Guess how many hours I have in Skyrim, Elhanan? Zero.
That's because I don't generally like exploring for the sake of exploring, or pressing one button to slash my sword.
I like a strong narrative, tactical gameplay, and compelling characters to interact with.
Would you deprive us of the one game that gives us those things, when you already have so many other games to choose from?
Have a heart, Elhanan. I can tell you're a good person. Won't somebody PLEASE think of thechildrenoldschool BioWare fans! lol
Then you may be missing the best example of Archery mechanics experienced in cRPG's ever. Hardly a one-button push system, but easy enough for this disabled gamer to utilize for such a time. While I am not such a fan of S&S, the 2H melee was quite effective, and both systems offer Blocking and Power Attacks.
And while the written dialogue is not always as keen as Bioware titles, some of the conversations and VO are of the same high standards (eg; Paarth, Arngeir, Ebbern). And some of the written quests are outstanding (eg; Frostflow Lighthouse).
To see if some BSN posters other than myself care for the game or not, check out one of the longer threads in the OT forums.
It seems that what is being compared is a stereotype of what is thought to be Skyrim, as well as MMO gameplay. While the latter is somewhat accurate, SWTOR offers story driven campaigns for eight classes, and is a lot of fun, IMO. As for MMO style gameplay in DAI, I also skip that which I disagree (eg; No chain tossing, 2H earthquakes). Still enjoy both Bioware games; still dislike most MMO's.
Personally, I hope for the sake of children and old school gamers everywhere that they do not learn to prejudge.





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