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Asian characters in Dragon Age


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#26
Monoservo

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As a black gamer i'm curious as to where all the black people were hiding int he first 2 dragon age games, personaly.

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#27
tmp7704

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No i think they were just supposed to be tan, i don't think Isabella is supposed to be black at all.

We had creator of Isabela make a post on the forums confirming that she was certainly intended to be a black person, and that's why her maker selected the darkest available skin tone and tried to gave her suitable features.

I feel/suspect this could be a matter of perspective; that is, being a black person you don't find her black 'enough' or in a way you are used to and so write her --and similar characters-- as merely tanned. But from point of view of someone who is not black that skin tone appears much darker than just a tan, and as such it's easier for them to perceive these characters as black..?

#28
MerchantGOL

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We had creator of Isabela make a post on the forums confirming that she was certainly intended to be a black person, and that's why her maker selected the darkest available skin tone and tried to gave her suitable features.

I feel/suspect this could be a matter of perspective; that is, being a black person you don't find her black 'enough' or in a way you are used to and so write her --and similar characters-- as merely tanned. But from point of view of someone who is not black that skin tone appears much darker than just a tan, and as such it's easier for them to perceive these characters as black..?

 

Facial structure bro.

 

Isabella isn't black because she dosen't have the facial structure of a black woman.

 

I can tell the diffrence between say a really dark Indian and a really light African



#29
Grieving Natashina

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We had creator of Isabela make a post on the forums confirming that she was certainly intended to be a black person, and that's why her maker selected the darkest available skin tone and tried to gave her suitable features.

I feel/suspect this could be a matter of perspective; that is, being a black person you don't find her black 'enough' or in a way you are used to and so write her --and similar characters-- as merely tanned. But from point of view of someone who is not black that skin tone appears much darker than just a tan, and as such it's easier for them to perceive these characters as black..?

A lot of it was the lighting in the brothel.  Between that and the engine's bad job of redenering any dark skin tones, she appeared lighter.  This is Isabela's face in Origins, as shown in a model generator.   The person did not alter Isabela's face or skin tone in any way.

 

10dth8h.jpg

 

I used to have a picture of her full in-game model on a black background saved, but I can't find it.



#30
MerchantGOL

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is Duncan supposed to be black too then?



#31
AWTEW

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It  would look out of place in a medieval themed setting. I can  kind of go with the odd one or two merchants, but a large number would feel as ridiculas, as shoving a whole heap of anglo-saxons into a ROTTK drama. Then add the further complication of cultural representation, and then the games doesn't know what it wants to be, and loses its market appeal. In a general sense medevil settings appeal mostly  to people with european background, just as ROTTK appeals to  mostly asians.

 

I'm not going into it further, than that. 


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#32
Grieving Natashina

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is Duncan supposed to be black too then?

Actually, he's half Rivani, on his mother's side.    Hopefully that answers your question.

 

http://dragonage.wikia.com/wiki/Duncan



#33
MerchantGOL

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Actually, he's half Rivani, on his mother's side.    Hopefully that answers your question.

 

http://dragonage.wikia.com/wiki/Duncan

 

 

I  know he's rivani i just have a hard time believing they are supposed to be are defacto black people



#34
TheOgre

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NOT GOING TO LIE folks

 

I thought of the DA2 Qunari as Asian-esque, but the Qun would be arguable.. 

 

I was hoping for Mongolian style empire as well but Tevinter is the more known 'super power' with the Orlais and Ferelden as the little brother nations (for humanity).

 

I don't know if Gaider planned on Asian -- But I also find someones post especially valid when we consider this.

 

The OP implicitly raises another interesting, and potentially controversial, question (which I shall attempt to answer at my own risk, lol):

Is it BioWare's responsibility to give people of every colour, creed and ethnicity in our world a role in Dragon Age?

 

As creators, aren't they entitled to say, "Asian-inspired cultures don't exist, and Asian-looking people are extremely rare in Thedas," without justifying themselves?

 

I, like any fair-minded fan, wouldn't object to the existence of an Asian-inspired Theodosian culture (it sounds quite exciting!) ... but I do object to artists and developers having to alter their own, personal creations to pander to political correctness.

So should BioWare include more Asian-looking people in Dragon Age because they want to? I say, "Hell yes! Bring on the Chinese Fireball dragon."

Should they do it because people might call them racist if they don't? I say, "No way! Thedas is your baby. Treat it as you will."

Integrity, in today's heavily censured society, is every bit as important social inclusivity.

(P.S. I've never used the word "inclusivity" before. I'm very proud of myself right now.)

 

 

While I want Asian humanoids in Thedas, it is up to Gaider to let that happen. I argued against a lot of things out of the premise of "It wouldn't make sense to Thedas" or "Your trying to change Thedas to your preference". I have to be consistent.



#35
tmp7704

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Facial structure bro.
 
Isabella isn't black because she dosen't have the facial structure of a black woman.

Again, it's engine/model limitations. She's given broader nose/larger lips, frizz(ier) hair and such, as much as it was possible in the game. By all means, you can find the end result not convincing to you personally, but according to very author of this character, she's intended to be black.

#36
Jeremiah12LGeek

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It's funny, I was thinking about this earlier today. I had no idea that a thread had been made about it.

 

I think, at this point, it would require the discovery of an additional continent through travel, in order to add new human cultural centers representing broader ethnic backgrounds (at least, without radically retconning the existing continent.)

 

There could be a little more room as far as having a landed population of elves via a rift or a distant island, or perhaps a distinct population of dwarves, cut off from contact via the existing lore regarding the loss of the deep roads.

 

If the developers were feeling particularly adventurous, they could set the next game on a new continent composed of different ethnicities that had not encountered those of of the continent of Thedas, but it's hard to see EA greenlighting a AAA game featuring a predominantly Asian or Middle Eastern cast at this particular time.


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#37
MerchantGOL

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Again, it's engine/model limitations. She's given broader nose/larger lips, frizz(ier) hair and such, as much as it was possible in the game. By all means, you can find the end result not convincing to you personally, but according to very author of this character, she's intended to be black.

If Kotor could have recognizable black people, i don't believe that they could screw it up twice in a row with more powerfull software



#38
tmp7704

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If Kotor could have recognizable black people, i don't believe that they could screw it up twice in a row with more powerfull software

Compare hairstyles (and colours) in DAO and DAI, and you will see that it's in fact perfectly possible to get worse results in a more powerful engine :)

#39
Jeremiah12LGeek

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It  would look out of place in a medieval themed setting.

 

Well... The European medieval era actually included Asian and African cultures, considering that it included both the Crusades, and the Mongolian Empire.

 

And... Dragon Age isn't so much Medieval as it is borderline Renaissance, anyway.


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#40
AresKeith

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As a black gamer i'm curious as to where all the black people were hiding int he first 2 dragon age games, personaly.

 

:mellow:  :mellow:


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#41
MerchantGOL

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Compare hairstyles (and colours) in DAO and DAI, and you will see that it's in fact perfectly possible to get worse results in a more powerful engine :)

 

but how hard is it to do this? Jolee-Portrait.jpg

 

or this

 

Gadonfull.jpg



#42
AresKeith

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but how hard is it to do this? Jolee-Portrait.jpg

 

or this

 

Gadonfull.jpg

 

SerBryant3sm.jpg



#43
TheJediSaint

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Eclipse sucked as a rendering engine.  I don't think theirs much debate about that.


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#44
MerchantGOL

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SerBryant3sm.jpg

Are you telling me hes supposed to be black?



#45
Grieving Natashina

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Yep, I see where this is going. 

 

q9XGS.jpg


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#46
AresKeith

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Are you telling me hes supposed to be black?

 

So now we're judging how a black person is suppose to be?

 

I see where this is going 


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#47
LonewandererD

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So a game world that has  no actual equivalent of Africa yet needs to be have people that have the correct facial structures indicative of people with African decent? And an old game engine that is no longer representative of the current look and of the game world should be held as the only immutable example of this world? You see where the logic is absent here?

 

-D-


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#48
MerchantGOL

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So now we're judging how a black person is suppose to be?

 

I see where this is going 

what the hell are you talking about.



#49
(Disgusted noise.)

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No, there aren't any East Asian people in Dragon Age yet, but that doesn't mean there won't be. There weren't any (that I'm aware of) South Asian people until Dorian was introduced and Thedosians of his ethnic background come from a region of an existing country rather than a new country. Perhaps there are East Asians in a different region of the Anderfels than where Woolsey and Anders are from. Perhaps we'll meet people north of where our current maps end. Who knows. It's a big world out there and I hope it becomes more fleshed out over time.


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#50
tmp7704

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but how hard is it to do this? Jolee-Portrait.jpg
 
or this
 
Gadonfull.jpg

It requires the base head model to allow modification of lips, nose etc to go that wide/large etc. It's not hard per se, but for whatever reasons it wasn't done in DAO/DA2 and so the characters you could create for these games couldn't look exactly like these examples. Again, it wouldn't exactly be hard to have DAO hairstyles in DAI, too; but for whatever reason we got what we got, instead.