Personally I find the non human cultures to be far more interesting and unique than the generic, medieval, Catholic stand-in human ones we are a part of. (some of the other human cultures seem more interesting but we only hear about their unique aspects briefly in passing or in codex entries) I also don't identify with someone who is privileged and pampered and accepted everywhere because I feel like an "outsider" in real life and have lead a life of struggle and hardship.
This is why I like playing humans in DA- because I get enough **** in real life, it's nice to play a character who is respected pretty much by default. I've found that a Mage Trevelyan is right on the edge of perfect for me- the race and name earns my character some amount of respect while her being a mage means I get to roleplay and imagine what it would be like to be a Circle Mage at this point in Thedas' history, never mind being a Circle Mage suddenly being revered as prophet. I've had a lot of fun digging through those layers, and it's a role the game supports pretty well throughout.
And I do think there is something to be said for the body models. The female qunari body type is closest to my own, but the height kind of gets me in my "awkward tall girl" spot where I feel self-conscious playing her. Dwarves are too short and elves are too thin. I can play them, but I don't identify with them as readily and, therefore, it's not as much fun.





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