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It's just ... boring. Why, BioWare? This isn't you.


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#451
AlanC9

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Huh, I played through ME1 few months back, clocked the game at 13 and a half hours not skipping any dialog. On the other hand ME2 took me over 45 hours (and I only did LOTSB DLC)..


That's interesting. I only get down to 13 hours or so in ME1 if I blow all the sidequests off, but I finish ME2 about three hours faster than you do. I'm not sure what this means.

#452
DreamSever

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its a shame about the side quests and most of them I couldn't even think the inquisitor would do, would he really herd a druffalo back to its pen when theres fighting going on. I miss the dialogue, but its mostly this, ' what do you need' 'build me watchtowers' farewell' goodbye' lol


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#453
Elhanan

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its a shame about the side quests and most of them I couldn't even think the inquisitor would do, would he really herd a druffalo back to its pen when theres fighting going on. I miss the dialogue, but its mostly this, ' what do you need' 'build me watchtowers' farewell' goodbye' lol


Based on some other more forward thinkers here than myself, one can lead that Druffalo to the nearby rift and get some critterized assistance in fighting demons. Believe that motive stays fairly well inside a warrior based mentality when helping the local economy and resources may not be enough.

Also like the watchtowers; one of those minor changes in the landscape and passing dialogue that so many seem to ignore.
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#454
Rawgrim

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sorry that you have to explain so much but that could be because you missed again something.i didnt call that a wonder since you ignore 90 percent of my comments.

 

all the time it was not about that the side quest mustnt tie to the main story...we talked about that the op here and you also like you mention into another post/comment would like to havent filler quests and instead of them more ore only quests they belongs to the main story.

 

 

 

 

 

 

youre arguments are  a little bit like the flags into the wind...everytime they change the direction.it could be that i missed something as well because its hard to follow sometimes your fast changing  mind.

 

your discussion was all about the long ways .. that you cant have a car or plane ..into dai..that you must walk  . about the aimless wandering..this phrase was also used by the op and about many more things...and of course those arguments  make others think that you dont like a open world rpg.

 

then you came along with the criticism that you be forced to play as hero.. that you cant create your own character into dai...that dao is much better because you can be evil...then we talked about the titles like the hero of ferelden and so on.

 

i go now back to the roots:

 

 

if realy every quest would belong the main goal and story of our hero.. how can that be realized?

as example :like the hinterlands..100 npc and maybe 25 or 30 quests.. every quest must explain why it belongs to the main story...

every second npc into the little village in the hinterlands must have a quest for our hero that belongs to the main goal.. how could that be?

didn't they have own problems? and why should a quest frome a villager into the woods belong the main goal from the hero if the villager is far away from the rest of the story?

lets talk about crestwood or the emerald graves and so on.....

how long would be the playtime of the main story???

 

 

so if you say now that you like siedequests they have nothing to do with the main story.. but that you wanna have better ones because of different problems then would that be ok.but again this is a absolutly turn into another direction from you as before.

 

You have to be on drugs, or you are trolling. Nobody is this dense. Discussion over.


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#455
Rawgrim

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In DAO a main quest was to seek out Arl Eamon. However, once there you are met by Tomas who tells you in a dialog scene that there are creatures coming from the castle every night, the Arl is sick and hasn't been seen, Bann Teagon is in the Chantry.
Que side quests:
Katlin and Bevin - helping a boy take a step to become a man
Seek out the Mayor Murdock - shore up the mayor, dwarf and militia in bar quest
Seek out Ser Perth - seek the Mother in the Chantry, seek oil
Owen the blacksmith - help him to help make armour for the militia, promise to help find his daughter Valenna in the castle
The Bartender and the boys - talk to the militia, help them get goodwill drinks from bartender or not
Bella the waitress- help her leave or not
Bertwick the spy- find out what he is up to
Dwayne? the dwarf - get the dwarf to fight

With all of these side quests there are dialog scenes(some multiple) and different outcomes depending on which dialog tree and/or which companion comes along.

All have do with the village under siege and also Arl Eamon and Connors possession and ultimately with gathering allies- a main quest.

They could have used this model in DAI and expanded that into the regions, each region having its own quests and main quest related to the main story. each quest or most quests being able to talk in a dialog scene and with different outcomes.

For instance the slaves in Emprise Du Lion. Why not have the quest giver be Stroud? or Hawkes Grey Warden sibling or a loved one - say the warden is missing help find him. Talk for a bit, find out why, maybe go on a multi map hunt - leading to the slave camps. Kill the Red Templars, free the slaves, speak to the Warden, then sibling or loved one.

Ties in - nice side story with the wardens. It could have been done. Needn't be every single quest but more interesting then picking up a piece of paper or help my place my wifes ashes somewhere - and thanks.

 

Spot on.


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#456
durengo

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You have to be on drugs, or you are trolling. Nobody is this dense. Discussion over.

well ,if you even can't remember what all you was writing about on the last 5 pages... then i can't help.maybe you should read all your comments again to prove it.i could copy and paste them here to remind you but to be honest thats not my job.

 

like i said a fast changing mind like a flag in the wind .. thats not a background for a discussion anyways.to write about drugs and trolling in the same sentence seems to be fun.. but its trolling by youself.but by all weakness of your memory you should care more about the own drug or about a medical doctor.

 

and yep we are done now.



#457
Rawgrim

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And stop filling up my PM inbox with rants about how I hate Skyrim etc. It is just weird.



#458
Greetsme

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+1 goes to this OP. Spot on and well written.  As has been said many times "What a waste of time and opportunity"  And your right, this isn't Bioware, Bioware would have done great things with this.


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#459
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That's interesting. I only get down to 13 hours or so in ME1 if I blow all the sidequests off, but I finish ME2 about three hours faster than you do. I'm not sure what this means.

 

Actually there is a matter of difficulty, Shepards class and team composition. The way you play also influences the gameplay time :). +/- 3 hours sounds about right.



#460
Elhanan

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+1 goes to this OP. Spot on and well written.  As has been said many times "What a waste of time and opportunity"  And your right, this isn't Bioware, Bioware would have done great things with this.


Based on sales, reviews, and awards, it would seem many believe that it already has.
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#461
TaHol

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I finally bought this fine piece of GOTY (Game Of Thousands Yawns) and have spent few days and about 35 hours in it. I have hard time to keep going. And it is breaking my heart. I played **** out of DAO. I even liked DA2, I never took part in the hate-fest after DA2 was published, because I saw that the biggest problem in that game was it's name. If it would have been advertised and sold as a spin-off from DAO, people would have been much more tolerant with it's flaws. I even liked the combat enough, and only disliked the respawning enemies.

 

In these 35 hours only moments I have really enjoyed  were battle of Haven and the quest-line where you get Dorian. All notice propably why: in these moments game takes you and puts you in the story. Now I keep playing this chore-fest only to romance Dorian. Wonderful.

 

I run hours in some desert with my mute party. They have nothing to say to me, I have nothing to say to them. I try to survive the abysmal bad game play, the ridicilous  AI (keep the tac-cam I will not touch that evil thing), jumping with character that can not use his hands (for christ sake, Nameless Hero in Gothic in year 2001 could use his hands to climb). This game reminds me of The Secret World, game that I wanted to love and found myself hating with passion. I feel the same frustration that I felt with TSW: I feel like I'm not playing a game, I'm fighting against the developers designs and gameplay.

 

I have no problems with controls btw. But, I will never understand why they had to take everything that worked so well in previous games and turn it in to something that does not work. I am not even playing this for story because story was not the priority when they made this game. Developers priority was to make an open-world game and fill it with stuff copied from MMO's. I have no idea why. I played TERA for 2 years. Well talking about boring, but there you take the bore and grind because you know you do it to level up. Level 60 is waiting you in the end.  Every time you level up it is a reward in itself. In SP my mentality is different: I wait a good story that takes me and carries me through game, and offers me challenges and interesting events and NPC's on the way. DA3 does not deliver, and man I'm disappointed because this is the first BW-game that fails me in this department.

 

Yes, this game is boring. It fails in so many ways I don't go deeper in to it because it all has been said here so many times, there is no need for me to repeat it. I just agree with everone who says this game is boring and it is a chore to play. I can't understand how they could drop the ball this badly. I just hope someone finally fires Mike Laidlaw. But I will not hold my breath while waiting, because there is a happy audience for this game, and I know what that audience is. This game is now made for Casual gamers with capital C. To people who play maybe one game a year, and to whom gaming is just one way to pass time, like watching The Bold & The Beautiful.


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#462
Elhanan

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It must be so pleasing to be on a plane above the so-called Casuals; isolated from humanity where one can dream of another losing their position because of boredom. But since the game is so well received, am guessing that ain't gonna happen.

Silver Lining: Since DAI is a solo game, no need to mingle with the rest of us. I know I am glad for it....

#463
Rizilliant

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Based on sales, reviews, and awards, it would seem many believe that it already has.

Odd, the reviews i read are 50/50 love/hate... Awards were clearly done for only the introduction mission, and im not sure you know the sales, not to mention how many are clearly wishing they hadnt purchased it.. 

 

Im speculating, as were you, but the "pro critics", all seem to give glowing reviews, that completely ignore all the faults so many incur..Hmm, just like you...Much like left-wing, alphabet media, they all seem to be reading from the same White House report...

 

You like to claim the game was "recieved well", but the negative feeling on the forums, reviews, and many others sites is about split even.. Heck, on this forum, the negative far outweigh the people who claim  its a game they "can deal with".. If thats liking....? Take this thread.. Count how many disappointed players posted in it, and how many claim to be able to deal with it.. Even summoning your herd, its still incomparable!


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#464
TaHol

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@Elhanan

 

That was pretty thick coming from you. You have made pretty clear that you have one way to deal with things you don't like: they don't exist, you put them on ignore, you simply but your ear-plugs on not to hear "profanity" or anything else that could disturb your peaceful existence and keep living in the LaLa-land. Maybe you should find out about psychological phenomenon called Projection. Might be enlightning experience.


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#465
DanteYoda

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@Elhanan

 

That was pretty thick coming from you. You have made pretty clear that you have one way to deal with things you don't like: they don't exist, you put them on ignore, you simply but your ear-plugs on not to hear "profanity" or anything else that could disturb your peaceful existence and keep living in the LaLa-land. Maybe you should find out about psychological phenomenon called Projection. Might be enlightning experience.

Honestly a lot of BSN are like this, if its not singing praises to the high and mighty Inquisition Bioware then it either doesn't exist, wrong or harass and then flood the threads with stupid memes until it gets closed..

 

Very petty and sad.


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#466
durengo

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Honestly a lot of BSN are like this, if its not singing praises to the high and mighty Inquisition Bioware then it either doesn't exist, wrong or harass and then flood the threads with stupid memes until it gets closed..

 

Very petty and sad.

true.. but its the same with some dai reviewer..if you don't doom bioware and dai like they 

then they  flood the threads with stupid memes until it gets closed..

 

very rarely games are total perfect...and the question will always be : for everyone or just me ?

there are so many different points of view....

criticism can be destructive or positive ...either way .. it mustn't be a hate discussion



#467
Elhanan

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The Ignore function is a recommended alternative to responding to those making personal attacks. Good advice, and use it often.

#468
Ashen Nedra

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You mean like Belle, Dennet, Jana, Corporal Vale, Loranii, Ritts, Sky Watcher, Ellendra, Blades of Hessarian, Anais, Morvan the Under, Clemence, Lady Couteau, Berand (Love Waits quest)

 

How could anyone forget Morvan the Under who was throwing goats at the walls of Skyhold?

 

Anais the speaker at the cult stronghold.

 

What about Clemence the tranquil mage in the Bull and Lantern who can be recruited provided the Inquisitor sides with the mages otherwise he probably becomes an oculara ?

 

No one should be able to forget the hunter who requested the ram meat?

 

What about the widower who requested flowers be put on his wife's grave?

 

Master Dennet the master horseman, his wife Elaina and daughter Seanna?

 

Federic Professor of Draconology

 

Deraboam owner of the mysterious box for sell.

 

Lysette the templar at Haven who the Inquisition saved.

 

Ritts who was having an affair with the mage when the templars attacked

 

Maryden Halewell the bard in Haven

 

The Doctor at Skyhold who is offering her medical services.

 

Flissa the owner of the bar in Haven.

 

What about Cabot the bartender in Skyhold?

 

Those are just some off the top of my head that I remember.

This one and the quests related to him could have been a very good side quest, in the true sense of the word, what used to be the Bioware sense.

 

I did the 'questline' - so to speak- all in a single gaming session, since I was convinced it was the one leading to the Get a Powerful Ally achievement. I wanted to tame a dragon.

 

In fact, what did the quest constitute of in gaming 'reality'?

 

- follow radar, pick things,

 

 - re radar, pick things, lure savages (30 mins and some research on the Internet to be able to find the last place to position the traps (useless of course);

 

- go to the end of map;

 

- find an optional dungeon with 3-year- old level puzzle in it;

 

- realize it's not related to this quest (dwarven thing, not bad); and

 

-  I didn't even find the drake expert in Skyhold...

 

In DAI, and to use a culinary analogy, there is no sauce (story and internal coherence) to unite and harmonize all the different bits and pieces of the game. Please don't even start with the Codex and banter. Video game = show and make us play it, don't tell. Banter is broken and insufficient anyway.

 

Great RPGs - and past Bioware ones especially- feel like a great meal prepared by a good cook, with starters, entrées and dessert leading up to satisfaction.

 

In my honest opinion, DAI is a mere greasy buffet, not the French cuisine old BW RPGs used to feel like.

 

Pick and choose and all-you-can-eat style.

 

I ended up with a stomach ache and the feeling that I shouldn't have pushed the door of the dinner in the first place.


Modifié par Ashen Nedra, 01 mars 2015 - 04:43 .

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#469
durengo

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-  I didn't even find the drake expert in Skyhold...

 

didn't he told you that? that he remain where he was because of further dragon research in the dessert . that he keep on to travel around because of researches in thedas . there exist a war table mission too.. you can send him to another dragon expert in nevarra or to find a book about dragons somewhere else.



#470
AlanC9

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Actually there is a matter of difficulty, Shepards class and team composition. The way you play also influences the gameplay time :). +/- 3 hours sounds about right.


I agree that our ME2 times are in a normal range of variance. But our ME1 times are quite different. I once logged my playing time for the various missions. I'll see if I can dig that up.

#471
Ashen Nedra

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didn't he told you that? that he remain where he was because of further dragon research in the dessert . that he keep on to travel around because of researches in thedas . there exist a war table mission too.. you can send him to another dragon expert in nevarra or to find a book about dragons somewhere else.

I know about the War Table mission. Did them all.

 

I understand that a die-hard fan - given your signature I suppose you are one - of any given universe is willing to forget and forgive a lot in a product/work of art. Nothing wrong about that, but, seriously, the War Table is more akin to a Facebook game than a classic computer RPG, or alternate method of storytelling going back to "You are the Hero" books or around the campfire  sharing of stories, or traditional pen-and-paper RPG or sthg, imho.

 

And I don't like FB games.


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#472
durengo

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I know about the War Table mission. Did them all.

 

I understand that a die-hard fan - given your signature I suppose you are one - of any given universe is willing to forget and forgive a lot in aproduct/work of art. Nothing wrong about that, but, seriously, the War Table is more akin to a Facebook game than a classic computer RPG, or alternate method of storytelling going back to "You are the Hero" books or around the campfire  sharing of stories, or traditional pen-and-paper RPG or sthg, imho.

 

And I don't like FB games.

the war table missions are mini games like the mass effect mini games or assassins creed black flag (assassins creed in general) mini games...(you wanna have more examples from games they also include mini games?).....mini games as one part of classic video games are not new....do you remember garret frome the game thief ? ...and yes you are right the purpose of the war table is a alternate methode of storytelling.

whats wrong with it?

the main story you can realy play is the real classic rpg .

 

in skyrim as example you can find many books and letters to read them... thats how you get background storys about the past of the world .. about gods and what happens elsewhere in the world meanwhile you struggle on the other end of the world (as player you are not involved about that what you read .. as example: wars )...this is also a method of storytelling.



#473
Ashen Nedra

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the war table missions are mini games like the mass effect mini games or assassins creed black flag (assassins creed in general) mini games...(you wanna have more examples from games they also include mini games?).....mini games as one part of classic video games are not new....do you remember garret frome the game thief ? ...and yes you are right the purpose of the war table is a alternate methode of storytelling.

whats wrong with it?

the main story you can realy play is the real classic rpg .

The war table is not a mini-game, though. It's the only way to initiate quests and open new areas. I got more sick of it than the reused environments in DA2. alternate storytelling, my lily white a.... (thanks Bethgael for this one)

 

It's a way to artificially and cheaply augment the duration of the game and offer the fans a sense of story continuity in a a game that was (i) a test for an MMO before MMOs failed considerably, then (ii)  a MP-only project, which explains the combat, then (iii) a rushed beta-game released in 2014 under misleading advertisement, to make the gaming holidays.

 

It's boring and full of cheap theme-parks quests (the cheapest to develop) and mini-games like the War Table, astrariums...

 

DAI is no Genso Suikoden, to cite one of the best JRPGs series, full of mini-games and which I love.

 

And backing out of the War Table causes bugs, along them the infamous Banter Bug.

 

PC version is still in community Beta, in an attempt to salvage brand value and BW reputation. Again, after ME3.

 

Sorry for being harsh but that's how I think and feel.

 

DAI is an example of huge wasted potential. It could have been a real masterpiece. As it is, it's a mediocre game, at best.


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#474
Rizilliant

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the war table missions are mini games like the mass effect mini games or assassins creed black flag (assassins creed in general) mini games...(you wanna have more examples from games they also include mini games?).....mini games as one part of classic video games are not new....do you remember garret frome the game thief ? ...and yes you are right the purpose of the war table is a alternate methode of storytelling.

whats wrong with it?

the main story you can realy play is the real classic rpg .

 

in skyrim as example you can find many books and letters to read them... thats how you get background storys about the past of the world .. about gods and what happens elswhere in the world ...this is also a method of storytelling.

Indeed.. Its exactly like playing an Assassins Creed, or God of War game.. Funnily enough, when i made the comparison, some of your friends here, didnt want to admit to it.. Im glad one of you have finally seen the light.. Dragon Age: Inquisition, is closer to an action game, than an rpg.. Well said sir..

 

@Rawgrim.. You have to know you're talking to a wall buddy.. Some of the defenders here, are here just for that reaosn.. To defends the game, and possibly boost sales.. You can spot them by the constant copy/paste remarks in every thread they go.. In all honesty, they appear to each have a style by which to antagonize those of us who are critical of our beloved franchise, in hopes of bettering it, or bringing it back on track.. Some go the passive aggressive route, others use straight out insults.. Some try to (wrongly) compare it to games, that it in no way resembles (BG1), as yet another attempt, to get under your skin.. Clearly its nothing like that game, or you and I wouldnt be here.. 

 

Its also worth noting, that whichever threads the same 5-6 guys appear, simultaneously(almost as if orchestrated), is set upon quickly by the Moderatorswith suspensions for those whom feel the game is sub-par, and voice that concern! Follow the trends, read past threads, and you can clearly see the pattern.. We're best to ignore those handful (as he claims to do, yet after 4 times stating "im on his magical ignore", continues to communicate with me) as it never ends well for us critics.. In all honesty, they either are the mods, or are working closely with them.. They sure seem to have an agenda, whereas we're here to give feedback.. Their only motive seems to flood any negative/constructive criticism with opposition.. Nothing more.. Not constructive.. Not furthering discussions(unless its full praise)..Notta.. 

 

Its tough, but ignore them.. You know who they are.. Naming them is apparently against ToS.. Double standards all over..


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#475
durengo

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. Dragon Age: Inquisition, is closer to an action game, than an rpg.. Well said sir..

 

 

*ironic on*

and mass effect 1 + 2+ 3 is then a shooter and action game aswell only because of the mini games :rolleyes:

the war table missions make a rpg to a action game ? yep you are right ...war table=ultra die hard action :rolleyes:

 

and all the books and letters you can find in skyrim about all what happens in the world and can't be played makes skyrim to a shooter :huh:

by the way .. skyrim had mini games as well ...what for a ultra die hard shooter action game .wow. :P