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Mass Effect 4's point of view


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33 réponses à ce sujet

#26
Lee T

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IMO the only way that we are going to have true reactivity when playing as an alien species is to go back to a silent protagonist. People scoff at the thought of having a mute hero, but compare the amount of content, and racial acknowledgment we got in DA:O vs DA:I.


DAO was already pretty slim. The only way to have true reactivity is silent protagonistS. Racial acknowledgment depend on how many NPCs reacts differently and how in depth that difference is. The cost to have each NPC react differently to the player character would be impressive.

Voice actors can give depth to characters and make the game more cinematic and engaging, but it forever deprive us of the (still relative though) freedom text based RPG had.

#27
Iakus

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It's doable. Most certainly not as difficult as so many make it seem. They just need to make the game a standalone story with no intention of importing into a sequel. And they need to minimize the amount of playable species down to 3 Council species, so that they may use the same male and female voice actors for all of them. Human(male/female), Asari, Turian (male). 

 

It would certainly help, but I don't think it would be enough.

 

Plus if you reduce it down to just the Council species, you'd still have plenty of people b*tching about how they can't play a krogan, quarian, batarian, hanar, etc.



#28
Mcfly616

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Plus if you reduce it down to just the Council species, you'd still have plenty of people b*tching about how they can't play a krogan, quarian, batarian, hanar, etc.

 Let them b*tch then. There will always be complaints. Some options is better than none at all. Just because someone wants to be one of the less prominent species, doesn't mean Bioware should limit themselves or the fans that wouldn't mind simply playing as something other than human.

 

Personally, I'm not entirely invested in this movement to get multiple playable species. Though the potential of it definitely intrigues me, I have more pressing concerns when it comes to the next game.


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#29
Sir Froggie

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It would probably be easier to just narrow it down to species with human body types (human, asari, and drell) that way you only need to design armor for one body type. Still comes out to three anyway.
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#30
Cette

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It would probably be easier to just narrow it down to species with human body types (human, asari, and drell) that way you only need to design armor for one body type. Still comes out to three anyway.


Batarian as well I believe.

#31
Sir Froggie

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Batarian as well I believe.


I didn't include them because they aren't a Citadel species anymore. Also screw those assholes, lol.

#32
Cette

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I didn't include them because they aren't a Citadel species anymore. Also screw those assholes, lol.


But dat heavy melee do!
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#33
SwobyJ

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I'm getting prepared to play a transhuman.

 

I'm also ready to be disputed on that by Bioware (maybe I'll just be human! maybe an alien!), but so far, I'm going with a clear transhuman, instead of the 'ohhh mayyybe transhuman but probably humannn' of ME2-3.


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#34
SwobyJ

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Aren't the race's already very humanized though? Wrex, Garus, the Hanar. Every species was made very human to me from day one. Thay just never realize how much they have in comon so see each other as completely different. Elcor are even very human though they lack the vocal qaulities that would've made it more obvious like it is with other species.

 

We don't get to see the aliens very often (or in some of these cases, not at all):

1)On their home planet

2)Pre-Spaceflight, and especially pre Citadel

3)Home culture focused (though we get some of this)

4)Without translator for speech (somehow getting lips to match lol)

 

So I like to think that a lot of things changed in the meantime, but we're lead to see these species as more united/co-existing than they otherwise may have been..

 

without the Reaper's involvement :o. lol

 

 

So I'd love a game that brought back the alien to aliens. I don't care bout them being human-ish sometimes, or humanoid, but I definitely know that Bioware could have made the aliens much more alien than they did.


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