things in video games, one ought to take a plane to Iraq or Syria if they want to take in a large-enough dose of war and killing for several lifetimes"

<_<



#110
Guest_Imanol de Tafalla_*

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That makes about as much sense as "I don't understand the obsession with killing things in video games, one ought to take a plane to Iraq or Syria if they want to take in a large-enough dose of war and killing for several lifetimes"

<_<

 

Congratulations, you have sampled your first dose of sarcasm.



#111
Lady Artifice

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I shot Mordin in the back o.o

 

To the surprise of no one. 


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#112
loyallyroyal

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You want Dragon Age to be darker? Have you seen Tumblr, DA fans freak out when something may or may not be construed as unhealthy if you squint and look at it sideways. I can't imagine if there was some actual Game of Thrones style stuff where life is depicted actually unfair and harsh. I ran across a thread the other day complaining the game had depictions of nude females and how anti-feminist that was and it made them uncomfortable, ect.

 

Any darker and I think they will alienate their fan base.That being said, I would prefer DA to not take after GOT by killing off characters needlessly just to do it. That gets tiresome.



#113
Equalitas

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The most violent thing that happened in my opinion was Sera making wine of that noble? Second is maybe when i executed Florianne at the ball. 

   

#114
Steelcan

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I can agree with this, though I think that Corypheus is better than Meredith or the Catalyst, Bioware's other recent villains.

However not as good as TIM, Geth VI, or the Clone!



#115
o Ventus

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However not as good as TIM, Geth VI, or the Clone!

I actually do really like the Clone as a villain, though his tragedy is more implied than shown.

 

And I don't mean his death.


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#116
Bruce Wayne

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You want Dragon Age to be darker? Have you seen Tumblr, DA fans freak out when something may or may not be construed as unhealthy if you squint and look at it sideways. I can't imagine if there was some actual Game of Thrones style stuff where life is depicted actually unfair and harsh. I ran across a thread the other day complaining the game had depictions of nude females and how anti-feminist that was and it made them uncomfortable, ect.

 

Any darker and I think they will alienate their fan base.That being said, I would prefer DA to not take after GOT by killing off characters needlessly just to do it. That gets tiresome.

 

How about "screw those people because they robbed BioWare of their testicles"?



#117
DarkKnightHolmes

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I agree. The orlesian civil war and mage-templar war were barely touched on. We didn't get to see the horror of either war. It was just one mission and suddenly every problem in the world is fixed.

 

 

However not as good as TIM, Geth VI, or the Clone!

 

And Saren is better than all of them. I miss Saren, the only worthwhile ME villain.


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#118
Mushashi7

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Remember DA:O? Remember Connor? You could kill him to save Redcliffe. You could commit Isolde to a blood ritual to save him and Redcliffe. You could sell his soul to a Desire Demon. And of course you could save everyone. Remember Zathrian's Clan? You could feed them to werewolves as penance for their Keeper's crime. You could also ignore the werewolves and butcher them like the victims they were on behalf of Zathrian. Remember the Anvil of the Void? You could kill Caradin to preserve it damning countless more souls for the protection of Orzammar. Remember the City Elf Origin? It's basically fantasy Kill Bill Volume 1.  I can keep going, but you get the picture by now.

 

You know what people didn't like about Dragon Age 2? It wasn't that it was "too dark". It's that all the dark **** was happening to Hawke. Hawke was a douchebag at most. But definitely not "dark". 

 

Please bring it back. I don't want another Disney Sing-A-Long for the next Dragon Age game. Thank you.

.
As OP says: No more non-Disney content.

Dragon Age: Inquisition has turned towards a more clean and innocent angle. Well, of course, we have to meet the largest amount of possible buyers, right?
It's beginning to look like a 'happy little family game'. In short: Laura Ingals Wilder.
Plus a lot of endless herb collecting. And lot of religion, which many of us don't believe in anyway.

What is great about this game?

The graphics. They are very pretty. The sound effects and the music too. It's just too pretty. "Pinkquisition"? Or is it just too Hollywood streamlined this time?

When does Picachu turn up?



#119
Iakus

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*reads OP*

 

Someone seems to have mistaken darkness with "Evil for the Lulz"  <_<



#120
Ashagar

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No stranger than people thinking low fantasy and dark fantasy are the same and can't comprehend subtle and implied darkness any thing that isn't beating you with the head with it or think if it doesn't happen to the PC it isn't dark.



#121
themikefest

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I shot Mordin in the back o.o

That's nothing.Try doing this



#122
loyallyroyal

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And lot of religion, which many of us don't believe in anyway.

 

I think the religion angle opens up many possibilities for telling dark stories. I am not religious but I do enjoy papal politics and history, let me tell you there are some dark places to go with that. The whole religious Inquisition angle was actually my favorite part of the game. 



#123
o Ventus

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.
As OP says: No more non-Disney content.

Dragon Age: Inquisition has turned towards a more clean and innocent angle. Well, of course, we have to meet the largest amount of possible buyers, right?
It's beginning to look like a 'happy little family game'. In short: Laura Ingals Wilder.
Plus a lot of endless herb collecting. And lot of religion, which many of us don't believe in anyway.

What is great about this game?

The graphics. They are very pretty. The sound effects and the music too. It's just too pretty. "Pinkquisition"? Or is it just too Hollywood streamlined this time?

When does Picachu turn up?

 

I actually feel dumber for having read this. 



#124
Cecilia

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I think you get mixed up in misinterpretations here.

The OP stated pretty clearly what he meant. I would put it like this: it is pretty difficult to feel like a monster in DAI. You could in DAO (side with the werewolves and kill the Dalish without even trying to find a better way), you could in ME (shoot Mordin in the back). You could choose to be said monster yourself. But all the dark happening in DA2 or even DAI is rather external; you do not produce it, you only are unable (or unwilling) to prevent it. The main protagonist was stripped of many choices to allow him to be the boogeyman himself. It is another league of dark.

 

I think that's only because a lot of those decision are relegated to the War Table in DA:I - i.e. forcing a girl to separate from the person she loves for a marriage of your convenience, having people assassinated for being politically inexpedient, etc. - not to mention the consequences of choosing the wrong adviser for a mission because a certain choice might have read "easier" (GWs getting wiped out, your own clan being murdered, etc.)

 

Also if you play a mage you have the option in one of your judgments to turn a Vint magister into an emotionless zombie - rite of tranquility is some pretty dark stuff. 

 

It makes sense in the context of DA:I - you're not the person who is supposed to go around dirtying their own hands, you're a burgeoning political leader whose choices are more removed from you but have more devastating consequences for those affected. (Also sacrificing the Chargers if you wanted the Qunari alliance was hella dark esp if you consider what you're doing to Bull)



#125
Mushashi7

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I actually feel dumber for having read this. 

.
Remember:

 

It's just a game. It is a fantasy. And not to be taken serious.

If you do take it serious you might a person who has just as small a life like I have?