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When it comes to the characters, ME4's writers will have big shoes to fill.


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#26
ZipZap2000

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Gonna be hard to live up to the original crews I'm interested to see how they go with it anyway. But as long as we all get those uniquely Mass Effect moments with our squad I'm sure it will all be fine. 

 

Those older characters are still there and can't be replaced it will be good to see a few new faces added in behind them all. 


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#27
DarkKnightHolmes

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They'll be fine. Dragon Age, KOTOR and Jade Empire all have great characters and they're not from the ME series.



#28
KotorEffect3

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I am looking forward to a new cast but I can see the threads now "I miss the old crew",  "I miss the Normandy crew", "bring the old crew back", "I miss Shepard", "I miss the magic of the old crew", "I miss my fish, the fish on the new ship are poor imitations". 

 

To the new ME crew I look forward to meeting you and don't worry about the bsn getting nostalgic for the old crew they always get nostalgic and dismiss anything new that comes along.  Just ask James, EDI, Javik, the ME 2 crew, the SR2, thermal clips, the shuttle, the hammerhead, the collectors, Harbinger, omni blades, Hawke, the Inquisitor, any TOR protagonist because they aren't Revan.   Ok where was I?


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#29
DanishGambit

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Eh I wouldn't mind bumping into Gianna Parsinni again.

#30
Tonymac

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even though I was disappointed with a lot of things in ME3 the characters were definitely not one of them
they are probably some of my favourite characters in any game ever hell probably even in all of fiction

thats why I bought the citadel dlc two years ago even though I was pissed by the ending
so yes they have very big shoes to fill

Personally, I didn't buy Citadel.  They never fixed the endings, and I will stand my ground.  The characters were done fairly well by BioWare - but characters is not where BioWare is weak.  I hear they shined in Citadel, which brings us to my next point.

 

BioWare's weakness is plot in the Mass Effect series.: 

ME1  - the Reapers are coming.  

ME2 - the Reapers are still coming.  Some day.  

ME3 - BOOM, I told you so!  

 

Along the plot lines lets just look at ME1.  We discover that Reapers exist, and they wiped out the Prothean Empire and countless others before them.  We race against time to prevent a Reaper invasion, which would be doom for us all.  One Reaper named Nazara, or Sovereign, beat the crap out of the Citadel fleets and only went down due to a glitch it had when a posessed minion died mid-control.  Had Sovereign kept its kinetic barriers up through "Reaperized Saren's" death, it likely would have won against not only the Citadel fleet but the Arcturus fleet as well, then opened the Citadel Relay and ushered in a new cycle.  As a major plot point goes it should be noted that Reapers are insanely overpowered, and we have no hope.

 

ME2's plot was about how insanely overpowered Reapers are moving in on us, and apparently decide that the best thing to do is use Collectors to harass humanity and build a new Reaper out of human goo.  Although it was possibly the best game in the series the plot was hardly moved forward.  We were still as a character trying to convince everyone that the Reapers exist.

 

ME3's plot sees Reapers rampaging left and right as we struggle in a primarily hopeless battle.  We are saved in the end because of reasons that defy stupidity - no organic made it this far, and we changed the variables (of what we have no real idea).  Apparently we made them more powerful, and the Reapers let us choose their fate and that of the rest of the galaxy.

 

My point?  (TL;DR)  Plot IS important.  Any writer worth their salt can tell you that.  BioWare should not forget that point, and in fact should work hard on making serious improvements.



#31
Mcfly616

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   They hired Halo 4's lead writer. And that plot sucked donkey balls. 


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#32
Linkenski

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I don't know who at Bioware are responsible for hiring new writers since Greg and Ray are gone or how that process even works. Hopefully they hired the right guy. H4 might have been a fluke lol, but it is alarming to me that Schlerf keeps saying it's characters > plot, because they should go hand in hand imo, and I think any good writer would acknowledge that.

#33
Mcfly616

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 it is alarming to me that Schlerf keeps saying it's characters > plot

 That approach shined through in Halo 4. Or should I say "glared"? We got good character arcs with Chief and Cortana (seeing them fleshed out like never before). But the plot was a bloody mess. Atrocious even. That's not to say the campaign wasn't fun as hell. Just that the story sucked.



#34
Drone223

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   They hired Halo 4's lead writer. And that plot sucked donkey balls. 

 

Halo 4 had one of the best stories in the entire franchise it sets the tone for the reclaimer saga which is focused on humanity rebuilding itself after the war. It gives Cortana a fitting end instead of her decaying away into something unrecognizable. This 50,000 word essay explain why the story is one of the best stories in any shooter in great detail.



#35
Mcfly616

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Halo 4 had one of the best stories in the entire franchise it sets the tone for the reclaimer saga which is focused on humanity rebuilding itself after the war. It gives Cortana a fitting end instead of her decaying away into something unrecognizable. This 50,000 word essay explain why the story is one of the best stories in any shooter in great detail.

Nope. It has the worst story in the entire franchise alongside Halo 2. Halo 4 is precluded by the Forerunner novels which set it up. If you don't read the Forerunner novels you're literally thrown into the middle of a story that makes no attempt to give you any context as to who the Didact is. Who the Librarian is. Why Chief is the chosen one. Wait.....there were ancient humans???!!  :huh:

 

Simply playing the game and the main narrative is poorly told. Read the books and everything fits. Which is a terrible approach.

 

 

Yeah, there's major problems with a game that just assumes you read the books that set it up. Which is why the main plot was widely panned, while the fleshed out character arcs were praised. Cortana rampancy is not the main plot. Nor is the humanized Master Chief. The main plot is the eons old narrative of the forerunner/Didact/war between Forerunners and humans and Precursors and how we're supposed to take up "The Mantle" etc etc. And in regards to that it was a god awful convoluted shallow mess. 

 

 

Unless you read the novels. And that's the point. Which is also the problem.



#36
Drone223

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Nope. It has the worst story in the entire franchise alongside Halo 2. Halo 4 is precluded by the Forerunner novels which set it up. If you don't read the Forerunner novels you're literally thrown into the middle of a story that makes no attempt to give you any context as to who the Didact is. Who the Librarian is. Why Chief is the chosen one. Wait.....there were ancient humans???!!  :huh:

 

Simply playing the game and the main narrative is poorly told. Read the books and everything fits. Which is a terrible approach.

 

 

Yeah, there's major problems with a game that just assumes you read the books that set it up. Which is why the main plot was widely panned, while the fleshed out character arcs were praised. Cortana rampancy is not the main plot. Nor is the humanized Master Chief. The main plot is the eons old narrative of the forerunner/Didact/war between Forerunners and humans and Precursors and how we're supposed to take up "The Mantle" etc etc. And in regards to that it was a god awful convoluted shallow mess. 

 

The plot was far from panned it was in fact if you read the reviews of the game its one of the most praised aspects of the game, the terminals were added to help people who didn't read the novels get up to speed with the plot (fun fact the librarian was introduced in Halo 3 via terminals).

 

http://www.metacriti.../critic-reviews

 

Most issue regarding the game had more to do with the MP component than the story.



#37
Mcfly616

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The plot was far from panned it was in fact if you read the reviews of the game its one of the most praised aspects of the game, the terminals were added to help people who didn't read the novels get up to speed with the plot (fun fact the librarian was introduced in Halo 3 via terminals).

 

http://www.metacriti.../critic-reviews

 

Most issue regarding the game had more to do with the MP component than the story.

 Did you bother reading those reviews in full? The first couple I clicked on mention the short-comings of the main plot. Terminals are equivalent to easy-access Easter eggs. That doesn't amount to a cohesive plot. 



#38
Drone223

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 Did you bother reading those reviews in full? The first couple I clicked on mention the short-comings of the main plot. Terminals are equivalent to easy-access Easter eggs. That doesn't amount to a cohesive plot.

Granted a bit of lore digging is required though you could argue that people who reviewed the game as if they were new to the franchise which is understandable. So its not far fetched that they may have issues with the plot which is again understandable though we can go on for hours splitting hairs. And from what I've seen on the internet and the waypoint forums the story is considered one of the best in the series. Though this is getting OT so I'm done arguing about the story of Halo 4.



#39
Mcfly616

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Granted a bit of lore digging is required though you could argue that people who reviewed the game as if they were new to the franchise which is understandable. So its not far fetched that they may have issues with the plot which is again understandable though we can go on for hours splitting hairs. And from what I've seen on the internet and the waypoint forums the story is considered one of the best in the series. Though this is getting OT so I'm done arguing about the story of Halo 4.

Lol it doesn't matter whether you were new or not. Fans that have played through every game in the franchise were confused by Halo 4's story. Unless you read the books or found every terminal in Halo 3, Halo CE Anniversary and Halo 4, the complete absence of context and exposition left the player lost. The concept may have been sound but the final product is trash.

 

http://killscreendai...-review-halo-4/

 

http://www.reddit.co...n_why_the_hate/

 

http://neogaf.com/fo...ad.php?t=509154

 

http://www.forbes.co.../halo-4-review/

 



#40
Dunmer of Redoran

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I fail to see how ME4 potentially having a bad story is deviating from the norm in any way.

 

The series had a disjointed narrative that couldn't decide where it was going until the very end, with rather inconsistent lore. The characters on the other hand were the heart and soul of the universe and helped carry the stories along. I love the series, and it's my favorite game series ever, but that's just how it is.

 

If the characters are good, then it'll be fine. But if they use a clean slate and Shepard and Garrus and Wrex and Tali and Liara and the VS and Miranda and everyone else are just gone, then they're going to have a tall mountain to climb, because they'll be bombarded with questions like "Where's the little blue babies?" or "Where's the home on Rannoch?" or "Where's that tropical island Femshep and Garrus retired to?"

 

It won't end. People will be disappointed (and justifiably so, with all the time they spent on a narrative that ended abruptly with a million questions left to answer) and it will taint the series. I don't expect Bioware to let that happen, because if their handling of ME3 and its DLCs shows, they may make mistakes, but they certainly are not deaf, and they do respond to fan demand. And money. Old characters will be back as a matter of necessity.



#41
RoboticWater

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I fail to see how ME4 potentially having a bad story is deviating from the norm in any way.

 

The series had a disjointed narrative that couldn't decide where it was going until the very end, with rather inconsistent lore. The characters on the other hand were the heart and soul of the universe and helped carry the stories along. I love the series, and it's my favorite game series ever, but that's just how it is.

 

If the characters are good, then it'll be fine. But if they use a clean slate and Shepard and Garrus and Wrex and Tali and Liara and the VS and Miranda and everyone else are just gone, then they're going to have a tall mountain to climb, because they'll be bombarded with questions like "Where's the little blue babies?" or "Where's the home on Rannoch?" or "Where's that tropical island Femshep and Garrus retired to?"

 

It won't end. People will be disappointed (and justifiably so, with all the time they spent on a narrative that ended abruptly with a million questions left to answer) and it will taint the series. I don't expect Bioware to let that happen, because if their handling of ME3 and its DLCs shows, they may make mistakes, but they certainly are not deaf, and they do respond to fan demand. And money. Old characters will be back as a matter of necessity.

It may be true that the ME series dropped the ball a bit when it came to plot, but that doesn't mean it's OK that ME4 continues the legacy. In fact, it means that BioWare should learn from their mistakes and improve what they can.

 

We know they characters will be good, that is quite literally BioWare's thing. If nothing else, we can expect some solid characters.

 

But actually, ME1 had a good plot. It wasn't absolutely mind blowing, but it was enjoyable. ME2 got a bit lazy, but managed to create a deeper universe. ME3 did go off the deep end, but it had some truly shining moments in the ruins of Tuchanka and the Geth consensus. The Mass Effect series isn't utterly devoid of good plot points and solid non-character writing, it just lacked good direction in the later installments.

 

I just don't want ME4 to follow Halo 4 and present a poorly paced narrative chock full of holes, obscure references, and a half-baked antagonist.



#42
Dunmer of Redoran

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It may be true that the ME series dropped the ball a bit when it came to plot, but that doesn't mean it's OK that ME4 continues the legacy. In fact, it means that BioWare should learn from their mistakes and improve what they can.

 

We know they characters will be good, that is quite literally BioWare's thing. If nothing else, we can expect some solid characters.

 

But actually, ME1 had a good plot. It wasn't absolutely mind blowing, but it was enjoyable. ME2 got a bit lazy, but managed to create a deeper universe. ME3 did go off the deep end, but it had some truly shining moments in the ruins of Tuchanka and the Geth consensus. The Mass Effect series isn't utterly devoid of good plot points and solid non-character writing, it just lacked good direction in the later installments.

 

I just don't want ME4 to follow Halo 4 and present a poorly paced narrative chock full of holes, obscure references, and a half-baked antagonist.

 

That's why I said "the series" as opposed to individual games. ME1's plot was good and ME2's plot was great (it was simple, but it was an excellent "putting the band together" kind of story and the Suicide Mission was pure brilliance). It's just that from game to game, it was confusing and awkward. ME3 was all over the place.

 

And the lore. The lore! It has so many issues. Like guns with the same name made by different companies, people drastically changing in anatomy from game to game, planets with bizarre population figures, and all that kind of stuff. That needs some fixing for ME4.



#43
EarthInhabitant

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I'm not so much concerned about the new cast as I am the plot. Some of Mass Effect's most memorable characters were introduced in Mass Effect 2. Whats really interesting is that if you look at favorite character polls, Shepard isn't found in most people's top 5. This gives Bioware considerable less pressure in introducing a likable protagonist.



#44
Drone223

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Lol it doesn't matter whether you were new or not. Fans that have played through every game in the franchise were confused by Halo 4's story. Unless you read the books or found every terminal in Halo 3, Halo CE Anniversary and Halo 4, the complete absence of context and exposition left the player lost. The concept may have been sound but the final product is trash.

http://killscreendai...-review-halo-4/

http://www.reddit.co...n_why_the_hate/

http://neogaf.com/fo...ad.php?t=509154

http://www.forbes.co.../halo-4-review/

*snip*

I give you the fact that a bit of lore digging is needed but it doesn't require much effort and quick summaries are easy to find and ME is no stranger to this and I expect ME to continue with using EU to link the story between games. But we see more in depth character development with MC and allows players to connect with him more. It also shows that the protagonist and humanity in general have a huge destiny to carry out with the terminals doing a decent job explaining some of the back story.


https://haruspis.wor...thematic-study/

http://www.gamingliv...ampaign-review/

OT: I think people should approach new characters with an open mind since going in nostalgic is probably going to make it hard for them to get attached to new characters.

#45
ManchesterUnitedFan1

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I hope they DONT make fan service characters like Liara and Garrus again, so its a good thing yo think they'll find it had to do so.