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DAI is a game about a war that you never see, and only hear about.


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#1
Saphiron123

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So, DAO had a war, but I got to fight in that war. DAI has a war, but aside from some burning houses in the hinterlands and copy and paste mobs, you never encounter it. No large forces (barring the keep int eh main story), no fallout or refugees or drama surrounding the effects of that war. You hear a little, but it seems like it's not a part of the game.

And the demon rifts, they don't affect anything around them. The npcs don't fight them, they don't alter the maps, they only open when you get close and then they close.

So the demon war doesn't seem to affect many people either. Sure, I hear it does, but I never see it. Hell, except for one or two cut scenes and the dudes training outside haven, i've never even seen my army.

Origins had denerim, and it was old tech and a little basic, but I had troops. I had an army, I had waves of darkspawn in front of me. It has ostagar, I saw more troops there then the whole of inquisition.

I miss my wardens, they particpated in the world. The inquisitor seems content to lay flowers on graves and deliver urns of ashes for notes on the ground while a war we hear about but never really encounter rages around him.

Of course you never see the two sides engaging in battle, and nothing you do in half the maps even affects the central story. You could quite literally bake break in skyhold instead of going to Emprise du lion and not miss out on any game changing moments or unique companion dialogue...


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#2
Raoni Luna

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So DAI is about something after all!

 

Honestly I had a hard time figuring out about what this game was about. While I played I thought it was beta testing of Bioware trying to make a Frostbite 3 version of Elder Scrolls of Warcraft: Devil Mario Cry.


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#3
Saphiron123

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So DAI is about something after all!

 

Honestly I had a hard time figuring out about what this game was about. While I played I thought it was beta testing of Bioware trying to make a Frostbite 3 version of Elder Scrolls of Warcraft: Devil Mario Cry.

The story is good... it's just buried under 100 hours of fluff. Sadly, it's short too, most of their resources went into the fluff.

What's there is good though, it just feels like a dlc in a big empty set of wilderness environments.


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#4
Teddie Sage

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Wow... that was brutal.



#5
Raoni Luna

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The story is good... it's just buried under 100 hours of fluff. Sadly, it's short too, most of their resources went into the fluff.

What's there is good though, it just feels like a dlc in a big empty set of wilderness environments.

As much as I rate and mock this game I absolutely love the story. Not only the main quest, I absolutely love the elven lore and I love discoveries like the ones in Emerald Graves. Thing is if we reward things like Inquisition Bioware will keep on doing more ****. So I prefer to hate the game as much as I can to see if they go back to doing awesomeness like in Origins. But yeah, there are a lot of marvelous moments, I just don't speak about them so that people don't mistake me for someone who actually likes Inquisition =P


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#6
In Exile

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You didn't get to fight in the war in DAO at all. You got a final battle, sure, but that was just a small part of a conflict that apparently overran all of Ferelden. Same with the ME series. Bioware doesn't feature war even in games about war.
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#7
Il Divo

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Origins had denerim, and it was old tech and a little basic, but I had troops. I had an army, I had waves of darkspawn in front of me. It has ostagar, I saw more troops there then the whole of inquisition.
 

 

Wait, why are we counting Ostagar? I thought the whole point of that was it's the PC with a small party fighting his way through a Darkspawn filled tower. Other than crossing the bridge to the Tower of Ishal, it didn't feel very war-like to me. 


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#8
CronoDragoon

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War is about more than battles. It's also about espionage, double agents, sabotage, political alliances and the like. Thus Wicked Hearts. And considering this is a religious war, it was also important to depict dealings with the Chantry as well.

 

So the demon war doesn't seem to affect many people either. Sure, I hear it does, but I never see it.

 

This is wrong. Crestwood, the Exalted Plains, the Emprise are all zones that heavily depict the effect of the war. The aesthetic of Crestwood itself completely changes before and after you close the Rift.


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#9
The dead fish

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I remember a funny thing in the hissing waste map. You have a mother from the chantry just claiming that she's there because it's her religious duty blah blah blah, and just behind her, you have the breach with lots of demons. It didn't affect her at all.

 

To others : yes we had to fight, not only in the civil war but also against the darkspawn in DAO. Several times I have witnessed a battle between Loghain's men or his allies and other banns against him. The same for the darkspawn.  I had to help mages sometime against them, or Eamon's knights, or dalish or dwarven legions. So, yes, we kinda see the civil war and the war against the darkswpawn.

 

The darkspawn also attacked our camp. I'm not a completionist at all, so franckly, if it happened to me, it should have happened to many of you too.


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#10
SnakeCode

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Hard for them to show a war when they struggle to have more than six enemies/moving NPCs on the screen at once. 


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#11
Apollexander

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Wait...Weren't you fighting Cory's troops almost everywhere? The red templar, the Venatori, and some wardens? Didn't you lose Haven, seize Adamant and then clear a path to the Temple? What about the red templar in Emerald Graves and Emprise du Lion? What about the Venatori in Western Approach and Hissing Wastes?

 

And in DAO, after Ostagar and before the final battle, how many darkspawns had you met (except in the deep roads)? Two or three encounters? You just heard about the destruction of Lothering, and just saw the map being gradually tinted.


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#12
The dead fish

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Something I found a bit infortunate.  We can see the inquisition growing everywhere in all the maps, and yet, all the npcs are useless, we don't see any effect of the inquisition getting  stronger, we don't see a total war against demons from the breach for example, a war which should concern everyone and should be the concern of everyone. 


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#13
Saphiron123

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You didn't get to fight in the war in DAO at all. You got a final battle, sure, but that was just a small part of a conflict that apparently overran all of Ferelden. Same with the ME series. Bioware doesn't feature war even in games about war.

But you see the fallout of war... not so in inquisition. The war feels far away, also, this:



Taking control of my character after the first scene and fighting my way up the tower to face an ogre was awesome, and then loghain? They weren't the whole game, but you definitely saw the war. Denerim burning, the archdemon complete with waves of troops. the burned out areas and the deep roads into darkspawn territory. The broodmother.

I felt like I was part of the conflict.


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#14
The dead fish

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And in DAO, after Ostagar and before the final battle, how many darkspawns did you meet (except in the deep roads)? Two or three encounters? You just heard about the destruction of Lothering, and just saw the map being gradually tinted.

 

Again, I wonder If I played a different game : 

 

To others : yes we had to fight, not only in the civil war but also against the darkspawn in DAO. Several times I have witnessed a battle between Loghain's men or his allies and other banns against him. The same for the darkspawn.  I had to help mages sometime against them, or Eamon's knights, or dalish or dwarven legions. So, yes, we kinda see the civil war and the war against the darkswpawn.

 

The darkspawn also attacked our camp. I'm not a completionist at all, so franckly, if it happened to me, it should have happened to many of you too.


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#15
In Exile

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But you see the fallout of war... not so in inquisition. The war feels far away, also, this:



Taking control of my character after the first scene and fighting my way up the tower to face an ogre was awesome, and then loghain? They weren't the whole game, but you definitely saw the war. Denerim burning, the archdemon complete with waves of troops. the burned out areas and the deep roads into darkspawn territory. The broodmother.

I felt like I was part of the conflict.


That wasn't a war anymore than Haven was a war, or the Arbor Wilds is a war.
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#16
Saphiron123

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Again, I wonder If I played a different game : 

 

 

 

 

Yeah I'd say at least 10 random encounters with darkspawn, the whole of the deep roads (seeing the archdemon's entire army in the chasm was amazing), the civil war could have been touched on more but at least it as touched on... you see next to nothing of any of the wars in DAI.
 

 

That wasn't a war anymore than Haven was a war, or the Arbor Wilds is a war.

 

I bet you I killed three times more darkspawn in that battle then I killed guys in the arbhor wilds, and unlike the wilds where apparently my army was taking a nap except for like 10 guys fighting randomly, I actually got to see the battle. 

Apparently the battle in the wilds was huge. Armies clashed, corypheus' forces were destroyed...  Or so I'm told. I didn't get to see it. Not a cutscene, not even off in the distance. Hell at least in ostagar I could look down  and see the armies going at it.

Nah, the wilds was disappointing. I'm an inquisitor without an army. Haven was done much better, but I barely had a standing army at that point, watching the enemy come over the mountain was cool.

Ostagar though, especially the first time, damn. I loved it.

Then corypheus shows up for the final battle and brings nobody. At least the archdemon brought his horde.


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#17
DarkKnightHolmes

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All that DA2, Asunder and The Masked Empire hype just for one hour missions.


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#18
Nefla

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DA:I broke one of the cardinal rules of writing fiction which is "show, don't tell." We got told everything but never shown anything and we never got to experience the things talked about.
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#19
Rawgrim

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Its not really a war. You use your forces to pick apart the plans of the villain. That's it. The villain never fights back or tries to do anything to stop you or hinder you.


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#20
In Exile

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Yeah I'd say at least 10 random encounters with darkspawn, the whole of the deep roads (seeing the archdemon's entire army in the chasm was amazing), the civil war could have been touched on more but at least it as touched on... you see next to nothing of any of the wars in DAI.
 

 
 

I bet you I killed three times more darkspawn in that battle then I killed guys in the arbhor wilds, and unlike the wilds where apparently my army was taking a nap except for like 10 guys fighting randomly, I actually got to see the battle. 

Apparently the battle in the wilds was huge. Armies clashed, corypheus' forces were destroyed...  Or so I'm told. I didn't get to see it. Not a cutscene, not even off in the distance. Hell at least in ostagar I could look down  and see the armies going at it.

Nah, the wilds was disappointing. I'm an inquisitor without an army. Haven was done much better, but I barely had a standing army at that point, watching the enemy come over the mountain was cool.

Ostagar though, especially the first time, damn. I loved it.

Then corypheus shows up for the final battle and brings nobody. At least the archdemon brought his horde.

 

And I must have killed a hundred red templars in Emprise Du Lion. Doesn't make it a war. Killing oodles of darkspawn doesn't make it a war. 


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#21
Andreas Amell

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I didn't want to get into this game to live through the events of Templar/Mage war. I wanted to resolve it. We do see them destroying the Hinterlands!



#22
Auztin

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So far they depicted a fictional war better in Inquisition but Omega DLC was like a actual battle in Mass Effect 3.Origins only up to 6 Darkspawn war related & 2 Civil War areas.That is not much.

#23
Saphiron123

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It's partially environment Exile. In ostagar onagers were shooting flaming rocks at the bridge I was running across, soldiers were fighting below. There were soldiers fighting on the way to the tower, I had a role in the battle to light the signal fires, and the story revolved around that battle. Call it a war, or a battle, doesn't matter.

Emprise du lion had no impact on the main story (I got an agent out of it), my men weren't fighting, my companions had no opinions, and I saw everything there was to see in one playthrough... Changing my party won't affect that whole area, or the quests in it.

But, forget all that. I'm saying I want to be part of it to some extent. Emprise was pretty empty, sure the Templars were there but if you skipped the entire area would it alter the game at all? No. Like much of DAI it had no impact on the game, and won't have an impact on future games (how could it, barley anyone even had names).

Maybe you wouldn't change a thing, but I don't feel like I have an army. I hear all about the war with the demons and the war with the mages and Templars and when I'm in the wilderness maps, I seem to be doing pure sidemission stuff that has nothing to do with the story. It's loosely related to the war at best.

It's just empty. My only point is there's this vast conflict out there, and I'm not attacking DAI, I'm just saying bioware can involve us pretty heavily and instead I'm delivering flowers for some guy in redcliff while my soldiers report a massive battle that I wasn't even in.

And in the end, I don't even get to face corypheus' army. They're beaten off screen. Denerim may be old tech, but at least I got to fight the horde.

Dao isn't perfect, but it's closer. And beating those Templars in emprise wasn't all that fun, becuase it didn't lead anywhere. It was better then the fetch quests, but far too shy of the actual story content. It could have been so much more.
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#24
Saphiron123

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Andreas we see five burning houses and some mobs walking around... Bioware can do, has done so much more with a conflict.

Hell, do the mages and Templars in the hinterlands even have a single named character with dialogue?

I don't think so. They might as well be bears for all the personality they have.
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#25
In Exile

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It's partially environment Exile. In ostagar onagers were shooting flaming rocks at the bridge I was running across, soldiers were fighting below. There were soldiers fighting on the way to the tower, I had a role in the battle to light the signal fires, and the story revolved around that battle. Call it a war, or a battle, doesn't matter.

Emprise du lion had no impact on the main story (I got an agent out of it), my men weren't fighting, my companions had no opinions, and I saw everything there was to see in one playthrough... Changing my party won't affect that whole area, or the quests in it.

But, forget all that. I'm saying I want to be part of it to some extent. Emprise was pretty empty, sure the Templars were there but if you skipped the entire area would it alter the game at all? No. Like much of DAI it had no impact on the game, and won't have an impact on future games (how could it, barley anyone even had names).

Maybe you wouldn't change a thing, but I don't feel like I have an army. I hear all about the war with the demons and the war with the mages and Templars and when I'm in the wilderness maps, I seem to be doing pure sidemission stuff that has nothing to do with the story. It's loosely related to the war at best.

It's just empty. My only point is there's this vast conflict out there, and I'm not attacking DAI, I'm just saying bioware can involve us pretty heavily and instead I'm delivering flowers for some guy in redcliff while my soldiers report a massive battle that I wasn't even in.

And in the end, I don't even get to face corypheus' army. They're beaten off screen. Denerim may be old tech, but at least I got to fight the horde.

Dao isn't perfect, but it's closer. And beating those Templars in emprise wasn't all that fun, becuase it didn't lead anywhere. It was better then the fetch quests, but far too shy of the actual story content. It could have been so much more.


I'm not disagreeing with you over DAI. I'm just saying I didn't feel anything different in DAO. To me the background environment at Ostagar was no different than the background at Haven, and the cloudy skies and mooks at Denerim were like the bright skies and mooks at the Arbor Wilds.
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