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Don't play Origins


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#101
Farangbaa

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I think a far better question is how one's life can be so empty that being disappointed by a game leaves them this hurt.

At best a disappointing game is worth a shrug, in my opinion.
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#102
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I need. And I want to troll here, and I do, and I will keep on doing. I would have accepted it even before the game was launched if Bioware was as honest as you are. But they were not, they caused me pain I will whine for a thousand years to come.

 

I think they were pretty damned honest. Mike Laidlaw and the producers must have done fifteen or twenty live streams on Twitch where they introduced characters, played large swaths of the game (including the entire prologue), and demonstrated combat. Combine that with Bioware's massive showing at E3 and the countless articles from companies like GameInformer, it was pretty clear what the game was going to be like. One look at a screenshot and you can tell that this is not an old school D&D-esque title. Bioware can only do so much. The blind will be blind.


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#103
Teligth

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Feraldan had locked me in a tower for my entire life, so no, I didn't care about them being wiped out. I also hate being forced to play a character who is suddenly willing to dedicate their life to saving random strangers for the greater good with no personal motivation. It just doesn't feel very realistic to me. Even the nicest people have personal motivations for what they do.

 

My characters are all quite nice people who would help a stranger who asked for help right in front of them. But they are not the type of people who would just dedicate their life to helping.

 

The warden and the inquisitor are nothing alike. The warden could walk away after Ostagar. The Inquisitor has no idea whether the mark will start killing them again, and has the chantry after them, and then Cory.

 

Not sure why you find this insulting.

 

Right the warden could just walk away and let the whole nation perish under civil war and blight. Is that something you could do if you had to make that choice in life? People aren't heroes because they choose it, but because they become it out of necessity. I don't really know how you can't relate to that. Anyone with a trace amount of decency would make the choice to save the world. However, you are correct about the Inquisitor and at the same time proves my point. The Warden saved ferelden because it was the right thing to do, but the Inquisitor could have done it simply to save their own life. There is a far greater chance for selfishness from the Inquisitor than Warden.


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#104
Teddie Sage

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Don't like a game? Just let it go... or get therapy. A video game shouldn't destroy one's life...


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#105
Abyss108

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Right the warden could just walk away and let the whole nation perish under civil war and blight. Is that something you could do if you had to make that choice in life? People aren't heroes because they choose it, but because they become it out of necessity. I don't really know how you can't relate to that. Anyone with a trace amount of decency would make the choice to save the world. However, you are correct about the Inquisitor and at the same time proves my point. The Warden saved ferelden because it was the right thing to do, but the Inquisitor could have done it simply to save their own life. There is a far greater chance for selfishness from the Inquisitor than Warden.

 

Yes, heroes are born out of neccesity. And it wasn't necessary for the warden to become a hero. She could have walked away, and the vast majority of people would in that situation. I don't believe anyone with decency would just dedicate their life to saving Feraldan. Only a complete saint would do that when they had no personal involvement and could simply move away.

 

I don't like playing characters like that, they feel too perfect, too "mary-sue"ish. I prefer someone who at least starts out with their own motivations, and later grows into a hero. Like the Inquisitor.



#106
TevinterSupremacist

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I don't like playing characters like that, they feel too perfect, too "mary-sue"ish. I prefer someone who at least starts out with their own motivations, and later grows into a hero. Like the Inquisitor.

My warden mage can go on simply due to wanting revenge on Loghain. On the other hand, an equally (I mean like my warden) chantry-hating mage quizzie would have problem working for the inquisition even if he can denounce the title of Herald. Staying due to the mark and having to play along just for this feels kinda stifling.

 

To each their own.

 

To be clear, I quoted your last post, but this as a reply fits more to your earlier ones too, about whether the warden can have a reason to stay or not. Mentioning for clarity.


Modifié par TevinterSupremacist, 19 février 2015 - 01:28 .

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#107
R0vena

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I need. And I want to troll here, and I do, and I will keep on doing. I would have accepted it even before the game was launched if Bioware was as honest as you are. But they were not, they caused me pain I will whine for a thousand years to come.

Wow.

I played a lot of games I expected to be great and ended not liking them at all. Not once it occurred to me I had to be hurt by it. I don't like it, shrug, oh well, try another one.

 

I hope you'll find a game you really like soon to distract you from your DAI experience.


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#108
Teligth

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Yes, heroes are born out of neccesity. And it wasn't necessary for the warden to become a hero. She could have walked away, and the vast majority of people would in that situation. I don't believe anyone with decency would just dedicate their life to saving Feraldan. Only a complete saint would do that when they had no personal involvement and could simply move away.

 

I don't like playing characters like that, they feel too perfect, too "mary-sue"ish. I prefer someone who at least starts out with their own motivations, and later grows into a hero. Like the Inquisitor.

 

No a saint isn't required to do the right thing. If I was the only one who could save an entire nation i'd do it. Because I realize that the live of everyone else is more important than mine. Also at what point are we introduced to the Inquisitor have their own motivations? The Inquisitor had been the default leader ever since making that first choice at Haven. The Inquisitor made the choice to stay and help stop the demons and close the rift. The Warden is the same. He/she stuck around to stop the darkspawn. The Rift and Blight are pretty much interchangeable .



#109
Teligth

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My warden mage can go on simply due to wanting revenge on Loghain. On the other hand, an equally (I mean like my warden) chantry-hating mage quizzie would have problem working for the inquisition even if he can denounce the title of Herald. Staying due to the mark and having to play along just for this feels kinda stifling.

 

To each their own.

 

To be clear, I quoted your last post, but this as a reply fits more to your earlier ones too, about whether the warden can have a reason to stay or not. Mentioning for clarity.

 

Exactly! The warden has many motivations. I know I personally wanted to put Loghain in the ground for his betrayal and then character assassination of the wardens.



#110
sleeping heart

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Yes, heroes are born out of neccesity. And it wasn't necessary for the warden to become a hero. She could have walked away, and the vast majority of people would in that situation. I don't believe anyone with decency would just dedicate their life to saving Feraldan. Only a complete saint would do that when they had no personal involvement and could simply move away.

 

I don't like playing characters like that, they feel too perfect, too "mary-sue"ish. I prefer someone who at least starts out with their own motivations, and later grows into a hero. Like the Inquisitor.

Depending on what story you choose that is exactly what the warden is. You start as a mage class in the tower, help Jowan and join the Wardens to escape the Templar's, you joined for your own reasons.

 

i dunno, the blight is a serious threat to the world not just one country. Sure others may take care of it if your Warden didn't, but as the saying goes "if you want something done right" also, the fact that the warden dies with the Archdemon isn't revealed until much later when your path is already set and you are presented with a way out of that, so i wouldn't call him a saint regardless.



#111
Draining Dragon

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Yes, heroes are born out of neccesity. And it wasn't necessary for the warden to become a hero. She could have walked away, and the vast majority of people would in that situation. I don't believe anyone with decency would just dedicate their life to saving Feraldan. Only a complete saint would do that when they had no personal involvement and could simply move away.
 
I don't like playing characters like that, they feel too perfect, too "mary-sue"ish. I prefer someone who at least starts out with their own motivations, and later grows into a hero. Like the Inquisitor.


The Inquisitor? Who has everything handed to them on a silver platter? That's heroic?
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#112
sleeping heart

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The Inquisitor? Who has everything handed to them on a silver platter? That's heroic?

yeah, there is also that. You wanna talk about someone stumbling on to the heroic path, there is no better example.



#113
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I think the point here with the Warden/Inquisitor is that they are both forced along a particular story path.  You have to deal with the Blight and you have to deal with the Rift and Corypheus.  The difference is that with the Inquisitor, their personal motivations can't be indulged.  If they don't follow this path, either the Mark or Corypheus will kill them.  Because of this, the only choice that makes sense for them is to play hero.  This actually winds up giving the player a kind of freedom in terms of their character's personality.

 

No wait hear me out!

 

*Ahem* Yes.  The lack of choice means that your character can feel however they want about events, but still have a compelling reason not to just run away, or do anything else that would spoil the narrative.

 

With the Warden however, they could conceivably choose to just run away, maybe even joining Hawke in Kirkwall.  Sure there are plenty of reasons to stay as well, but there isn't anything to keep them from not getting involved.  Alistair's a Grey Warden, and more experienced to boot (albeit by very little).  Let him take care of it.

 

*Oh and just for the record, I had alot of trouble taking this argument seriously when it first occurred to me.  I know that it is... counterinuitive at best, but the more I've thought about it the more reasonable it seems.


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#114
AxholeRose

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This is precisely the best about Origins and the worst about Inquisition. As I posted a thousand times, I absolutely hate action, even the slightest, that's why I played Bioware games before, because they are completely deprived of action, they are as fun as you said, watching paint dry, and I absolutely love it.

 

You should give Wasteland 2 a try, it sounds right up your alley.  Very similar to the first two Fallout games, I got to about 75% before I got bored and maybe one day I'll pick it up again and play to the end.  



#115
xkg

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You should give Wasteland 2 a try, it sounds right up your alley.  Very similar to the first two Fallout games, I got to about 75% before I got bored and maybe one day I'll pick it up again and play to the end.  

 

So you lasted very long. I fell asleep after first 2 first main quests - dunno, maybe that was 10%. Pure boredom, wouldn't recommend this game to anyone.


#116
Abyss108

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I think the point here with the Warden/Inquisitor is that they are both forced along a particular story path.  You have to deal with the Blight and you have to deal with the Rift and Corypheus.  The difference is that with the Inquisitor, their personal motivations can't be indulged.  If they don't follow this path, either the Mark or Corypheus will kill them.  Because of this, the only choice that makes sense for them is to play hero.  This actually winds up giving the player a kind of freedom in terms of their character's personality.

 

No wait hear me out!

 

*Ahem* Yes.  The lack of choice means that your character can feel however they want about events, but still have a compelling reason not to just run away, or do anything else that would spoil the narrative.

 

With the Warden however, they could conceivably choose to just run away, maybe even joining Hawke in Kirkwall.  Sure there are plenty of reasons to stay as well, but there isn't anything to keep them from not getting involved.  Alistair's a Grey Warden, and more experienced to boot (albeit by very little).  Let him take care of it.

 

Exactly this.

 

To everyone saying the warden was to only one who could save Feraldan, no. There is nothing to suggest that at that point in the game. There's no reason not to think normal soldiers couldn't do it at Ostagar. I also never felt betrayed by Lohgain, because I didn't want to be a warden in the first place, I was forced into it, and had only even been one for several hours at that point. Even if you are the only one, I still don't believe most people would do it.

 

Whether or not the Inquisitor is heroic, depends on how you roleplay them. Someone is heroic if they are willing to put their life on the line to save other people. I played my inquisitor like that towards the end of the game, but only after she had time to grow into it. She started out with purely selfish reasons.

 

If you want to play a hero from the start of the game, that's your choice, but in origins, its your only choice. Inquisition gives you other options too, which is why its better.


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#117
sleeping heart

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^ there was actually that DLC called "The Darkspawn Chronicles" that showed what would have happened if the player character had not been recruited into the Wardens. But alright. 


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#118
Abyss108

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^ there was actually that DLC called "The Darkspawn Chronicles" that showed what would have happened if the player character had not been recruited into the Wardens. But alright. 

 

My warden doesn't magically know about this though, so its irrelevant. She was nothing special, just a random mage who got into trouble. No reason to believe she would be a better hero than anyone else.


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#119
TBJack

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^ there was actually that DLC called "The Darkspawn Chronicles" that showed what would have happened if the player character had not been recruited into the Wardens. But alright. 

 

Yeah, but to be fair the Warden wouldn't know that their presence would be so critical.

 

*whoops, late to the game :P


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#120
sleeping heart

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My warden doesn't magically know about this though, so its irrelevant. She was nothing special, just a random mage who got into trouble. No reason to believe she would be a better hero than anyone else.

And how would anyone else?. that's a weak way of thinking at any rate."I don't feel like stepping up, so i'll let someone else take care of it" and that chain continues till everyone is dead, wonderful. As i said: "if you want something done right" that's really all i need to think about to make it reasonable. Why leave it to someone else and risk losing everything?.


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#121
TBJack

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Sure, I feel the same way.  That doesn't mean my Warden has to.  Especially with something as overwhelming as this.  I mean, isn't it understandable that someone might say "The hell with this, I'm not getting killed for people that have made my life miserable" or even "This is a lost cause, I'm going to go somewhere safer that might actually have a chance.  I'll fight there if I have to." ?


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#122
TheOgre

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My warden mage can go on simply due to wanting revenge on Loghain. On the other hand, an equally (I mean like my warden) chantry-hating mage quizzie would have problem working for the inquisition even if he can denounce the title of Herald. Staying due to the mark and having to play along just for this feels kinda stifling.

 

To each their own.

 

To be clear, I quoted your last post, but this as a reply fits more to your earlier ones too, about whether the warden can have a reason to stay or not. Mentioning for clarity.

 

To be fair, we can have a sour relationship with the Chantry. IT's just not very forced and very subtle. Hah.

 

I think a far better question is how one's life can be so empty that being disappointed by a game leaves them this hurt.

At best a disappointing game is worth a shrug, in my opinion.

 

I can agree with this entire reply honestly. I shouldn't be so passionate about this game. 



#123
Paul E Dangerously

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Move on people. If you want an old school tactical PC RPG, go troll around the forums for inXile or Obsidian. Dragon Age Origins is not coming back, and that's fine by me. I don't need to keep playing iterations of the same game over and over again for eternity.

 

 The funniest thing about this "logic" is that Origins never got a chance to get old, so you weren't ever in danger of "playing iterations of the same game over and over again". As soon as Awakening was thrown out the door (legions of bugs, glitches and all) they took Origins out back and gave it the Ol' Yeller, only trotting out the name when they want to remind people about it and swindle them into thinking the new game may be anything like it.

 

I love it when people act like Origins was beaten to death by sequel-itis ala Assassin's Creed, Call of Duty, or (insert internet whipping franchise here). If I've somehow missed all those games that rehashed Origins too much, let me know where they went, will ya?

 

Bioware can't keep anything from sequel to sequel. DAO, DA2, and DAI are all fundamentally different games, and neither of the sequels has any of the strengths of the previous games. Except arguably DA2-style class trees.


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#124
TheOgre

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And how would anyone else?. that's a weak way of thinking at any rate."I don't feel like stepping up, so i'll let someone else take care of it" and that chain continues till everyone is dead, wonderful. As i said: "if you want something done right" that's really all i need to think about to make it reasonable. Why leave it to someone else and risk losing everything?.

 

I likewise share the same feeling. Just because the player character does not know their importance does not mean the player behind the character does not. I thought it was a cool little add on. 


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#125
PhroXenGold

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Personally, I'd recommend the OP never play BG2, because she'd never be able to play Origins again. The drop from BG2 -> DA:O is far greater than any of the whats happened since...