I don't really understand people in this thread who say the inquisitor was as deep as the other protagonists. There were way too many fetch quests ( instead of minor side quests with quality story and minor decisions ) to be able to really develop who was your inquisitor. Go find me this, go find me that, I want a flower, my husband has been killed, I want revenge against the templars, blah bla blah, help me, help me, help, me. You have to say yes or no, doing the job of some random peasants or soldiers and that's it. And it's like that almost all the time. The short main story is hardly enough. Think for example about the chantry, you hardly have many decisive decisions with this institution, and your opinion franckly doesn't really matter. No matter who is your inquisitor, it often comes to the dialogue options and those dialogue options are hardly different in their meaning most of time. ( I'm not saying there aren't decisions in DA:I )
In DAO and DAII, what could make you help to create different characters, complicated and all were all the minor and big decisions with the side quests, the different dialogue options with different outcomes.
I understand people who say that " the inquisitor is simply the inquisitor ", meaning, that outside of this role, he /she seems a bit bland, without personality, and not deep enough. Who is he / she ? Did you have choices like deciding to kill or not a mad mage who kills young female elves while he is the son of a noble that you are working for ? Did you have choices like do I sell or not elven elves to Tevinter for money like in DAO ? Did you have simply ethical/ political/ racial /moralistic choices out there, except on your throne ? All those things that make you what you are in the eyes of other folks ? what help decide what kind of hero you were ? Not really.Why didn't we have missions that could point out if your character was racist or not ? If you cared about the common folks or not ? If you were ruthless with the laws and morality or complacent with murderers, thieves and rapists if they could serve the Inquisition ?
What does it even mean to be and play a noble in DAI anyway ? It's hardly different from playing an elf. Yes, I could be pro chantry / pro templar, and I win 5 points in the wicked eyes plot, if I am a noble ? And... That's it ? No side quests where for example in the civil war I could talk against reforms for elves, act against those that promote this horror ? No options where I could be snob with the servants or conquer other lands for myself or my family for selfish or noble reasons while being the inquisitor ? Even in DAII I could decide as Hawk if I wanted to keep an elf as my slave or not, and this only would mean a lot about my character.
Anyway I don't know about you guys, but playing a ruthless qunari inquisitor ( what I wanted to play but the game didn't really allow me to play such character ) was hardly different from playing a diplomatic human inquisitor finally, simply because there were too few decisions and background to help me shape the character of the protagonist, and instead too many fetch quests.
Also the fact that we aren't able to play a jerk, an evil man, or even an ambitious man who fight for his power, sometime to the expense of others, is really a shame and to be honest ridiculous. And those who say that it is unrealistic to have such characters in a context where the danger is real for the world, I have no idea in what world they live in, just read the history and you'll learn that not everyone was a nice lord,a nice leader, a nice hero with only moralistic and diplomatic decisions and behaviors.
I liked the inquisitor, but I definitely see an issue.