Since I started the game the first time in 2006, I consider the fights against the thugs in act 1 as one of the hardest parts in the game.
Those on the streets might be acceptable, because they can't use their backstabbing as extensively as the ones we encounter in the warehouse and especially in Fihelis' estate.
I always wondered, how an "effortless" mob can make so much trouble. I realize, that they are not really hard hitters and it's only their backstabbing which wears the party down.
But then they seem to be
1) extremely tough
2) gifted with godlike reflex- and even fortitude saves
3) masters of dodging
Currently I play a dex-fighter with two shortswords. The quest after the thugs in Old Owl Well showed, that she is good, as she had no problems to stand against dozens of orcs. Now, this quest is AFTER the thugs and should provide harder enemies, but it does not.
Troll = 3 or 4 seconds. Thug = many more....
The only party which had no problems at all against the thugs was one with a cleric / StL, because she could cast "true seeing" and thus, attack the hidden thugs before they could backstab her or someone else.
What are your opinions? Are these fights out of balance and those thugs really OP?
NOTE:
I have no problems to win the fights - the one way or the other. I'd rather have a discussion about OP or not OP than one about tactical solutions.





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