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Why Bioware removed the pre-release content?


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#51
fraggle

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This one was a heart-breaker for me.  This footage had me more excited to play Dragon Age than any other thing I saw pre-release. I was looking forward to thinking strategically, having to constantly make desisions that would drastically change gameplay and opinions of my group, and  most of all, DEFENDING KEEPS!

 

Agreed! I was stoked that I might finally really have an option to ****** of my companions by certain actions and not only via the Dialogue wheel. I wanted to see what happens if I did this and that and some companions wouldn't approve of it.

Also one thing I remember got me excited was that they showed how they burned a Templar boat so they couldn't get back across the water.

Oh well. Maybe next time :P



#52
FFZero

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Oh look another thread where people complain about content that was in the alpha build not making it into the final game and making it painfully clear they have no idea how games are made and what the various stages of development mean.

 

It's rather simple everyone. Alpha = Not finished by a long shot and anything that appears in an alpha build is subject to change. And as for the people compaining about them using alpha footage to promote things, what else are they supposed to use exactly? There is nothing else.



#53
fraggle

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Of course Alpha is not finished by a long shot, but that doesn't mean I cannot find it sad that they removed choices that would have a big impact in the game in the end version, especially since they talked about how these choices can make your companions really sad/mad etc, and I would've liked to see that.

Imo that was wasted potential.

And don't get me wrong, I love Inquisition very much, but it could've benefited from a few more potent choices.


  • Neoideo et timebean aiment ceci

#54
Neoideo

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Oh look another thread where people complain about content that was in the alpha build not making it into the final game and making it painfully clear they have no idea how games are made and what the various stages of development mean.

 

It's rather simple everyone. Alpha = Not finished by a long shot and anything that appears in an alpha build is subject to change. And as for the people compaining about them using alpha footage to promote things, what else are they supposed to use exactly? There is nothing else.

 

Some are misunderstanding the purpose of what we are commenting here, we are not complaining for making trouble, we are just commenting what things we liked from before and we try to discuss what could be the reasons why they removed them, considering that some were clearly good choices, to the point of being even better. I know how painful is to release production software to the clients, and there would be no question and no room for discussion is promised features never got implemented.

However, this has not been the case. For DAI alpha things indeed were implemented and working. Reasons for dropping features and putting worse ones instead are not so trivial compared to when someone promises the feature but never does it, for X reason (difficulty, time, money, etc). I find this case somehow similar to the Watch Dogs critic that the in-production version was far better looking. So what is the reason for those changes? old-gen consoles? I do not know exactly.

 

We all know alpha = not finished, beta = still not finished, and some modern games follow the logic that released = still not finished. But that is another story.



#55
Sanunes

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Some are misunderstanding the purpose of what we are commenting here, we are not complaining for making trouble, we are just commenting what things we liked from before and we try to discuss what could be the reasons why they removed them, considering that some were clearly good choices, to the point of being even better. I know how painful is to release production software to the clients, and there would be no question and no room for discussion is promised features never got implemented.

However, this has not been the case. For DAI alpha things indeed were implemented and working. Reasons for dropping features and putting worse ones instead are not so trivial compared to when someone promises the feature but never does it, for X reason (difficulty, time, money, etc). I find this case somehow similar to the Watch Dogs critic that the in-production version was far better looking. So what is the reason for those changes? old-gen consoles? I do not know exactly.

 

We all know alpha = not finished, beta = still not finished, and some modern games follow the logic that released = still not finished. But that is another story.

 

Honestly I am confused by this post for you say you know what alpha/beta mean, but then you say "we want features were promised" they never promised anything they just showed us a preview build of a concept of what they were working on.  We don't even know if that choice that seems to be a large complaint was actually working in that video for they just show the popup and stop it there.  Saying "things were working" isn't accurate either because we saw such a small scope of Crestwood that it might have been only half finished and they encountered issues developing the rest of the zone.

 

Things changed or removed in development because issues with those features or more important features need more attention and something needs to get cut or a reduced scope to make sure those other features work.



#56
Lord Raijin

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Okay, going to bookmark this thread for when people start complaining about BioWare hiding games from the public and demand to see information about it.

What the...... hell? OK you got me. I have no idea what you're trying to tell me.

 

I'm afraid you've misinterpreted me. Maybe I should be a bit more clear on my posts? I simply suggest that gaming companies such as Bioware not mislead the public by releasing content (Trailers/ demos/etc) that they know for sure wont be on the final version.

 

The final straw is that the final version of this game was very boring with all of the MMO related fetch quests. What happen to all of those exciting moments that was shown in Crestwood during the pre-alpha version? That is the game that I wanted to play ever since my eyes first glanced at the live demo.



#57
wolfsite

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What the...... hell? OK you got me. I have no idea what you're trying to tell me.

 

I'm afraid you've misinterpreted me. Maybe I should be a bit more clear on my posts? I simply suggest that gaming companies such as Bioware not mislead the public by releasing content (Trailers/ demos/etc) that they know for sure wont be on the final version.

But what if they don't know for sure.  It's not new that a company releases an alpha build or early version with features that later on just don't seem to work well or are replaced by other feature or gameplay.  Plus a lot of times these early builds are more proof of concept anyway (Hell look at the early alpha of Resident Evil 4 and what was eventually released for retail)

 

It is there product and they have every right to alter add or remove content that they want.  The consumer must then decide if they do or do not wish to buy the final product based on reviews, word-of-mouth, etc.... this is not hard in this day and age with so many places to get information.

 

 

Also I like how people are automatically assuming the cut content was working perfectly with no real evidence of this being true.



#58
Sanunes

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What the...... hell? OK you got me. I have no idea what you're trying to tell me.

 

I'm afraid you've misinterpreted me. Maybe I should be a bit more clear on my posts? I simply suggest that gaming companies such as Bioware not mislead the public by releasing content (Trailers/ demos/etc) that they know for sure wont be on the final version.

 

The final straw is that the final version of this game was very boring with all of the MMO related fetch quests. What happen to all of those exciting moments that was shown in Crestwood during the pre-alpha version? That is the game that I wanted to play ever since my eyes first glanced at the live demo.

 

I was going to respond directly and then just forgot to remove the quote.

 

They could have had every intent that was going to be in the final product otherwise they wouldn't have spent the resources to have it in the game in the first place, something happened in development and it ceased to be there.  There is no proof that it was properly working or even complete aside from what a developer playing the game was showing us and for all we know they knew exactly what to avoid doing to prevent issues.



#59
Lord Raijin

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But what if they don't know for sure.  It's not new that a company releases an alpha build or early version with features that later on just don't seem to work well or are replaced by other feature or gameplay.  Plus a lot of times these early builds are more proof of concept anyway (Hell look at the early alpha of Resident Evil 4 and what was eventually released for retail)

 

It is there product and they have every right to alter add or remove content that they want.  The consumer must then decide if they do or do not wish to buy the final product based on reviews, word-of-mouth, etc.... this is not hard in this day and age with so many places to get information.

 

 

Also I like how people are automatically assuming the cut content was working perfectly with no real evidence of this being true.

 

You're right about one thing. Game developers have every right to alter, add or even remove content from their product that they so want, but what they do not have the right is to mislead their consumers by purposely showing them content from pre-alpha that wont be there on the final product.



#60
Fireheart

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That was ALPHA CONTENT.   Its the same way Bethany and Carver were shown running through Darktown when one of them is supposed to be dead and when Cassandra had white hair. 

 

Cassandra.RiseToPowetTrailer.png

 

 

And look at this official DA2 Trailer with ALPHA Footage.   NEVER expect Alpha footage in a game.   Games are subject to change.

 

I don't get it...?

 

Everything in that DA2 trailer is in the game...



#61
Heimdall

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You're right about one thing. Game developers have every right to alter, add or even remove content from their product that they so want, but what they do not have the right is to mislead their consumers by purposely showing them content from pre-alpha that wont be there on the final product.

Why are you assuming that the developers knew this content wouldn't make it into the final game when they showed the footage?

#62
The Hierophant

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This only makes me weep for what could have been.

#63
Melca36

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I don't get it...?

 

Everything in that DA2 trailer is in the game...

 

Um..No its NOT.

 

You do not see Hawke in those clothes in the beginning of the game. You don't see him kneeling like that in the game.  Is it in your game?  Because its not in my game.

 

Do the Hawke Twins survive in your game?  In that trailer you see them running through Darktown.  

 

ALL that is Alpha footage which was NOT in the official release of the game