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Action Rpg fail sorry.


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#26
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I always equate "twitch based comabt" with shooters a la Call of Duty or Battlefield, never RPG's. Maybe I am wrong about that, though.



#27
Esther

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Just out of curiosity, OP, which difficulty do you play on?



#28
Teddie Sage

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RPG =/= action games

I disagree with you. RPG is about making choices. It's not exclusively mutual with the combat system at all. The game as a whole feels like a role playing game to me. If you're too blind to see that, well I can't help you any further.


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#29
PhroXenGold

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DAO is a game made by a different Bioware... a Bioware that has been long gone. The solution? Boycott new Bioware. I certainly intend to. Give your money to a company that deserves it... a company that does not ****** on its fans of the first hour... a company like CD Projekt RED.

 

You know, it's kinda funny that the OP is complaining about twitch based combat in his RPGs and you recommend and RPG with...twitch based combat.... :rolleyes:


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#30
Teddie Sage

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It's not old BioWare and new BioWare for me, they're both the same with different styles. Remaking the same gameplay over and over would be a bore for me, if I was a video game designer. 



#31
Dread-Reaper

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It's not old BioWare and new BioWare for me, they're both the same with different styles. Remaking the same gameplay over and over would be a bore for me, if I was a video game designer. 

I don't think it's about remaking the same gameplay, it's more about building on top of and improving the current design. They attempted to do this with DA2, but instead dumbed the game down quite considerably and removed the ability to miss attacks and shrinking the number of spells from all schools. The tactical cam could barely zoom out and with all the explosions and bright colours from all those over-the-top skills you could barely tell what the hell was going on the screen. We can't also forget the arbitrary class restriction system. forcing warriors to always use a shield and rogues to always have second dagger and adding level requirements to items. The stats were also reduced to stupidly simple states, you're a warrior so you will only benefit from strength, dexterity and cunning would be completely useless to you and if you were a rogue strength was worthless. There was also the removal of those character skills like steal and herbalism, which gave a character a distinctive role outside of combat, now we don't even have simplistic traps in the game anymore. This may be nitpicking, but in DAO most characters started off with their own personal accessories, like Alistair and his Grey Warden amulet or Leliana and her rings. Each accessory had a name and felt special, now we pick up tons of nameless accessories and they grant us power? At least DAI is not DA2 bad, where they were just called ring and amulet, that was just lazy. Anyway, the point I was trying to make is when people ask for DAO combat they don't mean the slow combat, they mean the variety of options you have in and out of combat, the plethora of spells that served a purpose beyond mere DPS and to have a character stat and class system that allowed a variety of builds, effective or not. 


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#32
Rawgrim

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Action-Rpgs are never rpgs. They are action games.


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#33
Il Divo

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It's not old BioWare and new BioWare for me, they're both the same with different styles. Remaking the same gameplay over and over would be a bore for me, if I was a video game designer. 

 

Bioware's just jumped across too many different styles for me to think of there being a single "Bioware" entity. 

 

The only change they seem committed to is that they now make action RPG's instead of old school style systems, but even that allows for quite a bit of variance. 



#34
Teddie Sage

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Action-Rpgs are never rpgs. They are action games.

I strongly disagree there and I mentioned why earlier.



#35
PhroXenGold

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Action-Rpgs are never rpgs. They are action games.

 

While I would agree that the kind of games described as "action RPGs", such as Diablo, aren't RPGs, there's no reason why an RPG cannot feature the style of combat such games have and still retain the features that make a game an RPG - i.e. the ability to roleplay your character(s).


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#36
The Hierophant

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EA should go full on action rpg. Probably pay Capcom to loan out the devs responsible for Dragon's Dogma's combat system.



#37
Il Divo

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EA should go full on action rpg. Probably pay Capcom to loan out the devs responsible for Dragon's Dogma's combat system.

 

I would love this so much. If not Dragon's Dogma, then Dark Souls. 


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#38
ThreeF

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Action-Rpgs are never rpgs. They are action games.

Perhaps you are thinking of action-adventure games?

 

While I would agree that the kind of games described as "action RPGs", such as Diablo, aren't RPGs, there's no reason why an RPG cannot feature the style of combat such games have and still retain the features that make a game an RPG - i.e. the ability to roleplay your character(s).

 

Thing is that whenever I think of action game it always boils down to combat and that I always associate it with combat mechanics that relies on reflexes. I never noticed such mechanics in DA.

 

Diablo is not an rpg and it's not an action game, it's a hack and slash dungeon crawler game.


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#39
TheOgre

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Liked for the Diablo part



#40
Mummy22kids

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*Yawn* You know this has been argued about already many, many times.  No matter what side you are on you won't convince anyone to change their views.  It's getting kind of old.



#41
luism

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I hate the witcher series combat even more than da 2 and da I combat it's way too actiony for my taste. It's the reason I have never finished a witcher game ever.

#42
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DAI is a lose cannon. On one hand you have the single player witch is like an mmorpg in single player with action rpg combat. On the other hand you have an action rpg in online mode. While both you guessed it are both action rpgs. It fails in single player!

 

Twitch yes the single player has a lot of Twitch combat which is not good. Example your two handed is waiting for a blow to parry while you for get to micro manage the rest of the group. Yes this may happen a lot and is why DAO players may not like the combat. When your waiting to hit O (PS4) when in attack is coming in you may not notice the rest of your group going odd ball on you. So you rely more and more on the the Computer to do most of the work. 

 

Ahhh how i wanted a DAO combat system.

 

Why i hate online in this game!

 

Online has micro trans actions. Yes this killed DAO players hope for a good dragon age game! In multiplayer games you need a twitch system to keep people playing and spending money on your game (which is why i hated that they added this ****). 

 

(You can't have a twitch system with four cpus)

 

It's just to much of a burden to micro 4 cpus with twitch combat, You have a tank and guard guy and 2 dps. So in all why bother just let the AI do all the work. Really no need to micro your group right. Right in DAO you had to pick what skill best fit the situation. In DAI you wait for some one to swing so you can parry or counter while the rest of the group does what ever the AI thinks best. 

 

In the end its an OK game but fails to live up to DAO. Thanks to them looking to make money off the multiplayer. Which is really sad in my book. After all i guess you need twitch combat to keep people spending money.

 

4/10

I loved the combat in Drgaon Age Origins and the style and type of combat from classical RPG titles like IWD2, etc. .

All they need to do is to put some options in the options section for PC and console gamers alike to turn off and on some features that were present in Origins and that's it!

 

Since I don't believe they will lift a finger until I have seen it ...

... I will wait and then just watch EA digging the grave for BioWare. I guess ...

 

Because that is what is happening.

EA think they know better than us ... :lol: LOL, LOL, LOL , LOL, ...

In reality EA doesn't know j*ack-s*hit about RPG-gaming !!!

 

The DAO combat system sucked except the tactics, in my honest opinion. A real snoozefest for people who wanted to play it like an action game. DA2 was too fast for some people, but I feel like DAI is just right.

And I disliked and got really bored by the DA2 combat in return. Even more so with Inquisition. I do think Inquisition can be a fantastic game if they make a lot of really small adjustment and some really minor aditions. Nothing they would have change or do would be somehting they need to actually work for ... All of what I am thinking about already is part of the franchise and was part of the previous titles - especially Origins.

But I do not think Inquisition is a good game now. I think it's awful! I really do.

 

We should all just play Dark Souls. No game will ever compare to Dark Souls. 

I played demons souls and it bored me to death - pun intended :D

Thanks but no thanks!

 

DAO>DA2>DAI for combat for me

 

bring back the power of magic and stats!!!

 

Otherwise, yeah, I think they are going to stick with this combat scheme and it's a pity. The best you can do OP is support a different series when they pop up. DAO was a gem and it won't happen again with bioware.

You are absolutely right! We have to vote with our wallets! But I will stick around until I am absolutely sure Bioware doesn't move in any direction other than Action-RPG anymore. I will even check-out DA4 (from a distance) when it comes out in three years or so or whenever they make that ... But what I will not do is give up until I am really sure! They made fine games in the past. Why not now? Why not in the future? I will give my feedback until I am sure ...


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#43
sleeping heart

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As a PC gamer i definitely preferred DA:O in terms of gameplay, there was just a lot more options and it was just straight up more tactical, which i enjoyed.

With that said; i can understand why console gamers would prefer the combat in DA2/DAI while most PC gamers would prefer DA:O..... an interesting conundrum Bioware has made for themselves....


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#44
Bioware-Critic

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Bioware's just jumped across too many different styles for me to think of there being a single "Bioware" entity. 

 

The only change they seem committed to is that they now make action RPG's instead of old school style systems, but even that allows for quite a bit of variance. 

 

 ... the "variance" which they failed to deliver in Inquisition quite obviously ...



#45
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While I would agree that the kind of games described as "action RPGs", such as Diablo, aren't RPGs, there's no reason why an RPG cannot feature the style of combat such games have and still retain the features that make a game an RPG - i.e. the ability to roleplay your character(s).

 

While I would have to agree with you on principle, phronexgold, I also would have to admit that Rawgrim has a point there. Because the developers who make Action-RPG's always seem to fail to deliver a full-blown RPG whenever they make a Action-RPG! That kind of proves Rawgrim's point for me. Although I would love to see a company to strike a nice balance there - Inquisition could really have delivered in that regard weren't the tactical cam so broken and the complex systems not so horribly dumbed-down - I am also kind of still waiting for a really good action-oriented R-P-G -_-



#46
xkg

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 I am also kind of still waiting for a really good action-oriented R-P-G -_-

 

VtM: Bloodlines. The best game and RPG ever.


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#47
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As a PC gamer i definitely preferred DA:O in terms of gameplay, there was just a lot more options and it was just straight up more tactical, which i enjoyed.

With that said; i can understand why console gamers would prefer the combat in DA2/DAI while most PC gamers would prefer DA:O..... an interesting conundrum Bioware has made for themselves....

 

As an Origins-fan I always like to hear that someone upholds this game! But as a console gamer who has played DA:O on PS3 I also get really upset everytime when someone on this forum says: "Oh the console gamers ... they love the action and the button mashing!" No! Orignis had almost every feature on console that the PC crowd had at their disposal, back in the day. I became a real Bioware fan with this game - Origins !!! (I finished BG2 after I have finished DA:O. Even though I owned it before.) I enjoyed every tactical aspect of DA:O and I want every tactical aspect of it - AND MORE! I do not enjoy button mashing! And I differentiate myself not from PC gamers! Most console gamers have nice gaming PC's and most console gamers have played on PC since they started to play VG's. Only some occasional, really far and few between, console gamers do not own a gaming rig themselves. That is a fact!

 

I am a console gamer first and foremost. And I want as much options and as much tactical variety and finesse as I can get!

 

EA AND OTHERS ARE WRONG ABOUT CONSOLE GAMERS!

WE ARE CORE-GAMERS AND WE THINK JUST LIKE AND ACT JUST LIKE ANY OTHER PC CORE-GAMER!

THE ONLY DIFFERENCE IS THE INPUT DEVICE ... GET OVER IT FOLKS!


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#48
TurretSyndrome

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Oh please,  CD Projekt RED shits on half of the gaming population  in the first-half hour; with it's blatant sexisim. So no, I won't be giving my money to them-ever.

 

Waaah the developers are sexist because they show b00bies I don't approve of. Yes, please stay away from their games, I'm sure they're not going to miss your money.

 

Most console gamers have nice gaming PC's and most console gamers have played on PC since they started to play VG's! Only some occasionally, really far and few between, console gamers do not own a gaming rig themselves. That is a fact!

 

Lol no it's not. The fact that there are so many console gamers ignorant about PC gaming spouting nonsense like requiring 3000$ rigs and PCs always having problems loading up majority of games shows they don't know crap about anything. 

 

There are plenty of people with good PC gaming rigs as well as consoles but let's not stretch the facts here. 



#49
Hexoduen

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VtM: Bloodlines. The best game and RPG ever.

 

I never did enjoy combat in Bloodlines. As a shooter it felt wrong, and using melee weapons turned it into (IMO) a boring hack 'n' slash game.

Ignoring combat, and glitches, every other aspect of Bloodlines was excellent. Still one of my favorite RPG's for sure B)

 

For Inquisition I am not a big fan of the way combat has changed since Origins, but I still consider Inquisition to be a fantastic RPG. It does sound like I'll enjoy Inquisition's combat more after the next patch ;)



#50
10K

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We should all just play Dark Souls. No game will ever compare to Dark Souls. 

Ha!! People like to brag about dark souls, it's combat and "difficulty level" But really all you do in dark souls is exploit the enemy's AI as they repeat the same attack pattern. That's it, you die and die; only to find out you just need to figure out the enemy's specific attack pattern, get the timing right, then exploit it. The game isn't fun at all, and it's not as difficult as everyone claims it to be.

 

As far as combat goes in an action-RPG, Dragon's Dogma wins.


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