As per title, what does "sundering" an enemies armor actually do? By reading various descriptions it sounds like it reduces an enemies armor stat, but does anyone know by how much (or if it even does that?).
Sundering Armor - What does it do exactly?
Débuté par
KalGerion_Beast
, févr. 18 2015 11:17
#1
Posté 18 février 2015 - 11:17
#2
Posté 18 février 2015 - 11:43
I would say 20% armor reduction for 6 seconds..does NOT stack..Very much useless if you ask me
but i may be wrong.
#3
Posté 18 février 2015 - 01:49
I've read that the "bleed effect" actually translates to sundering armour, but I have no idea how that would work, or whether the +% Bleed changes any of the math, at all.
#4
Posté 12 mai 2015 - 01:08
so it's 20%?
I'm quite sure it stacks but i don't know if the second 20% is calculated on the new (current) armor or the base value
Current value example
80-16=64-13=51-10=41-8=33-7=26 (rounded values)
Base value example
80-16=64-16=48-16=32-16=16-16=0
#5
Posté 12 mai 2015 - 04:21
Depends on ability use
http://forum.bioware...mbat-mechanics/
some info about it.
From what I remember it should stack, some ppl making fastest dragon kills on SP checked it. Still, in DAIMP highest armor on perilous I've seen was 60+ so all armor penetration bonuses does not matter that much.
http://forum.bioware...mbat-mechanics/
some info about it.
From what I remember it should stack, some ppl making fastest dragon kills on SP checked it. Still, in DAIMP highest armor on perilous I've seen was 60+ so all armor penetration bonuses does not matter that much.





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