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Which asari adept is the best asari adept?


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#126
MaxCrushmore

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Sigh, I wish I didn't open this thread.

 

Woah, the Valkryie is the weakest? She has the most powerful ability of all the Asari, and while she is the weakest at range, she is the strongest in close by a significant amount. AF can be glitchy off host, but a little practice and that is easy to overcome.

 

To me, the Asari Adept is too similar to the HS (although I admit that Stasis > Tech Armor)


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#127
TheTechnoTurian

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Wait, who said Valkyrie was the weakest? Deerber wasn't being serious, ( I don't think) neither was I... actually forget it, going to go post about turians.
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#128
Quarian Master Race

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All the asari are weak when compared to even a soupless quarian babby.

Come at me calamari


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#129
MaxCrushmore

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Wait, who said Valkyrie was the weakest? Deerber wasn't being serious, ( I don't think) neither was I... actually forget it, going to go post about turians.

 

I have a confession, I love me the no dodge, fat Tsol .. he drags Gold pugs kicking and screaming to extraction regularly.


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#130
TheTechnoTurian

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All the asari are weak when compared to even a soupless quarian babby.
Come at me calamari


*writes 671 words about video games on why you are wrong*
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#131
Tupari

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I prefer the Justicar, over both the other Adept and the rest of the Asari. I dislike Stasis as a power more than Pull, actually, and the Bubble is unique to the kit and interesting to use and deploy. 

 

 

...what happened while i was gone?

what happens in thessia stays in thessia

 

Write 671 words about this next. 



#132
NuclearTech76

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**** you all BSN!!! Fite me in RL if you do not like the Justicar!!!! Your critical thinking and logic will not help you when we go 1v1 babby!!!!!


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#133
Quarian Master Race

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**** you all BSN!!! Fite me in RL if you do not like the Justicar!!!! Your critical thinking and logic will not help you when we go 1v1 babby!!!!!

 

 

Come at me calamari



#134
Dunmer of Redoran

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All the asari are weak when compared to even a soupless quarian babby.

Come at me calamari


Asari biotic bubble <<< Quarian infancy bubble

#135
DeckardWasAReplicant

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I had no idea this topic would be so heated. Whoever started this thread should drink himself to death.

In situations like this there is only one way to decide which is best.

Mad Max 3.
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#136
Mordokai

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All the asari are weak when compared to even a soupless quarian babby.

Come at me calamari

 

Make love, not war!

 

639080360bfad60df3b838f94744d59b.jpg


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#137
NuclearTech76

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We are approaching max RUSTLED status.

 

I got Heroic dissing the Scimitar in one thread and someone trashing my babe over here. Gonna have to airlock some scrubs.


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#138
Dunmer of Redoran

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I had no idea this topic would be so heated. Whoever started this thread should drink himself to death.

In situations like this there is only one way to decide which is best.

Mad Max 3.

No. Forcing anyone* to watch that is a fate worse than death.




*except AIU users
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#139
NuclearTech76

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tl;dr vaguely OT shitpost follows

 

At range, the asari justicar has warp rounds + power amp + area reave, an ability that swiftly deals enough DPS to stop a banshee charge on platinum, can't be blocked by the phantom bubble, and is further amplified by the fact that it stacks when a single user casts multiple times on a target. DC does not, each new cast by a single user cancels out DC's effect and it has no AOE. BE detonations from projectiles such as warp and throw can be dodged, thrown aside by the banshee hand of denial, absorbed entirely by groups of swarmers, or just flat out defeated by lag. Lift grenades are an inefficient means of damaging heavy armor or shielded bosses on gold and nearly all shielded/armored enemies on platinum, and more so on a grenade sparse map. And this is assuming the Justicar isn't capable of using the bubble strategically and anticipating where enemy spawns will move, all the skilled Justicar players I have encountered (I myself do not count as one) are more than capable of bubbling effectively at range on any map because they can anticipate the predictable AI paths the enemies follow and use the bubble accordingly at choke points.  The sentinel is the weakest at range, she basically just has the single target warp + incendiary rounds, no AOE ranged attack.

 

At CQC Justicar should not have any problem staying alive without the shield drain gimmick (which, for the record, will not stop lethal damage in time if taking fire from the vast majority of plat enemies, enemies outside of the drain radius, or from multiple sources). Even when no evolution for additional DR is taken with the bubble or reave, she has 45% stacking DR , comparable to the Asari Valkyrie's 50% DR if tech armor is maxed (I've almost never put 6 ranks in Tech Armor for her though and don't think taking 6B is particularly worth it, either).  Last time I played her, she had no trouble taking out 2 banshees and a brute at CQC/mid-range on platinum at a rate very similar to the Valkyrie with the quite rapid reave + bubble + reave combo. Last time I played her off-host, she also had no problem doing the same, whereas AF failed to prime, failed to drain, and forced a retreat. Justicar is superior at CQC to Commando and Huntress, who will be shredded if pinned by multiple platinum enemies in any solo situation and has low odds of detonating a BE or headshotting 3-4 enemies fast enough to hold their ground, whereas the Justicar actually CAN hold her ground against large groups so long as she's using the bubble smartly. I probably just need to L2P, but I have always had an easier time holding my ground against multiple rushing enemies in a solo situation (such as w7 cerb plat) with the Justicar than I have with the Huntress/Commando, so I believe in CQC she is superior to those two and comparable to the Sentinel. 

 

Better at ranged combat then the Sentinel and Vanguard, comparable in CQC to the Sentinel and with similar "survivability", better at CQC than Huntress and Adept, vastly better boss DPS than the vanguard but still highly effective against mooks. Huh, seems like the Justicar is balanced for all encounters at any range versus any map or faction. But yes, without a doubt weaker than other Asari yepyepyep 

 

I say this even when I do personally prefer the Commando in both teamplay and solos. Justicar is not the strongest asari, but she is extremely well-balanced compared to her asari sisters. I actually believe she is more versatile and interesting in various UUG and UUP* situations than the vanguard, the sentinel, and the huntress, but that is purely in the realm of personal opinion. 

 

 

*note that i actually only play turians on bronze so just speaking in purely hypothetical terms here, i am a theorycrafter who does not actually play this video game extensively

What weapons are you using on each? AA in my opinion is better with Arc pistol or talon. Justicar is better with Venom but works well with a lot of weapons. I can acknowledge I'm not as skilled a player as you but TTK seems similar over the course of the match even when I hit everything perfectly with AA on powers and weapons. Justicar just seems easier doing it though to me even when things are a clusterfuck of epic proportions the clearance times at the end of the match are better with her for some reason.



#140
Quarian Master Race

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*except AIU users

They deserve to be sat in the chair from A Clockwork Orange with Battlefield Earth playing on constant loop in front of them. Every time John Travolta says "man animals" the sound is replaced by snap freeze at 165 decibels.


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#141
DeckardWasAReplicant

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They deserve to be sat in the chair from A Clockwork Orange with Battlefield Earth playing on constant loop in front of them. Every time John Travolta says "man animals" the sound is replaced by snap freeze at 165 decibels.




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#142
TheTechnoTurian

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What weapons are you using on each? AA in my opinion is better with Arc pistol or talon. Justicar is better with Venom but works well with a lot of weapons. I can acknowledge I'm not as skilled a player as you but TTK seems similar over the course of the match even when I hit everything perfectly with AA on powers and weapons. Justicar just seems easier doing it though to me even when things are a clusterfuck of epic proportions the clearance times at the end of the match are better with her for some reason.


I also think in absolute clusterfucks the Justicar is simply a more reliable kit. I am thinking geth condor plat with heavy lag and bad pub teammate situations, I would Justicar 9/10 times (and ragequit the other 1/10). For weapons in pugs, I tend to go with a different loadout than what I might use in a solo, typically Valiant, Carnifex, or Saber for the AA and Saber or Lancer for the AJA. But if I were choosing the maximum efficiency loadout for me it probably would be Arc for AA and CSMG plus Acolyte for the Justicar.

#143
TheTechnoTurian

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The sound is replaced by snap freeze at 165 decibels.


Reported for war crimes. You monster.
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#144
Quarian Master Race

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#145
DeckardWasAReplicant

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Lol. Ive never saw it. Just nostalgia critic review.

#146
Dunmer of Redoran

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Would spraying an AIU with one of the high-pressure hoses count as a sync kill? Defense matrix that.



#147
JRandall0308

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CSMG plus Acolyte for the Justicar.

 

Exactly what I use.

 

I always wants to be more badass and use a Talon or something, but the CSMG/Acolyte combo is just too good to give up.



#148
Alex_Dur4and

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Asari "Commando" Adept is IMO the best for DPS vs Cerberus and on Platinum.

I can keep up and often finish first on the scoreboard vs any infiltrators, Destroyer, Valkyrie or Fury.

Stasis health, warp armor and use a mean assault riffle like the Harrier, Valkyrie or Particle riffle. Don't attempt biotic detonations. It's too slow and enemies dodge too often. If you want to combo, I suggest teaming up with other adepts (although your score will suffer because of the game mechanics favors other powers for kills - aka Annihilation field)

 

Asari " Bowling Ball" Justicar is SO MUCH FUN vs Reapers but very risky for being sync killed. You need to get close and personal, be constantly mobile and have a full understanding of the enemy combat patterns. It's really hard to keep up with any of the power classes for DPS but I humbly haven't seen anyone regularly beat me with another Justicar build yet...

In stead of luring enemies in your bubble or use pull and detonate with reave, I bring the bubble to the enemy in stead like so:

1. Reave enemies

2. Run and dash in the middle and use warp bubble to detonate

3. Dash away and reave again for a second detonation

4. Dash for cover

5. Rinse and repeat.

I also use a Talon pistol with her throughout the process and it works really well.

 

Overall, I believe that the Justicar is the weakest asari for DPS but no way is it a boring or bad character. The best Asari for DPS is the Vanguard by a long shot if the map is generous with grenades (such as FB Rio). The Hunteress (long range) and the Valkyrie (close range) are the most reliable for DPS no matter the enemy, difficulty or map.



#149
Olivia Wilde

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The original Asari adept is still one of my favorite characters (along with the female Quarians)

I have better results with the Justicar overall, though



#150
Olivia Wilde

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I have a confession, I love me the no dodge, fat Tsol .. he drags Gold pugs kicking and screaming to extraction regularly.

The original Turians are the best Turians for me...the Ghost makes me feel dirty (but he is tons of fun with the PPR)


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