It just make no sense except for the Chantry which is really similar to one religious organization from real word (which is know for "kill all mages attitude").
Playing all three DA games well I think Bioware really hates mages and is pro-Maker.
Let's look at it from the beginning. Battle of Ostagar well, where are the mage forces? Why do you need to light up some stupid fire in a tower? Wouldn't fireball above the tower do better? Why doesn't any mage cast Storm of Ages upon the darkspawn? would kill like half of them with one spell... Why there are no fireballs or even beginners spells like grease light up with flaming arrows. Cast earthquake under enemy rangers are they pretty much won't hit anything.
Cailan made a huge mistake meeting the darkspawn heads on when he had a castle (they could just use mages to distract enemies with spells like grease, eartquake or blizzard and shoot most of them down before they would even reach castle walls and after that slay survivng - now pretty tired darspawn from climbing the walls- with ease), but hey he wanted glory blabla but when the battle went south, why didn't they throw him a rope from the walls and one of the mages could just cast force field around him and soldiers would pull him up safely, give him fresh horse and send him away.
And for the Circle? Why on earth would they need or even want teplars? What can templars do that mages can't? Templars can thin the veil and kill the mages soul thus making him/her tranquil or kill the mage in physical world. But mages can enter the fade and kill demon freeing the mage (as happened with Conor) so why wouldn't they save their own? It's not like every possessed mage made a pact with demon. While I agree it could be hard to slay friend who you know for 20 years, mages could have some kind of specialized demon hunters and send them across other Circles so neither would be forced to kill their friends. Mages are far better equipped for battling demons than some drug addicted morons (templars) which are far more easily corrupted by demons than mages (as we saw in DA2). And when you save mage from possessing demon, Circle can always borrow him/her amulet of will for some time, cast some protection spells blabla and the mage can just teach magic theory or be herbalist or something until s/he can return to spell casting again. Do you need to use magic actively to use mage staff? Not according to game mechanics, so they could even fight...
It's not like every mage turn into a demon at some point, there are plenty of mages who doesn't live in the circle and didn't turn into a demon and mages are the best healers in the land. That should make people like them, or even worship them (just bare in mind how people treated doctors not so long ago) if it wasn't for lie spawning Chantry.
And why doesn't demons bother PC? There is no sidequest when the PC would wake up in Fade and be bothered by some sort of demon/s which tells us how rare this possession is. Drunken templar is MUCH greater danger then mage not controlled by Chantry's stupid rules.
But if you are pro mage, game treats you like some Tevinter renegate and goddess forbid if you are against the Maker you're the heathen blasphemer... What happened to other deity? I doubt there wasn't some kind of Old Gods or some local deities based on powerful spirits (not all demons are of the same power, some are more powerful, but there are also good spirit and some of them are powerful - like the Maker was before he was either killed or left so some other spirits might took his/her place). Since mages appearently entered Makers Golden City via spirit world it is a safe assumption that this Maker was some sort of powerful spirit. And only mages could come this close to Makers doorstep which should make them High priests/esses.
So why mages doesn't have bigger role and respect in the game? Why can't you push the story towards the point when mages wouldn't be feared but rightfully respected? You can't take the middle point and broker piece between those fractions or decide you don't need either and even if you're pro mage why on earth that means that you want to destroy the circles? They are useful, just replace templars with mage watchers and everyone would be happy cos mages wouldn't feel opressed and templars could be sent by Circle to hunt down blood mages.
Templars have anti-magic abilities, and they hunt abominations and maleficar. Every mage is at risk of becoming demon possessed, so they templars keep them in check.
And people are biased toward mages, the mages rules and normal people were like slaves until andraste. She established the chantry, the chantry established the rules mages had to adhere to, built the circles, and institiutes the templars.
So mages basically enslaved most of the world at one point, and in tavinter they still hold sway.
It's not a shock the population isn't warm and fuzzy towards them.





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