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Have a final battle like Mass Effect 2


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#1
hanoua

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I know Bioware had a really hard time with the ''suicide mission'' from Mass Effect 2, but it was so freaking AMAZING. knowing you could lost everything if you take the wrong decision or if you didn't upgrade your ship enough. They had the opportunity to do it here (again), with your castle and army, you could have had a ''huge final Battle'' against Corypheus and his army full of demon, darkspawn, red Templar etc...

 

First, corypheus could have came out of nowhere with his army from a portal or something to attack your castle and depending on the upgrade you did on your castle you could lost a huge part of your ''army power'' because they were able to break in too easily or you didn't had a watchtower to see them coming before it was too late to prepare yourself.

 

and then, you could assign some of your military force that you've recruit like the Mages or the Templar to defend certain area of the castle while you get to corypheus, depending on who you chose or where you put them you could actually lose the battle and have a bad/dark ending.  

 

But maybe in the next Dragon age...

 

 


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#2
hanoua

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...By the way sorry for my bad English


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#3
Pukey Paul

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I agree, I found the final battle so underwhelming. I know the Inquisition army was still tied up at the Elven temple but seeing as I have aquired a team of 9 people plus various agents why couldn't they take part in the final show down like in DA2 when you have a whole bunch of extra characters help in the battle against Meredith. And lets not forget about the Archdemon in DAO with your amassed armies.
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#4
Saphiron123

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I enjoyed it, but I was a little shocked he brought NO soldier with him. Even if his army was all but wiped out (off screen, also very underwhelming) he still has an army of five types of endlessly recycled demons.

The least thy could have done was have a real brutal wave of them come at me.

Also, how did we survive the fall?

Seriously, we were waaaaaay up.
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#5
Spooky81

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DAI's final battles and moments leading up to it didn't do the game or it's primary villain justice.  All the ME games and DA:O final battles leading up to the ending were indepth and immersive.  Truly felt the mood BioWare casted for the atmosphere and felt a great sense of urgency to put a stop Saren, the Collectors, Reapers, Archdemon, etc.  Maybe the dev team didn't have time and resources to put together a finale like they've done before, or perhaps they just fell short.


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#6
BraveVesperia

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That would be fantastic! I'd love a final battle that really feels like battle (one of the trailers has that feel), with all the companions involved, and how successful it is depending on our choices.


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#7
Guest_Donkson_*

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I know Bioware had a really hard time with the ''suicide mission'' from Mass Effect 2, but it was so freaking AMAZING. knowing you could lost everything if you take the wrong decision or if you didn't upgrade your ship enough. They had the opportunity to do it here (again), with your castle and army, you could have had a ''huge final Battle'' against Corypheus and his army full of demon, darkspawn, red Templar etc...
 
First, corypheus could have came out of nowhere with his army from a portal or something to attack your castle and depending on the upgrade you did on your castle you could lost a huge part of your ''army power'' because they were able to break in too easily or you didn't had a watchtower to see them coming before it was too late to prepare yourself.
 
and then, you could assign some of your military force that you've recruit like the Mages or the Templar to defend certain area of the castle while you get to corypheus, depending on who you chose or where you put them you could actually lose the battle and have a bad/dark ending.  
 
But maybe in the next Dragon age...


I've had these thoughts, myself.

In fact, whilst playing that "final battle", I wondered, is there a chance one of my squad mates/companions could possibly die?

Cause I tell you.. I'd actually be mildly bummed if some of them did. Well... namely Sera, who was my Inky's love. And Dorian, cause he was my mate. Oh and Cass... lot of respect for that woman. Others though... not so much. Joy there. :lol:

 

But yeah... I was thinking this due to having to upgrade Skyhold, thinking it might follow a similar approach to ME2.

 

I think this is what is missing from the story and the climax -- a sense of importance or urgency. Where what you actually did during the game made a drastic difference. I recall my first ever ME2 playthrough, and being complacent when it came to winning some companion's loyalty. I paid for it and was genuinely in shock when I finished the game. Even if I didn't really care for them I was thinking, "**** I didn't want you to die!!"

 

Plus... a much more "epic" battle would have helped, with a chaos that rivals that of DA:2 and even ME2. Hell, Origins was chaotic and had one of the best endings going. I like to get my blood pumping, and bashing Corypheus in the head a few times doesn't really cut it.

 

Disclaimer: Just my opinion.



#8
DanteYoda

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I was kind of hoping for an ending like this... ah well.

 



#9
Guest_Donkson_*

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I was kind of hoping for an ending like this... ah well.
 


Yeah... nah. ;)



#10
DanteYoda

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Yeah... nah. ;)

More epic than kill boss kill dragon kill boss to be honest.. Still strange that Corphy had a huge open portal above him and never used it.



#11
Guest_Donkson_*

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More epic than kill boss kill dragon kill boss to be honest.. Still strange that Corphy had a huge open portal above him and never used it.


Agreed.

Yeah.. a lot of stuff didn't make sense. Like the moment where you meet Cory for the first time in Haven... the pet dragon is under his complete and utter control. So while he stands there, grandstanding about how badarse of a boss he is.. dragon could have just eaten the IQ up whole. I mean, screw trying to remove the mark... why not just kill the inquisitor?

If you're going to be an effective evil character, the only option is to kill, kill, kill. Eliminate all threats.

I suppose it would defeat the purpose of creating an inquisitor main character.. but still. They should have rewritten that whole scene.

Also.. that dawn will come song. Kill it with fire. :lol:


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#12
TheRatPack55

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tumblr_njwpypN2h01u939ubo2_1280.jpg

 

Welp, in my game Corphy stopped giving any effs at all and just stood there, burning, while the Inquisitor pretended to ignore him.

 

Also, yes, I agree the final battle was ridiculously anticlimactic, although I played through it somewhat intoxicated and my memory of it is a tad cloudy. I think I mashed buttons. Then I won. Yay.


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#13
Guest_Donkson_*

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tumblr_njwpypN2h01u939ubo2_1280.jpg
 
Welp, in my game Corphy stopped giving any effs at all and just stood there, burning, while the Inquisitor pretended to ignore him.
 
Also, yes, I agree the final battle was ridiculously anticlimactic, although I played through it somewhat intoxicated and my memory of it is a tad cloudy. I think I mashed buttons. Then I won. Yay.


Ha. They both look real enthused. ;)

 

But that is pretty much it, innit?

 

Mash/bash buttons. Win.


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#14
Grieving Natashina

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How about we have a fight like we did at the end of Legacy? When Hawke fought Corypehus, he was a lot tougher.

 

 

That's what I was expecting, not playing Tag while dodging red frickin' laser beams.  



#15
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How about we have a fight like we did at the end of Legacy? When Hawke fought Corypehus, he was a lot tougher.
 

 
That's what I was expecting, not playing Tag while dodging red frickin' laser beams.


Tell me about it.
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#16
Grieving Natashina

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Tell me about it.

Figures that I was excited when I found out my guess from last summer was correct and Cory was the main villain from this game.  I'm thankful I did and do enjoy the game, because that final fight was awful.  Oh and I ran into a bug while I was doing it.  This was at Patch 1, back in December.

 

I was at max level (24), very well geared and doing killer DPS.  I was shooting Cory (on my archer) as you do, and he was almost dead.  Then the screen goes dark for about 90 seconds, with the loading icon in the corner.  I was about to just close the program via task manager.  I could hear the sounds of battle, but I couldn't see anything.   The screen comes back with the UI and Cory has a silver of health left.  He wasn't moving, and we had ended up in a different area of the floating ruins.  I had a bad feeling, but I attempted to kill him anyways.  

 

Well, guess what?  Somehow, I did too much damage and didn't get his cutscenes to trigger properly.  I had managed to bypass his plot flags altogether and ended up missing two cutscenes (including the red lyrium dragon flying in and Morrigan/the dragon taking it down,) thereby bugging out the fight.  I have run into this bug in MMOs before, so it wasn't new.  Still, I always find it incredibly annoying, since I shouldn't have been able to do that.  When I reloaded my last autosave from the start of the fight, I only did basic attacks.  It was soo...damned...slow, but I did get to play Tag with him.   I did make sure to get that into a bug report thread.



#17
TheRatPack55

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Figures that I was excited when I found out my guess from last summer was correct and Cory was the main villain from this game.  I'm thankful I did and do enjoy the game, because that final fight was awful.  Oh and I ran into a bug while I was doing it.  This was at Patch 1, back in December.

 

I was at max level (24), very well geared and doing killer DPS.  I was shooting Cory (on my archer) as you do, and he was almost dead.  Then the screen goes dark for about 90 seconds, with the loading icon in the corner.  I was about to just close the program via task manager.  I could hear the sounds of battle, but I couldn't see anything.   The screen comes back with the UI and Cory has a silver of health left.  He wasn't moving, and we had ended up in a different area of the floating ruins.  I had a bad feeling, but I attempted to kill him anyways.  

 

Well, guess what?  Somehow, I did too much damage and didn't get his cutscenes to trigger properly.  I had managed to bypass his plot flags altogether and ended up missing two cutscenes (including the red lyrium dragon flying in and Morrigan/the dragon taking it down,) thereby bugging out the fight.  I have run into this bug in MMOs before, so it wasn't new.  Still, I always find it incredibly annoying, since I shouldn't have been able to do that.  When I reloaded my last autosave from the start of the fight, I only did basic attacks.  It was soo...damned...slow, but I did get to play Tag with him.   I did make sure to get that into a bug report thread.

 

This is exactly what happened to me, at level... 20-ish? I think? (Like I said, cloudy...) And this was done recently, with the latest patch, so I guess it didn't get fixed.



#18
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Well judging by a lot of what I read, particularly in this section of the BSN.. patches aren't a 100 percent guarantee of a fix.

 

I still haven't fired up my PS4 cause I'm scared. :lol: I mean, I didn't have any real major issues... but I'm afraid the patch might actually cause some.



#19
Grieving Natashina

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This is exactly what happened to me, at level... 20-ish? I think? (Like I said, cloudy...) And this was done recently, with the latest patch, so I guess it didn't get fixed.

I'm sorry that happened to you, but thanks for telling me.  It won't be as bad on my tank (my latest toon and I love her,) but I'll keep that in mind for my mage that's currently on hold.  

 

I was one level above Cory on my first character.  I was 24, he was 23.  I found it funny that he didn't scale up to level 24.



#20
Sekou

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The Cory fight was my only real letdown in DAI, especially when one considers the epicness of the encounter with him in DA2.

And I agree with OP- I thought they may have been heading toward a ME2 styled suicide mission ending. Opportunity lost, IMO. But then Solas makes me forgive them with his post game whopper.
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#21
Grieving Natashina

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The Cory fight was my only real letdown in DAI, especially when one considers the epicness of the encounter with him in DA2.

And I agree with OP- I thought they may have been heading toward a ME2 styled suicide mission ending. Opportunity lost, IMO. But then Solas makes me forgive them with his post game whopper.

Yeah, the ending involving Flemeth...shoot, I never thought I'd get a little misty-eyed for her, but I did. 

 

Back to Cory: The worst part for me is that the fight had so much potential.  The floating ruins of the Temple, the music, the speeches...yeah, it could have been good.  I was fighting a Pretender God on fake Black City, with the Fade itself open above us.   I was hoping for something good.

 

What did we get?  Pew pew pew with lasers!  I'm happy with the rest of the game overall, but that was a complete let down.


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#22
Silcron

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...By the way sorry for my bad English


Sorry? If anything I saw problems with the structure (Instead of "and then" maybe put a Second, since you put "First" in the previous paragraph.) Just saying that you don't need to apologize for it. I've seen natives on this forum write things I needed friends to help me understand.

So, all in all, sorry for this. I'm in the last year of English Philology and right now I just start analyzing texts left, right and center. It might have to do with the semester's finals being last week though.

-----

In topic. I agree, the suicide mission is iconic by itself for good reasons. It was a great payoff for your decisions throughout the game with the different cinematics, the choices, consequences, the music. Oh goodness, the music. I still get pumped when listening to the suicide mission theme.

My problem with Inquisition is that it's an ok game. It's not bad but in almost every sense (almost because of some characters like Dorian, or some banter. That's at least on par) you can see that Bioware could have done better not because of some idea in your head of how it could have been better, but because they've done better in their previous games. Dramatic ending regarding resources that you have gathered throughout the game? ME2. Big, open areas filled with story content? SWToR. Tactical gameplay? Origins.

So for me the final battle is just another example of this. What I'll remember positively from this game I think it will be the elven lore revelation, that Bianca has Kira Carsen's voiceactress and Dorian.

#23
wright1978

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Yeah i'm disappointed the suicide mission interactive mechanics haven't been picked up and improved upon.

It was certainly the gold standard in terms of endings as far as i'm concerned.

Inquisition's ending felt rather limp to me.


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#24
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I support anything dealing with ME2. 


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#25
themikefest

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If Hawke is not left in the fade, she joins the fight against Corypheus at the end