I've said this stuff in other threads but here we go.
Things I want:
New store mechanics. You can keep it the way it is now with the random packs, but also allow for being able to buy what you want. Want to buy a spectre pack for 60k? Fine, you'll get a random gold card and other randoms cards. Want to upgrade a specific weapon, it'll cost you 60k a pop and you get nothing else. That way even people who get into the game late and have it watered down with a lot more weapons can still control what they max out, even ultra rares, but obviously they need to be expensive. Packs that guarantee UR cards. You can also buy whatever equipment you want so if you want to play a shotgun character but the store hasn't granted you any amps you can just go get some.
Eliminate or greater reduce the penalty for playing off host (lag, phantom DR, projectile anything).
Mode that allows you to build your own character (race, passives, powers, all pulled from existing characters), but this mode grants no XP or credits. It's only there for fun.
Perhaps also a system that allows you to unlock character appearance options by using the character (less cards to unlock this way).
More creative challenges. 200 waves with all those characters is just annoying. Not a lot of thought was put into it, so I'm assuming the next one will be better thought out.
Only take your equipment at the end of a game or upon quitting or dashboarding. Losing my equipment because I lost connection to the servers is mind numbingly annoying. Equipment loss due to power outage is rare and can be dealt with. Also maybe give a 1 wave grace period to allow quitting without taking equipment. If I get into a game with horrible lag, I shouldn't be punished for leaving.
More flexibility in searching for games. Maybe have an inclusion and exclusion list, like any map except Condor, or any enemy except Cerberus.
Bonus cash for Uknown/Unknown games.
Instead of platinum being a mix of factions, have it just be harder. Also include mixed factions for any difficulty, like Cerberus/Geth or Geth/Reapers/Collectors. The combos are quite high.
If someone gets phantom stabbed or the equivalent, they can't medi gel, but someone can revive them, but the revive time is much longer (like 10 seconds). Makes no sense why they pop up on their feet when the round ends.
Larger scale, with maybe progressive type gameplay. Hold out for 3 waves, then do an objective that opens up more of the map, and so on.
Cloud based manifests. If I unlock something on Xbox, and then boot up my PC, I'd love to have that stuff unlocked there as well instead of having to re-unlock everything. This is extremely doable and would be a shame if they didn't do it.
If I think of more I'll add them here.
Things I DON'T want to see:
PvP. Seriously, if I get ragdolled by Throw, or frozen by Stasis that'll get old real fast. If it's an optional separate mode, then fine, I just won't play it.
Friendly fire. This game is fun, and pretty hard to troll in, which is probably why I've played it for so long. If someone can lock me in the reactor, that's my fault. If someone abombs me, they probably had to work pretty hard to do it. Friendly fire just makes it too easy to grief people.





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