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My Suggestion For ME4 and Whatever Comes After


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#1
Zarcal

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I come to this suggestion forum as an avid poster of many Mass Effect role-playing forums. I hope to be their voice here and get Bioware's attention to a true potential they are missing. Bioware describes themselves as a company as this description posted on their main site "Bioware develops high quality console, PC and online role-playing games, focused on rich stories, unforgettable characters, and vast worlds to discover." So, it is only natural that some of us enjoy the thought of living in these amazing stories, you get the idea.

 

My suggestion is a simple cry that still to this day role players must resort to fan made (and fan funded) sites to tell stories and do what we enjoy so much. I personally would not need much. Just a sort of multiplayer lobby or a 'hub' of some kind such as the Citadel where our characters can be given models and communicate through typing. An emote system such as walking and sitting down would be greatly appreciated but we will simply take all we are given at this point.

 

Non role-players, you would also benefit from this lobby. Think of a place you can gather with your party and possibly trade items or discuss strategy for the upcoming waves of platinum enemies you are about to face. It surely would be a huge improvement over the dated multiplayer pre-game lobby that exists in ME3. Maybe add in a shooting range where you can test that new sick biotic ability you just leveled up and earned? Or get better at sniping!

 

Bioware, I know so many people who I tell across the D&D table about your universe and they say they would purchase the entirety of Mass Effect 1-4 if it meant we had a place to go like this. You have a great community full of some of the best people I've ever met who still have no in-game method of further building upon your story, and keeping your games alive for years to come.

 

You have an untapped market here. Give the role-players some love and trust me, we will tell our friends and bring them on board.

 

 



#2
Kabooooom

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This idea would probably only work if they made the game a MMORPG. Otherwise, it's feel disjointed and immersion breaking.

Side note: I support a future mmo mass effect game.

#3
StealthGamer92

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Side note: I support a future mmo mass effect game.

 

Please no. I admit my only experience with MMO's are Destiny and The Crew(both on Xbox), but that was enough. The hectic mission's in Destiny combined with the idiot's in The Crew obssesed with getting in head on collisions with me costing me valluable money so early in the game, it was horrible.
 



#4
Robbiesan

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Please no. I admit my only experience with MMO's are Destiny and The Crew(both on Xbox), but that was enough. The hectic mission's in Destiny combined with the idiot's in The Crew obssesed with getting in head on collisions with me costing me valluable money so early in the game, it was horrible.
 

 

 

Played Defiance and Destiny, and I agree, I would not like to see ME become an MMO.



#5
Zarcal

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A game where players can interact with each other in a sort of player-driven galaxy does not necessarily need to be labeled as an MMO. Sure, the idea would be massive and indeed, multiplayer, but it doesn't need to be some tab target fetch quest nightmare. 

 

What about a true choice game? Like, you want to be a politician, your game has no combat in it whatsoever. You ensure the galaxy remains at peace and do Citadel things etc. Then we have traders, and soldiers, who can put strain on their species' politicians to negotiate deals since a group of rogue krogan just attacked a salarian colony and possibly the two species go to war or the krogan are deemed insane rebels which leads to assassins to get hired by politicians to kill them. 

 

None of this is happening now. I'd doubt anything like this happens for a decade. But just think of how massive this game could be, without the strain of the 'MMO' title.

 

My suggestion was a baby minuscule step towards a truly immerse Mass Effect game.


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#6
DJ-Kratz

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I think Mass Effect is the only franchise that could get me back into MMOs again.

A persistent universe in Mass Effect could be cool. 

I don't think Bioware would be adverse to having a shot at another MMO in the future.  



#7
StealthGamer92

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A game where players can interact with each other in a sort of player-driven galaxy does not necessarily need to be labeled as an MMO. Sure, the idea would be massive and indeed, multiplayer, but it doesn't need to be some tab target fetch quest nightmare. 

 

What about a true choice game? Like, you want to be a politician, your game has no combat in it whatsoever. You ensure the galaxy remains at peace and do Citadel things etc. Then we have traders, and soldiers, who can put strain on their species' politicians to negotiate deals since a group of rogue krogan just attacked a salarian colony and possibly the two species go to war or the krogan are deemed insane rebels which leads to assassins to get hired by politicians to kill them. 

 

None of this is happening now. I'd doubt anything like this happens for a decade. But just think of how massive this game could be, without the strain of the 'MMO' title.

 

My suggestion was a baby minuscule step towards a truly immerse Mass Effect game.

 

I'd love to see that, and being an advid sniper in every game I play that has sniper rifles I'd kill for the chance to be a ME assassin.(pun intended) :P