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Which class makes sense for Paragon?


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#26
cap and gown

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Armor usually takes the longest to strip away, that's why I suggest using Mattock in ME2. It is also available relatively early in ME3 (Grissom Academy). 

 

Pistol and Sniper Rifle are much better than any AR. Not only do they have inherent armor multipliers, they also have armor piercing upgrades. The Mattock really makes the most sense for a Soldier. For everyone else, the Vindicator works just as well.



#27
Vazgen

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Shotguns should be more useful. 

ME1 - First, you get Carnage. Second, shotguns knock Thorian Creepers and husks on the ground which is quite helpful. Third, your pistol will do as much DPS (if not more) as your assault rifle.

ME2 - Just watch this :D Overall, your SMG will cover long and mid range combat, shotgun might be useful in CQC. 

ME3 - neither is really needed. Most of your damage will come from power combos which you have plenty to choose from. 

 

On my future trilogy playthrough I'm going to use Assault Rifles in all three games, but only for the Avenger cutscenes. I'll use Avenger in ME2-ME3 and Lancer in ME1. :D

 

However, it all depends on your playstyle preferences. If you don't like CQC, you might end up never firing your shotgun essentially wasting a bonus power (weapon training). 



#28
Vazgen

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Pistol and Sniper Rifle are much better than any AR. Not only do they have inherent armor multipliers, they also have armor piercing upgrades. The Mattock really makes the most sense for a Soldier. For everyone else, the Vindicator works just as well.

True. I didn't bring sniper rifles since the question was to choose between assault rifles and shotguns. So the comparison has to be made between default pistols and assault rifles/shotguns. Mattock has one advantage over pistols - clip capacity. 



#29
Cody2Hottie

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Shotguns should be more useful. 

ME1 - First, you get Carnage. Second, shotguns knock Thorian Creepers and husks on the ground which is quite helpful. Third, your pistol will do as much DPS (if not more) as your assault rifle.

ME2 - Just watch this :D Overall, your SMG will cover long and mid range combat, shotgun might be useful in CQC. 

ME3 - neither is really needed. Most of your damage will come from power combos which you have plenty to choose from. 

 

On my future trilogy playthrough I'm going to use Assault Rifles in all three games, but only for the Avenger cutscenes. I'll use Avenger in ME2-ME3 and Lancer in ME1. :D

 

However, it all depends on your playstyle preferences. If you don't like CQC, you might end up never firing your shotgun essentially wasting a bonus power (weapon training). 

D: Shotguns then...It makes sense though having Assault Armor with a shotgun sounds pretty badass...I just need to find a good spot or way to grind for shotgun kills T-T so I can unlock it.



#30
Vazgen

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D: Shotguns then...It makes sense though having Assault Armor with a shotgun sounds pretty badass...I just need to find a good spot or way to grind for shotgun kills T-T so I can unlock it.

I think reloading doesn't reset the achievement counter. So technically you should be able to unlock shotguns on Eden Prime (all other weapon/power achievements as well)



#31
Cody2Hottie

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I think reloading doesn't reset the achievement counter. So technically you should be able to unlock shotguns on Eden Prime (all other weapon/power achievements as well)

wait what...how? I was so bummed out on having to playthrough part of the game to unlock shotgun but if their's an easier way (Sparkle of hope~)



#32
Vazgen

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wait what...how? I was so bummed out on having to playthrough part of the game to unlock shotgun but if their's an easier way (Sparkle of hope~)

I unlocked biotic bonus powers that way. Never had a full playthrough with a biotic class in ME1. I just kept replaying Eden Prime until the power was unlocked :D 



#33
Cody2Hottie

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I unlocked biotic bonus powers that way. Never had a full playthrough with a biotic class in ME1. I just kept replaying Eden Prime until the power was unlocked :D

But for Shotgun Master it says 150 Kills D: while for the Biotic's it just says uses...



#34
cap and gown

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I believe it is kills across all playthroughs.

 

Also, a shotgun strikes me as rather Renegade: get up in someone's grill and shoot them in the face. Just seems like a renegade thing to do. (And not something you might want to do with a Sentinel in ME1)



#35
Cody2Hottie

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I believe it is kills across all playthroughs.

 

Also, a shotgun strikes me as rather Renegade: get up in someone's grill and shoot them in the face. Just seems like a renegade thing to do. (And not something you might want to do with a Sentinel in ME1)

So your supporting Assault Rilfe Sentinel cause it's a good support weapon for long and mid range? aswell Assault feels more Paragon?



#36
ZerebusPrime

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I don't really equate any of the classes as being specifically Paragon or Renegade.  The Infiltrator is a natural evolution of a high tech space sniper, but that doesn't make them necessarily "renegade".  Likewise, I've known too many Engineers to associate the class with Paragon status.


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#37
Larry-3

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Soldier: Renegade
Engineer: Paragon
Infiltrator: Renegade
Adapt: Paragon
Sentinel: Paragon
Vanguard: Renegade

#38
cap and gown

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So your supporting Assault Rilfe Sentinel cause it's a good support weapon for long and mid range? aswell Assault feels more Paragon?

 

What difficulty are you going to play on? The Sentinel class is a caster class in ME1, but then becomes an assault class in ME2 at higher difficulty levels because of the way tech armor works. Then in ME3 you can go back to playing as a caster. Or you can still play it as an assault class.

 

Is it more renegade or paragon to kill people with magic or with conventional weapons? At a distance or up close?

 

Getting up close and personal and blowing someone away seems rather renegade and it is why many people would feel that Vanguard is renegade. Considering the number of murderous vanguard enemies you run into in ME2 with their Claymores and tough talk, that impression is reinforced through gameplay.



#39
KotorEffect3

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I have never based the decision of what class I play determined by my alignment.  One is a roleplaying choice and the other is a tactical choice.  To me how I choose to play the game and what story choices I make are two separate things.


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#40
SwobyJ

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Do you mean 'Pure Paragon'? Like trying to be Paragon to the max?

 

1)Adept

2)Sentinel

3)Vanguard

4)Engineer

5)Infiltrator

6)Soldier

 

However, since I consider Shepard to be an overall Soldier 'archetype' (as in, I so far believe that the next protagonist won't as easily fit that theme), you could actually semi-promote the Soldier ranking a couple levels, in a way, to #3-5, up to you.

 

Weapons:

Pro-Paragon: SMG, Pistol

Neutral: AR, Sniper

Anti-Paragon: Shotgun

 

IMO AR and Sniper can go either way, and even though I consider the Pistol a more Renegade item as times, I also consider it somewhat signature to Shepard himself, so while not neutral, I think it goes either way. Just don't go Shotgun, and maybe don't go Assault Rifle or mayybe not Sniper.

 

But this is my 'Pure Paragon' view. And that's hard to really determine, since I don't consider Shepard a more innate 'Paragon' character in the MEU, but instead someone who can optionally strive to become more and more of a Paragon (in relative degrees to how he can become more of a Renegade, which I admit is also a journey that can happen but I don't consider a trend to Renegade to be as drastic for how his character is set up, compared to how much he can become a saint since the beginning of ME1).

 

It is easier to decide what would be the Pure Renegade classes and weapons. I view Paragon as more open to hybrid.



#41
Cody2Hottie

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What difficulty are you going to play on? The Sentinel class is a caster class in ME1, but then becomes an assault class in ME2 at higher difficulty levels because of the way tech armor works. Then in ME3 you can go back to playing as a caster. Or you can still play it as an assault class.

 

Is it more renegade or paragon to kill people with magic or with conventional weapons? At a distance or up close?

 

Getting up close and personal and blowing someone away seems rather renegade and it is why many people would feel that Vanguard is renegade. Considering the number of murderous vanguard enemies you run into in ME2 with their Claymores and tough talk, that impression is reinforced through gameplay.

In ME I just unlocked Insanity so I'll be playing on that for the first time , ME2 I already finished it on Insanity so it shouldn't be too hard and ME3 will also be on Insanity.



#42
Vazgen

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What difficulty are you going to play on? The Sentinel class is a caster class in ME1, but then becomes an assault class in ME2 at higher difficulty levels because of the way tech armor works. Then in ME3 you can go back to playing as a caster. Or you can still play it as an assault class.

 

Is it more renegade or paragon to kill people with magic or with conventional weapons? At a distance or up close?

 

Getting up close and personal and blowing someone away seems rather renegade and it is why many people would feel that Vanguard is renegade. Considering the number of murderous vanguard enemies you run into in ME2 with their Claymores and tough talk, that impression is reinforced through gameplay.

Shotguns can go both ways. Charging the enemies and blasting them to pieces is aggressive and can be considered Renegade. Using shotguns for protection, to kill those who charge at you is passive and can be considered Paragon. Tali uses a shotgun but I don't view her as a Renegade character. Wrex uses it too and he does come out as a Renegade character.

It all comes down to the playstyle. I'd say that Paragon characters are focused on working in a team, using squadmate powers extensively and helping them survive with different debuffing and crowd control powers. IMO Renegade characters prefer going solo and focus more on killing enemies than on protecting those around them. Torfan and Elisum come to mind.



#43
SwobyJ

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Shotguns can go both ways. Charging the enemies and blasting them to pieces is aggressive and can be considered Renegade. Using shotguns for protection, to kill those who charge at you is passive and can be considered Paragon. Tali uses a shotgun but I don't view her as a Renegade character. Wrex uses it too and he does come out as a Renegade character.

It all comes down to the playstyle. I'd say that Paragon characters are focused on working in a team, using squadmate powers extensively and helping them survive with different debuffing and crowd control powers. IMO Renegade characters prefer going solo and focus more on killing enemies than on protecting those around them. Torfan and Elisum come to mind.

 

I view Tali as a Renegade character, albeit only to an extent - not as an overriding aspect (so I also see her as Paragon*). I think the look of her Purple main armor is appropriate - Red+Blue.

*This is different than someone like, say, Garrus, who I regard more as a 'tarnished Paragon', not a Renegade himself, no matter how he tries to be one or thinks he should be one. Garrus may be tougher, and be Omega Batman, etc, but Tali is the one with more innate and foundational Renegade attitudes about a bunch of things, even as it doesn't dominate her world view (she's one of the few Quarians who could have ended up allying with Legion, for example).

 

Other than that, I agree.

Paragon - Higher capability, shared strength with others

Renegade - Lower capability, concentrated strength

 

And since you're playing that Renegade, that concentrated strength aspect may be all you need. Why spread out your attention and care when you can more reliably secure your survival and victory by being a Soldier who punches everything in the face? ;)

(Just as a RP perspective, I mean. I'm actually a Vanguard who fights more at Mid Range overall and loves his Biotics and is Paragade in ME3 but more Paragon in ME1-2 - so I'm only explaining how a pure Renegade might view the combat situation.)

 

Then again, a Renegade may view others who prove their worth to be valuable assets worth some protection. It depends on 'how' Renegade you want Shepard to be. At the very maximum, yes, he is effectively set to be a Terminator with heavy weaponry that tosses everyone into the fray, and they understand that well enough because they know that this whole conflict against the Reapers is Do or Die anyway - they just may not necessarily like Shepard as a person for it. Not that a Renegade Shepard may care as much. But yeah, to make up for the feeling of a coordinated and supporting team, Renegade Shepard may be someone you want to deck in heavy looking armor/shielding, heavy weaponry, as a Soldier or close to it (Vanguard/Infiltrator.. maybe Engineer.. maybe maybe Sentinel for Tech Armor but ehhh... but almost certainly not Adept). Give off an appearance of combat style that screams individual power, instead of a closely in sync or supportive team. This is, again, a more Purist perspective though, and I'd actually suggest most players have some non Purist aspect to their custom Shepard anyway.



#44
Larry-3

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Sentinel means guard and or look out for someone or something. Does that not imply a paragon? A engineer fixes things. Does that not imply a paragon? An Adapt throws bubbles at you and glows blue. That seems paragon-ish.

A soldier is trained to hunt and come at people with bullets. They are warriors and grunts. The word Vanguard implies someone who is leading an assault. Which makes sense because a Vanguard can charge people and slam into them. And if someone is infiltrating, they are usually up to no good.

#45
SwobyJ

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Sentinel means guard and or look out for someone or something. Does that not imply a paragon? A engineer fixes things. Does that not imply a paragon? An Adapt throws bubbles at you and glows blue. That seems paragon-ish.

A soldier is trained to hunt and come at people with bullets. They are warriors and grunts. The word Vanguard implies someone who is leading an assault. Which makes sense because a Vanguard can charge people and slam into them. And if someone is infiltrating, they are usually up to no good.

 

Engineer somewhat implies Renegade to me. 'Fixing' can mean a lot of things. I think the turret ability is a great example. Oh, such a fixer!...of a weapon of great death dealing.

 

I know the trilogy doesn't have the Green path to things, but if I were to look back on the classes, Engineer would be closest to it (even it not actually it), followed by Infiltrator/Sentinel. Tech, basically. Which carries the implications of being focused on advancement, but not necessarily a good or bad use of it - whereas Biotics so often carries the implication of avoiding direct combat (though in Shepard's Story we do get so many examples of it being able to be used offensively for a while, just as with Tech).

 

Agreed with the rest. Though, I don't actually consider Renegade outright bad. Almost every Renegade action or even position can be morally justified, though not by conventional societal morality (that we so often don't follow anyway; especially any geopolitical strategist or people at war, etc). Thus, I wouldn't consider Infiltrator 'up to no good' in itself (yeah sorry, if it was just an utterance by you and you didn't mean it so seriously, I apologize). One can infiltrate a lot of things, in various ways, and be up to a lot of good :).

 

 

(SIDENOTE: I'm having deja vu writing this post 0_0. Has this happened before?)


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#46
Vazgen

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I'd argue for Tali not being Renegade but it is off-topic :P


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#47
SwobyJ

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I'd argue for Tali not being Renegade but it is off-topic :P

 

For the record, I didn't mean 'Tali is a Renegade', especially as a definite statement. I meant more that I consider her both and neither Renegade or Paragon. Therefore I found the Purple of her quite appropriate.

 

Ok dun


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#48
Pasquale1234

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It's interesting to see how people categorize classes into P/R tendencies.

I did an ME1 playthrough as an adept - she was ruthless, angry and bitter about the way L2s in particular (and human biotics in general) were treated. Very much renegade. Jack is pure renegade, and I would say that Samara is, too, since the justicar code leaves no room for mercy.

Because of the world lore about human biotics, I think it's easier to play a biotic class as renegade, but I see that other people mark them paragon. My soldier is a Paragade who walks softly and carries a big assault rifle.

Paragon - Renegade are really just different approaches to accomplishing a goal.

#49
Probe Away

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Sentinel, Adapt, and Engineer are what I'd say are the 'paragon' classes. Sentinel especially, given that it is more of a jack-of-all-stats class designed to give bonuses to squadmates. As a Soldier player though, I'm used to more or less utterly tanking everything on my own. 

 

Vanguard and Infiltrator are the more 'renegade' classes.

 

Soldier can go either way. I see it as a renegade class, but I can see how many would view it as a paragon class.

 

Soldier, Infiltrator and Vanguard are the most renegade classes because at various points in the trilogy, they cheat.

 

Soldier had immunity in ME1.  IMMUNITY!!!!  Commonly used by mercs and other nefarious types.  And of course, in ME2 and 3 the soldier got the ability to slow down time.  If that ain't cheating, I don't know what is.

 

Infiltrator got cloak in ME2, which is totally shady and only ever employed by baddies like phantoms and hunters (both of whom are renowned cheaters with insta-kills and stasis-shooting respectively).  When combined with yet another ability to slow down time and boost damage for super head pops, infiltrators just became plain evil.

 

Vanguards were pretty honest until ME3 when they discovered nova.  Then they just ran around charge-->nova spamming with utter impunity while mere mortal bystanders were like, "what the fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu..."  No wonder TIM enslaved his troopers.  If any of them had been in their right mind they would have just tucked their guns under their arms and gone home after witnessing the sheer bullsh*t power of the ME3 novaguard.

 

You could possibly add engineer to that list for hacking mechs and sneak-attacking with drones, but there is something so adorable about their helpless fragility.

 

So, to answer your question, OP: sentinel (or adept) with AR as bonus power.

 

EDIT: I forgot that Kasumi also uses cloak.  But then Kasumi is a thief, which isn't particularly paragon of her.



#50
Probe Away

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Jack is pure renegade, and I would say that Samara is, too, since the justicar code leaves no room for mercy.

 

Samara is unequivocally paragon.  Yes, she refuses to show mercy to evildoers, but she will prioritise the lives of the innocent over her mission - she says as much herself when she reveals that she let Morinth get away to save a bunch of innocent villagers.  That is the antithesis of renegade, which is about getting the job done no matter the cost.


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