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Would you be opposed to Bioware taking liberties with the OST for ME4?


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48 réponses à ce sujet

#1
Linkenski

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Like, as it is now ME is mostly about synths while retaining that traditional cinematically rich orchetral music and some very atmospheric electronic themes... In the Halo franchise there was a move from pure orchestra in the first game to some rock elements in the second game right down to a few licensed pop-rock or even metal soundtracks.
 
Would you be opposed to ME4 having licensed music as part of the prominent OST or a break in musical genre for original compositions, such as a bit of distorted guitar or something like that?
 
Personally, I'm a big fan of the "Fall of Earth" trailer for ME3 because of the music; well that's a little extreme maybe and not necessarily the best example but I kept thinking before release that I wouldn't really mind a very action heavy scene with a sense of "hell yeah!" to it and this music playing over the gameplay.
 



#2
Vazgen

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If there is something that is consistently good throughout the trilogy, it's the music. Each game has unique soundtracks that emphasize the game's tone and add to it. I trust that Bioware will deliver once again in that regard, even if that means moving away from the classic choices. So no, I'm not really opposed to the idea. :)


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#3
Mcfly616

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I think the OST was great for the entire trilogy. However, I hope they return to a more "synth-y" style akin to ME1. It was more atmospheric. 

 

 

I certainly don't need any metal or electric guitar incorporated. When that comes up, I tend to think of the Halo 2 theme and how goddamn cheesy it was. I definitely would prefer they leave licenced music out of it as well.

 

 

Other than that, the only specific music I want to return (and would be thrown off if it didn't) is Uncharted Worlds aka the Galaxy Map theme.


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#4
Dunmer of Redoran

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Go back to Wall and Hulick and the rest of the ME1 and ME2 composer roster. Mansell was an awful composer for ME3 because of all the silly piano music for no particular reason.

 

That'd be like if Jeremy Soule got booted from Skyrim during development in favor of Jeff van Dyck. I think Jeff van Dyck is an amazing composer but he's not the TES composer. The stylistic shift would be simply dreadful because it would fundamentally alter the feel of the game.


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#5
Mcfly616

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ME3's soundtrack was much more appealing than ME2's imo. Besides the Suicide Mission/The End Run and TIM's theme, there was nothing that really stood out. ME3 had numerous exceptional tracks.



#6
Googlesaurus

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I think the OST was great for the entire trilogy. However, I hope they return to a more "synth-y" style akin to ME1. It was more atmospheric. 

 

 

I certainly don't need any metal or electric guitar incorporated. When that comes up, I tend to think of the Halo 2 theme and how goddamn cheesy it was. I definitely would prefer they leave licenced music out of it as well.

 

 

Other than that, the only specific music I want to return (and would be throw off if it didn't) is Uncharted Worlds aka the Galaxy Map theme.

 

Or you could think of the Halo: CE theme and how badass it was. But I'd agree, the ME universe (when it focused on exploration and interacting with other cultures) was never a suitable fit for guitar music. 



#7
daselk

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Love Jack Wall's work especially on ME1, my fav by far. Quite Bladerunnerish with all the Vangelis synth going on.

 

I recently backed Into the Stars mostly because he is going to be doing the music.


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#8
StealthGamer92

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Halo was able to do it but like others I don't think ME could get away with it.



#9
Para-Cord43

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I personally love the soundtrack for ME2. It has this dark tone that completely captures the theme of the game. Plus, maybe I'm just more partial to hard driving beats than atmospheric lullabies. Don't get me wrong, I do love all the Mass Effect music, just Mass Effect 2's is my favorite.

 

And I'd love to see a follow up game with even more original music. But please go back to Hulick and Wall. They really were the best.

 

Oh and I just have to add in a Mass Effect quote based off what I said,

 

"Dark rhythms, violent pulses. It stirs something primitive in me." -Morinth



#10
Mcfly616

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Or you could think of the Halo: CE theme and how badass it was. But I'd agree, the ME universe (when it focused on exploration and interacting with other cultures) was never a suitable fit for guitar music. 

 Halo: CE is one of my favorite games of all time. That also goes for its soundtrack. Halo 2 was more like its hair metal cousin.

 

 

As for the next Mass Effect, I hope that the parts of the game outside of the main plot rely a lot on ambient sound/music.



#11
StarcloudSWG

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Bleh, no. Licensed music pulls players out of the game by reminding them they ARE playing a game, using music that can be heard on the radio or streamed from internet radio stations. 

 

No.

 

Keep the music specific to Mass Effect, and hire composers (Wall, Hulick, et. al) who can deliver a consistent sound and feel with the series. Something that evokes mystery, unease, and the feeling that the universe is not completely known.


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#12
o Ventus

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I would welcome new kinds of music for ME. The music should be as varied as the worlds you visit, after all, to give each planet flavor and personality. Having everything be orchestral or everything being synth can be pleasing to the ears, but it gets boring fairly fast. I love the Halo 2 and Halo 2 Anniversary remastered music simply BECAUSE it has a healthy mix of orchestral music (Martin o'Donnell is still my favorite video game composer) and great guitar work (Steve Vai should get more work, he had great shreds on the guitar in both versions of Halo 2).

 

That said, I adore the ME2 soundtrack.



#13
fraggle

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I like the music as it is now. I was especially fond of the ME3 Soundtrack. Those piano pieces added a lot atmosphere in my playthrough, I loved them.

ME2 also had a few great standout tracks, ME1 is nice but I rarely listen to it.

 

But I would be fine with any style of the Trilogy OST :) I am a metal person, but I don't need guitars in a game like this, I think it doesn't really fit thematically.



#14
Lee T

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I'd say no.

I'm a big fan of ME1's Jack Wall music and how it set the tone for the universe. The piano part in ME3 was good music, but it felt out of place for me.

As for licensed music, I found it to be a very useful tool when you want to connect your game/movie to a specific era. A game fit in the 80's or the 50's would benefit a lot from a good selection of iconic titles. However it doesn't fit fantasy and sci-fi that well (except in a very tongue in cheek way like Fallout does).

But there is one exception : the end title. I really liked the inclusion of M4 part 2 in ME1. The first time I ended the game, when the credit started to roll and the music began, I felt like I was sitting in a movie theater. I wouldn't mind if they tried it again with ME4.
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#15
Dunmer of Redoran

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ME3's soundtrack was much more appealing than ME2's imo. Besides the Suicide Mission/The End Run and TIM's theme, there was nothing that really stood out. ME3 had numerous exceptional tracks.

 

Nothing that stood out? Normandy Reborn? Collector Ship? Arrival? LotSB? Overlord?

 

That's not even getting into the character themes, which allude to the emotions as they pertain to the individual characters. ME3's songs were, for what they were, good. But they stylistically weren't Mass Effect.


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#16
Han Shot First

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I'd say no. I'd rather the series stay with a mix of synth and orchestral music.



#17
Linkenski

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ME3's soundtrack was much more appealing than ME2's imo. Besides the Suicide Mission/The End Run and TIM's theme, there was nothing that really stood out. ME3 had numerous exceptional tracks.

ME3 was more generic but overall more decent in quality.

 

ME2 had more exceptional pieces that vastly outshined the rest and were honestly amazing.

 

I think ME3 was a very ordinary soundtrack where almost nothing stood out as I was playing it except for stuff like the Clint Mansell ones but I got angry the first time I heard leaving earth in the intro becuase it was so un-mass-effecty and tryhard attempt at manipulating my emotions. ME2 felt more genuine and true to the established style of ME1 while making more emphasis on themes and grand orchestral elements.

 

 

Nothing that stood out? Normandy Reborn? Collector Ship? Arrival? LotSB? Overlord?

 

That's not even getting into the character themes, which allude to the emotions as they pertain to the individual characters. ME3's songs were, for what they were, good. But they stylistically weren't Mass Effect.

 

Leave those two out please. They're straight out of every Hanz Zimmer scored film. So generic and overrated.


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#18
Dunmer of Redoran

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ME3 was more generic but overall more decent in quality.

 

ME2 had more exceptional pieces that vastly outshined the rest and were honestly amazing.

 

I think ME3 was a very ordinary soundtrack where almost nothing stood out as I was playing it except for stuff like the Clint Mansell ones but I got angry the first time I heard leaving earth in the intro becuase it was so un-mass-effecty and tryhard attempt at manipulating my emotions. ME2 felt more genuine and true to the established style of ME1 while making more emphasis on themes and grand orchestral elements..

 

I feel exactly this way, too. Shepard's emotions should be fear and anger, not sadness. The Reapers are terrifying and awe-inspiring, but how dare they, I thought. Not "boo hoo, woe is me." Shepard having nightmares and being traumatized was ridiculous. Of all the things. That? The soundtrack was a symptom of a much bigger problem, the dissonance of mood between 2 and 3.

 

 

Regarding Hans Zimmer? I'm okay with that. Zimmer's a good composer IMO and one of the most acclaimed. You can do much worse than sound like him.



#19
Han Shot First

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Shepard having nightmares and being traumatized was ridiculous. Of all the things. That? 

 

No it wasn't.

 

I often see it repeated on these forums that Shepard was so much of a bad@ss that any manifestation of PTSD was unthinkable. That however, is completely divorced from the reality of PTSD. Being tough or having a lots of experience with traumatic events doesn't make someone any more immune. In fact the latter makes a person more statistically vulnerable. On that note...Audie Murphy, a Medal of Honor recipient and the most decorated American soldier in the Second World War, famously suffered from PTSD.

 

Whether or not the portrayal of PTSD was well done in the series is a topic that can be debated. But any assertion that it was somehow completely unrealistic for Shepard to fall prey to it is simply wrong. 


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#20
StarcloudSWG

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Yeah. Some kid dying is suddenly the trigger?

 

In EVERY playthrough, in the Collector Base, *people were being disintegrated, turned into bloody pulps of juice right before Shepard's eyes.* But THAT image isn't what triggers the dream sequences in ME 3?


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#21
Linkenski

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Following the tone set by ME2 PTSD seemed silly. It's like how Naughty Dog handled Uncharted 3 with Drake having existential crisis all of a sudden in an indiana-jones-style story. It's beyond silly IMO and tonally out of place.

 

ME3 however, sets its own tone (in a lot of ways this is unfortunately what I felt seperated it from ME2 and why MEHEM is stupid). It's super dark and strives to be realistic. Of course it doesn't always succeed but the PTSD angle seemed okay for what ME3 was... I just think using the kid to symbolize it was awful.

 

I hate the kid more than the Catalyst himself. If the Catalyst was just a bunch of noise like Vigil on Ilos then it would've already solved part of my problems with the ending. The stupid kid was a thorn in ME3's side the whole time and i hated it the moment it started.



#22
themikefest

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Depending on what background the player chose, Shepard could be suffering from PTSD before ME1 even starts


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#23
Malanek

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I think the music from the original series was largely very good. I didn't like the Mako or the elevator jingle from ME1, but apart from that was all very good and would be happy with similar stuff.



#24
cap and gown

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Since I did not think anything about ME1 was that special, I certainly didn't feel the music was. If anything, I thought the music in ME1 was bland synthetic noise. I very much liked the music from ME2 and ME3, however. Tracks that stood out for me included Samara's recruitment, the Monastery music, both Tali's recruitment and loyalty missions, the Suicide mission and Collector Ship, and the new Normandy.



#25
Rasande

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I feel exactly this way, too. Shepard's emotions should be fear and anger, not sadness. The Reapers are terrifying and awe-inspiring, but how dare they, I thought. Not "boo hoo, woe is me." Shepard having nightmares and being traumatized was ridiculous. Of all the things. That? The soundtrack was a symptom of a much bigger problem, the dissonance of mood between 2 and 3.

 

I really don't get this attitude, why are people so aposed to the hero beeing human? Why shouldn't Shepard be sad!? After all they've been through through out the series,seeing their planet attacked and carrying all that resposibility.. not having nightmares or PTSD symptoms would've been ridiculous.

 

 

Anyway.. music...

Even though i'm a fan of rock and metal i really don't wanto see them as part of a score, they always mess it up and makes it corny as hell beacuse they're trying to create that hell yeah emotion that you mentiond and for me it always lands flat on it's face. Distorted guitars dosen't really fit right into ME either in my eyes(or ears durrhurr).

Classical scores are mor evocative for me, Skyrims score was pretty epic witht he tribal drums and choir. Always loved getting the theme when fighting dragons, shame the dragons themselves were so lame.

I think the atmospheric synths is so iconic for ME that i'd hate if they moved away from that,but i wouldn't mind if they kept mixing in classical instruments or experimented with some unfamiliar ones to make the (hopefully) strange and alien planets we're going to explore seem abit more wierd.

Get some Theremin and waterphones up in that ******.