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Daggers with AoE damage


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17 réponses à ce sujet

#1
dbrada7402

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My best dagger is Wicked Grace which has 411 DPS with rune attached, but no AoE.  My next best dagger does about 345 DPS, again with no AoE.  I have a couple of daggers that do around 300 DPS with AoE.  If other stats such as critical hit chance, flanking damage, etc. are equal, is the AoE effect worth dropping DPS?  With all the chaos of combat it is hard to tell if the AoE damage is having much effect.

 

Go for the higher DPS or the AoE damage?



#2
fizzyash

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As a keeper I love your class. Those daggers u have kills mobs fast.

Aoe daggers in my opinion get too much hate on the assassin/alchemist .

I just really love when I can throw a static cage and the tank has all the hate....then mobs start to die...fast.

That's my point of view as a keeper.

#3
Samahl na Revas

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Aoe daggers change the animation of attacks. It's good for low levels or if you can take melee hits but that spin attack can easily get you killed at higher levels if you don't have enough Con.



#4
ALTBOULI

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Agony and Walking Death are the only AOE daggers that you need, Chain-lightning and Walking bomb work so well on daggers

#5
Kenny Bania

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AOE daggers are weird. Use Wicked Grace.



#6
actionhero112

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Pointed daggers have that sweet chasing animation, which allows you to stick to moving targets. AoE daggers attack chain is largely stationary, though the final attack in the chain if used from behind turns into a Twin Fang like attack and moves you similarly to the ability. 

 

I prefer pointed in multiplayer. I would take the pointed variant with the better weapon damage. 



#7
SofaJockey

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I don't have the very best 'pointed' Daggers, but Walking Death and Agony are almost as good.

 

I do have the AoE Daggers Bloodied Wings and Rebound Dagger, and I certainly won't salvage then just in case, but I don't use them.



#8
Kenny Bania

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I don't have the very best 'pointed' Daggers, but Walking Death and Agony are almost as good.

 

Blade of Red Birth is the only one you're missing really, and I'd still probably choose those over it. Wicked Grace also maybe.


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#9
Kapsejs

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I use Bloodied Wings and Rebound Dagger right now, I think I have one or two non-AoE daggers with slightly better DPS but I like having AoE when I use Flask of Ice.

Do you need two AoE daggers equipped for the AoE effect, or is it enough to have one?

#10
LexXxich

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Also, if only one is needed, which hand it should go to, or there's no difference? Ideally, one would want a higher base damage dagger in main hand, for ability damage.

#11
Altruismo

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The AoE daggers just aren't really worth it.

The damage is just too low in comparison and all your single target abilities, which is where your really big damage comes from, stay single target anyway. Looking at the top 8 or 9 daggers in the game (by item level) using a single target dagger from that list means gaining ~20-50% damage on your abilities when compared to an AoE blade.

That, and I find I'm almost always attacking a single target with Assassin or Alch anyway.

 

Do you need two AoE daggers equipped for the AoE effect, or is it enough to have one?

 

I'm pretty sure your Autoattack is based on your primary hand - so if it's AoE you attack AoE, if it's single target you attack single target.

I admit that I haven't tested this extensively, I've never had much luck with dagger drops so I just don't use Assassin/Alchemist as much as other classes.



#12
EVILFLUFFMONSTER

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I wondered this too, thanks for the info! I suppose if fits the assassin role better to have better single target damage, wheras an alchemist with flasks and poison abilities would probably benefit from the multi hit, as she can shrug off the damage with clever use of flasks. Not that I have tried it.

#13
Procrast68

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As the assassin you are single target dps. You disappear and got the biggest threat on the field as hard as you can then cloak and gtfo and or hit the archers who can take down your team. Use your highest dps daggers.

#14
orskar

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If I'm in a position to get aoe hits on multiples, I'll likely get killed from an errant enemy attack from all the swords swinging around. better of with the single target cloak, kill and repeat. also you want to keep your aggro to one person at a time in order to stay alive and hitting multiple targets is not very helpful there.

 

aoe could work nice on an alchemist with ice flask but you are kinda reliant on someone else getting the mob to group up nicely.



#15
Jeremiah12LGeek

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It seems to me that the AoE daggers appear to turn certain abilities into AoE attacks, as well.

 

Several times, I've used Twin Fangs or Hidden Blades with Rebound and received a killstreak out of it.



#16
veramis

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A few things you have to keep in mind about AoE daggers.

 

1. Kills aren't recorded as dagger kills, reducing your scoreboard score and not contributing to your dagger kills.

2. A dagger rogue only need the AoE dagger in the main hand to benefit from the AoE auto-attack animation, and having it in the off-hand is just bad.

3. After experimenting with some 2-handed weapons and daggers with AoE and single-target, I believe that AoE effects from abilities are not dependent upon whether or not the weapon in the main hand is AoE or single-target. I've only tested several abilities, and admittedly haven't tested out hidden blades as Jeremiah above says to have tested. But I know that many abilities which are supposed to be single target, such as twin fangs and shadow strike, can indeed hit an unlimited number of enemies so long as they fall within the tiny AoE of the abilities.



#17
The Allslayer

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A few things you have to keep in mind about AoE daggers.

 

1. Kills aren't recorded as dagger kills, reducing your scoreboard score and not contributing to your dagger kills.

2. A dagger rogue only need the AoE dagger in the main hand to benefit from the AoE auto-attack animation, and having it in the off-hand is just bad.

3. After experimenting with some 2-handed weapons and daggers with AoE and single-target, I believe that AoE effects from abilities are not dependent upon whether or not the weapon in the main hand is AoE or single-target. I've only tested several abilities, and admittedly haven't tested out hidden blades as Jeremiah above says to have tested. But I know that many abilities which are supposed to be single target, such as twin fangs and shadow strike, can indeed hit an unlimited number of enemies so long as they fall within the tiny AoE of the abilities.

 

You can hit multiple enemies with twin fangs and shadow strike using single target daggers.



#18
veramis

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You can hit multiple enemies with twin fangs and shadow strike using single target daggers.

 

That's what I said. Many abilities that seem to only be single target are actually tiny AoE's and can hit more targets if they fall within the tiny AoE. This is most visible when hitting mobs tightly grouped up by pull of the abyss.