I really don't understand how anyone could make a game like this in 2015. A third-person shooter that's single player-only for $60 is bat **** insane. What are you gonna do with it once you finish the short campaign? Re-playability in this game will range from low to non-existent. This works for games like COD and Battlefield, where the main course and the thing that will keep you coming back is the multiplayer.
Here is a quote from one of the developers working on the game after the general public found out his game was short as hell and pre-orders likely took a nosedive.
"I know there are numbers out there," he said. "I know why the question comes up. I know numbers have been put out there that are actually not right. It's impossible to finish the game in that time, so we know the numbers are wrong.
"At the end of the day, we're not going to comment on it. We can't stop people from writing the things they do. And we're not going to jump at every single mistake that is made out there. Every time somebody has the wrong impression of something we made, or somebody writes the wrong thing about what we did, it would be a full-time job to be like, oh no, that's not right. We make games. We do what we do for the players. And, ultimately, that's where I want to leave it."
So, the guy who uploaded the entire game to YouTube, including the cut scenes, has somehow reduced the amount of time it takes to watch the entire game being played? Based on what I've seen of this game, most of it is cut scenes. If it's under 8 hours, they don't want to talk numbers. But if it's over 8 hours, you can't get them to shut up about how much 'content' is in their game and they use it as a selling point.





Retour en haut









