The plural of 'bonus' is 'bonuses'. There is a Latin word 'bonus', but it's an adjective and obviously not the word that the OP is using. Sorry, it just hurt my eyes to see 'boni'.
I like "boni". Sounds kinky.
The plural of 'bonus' is 'bonuses'. There is a Latin word 'bonus', but it's an adjective and obviously not the word that the OP is using. Sorry, it just hurt my eyes to see 'boni'.
I like "boni". Sounds kinky.
The plural of 'bonus' is 'bonuses'. There is a Latin word 'bonus', but it's an adjective and obviously not the word that the OP is using. Sorry, it just hurt my eyes to see 'boni'.
I'm German. We use it as a Noun and pluralize it, apparently, like the latin adjective. (Similarly for modus or stimulus)
Hence my apologies - sorry for dragging that false friend along.
The more you know.
edit: Doing some digging, I discovered our dictionary officials are aware of the mistake. It hasn't been corrected because of its popularity.
please let me know when you will be on and jump to my twitch and I will take my archer from lvl 1 to 20 and you can look at my gear and stuff because I truly want to know .
I've snipped the part that doesn't make much sense, you seem to have started your reply trying to cram a few sentences into one sentence, or something?
I think you tried to say your auto-attack does 900-1200 when you crit, and your Long Shot does 3800-7000+ when you crit?
Look, straight up: If long shot counted your attack% for everything, at 15m range it should do basically 800% of what your auto-attack does.
So, if your auto-attack crits for 900-1200 (about 1050 average), your Long Shot should crit for around 7200-9600 (average 8400) if it counted all of your attack%
I think if you were getting 9600 damage crits, you would be saying your damage goes to 9000+, not 7000+.
But anyway.
I believe you certainly do more damage than the numbers I calculated when you're rolling with "full gear and levels", you might have a Long Shot ring, you might have +attack% rings, you will have at least the +15% damage from First Blood, maybe another 25% from Death from Above, 10% from Tricks of the Trade, sometimes 25% from flanking damage, another 20-30% attack just from levels and build, you'll get extra damage per target with Archer's Lance... I don't know your gear and build, but all of it will make your damage higher than the numbers I was throwing around.
What I do know is that you can test Long Shot yourself. You don't need me or anyone else to watch, but if you wanna do it on your twitch go for it.
Promote, then do a run to get enough exp for at least 2 skill points (I'm sure you can easily go further than that).
Spend two skill points, and only two - get First Blood, and Long Shot, don't upgrade to Archer's Lance.
Take off all your +attack and +damage gear except your bow and start a solo Routine match.
Test your damage! Don't speed run, you want to try and get accurate results, take your time.
1) Note and record the damage from at least 15-20 auto-attacks that are not crits, and find the average. Armor is a factor, footmen have more armor than archers for example, this will slightly affect your results, but because your base attack% is so high you should be able to get usable numbers from a rough average.
2) Once you think you've got your average auto-attack damage, test your Long Shot damage point-blank, walk right up to dudes and just blast 'em in the face. After 15-20 non-crits you should be able to get a rough average, and it should be about twice what your auto-attack average was.
3) Test Long Shot at long range: If the bonus damage is affected by your attack%, your Long Shot at long range should do around 4 times what your point-blank Long Shot average was. Record the damage for 15-20 of these shots and get your rough average.
A few tips for making this easier for you:
Only record the "red" damage number for your auto-attacks, then add 25 (actually, with your attack% more like 50), the elemental damage form the rune will average around that anyway, no point in trying to track two damage numbers.
You can "do all the tests at once": Pull a group with Long Shot from range to get a 15m number, use auto-attacks and point-blank Long Shots to finish them off, kill straggling ranged attackers from long range with Long Shot for more 15m numbers.
I say record non-crits, because I'm assuming your cunning is under 100 and you're taking all your +crit gear off for testing. If you crit all the time, you can record them too, the damage increase for a crit is always the same multiplier anyway.
And remember, you don't have to do this at all, and it's not about proving anyone right or wrong, or proving how much damage you can do. Trust me, your Archer does more than mine. It's about finding out how attack% affects Long Shot.
Give it a try, help us out.