Most of us know this bug:
Someone in the party uses a ranged weapon and the AI is allowed to swap weapons.
Whenever the ranged weapon is switched to a melee weapon, all others in the party have this ranged weapon in their hands and in their weapon slot, where it is not removable. Only a save and reload fixes it, at least in most cases.
I know, that this is "only" a visual bug and they still use their weapons.
At that time, when SoZ came out, I've read a comment of Tony K. about this and AFAIR he regretted it, but has not found a way to fix it.
Nevertheless. it is annoying and immersion breaking.
But perhaps someone found a way to fix this or has found a workaround in the meantime?





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