Again, how is setting tactics poorly any different from playing the game poorly myself?
So if I want the AI to do dumb things, then AI will do that for me? Well, sure, but that is no different from DA:O. If I wanted the AI to do dumb things in that game I'd leave the default Tactics on. The difference is when you don't want the companions doing dumb things.
That's not the point. This whole conversation is why no tactics made the game simpler. And like I said "without it, most people aren't going to pause every 2 seconds to give instructions to companions like tactics automatically did, so consequently they will rely on the AI most of the times", which automatically makes all the decisions for the player, instead of you giving the orders through tactics. Sure you can still apply tactics manually, but how many people actually micromanage their entire party every few seconds? Specially since DAI's combat is so focused on action and less pausing. And sure, in DAO you had defaults, which is a plus, because then people who don't like to deal with tactics themselves had the option to just choose one of those. My point is, in DAI we have no choice, we're stuck with the default, it's like the game assumes we're not intelligent enough to set tactics ourselves. The same goes to attribute points.
I said no such thing.
Don't worry, I wasn't talking about you.





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