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#1
Meave

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Why is blood magic considered evil? The magic itself isn't either good nor evil and I can think of many ways how to use it for "good".

 

I can imagine surgeons would give their left hand to be able to use blood magic (well they need hands, so probably one of the legs). The blood is already there causing troubles and they could use this very same blood to heal the wound.

 

Battlemages using blood magic would be nearly unstoppable. The more they kill the more death would be around and the more power they can harvest. Thousands of dead are all around battlefield even without mages doing a thing and the energy is just oozing out doing nothing (or attracting demons). I don't see how using it makes you bad blood sucking vampire... Who said that all blood mages use sacrifice to fuel their spells? Elves use blood magic all the time and nothing happens to them (I don't see Merril turning into a big bad demon on every other occasion)

 

You could just make deal with some mid level demon, use it and when the demon would start to have some influence over you, you just go and slay it. Average experience mage can slay demons by dozens and if it was official slaying, there could be 20 or 50 mages. They would invoke the demon and slay it, then make pact with another demon.



#2
DarkAmaranth1966

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How are you going kill a demon when it's inside you?



#3
Meave

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he's not inside you yet, you're not possessed. And how? The same way you killed that Merril's demon. You come to his/her shrine, call upon her/him and when s/he materialize slay her/him.



#4
Hanako Ikezawa

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Blood magic was described by the devs I believe to have a corrupting influence on the person. The more you use it, the more you want to use it. And eventually, someone will reach the limit they can by using their own blood so the corrupting influence will eventually lead them to using the blood of others, which is bad. Some may be able to resist this corrupting influence, but they are the exception not the norm. 



#5
Koneko Koji

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Blood magic is a bit of a hypocritical issue in Thedas - the Grey Wardens use it for their Joining, although that can probably be discounted since they admit to doing anything and everything neccesary in the face of the Blight.

 

However, the real hypocrites are the Chantry who forbid it and proclaim its evilness, so that the only people that then use it are either desperate or evil. But the Templars and Circle of Magi use blood magic to create the phylacteries to track down wayward mages.


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#6
DarthLaxian

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Blood magic was described by the devs I believe to have a corrupting influence on the person. The more you use it, the more you want to use it. And eventually, someone will reach the limit they can by using their own blood so the corrupting influence will eventually lead them to using the blood of others, which is bad. Some may be able to resist this corrupting influence, but they are the exception not the norm. 

 

Well, - SPOILER - the book "Last Flight" says differently.

 

There's two mages in there who used bloodmagic during a blight (the one ended by Garahel - who was the brother of one of those two mages (!)...) and one of those two mages walked away (so it's not really an addiction - and it only corrupts you if you let it (like any other form of power - power is a corrupting influence, at least if you are a person easily taken over..."If you want to test a man's/person's character, give him (or her!) power!") from it without any symptoms of withdrawal or anything of the like! (that person of course also did it because they got an exception from being forced into a circle because they helped with the blight (without being a Grey Warden) and bloodmagic would probably have voided that!)...hell, it's BM that's used to save the gryphons (!) in the end because Garahels sister (don't remember the name) saves a clutch of eggs (and puts them into stasis) by drawing the corruption of the blight out of them (note: Of course she and the other warden mages were the ones tainting the gryphons at the start as they fought harder and had more endurance - they created a sickness with that though and so the wardens had to kill of the gryphons afflicted and because the head warden was an idiot they couldn't even quarantine some to save the race -.-)...hell, BM might be the thing the Grey Wardens need to overcome The Calling and become more powerful (power of the blood!)...(Avernus is living proof of that!)...isn't that what the Hero of Ferelden is supposedly looking into in DA:I?

 

Hell, I'd love to have BM back in the game (I don't much like the current specialisations - and the normal skill-trees for mages aren't to my liking either (same for the spell-limit...sorry but that's a bad design choice!)...I want my versatile and adaptable mage from DA:O back (and healing, too - not that I hate barrier, but I would like both options, to mitigate damage but also to be able to heal if damage happens despite barrier having been used -.-)...I'd even be willing to accept there might be consequences to taking it (within reason - only certain people (Templars, Seekers and Mages) can recognise BM in use, so not every peasant seeing you casting should report you...and if certain people refuse to work with you, there's others that would love to work with a powerful mage (like say: The Chantry/Templars refuse - but Tevinter now wants to work with you because you are a power to be reckoned with!))


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#7
Meave

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Blood magic was described by the devs I believe to have a corrupting influence on the person. The more you use it, the more you want to use it. And eventually, someone will reach the limit they can by using their own blood so the corrupting influence will eventually lead them to using the blood of others, which is bad. Some may be able to resist this corrupting influence, but they are the exception not the norm. 

 

and how is this bad thing? You don't have to use it to summon demons or control minds at all so it won't bug you, you just use the aspect when you get mana out of it and there is always someone wounded whom you can heal. And it is the demon who corrupts you slowly gaining influence over you, but after some careful experience with it mages could come with a conclusion that let's say 99% of mages can resist first, I don't know... 5? years for instance so if a mage would become blood mage healer s/he would be obliged to come to Circle before the "expiration" date and slay the demon (with the help of the circle) and then remain in Circle of her/his choice for few months for observation. If the mage won't show up, well, call the templars...



#8
Incantrix

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Blood magic is for weak mages who rely on a quick and easy yet volatile source of power. 



#9
Meave

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Blood magic is for weak mages who rely on a quick and easy yet volatile source of power. 

 

well you don't need to kill or hurt people to get to blood, they usually manage that without you. You just use what you can to help. I would like to see you turning down help of blood mage if you were deeply cut and about to die



#10
Rizilliant

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Elvhan dont necessarily consider it "Blood Magic", from the way its worded in the late Temple quest.. Even Solas explains that magic was a more natural thing, like breathing, than humans, Dalish, etc understand it.. Its what it was used for in many ways that make it believed as evil.. Clearly, when our wardens used it in Origins, it wasnt "evil".. Merril, wasnt an evil Dalish.. She helped Hawke save Kirkwall, even if she did end up susceptible in the fade... There are instances of it being used for good, and i think it stinks that it was completely removed from Inquisition, but we can desecrate the dead, with Necromancy... Hypocrisy, at its best!

 

Too much was removed from Inquisition for me.. I find it barely recognizable as a Dragon Age game without it, and several other core skills, abilities, and even game design choices... I wouldve accepted it as a spin-off series, but... 


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#11
Uccio

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Blood magic was described by the devs I believe to have a corrupting influence on the person. The more you use it, the more you want to use it. And eventually, someone will reach the limit they can by using their own blood so the corrupting influence will eventually lead them to using the blood of others, which is bad. Some may be able to resist this corrupting influence, but they are the exception not the norm. 

 

The only problem with this the obvious one. If Tevinter Imperium has stood millenias and still keeps using blood magic then something is not right. It kind of nullifies all the hype about Blood Magic being corrupting, at least in the extend of causing the persons downfall. Maybe devs shouldn´t have gone the extra mail to demonize this brand of magic, you know they added the "more pain more gain" bit afterwards in the lore?


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#12
Sunbrow

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Trying to justify a bad decision thru some convoluted reasoning that Blood Magic is bad lets drop it...is mindless prattle.  It was  trimmed out like so many other good things so we could get a dumbed down playstation game.  It NEVER in game play (for the player) ever forced you to do anything or possess you. Some people can handle magic..some can't. Restricting spell trees, skills,companion/control, and character classes is simply lazy programming...period. 


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#13
Grieving Natashina

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I found this post I made about two months ago, so I'll just put it up here.  There hasn't been any new information from the devs about blood magic since this post, and my personal feelings haven't changed.

 

They talked about it earlier last month [November].  This is from Mike Laidlaw, lead project head for Dragon Age.  In short, he calls overwhelming majority of the final shots for the game (EA does have some of the final-final say,) and is David Gaider's boss:

 

http://www.ausgamers...ands-on-preview

 

"So we aren't actually doing Blood Magic in Inquisition as a specialisation, in part because I made myself a promise -- if we went back to Blood Magic we would do it up real good,” he said. “I felt like we were undercutting its significance, because in the Dragon Age world it is the ultimate temptation. I think think that to do it right it almost needs to be the Malkavian option from Vampire the Masquerade: Bloodlines. And it's something we need to explore, but in a game where we were also exploring open world and five platforms and multiplayer it seemed like perhaps we had enough irons in the fire.

 

So, judging from this, Blood Magic is gone from this game, but not necessarily for good in the series.   I don't think you'll see blood magic as a specialization (no, not even as a DLC) this time around, but keep an eye out for future games.  It sounds like they do want to bring it back later.

 

Plus, the idea of playing a Malkavian (i.e utterly insane) type character is an intriguing one.  I wonder what the devs would consider a PC Blood Mage done "right."


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#14
TevinterSupremacist

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Blood magic is considered evil because people are indoctrinated by the chantry. Sure, it's crazy risky, but that doesn't mean that it can't be used without bad consequences. It just takes lots of willpower and wits.

 

Being able to experiment and test it, without fearing for your life could also help. Which would happen if it wasn't forbidden and only used as a last resort when templars are about to off you. I'd say being calm, without the fear of imminent death or tranquility could reduce the risk of being mentally overpowered or deceived by fade spirits.


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#15
Rizilliant

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Deleted, Dbl Post 



#16
Rizilliant

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I found this post I made about two months ago, so I'll just put it up here.  There hasn't been any new information from the devs about blood magic since this post, and my personal feelings haven't changed.

 

They talked about it earlier last month [November].  This is from Mike Laidlaw, lead project head for Dragon Age.  In short, he calls overwhelming majority of the final shots for the game (EA does have some of the final-final say,) and is David Gaider's boss:

 

http://www.ausgamers...ands-on-preview

 

So, judging from this, Blood Magic is gone from this game, but not necessarily for good in the series.   I don't think you'll see blood magic as a specialization (no, not even as a DLC) this time around, but keep an eye out for future games.  It sounds like they do want to bring it back later.

 

Plus, the idea of playing a Malkavian (i.e utterly insane) type character is an intriguing one.  I wonder what the devs would consider a PC Blood Mage done "right."

 

So...He made himself a promise, and WE get screwed out of one of Dragon Ages most well known magic specialties? Thats not at all egotistical.. What the heck man?!? 

 

Bottom line, what i gathered, is they couldnt hack it, so didnt include it.. Having to code for "5 platforms", 2 of which are 8yrs old, kept us from having the full experience! Corporate greed, and lazy development if ever ive seen any!


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#17
Meave

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So...He made himself a promise, and WE get screwed out of one of Dragon Ages most well known magic specialties? Thats not at all egotistical.. What the heck man?!? 

 

Bottom line, what i gathered, is they couldnt hack it, so didnt include it.. Having to code for "5 platforms", 2 of which are 8yrs old, kept us from having the full experience! Corporate greed, and lazy development if ever ive seen any!

 

 

I would pay to see faces of Chantry's mothers when they would found out that this "Herald of Andraste" and Inquisitor is a blood mage lol



#18
Hanako Ikezawa

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The only problem with this the obvious one. If Tevinter Imperium has stood millenias and still keeps using blood magic then something is not right. It kind of nullifies all the hype about Blood Magic being corrupting, at least in the extend of causing the persons downfall. Maybe devs shouldn´t have gone the extra mail to demonize this brand of magic, you know they added the "more pain more gain" bit afterwards in the lore?

We are talking about the same Tevinter that thrives off of slavery and blood sacrifice, right? That's pretty corrupted. The Sith Empire also thrived for millennium despite the leaders using the Dark Side, which is also corrupting.  Just because something is corrupt doesn't mean it isn't strong. We only need to look at our own history to see that. 


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#19
Koneko Koji

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The way I see it, even in Tevinter the use of blood magic is outwardly condemned - so there is still a sort of stigma to it, which makes it all the easier for those who want to use it, use it to excess - in for a penny in for a pound so to speak.

 

If it wasn't outlawed and used in moderation with carefully moderated restrictions or educations in place, it is unlikely that all the Mages would rise up and suddenly be "2nd Imperium!"



#20
Grieving Natashina

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So...He made himself a promise, and WE get screwed out of one of Dragon Ages most well known magic specialties? Thats not at all egotistical.. What the heck man?!? 

 

Bottom line, what i gathered, is they couldnt hack it, so didnt include it.. Having to code for "5 platforms", 2 of which are 8yrs old, kept us from having the full experience! Corporate greed, and lazy development if ever ive seen any!

 

Well, he's the director, and he's got final say.  I'm betting the rest of the writers are on board with it.  You call it greed, I call it wanting to do something interesting with one of the most controversial bits of lore in the series.

 

It isn't lazy, nor corporate greed.  See, the game got pushed back by a year (it was due out October of 2012,) and it was always intended to come out on older generation consoles.  Development on the game started in 2011, and they would be silly not to include older gen consoles.  It was also promised to come out on older generation consoles, and taking back that promise would have been even worse for PR.  Game companies are still putting out new titles for the 360 and the PS3.  You're free to look it up.

 

That year delay is why we have more than humans to play as an Inquisitor (it was going to be human only,) why Iron Bull is available to all races, ect ect.  Besides, you're coming off as pretty rude towards older gen console players.  

 

I can understand your feelings, and I share them to an extent in other threads.  However, I think you're taking the lack of blood magic for this game way too hard, and reading intentions that aren't there.


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#21
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Dorian sheds a bit of light on this. At one point in your conversation with him, he says that it's a slippery slope, and there is always the temptation to push the limits for that extra bit of power.

 

One can practice blood magic without inflicting harm on others. Corypheus, for instance, started out by inflicting wounds on himself. See the codex entry on the Claw of Dumat:

 

"Master once laughed and joked. He could be stern, but he was not a cruel man. The weakening of the temples brought fear into his heart, and that fear has changed him. The cuts upon his arms are deeper and longer where he used his blood magic more often. He speaks to his wife little. He listens only to the voices in his dreams."

 

The greater the sacrifice in blood, the greater the reward. Most lack the self control to stop and say, "I will not take another's life to advance my own cause."

 

Or as Captain Picard once said: THE LINE MUST BE DRAWN HERE! THIS FAR, NO FURTHER!"

 

tumblr_lofp16Sw941qfrk53o1_500.gif



#22
Lumix19

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So...He made himself a promise, and WE get screwed out of one of Dragon Ages most well known magic specialties? Thats not at all egotistical.. What the heck man?!? 
 
Bottom line, what i gathered, is they couldnt hack it, so didnt include it.. Having to code for "5 platforms", 2 of which are 8yrs old, kept us from having the full experience! Corporate greed, and lazy development if ever ive seen any!


To be fair there were/are people complaining that the way blood magic was implemented was completely unrealistic since nobody noticed and that it broke immersion.

#23
Grieving Natashina

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To be fair there were/are people complaining that the way blood magic was implemented was completely unrealistic since nobody noticed and that it broke immersion.

That's something I'd want on a RP level.  If I'm playing something that's as scary to the common folk, I want them to react accordingly.   I hold out hope that someday we can play a Qunari blood mage.  If they do this "right," there should be some interesting reactions.



#24
Uccio

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To be fair there were/are people complaining that the way blood magic was implemented was completely unrealistic since nobody noticed and that it broke immersion.

 

True, but I would believe most people didn´t want blood magic to be removed. Only that it would be more incorporated into the story. Choice and consequence like always.



#25
Rizilliant

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maym have had less issue with this no Blood Magic, because were the"Herald of Andraste", if on the other hand, i didnt just play a Qunari, who desecrated the Dead... Necromancy!  Its like a cheap, backdoor, generic way to play with "the dark arts", without directly involving blood magic..