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The Medusa - Ship and Crew


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#1
Redbelle

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I'm going to start building up the ship and crew in this thread to help me and others keep up with crew functions and ship capability.

 

Thus far we have.

 

The Medusa - Pre First Contact War cargo ship. Currently serving under the banner of the Kings and Queens Trading Company

                     - Arsenal, 4 hidden rail guns (shielded) that fire grapeshot canisters, Short range. GARDIAN laser's, Short -  Medium range. x2 Missle racks that fire multiple warhead anti space fighter micro missles. (Racks currently empty). x2 Torpedo tubes for Cap ship engagments. (Stores currently empty).

                    - Defenses, The Medusa was built before humans discovered mass effect technology and thus is compartively over engineered compared to modern day ships. The hull is extra thick with three internal hulls to avoid atmospehric venting if struck by micrometeors. The cargo caontainers have been filled with water to absorb radiation kinetic rounds. As well as acting as a fast acting sealant should a rupture occur and the water exposed to space. The missle racks can serve as anti projectile interceptors and the grapeshot canisters swapped out for flak canisters.

 

Cptn -  Jess Stone - (African with dark skin and light brown hair. Mismatched eye's. brown, the other silver. Has a biomechanical arm that replaces the one she lost the day she became part of the crew of the Medusa. Reconstrucive surgery means her biomechanical aspect is invisble to the naked eye and technology based scanners. Formerly called Silver until she pushed the pirate identity onto the woman who took her ship and killed her crew. Automatically making her one among the top ten most wanted in the galaxy.

 

1st Mate -  Morgan

 

Nav officer -  Dahlia

 

2nd Mate -  Dogger - (Husband of Sherie. Dogger once served aboard the Medusa but cashed out when he made the moeny he needed to marry his sweetheart Sherie. Despite cashing out Dogger came to miss the old life. After Jess retook her ship she put out a call to all the old space hands who had served with her. Dogger responded and has since worked as a general trouble shooter, passing on the skills that the Medusa needs to the young ones now serving aboard her).

 

Chief engineer - Sophie (Red head with freckles).

 

First assistant engineer - Gwen (The one who no-ones ever seen..... Except Sophie)

 

Electrotechnical Officer - Duncan (Sandy blonde, fresh faced fresh out of school. Nervous and uncertain about... well, EVERYTHING)? Aelias (Turian) formally from the Audron after jumping ships after a discharge

 

Master Gunner - Babe (Everyone wants her and you know it! Yes, that includes you)! (1.6 - 1.7m tall, Blessed by the stack and booty fairy's in all the right ways. Wear's leather a lot + corset. Somehow gets around in heels on grated walkways in a way that would leave Anika jealous. Ensemble topped off with red choker, spiked arm wraps and a loosely hung gun belt. Also, did I mention she's in charge of the Medusa's big guns)?

 

Helmsman - Marshall (Dark haired freshmen straight out of school. Tends to think he knows more than he does). + <The Red Shadow>?

 

Chief Steward - Sherie (Dogger's wife and mother of three. Tends to put the homestead into everything she cooks much to Jess's delight and chagrin. That china tea service won't survive without intervention)!

 

 

Medical - Jobe, Jess calls him Doc a lot. Old and Grumpy, he's seen three generations of commanding officer's through the ship and was present during the first contact war.

 

Science - Amy Hayashi, General science nerd and social misfit out to escape from her old life. Courageous despite being scared to death most of the time.

 

Priss and x2 - Former prostitute from Duellos who scammed a captain the Medusa shot down. Now works for Jess after accepting a spot on the Medusa.

 

Largo - Name escapes me right now. Quite tasty I'm told..... not that I would. Can cause spontaneous overloads if standing next to others for to long.... Might be wishful thinking.

 

The Loader Lads

 

Keats, Rough looking wrench monkey and a Scotsman from his accent

Arthur, Steady and dependable, but laid back and tends to do his own thing if not kept on a tight reign.

Coco, Foppish type. Cut glass British accent that feels like honey being poured into your ears

Chris, The kind who balks at hard work in the planning stages

 

The Kings and Queens trading company - Currently known to operate 4 large flagship vessels assigned to the Kings and Queens who in turn operate a large number of smaller ships to support and generate income for the K&Q flagships.

 

1. Medusa - Jess Stone

2. Vitriol - 'Scarlet'

3.Tribal Star - 'Fox'

4. TBD

 

The K&Q are operated by a central figure who has thus far remained removed from all except one of the Captains. Led by Lord Tarballs. Tarballs has two hands who served him before the golden throne transformed him. The Right hand, Simon Burns. The left hand, Amaya Baras de Trinidad.

 

The Sisters of Metal and Boomsticks - An enigmatic group of guards tasked to protect the lord of the K&Q

 

The Sense - Shortest of the SMB at 7'2". The Sense underwent final augmentation at the complex where Anika escaped and received the final destructive modifications that saw the deaths of all but four of her sisters. The Sense has hyper accelerated awareness that allows her to pay closer attention to her surroundings by virtue of the world moving in slow motion. This ability relies on a chemical concoction that she takes through an injection port in the base of her skull while other injection ports across her body allow her body to operate at inhuman speed that would tear apart unaugmented soldiers.

 

The Flame - At 7'4" The Flame is one of the more unusual augments in that her body was adapted to survive extreme temperatures and remain able to operate. Due to her ability to survive extreme temperature her augments were pushed further and eventually the scientists discovered how to allow her to emit intense heat. Armour was in turn devised that would magnify this ability and emit it outwards in such a way that it could ignite the oxygen in the atmosphere. A reverse barrier had to be devised to contain the effect to avoid the ignition of planetary atmospheres.

 

The Blur - At 7'7" The Blur was augmented to emit hallucinatory pheromones that can allow her to engage opponents while controlling them to some degree. Her abilities are not well documented but she has been seen telling people to carry out her wishes, for the individual to obey without hesitation. Other rumours surfaced that she can stride through a room without anyone noticing she was there. Her weapon of choice is a needle gun that can pierce armour plate to penetrate into skin that is rumoured to be tipped with her pheromone.

 

The Last - At 7'9" The Last was the final augment soldier of the Miranda Project to undergo destructive augmentation. Rumoured to have been the one who saved the other three from being disposed of at the projects end, little is known about The Last. The three obey her without question and though her abilities have not been documented, examination of the surviving structure of the complex revealed trails of dust next to damaged objects that bore no scroching or impacts.

 

The Secret - ...................



#2
sH0tgUn jUliA

sH0tgUn jUliA
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But Jess shed "Silver"



#3
The Red Shadow

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Ill Join. I can take the Helmsman positon


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#4
sH0tgUn jUliA

sH0tgUn jUliA
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Ill Join. I can take the Helmsman positon

 

Welcome. Create a character in THIS THREAD. and introduce yourself in the OOC RP Discussion thread.



#5
The Red Shadow

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Welcome. Create a character in THIS THREAD. and introduce yourself in the OOC RP Discussion thread.

Workin on my character, Ill be using the character dossier I created for the Character Thread



#6
Treacherous J Slither

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Is everyone white but the captain?

#7
sH0tgUn jUliA

sH0tgUn jUliA
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the Navigation officer is blue.



#8
Redbelle

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Dahlia's blue.

 

Aside from a few details to act as anchors for the imagination to latch onto I tend not to go into much detail describing NPC's. The reason being that with as few descriptors as possible and by launching into how they react, they become people the reader is free to conjure in their own mind. PC's are the exception. They are in frame so much that a stronger image of what they look like is necessary to better define the character.


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#9
Kel Riever

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Is everyone white but the captain?

 

There's another easy answer to that question.

Read the story :)



#10
Treacherous J Slither

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There's another easy answer to that question.

Read the story :)


What story?

#11
Kel Riever

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What story?

The Medusa is a ship in the Chasing Spectres Story.  This thread in this section:  http://forum.bioware...asing-spectres/

It is a pretty extensive work, but RedBelle's Captain character pretty much goes to the beginning of that whole thing.  People have come and gone with their characters throughout the story, but there are many characters, some 'players' and some 'non-player' characters, and it is riddled with a few spectres, various ships, and people of all sorts of gender, species, color, size and shape.  If you want to jump on in you are welcome to in the Chasing Spectres discussion thread.  It takes making a character and basically being a regular writer.



#12
The Red Shadow

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Would the medusa need or require Alliance Resources or funding for that matter?

This way I can know if I need to Re edit My characters Biography.


Yori has become the Medusa Quartermaster as well as a Helmsman.


Modifié par The Red Shadow, 20 février 2015 - 08:45 .


#13
Decepticon Leader Sully

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If you Raze can be.. be.. uh.. honerery Plumber.



#14
Redbelle

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Would the medusa need or require Alliance Resources or funding for that matter?

This way I can know if I need to Re edit My characters Biography.


Yori has become the Medusa Quartermaster as well as a Helmsman.

 

I see quartermaster working out quite well. As for helmsman, if stands to reason that there would be people taking shifts on these stations. Marshall is just the guy who will be there if no one else is.



#15
Redbelle

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If you Raze can be.. be.. uh.. honerery Plumber.

Except for the functions of the ship that need to be manned there are a bunch of other minor functions that need serving aboard the Medusa on a daily basis.

 

Also, the Medusa is a hands on vessel. With little automation due to system issues it means that systems need regular checking. But once your daily chore's are done you have a ship to find ways to have fun in. Or prepare for the next assignment. Having a heavy hitter back aboard is good since my NPC Anika has moved the Janiri for the time being. And she was the Captain's chief bodyguard when she was out making deals and getting into trouble.



#16
Decepticon Leader Sully

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yeah Raze is pretty mutch only good for hitting stuff or moveing heavy things. i was jokeing. lol. 

nas i can add sone mechanical skills iit will be handy whith her Cybernetic body.



#17
sH0tgUn jUliA

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Curious. Are the limbs covered with grown flesh or are they exposed? This applies to Yori as well.

 

I'm just wondering if we're going DE: HR or covering them more aesthetically in this?



#18
Decepticon Leader Sully

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Hers are fully metal. like Darth vader she uses Heavy armor but has basic prostetics outside of combat. she is basicaly a Geth prime in combat power wise.



#19
sH0tgUn jUliA

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I expect you to be very judicious in your use of that power. What are your character's weaknesses?


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#20
Decepticon Leader Sully

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being slow and the size of the back end of a bus. she had very limited manuverability and cover options.

so she tends to draw fire and soak up punishment.



#21
Kel Riever

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I see your work here...