I spend about 10-15 minutes carefully programming all my crew with combat tactics using all slots. It works – but I’m not sure if I understand it. They are so deadly & responsive that they totally obliterate any & all enemies before I can even aim my bow. In fact, I’ve programmed myself to such a degree that the computer does a better job at executing my tactics (than I can manually) so I assume the dog (or spawned wolf) and watch the show as all 4 rip the enemies apart. At times, I put the squad on HOLD and (as a wolf or dog) run out and draw the enemy to be ambushed & pulverized by my squad of 4. What fun! ![]()
I have a question about the COOLDOWN DURATION in the LIST. (emphais on LIST) The player’s manual is void. I’ve searched the web but can’t find anything. Assume you have 3 tactics listed as shown:
Tactic-1: whirlwind
Tactic-2: flurry
Tactic-3: perfect striking
My assumption is while T1 cools down, T2 is executed on another enemy – and while cooling down, T3 is executed. By the time T3 is cooling down, T1 is ready again for another loop.
-or-
Does it pick any of the 3 that has cooled down and execute it (not in order listed)?
Thanks for your thoughts.





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