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It's just ... boring. Why, BioWare? This isn't you.


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#501
Rizilliant

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Throw in the fanboy phenomenon and it's even harder to tell the correct ratio of actual likes to dislikes. Fanboyism can dramatically inflate how "good" any single product (or movie, or band, or.. or... or...) is, due to the inability of fanboys to be view things rationally or in an unbiased way. So you have complete crapola being touted as "great" because people have for some reason decided to throw rationality out the window. We see products with tremendous flaws appearing to be better, or more well-liked, in the online community than they are in real life.

 

The most clear example currently coming to my mind is Apple's current software, which, if you believe the online community, is great stuff and that the majority of people are very happy with it. Problem is that I work in the computer industry, with hundreds of Mac and iThing users every single day, and the reverse is actually true; the vast (and I do mean VAST) majority of people I work with every day range from "incredibly disappointed" to "downright disgusted and furious" about the Mac OS post-Snow Leopard and the iOS post-version 6, as well as the modifications to iWork, iLife, etc. People, in real life, *hate* these changes because their devices have become, by any objective point of view, harder to use, more confusing, and more difficult to "see" for lack of a better word (Apple has removed a lot of the visual cues that help people know where to point, what to click-on, and what does what, etc.). I hear 90% "dislikes or hates", about 8% "I don't cares" and maybe 2% (that's being generous) "likes". I hear these complaints every day, YEARS after these users have had time to supposedly "adjust" to these "great advances" that Apple has made. And yet the online community largely does not reflect the reality "on the ground" because of the darn fanboys!

 

Fanboyism does nothing for anyone except the people raking in the money by producing products that aren't as good as they should be. By any standards except sales, I would say that DAI is a tremendous failure.

Very well put sir, and i whole-heartedly agree! The selective criticism, of which you speak, is also plaguing our national media in so many ways.. Though ill not get into a political debate here.. I completey understand where you're coming from..


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#502
Rizilliant

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To me, they are interesting to the story I play, as roleplaying the Inquisitor would do these things for others and himself. It depends on the task requested, and whether or not it is judged to be of benefit. Some quests might not get completed unless I happen to be in that area; some may not be completed until they become enough of a priority like post-MQ gameplay.

 Except that theres really one one or two ways possible to "RP" the Inquisitor.. Nice, and a person of the people.. Or Reluctant, and a person of the people.. The character is set in stone.. You cannot make him anything but what the narrative allows.. Unforunately here, thats not much..

 

Literally, the good hero, savior of the world.. Or, the good hero, savior of the world, because you had too..

 

Like many have said, they got a single play through out of it, and were bored through much of that!


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#503
AlanC9

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To the defenders.. Again, i challenge you.. Count how many people are bored with, wont play a 2nd time, or even complete the 1st, feel lied too, are physically unable to play, or enjoy Inquisition.. Now count those of you who claim its good, and compare.. On this forum (obviously not everyone who bought the game) far out number those enjoying..  Even if it were a 50/50 split(its not on this forum), thats really bad.. You can go by sales all you wish, but using this forum as anecdotal evidence, less than half of those purchasers are happy with the product.. Buyers remorse, its a real thing!


If I applied this standard to NWN and ME2's data sets, I could prove the same thing about those games. They had similar problems with fans of BG2 and ME1, respectively.

#504
Ashen Nedra

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If I applied this standard to NWN and ME2's data sets, I could prove the same thing about those games. They had similar problems with fans of BG2 and ME1, respectively.

And...your point was? 'Anecdotal', said he.

 

What has NWN (commercially not a success, very bad OC, a revolution in gaming and delight with users' modules) and ME2 (huge success, masterpiece of a game imho, criticized by fans for introducing action-elements and getting rid of inventory managment, mostly) got to do with whether DAI is boring or not?


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#505
AlanC9

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Throw in the fanboy phenomenon and it's even harder to tell the correct ratio of actual likes to dislikes. Fanboyism can dramatically inflate how "good" any single product (or movie, or band, or.. or... or...) is, due to the inability of fanboys to be view things rationally or in an unbiased way. So you have complete crapola being touted as "great" because people have for some reason decided to throw rationality out the window. We see products with tremendous flaws appearing to be better, or more well-liked, in the online community than they are in real life.


Agreed. Of course, fanboyism doesn't stop with the current iteration of a thing. We've got plenty of DA:O fanboys here too. Over on the W10 boards MS has to deal with fanboys for both Windows 7 and Windows 8 (plus a few XP diehards); this can get pretty funny when both sides attack W 10 simultaneously for the same feature but have diametrically opposed change requests.
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#506
AlanC9

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And...your point was? 'Anecdotal', said he.


My point was that he had no point. I could come up with the same anecdotes for other games. Most games, actually.
 

What has NWN (commercially not a success, very bad OC, a revolution in gaming and delight with users' modules) and ME2 (huge success, masterpiece of a game imho, criticized by fans for introducing action-elements and getting rid of inventory managment, mostly) got to do with whether DAI is boring or not?


NWN wasn't a commercial success?

As for the question... nothing at all. Again, that's the point.

#507
Lord Raijin

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Had Bioware sold me the Pre-Alpha version of this game rather than the "complete" version I think I would of given the game a lot more credit. I would of not had gotten so bored like I am with the final version.

 

This is what I wanted to play.

 

I'm currently on my second play through and I'm struggling to complete it because the game is so damn boring with all of the fetch and filler quests. I remember enjoying DA2 far more. Hell I've probably had gone through 5 or more characters until I purchased Origins.


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#508
Rizilliant

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My point was that he had no point. I could come up with the same anecdotes for other games. Most games, actually.
 

NWN wasn't a commercial success?

As for the question... nothing at all. Again, that's the point.

So, avoid the question altogether? Im right, i just wanted to see you defenders come to terms.. And as stated, It was anecdotal..

 

You guys like to throw around goty, sales success, and professional critc reviews.. Well.. I used the players/consumers.. The defining factor.. The most important of them all..

And no NWN was not a commercial success.. NWN2/MotB was the better in those terms..


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#509
Lord Raijin

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As a mage only player I felt that Bioware had downgraded my spell choices and options. I no longer have a choice of becoming a blood mage, and I no longer have the Stonefist/Firestorm without going over to the rift mage.



#510
Elhanan

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As a mage only player I felt that Bioware had downgraded my spell choices and options. I no longer have a choice of becoming a blood mage, and I no longer have the Stonefist/Firestorm without going over to the rift mage.


New Specializations; what a great/ horrible idea. Rather than use the same old spells and abilities, have some new ones.

And personally, I only used Blood Mage once or twice in DAO; never in DA2. Prefer both Rift Mage and Knight Enchanter (have not used Necromancer much yet; too soon to tell). Also am having fun with a ranged Spirit/ Storm/ KE currently; recommended.

#511
Rizilliant

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New Specializations; what a great/ horrible idea. Rather than use the same old spells and abilities, have some new ones.

And personally, I only used Blood Mage once or twice in DAO; never in DA2. Prefer both Rift Mage and Knight Enchanter (have not used Necromancer much yet; too soon to tell). Also am having fun with a ranged Spirit/ Storm/ KE currently; recommended.

These arent new.. Theyre all the same spells, only 1/3 the amount.. They merged what used to be Primal abilities, into Specializations, and took away almost all the previous opnes.. The spells/abilties now available are literally 1/3 what they were!

 

http://dragonage.wik...pells_(Origins)

 

Thats just the abilities... Compare that, to what we have now.. And if you attempt to say they were doubles of many spells, not a single one was doubled.. Each had a place, though some were more situational.. To that, i say, Kinetic Barrier, Ice Wall, etc..

 

http://dragonage.wik...s_(Inquisition)

 

Not even close.. And this is added our Attributes, and no longer have "Skills"


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#512
Lord Raijin

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Thanks for saving me the time of responding,  Rizilliant.

 

The necromancer is not good.. in fact it's substandard to what you had back in Origins. At least my dead body did not run away from me, nor did it just stand there not doing a single thing while I was being attacked by the enemies. In fact back in Orgins I could even go command my dead body to do whatever I want it to do. In Inquisition I have no such authority. My dead body does whatever it well pleases. The Knight-Enchanter is way OP. of course it's highly recommended because all you need to do is mash the keys using the spirit sword.


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#513
Rizilliant

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No prob Raij  :P

 

Agreed.. My 1st game was a male Qunari Electromancer... Half of the abilities do not work.. Spirit bomb explodes, but if you upgrade it, the subsequent explosions do not happen..Animated Dead, as you mentioned, either just stands there, or runs off entirely.. Either way, it just times out.. In DAMP, it is basically a free resurrect, as the animated stands there, and if you happen to die, the supposed heal, actually reanimates YOU! The DoT's are so minute, they arent worth mentioning.. Theres maybe 3 ticks, of a hundred or so dmg.. Stacking all the Necro Dot's, fully upgraded, barely took a notch off of even minor foot soldiers... The fear ability worked however... Woo...Hoo.... I never saw my HP/Mana 10% gain for anything dieing within range.. As with many passives accross all classes/trees, they simply do not work.. The same can still be said (4+months later) about abilities!  Not to worry though.. We're getting new "content".. Anyone who remembers Black Emporium from DA2, may be less than enthused!

 

Who needs basic functions, or mechanics to work, when we get the mirror of transformation, eh!?


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#514
Regan_Cousland

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Sadly, this is true.

 

The story and characters are very enjoyable but you are right, a lot of the rest feels soulless.

 

It does feel like they've tried to bring in some Skyrim elements that just don't feel right in the DA world. It works in skyrim mostly because you can mod it to you're liking. The first person camera also helps, especially with immersion.

 

I also really miss the old detailed tactical screen. It was wonderful to set up my characters tactics and then see them play it out in the next battle, then going back and tweaking it.

 

I played DAI through once and at the very least enjoyed the story. I ... attempted to play through again with a different character and had to quit in the first chapter. I have been a big fan of Bioware since BG Shadows of Amn, this makes me feel really quite sad.

 

I'm hoping for a strong come back...

 

In addition to boredom, sadness became my dominant emotion while playing the open-world portions of the game.

 

Seeing all of those beautiful environments go to waste really hurts. So much wasted potential.

I wanted to love the game but I couldn't because the content was so weak and un-BioWare-like.

 

Dragon Age: Inquisition is like Lindsay Lohan -- it has a hell of a lot going for it but makes some terrible decisions. lol


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#515
Lee T

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Who should Bioware listen to?

Every one, just like they did with their previous games. Find out what was works and what didn't and work from there. Bioware has always listened to criticism. They may not have acted on it, or correct it in a way that seemed right to the critics and they also over reacted for some. But they always listened.

I have no clue what the next game will be, will I like it or not, but there's one thing I'm sure : it won't be a carbon copy, that's not how they work.
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#516
Elhanan

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Thanks for saving me the time of responding,  Rizilliant.
 
The necromancer is not good.. in fact it's substandard to what you had back in Origins. At least my dead body did not run away from me, nor did it just stand there not doing a single thing while I was being attacked by the enemies. In fact back in Orgins I could even go command my dead body to do whatever I want it to do. In Inquisition I have no such authority. My dead body does whatever it well pleases. The Knight-Enchanter is way OP. of course it's highly recommended because all you need to do is mash the keys using the spirit sword.


Really never touched Necromantic spells in the prior games either, so cannot compare. And I use a ranged KE; the Spirit Blade is for when opponents get close. But everyone has preferences, and informed opinions are fairly equal. So like the past games, I settle in on the majority of the content; pass on the rest.

#517
Lord Raijin

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Dragon Age: Inquisition is like Lindsay Lohan -- it has a hell of a lot going for it but makes some terrible decisions. lol

 

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#518
Spooky81

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Can't believe i'm saying this, but i'd rather wander aimlessly in South Park SoT smashing parking meters, breaking glass, farting on random people and being a general nuisance to the public than explore many of DAI's zones.


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#519
Regan_Cousland

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Can't believe i'm saying this, but i'd rather wander aimlessly in South Park SoT smashing parking meters, breaking glass, farting on random people and being a general nuisance to the public than explore many of DAI's zones.

 

lol. Eh, that sounds like a fun game! List all of the things you'd rather do than play filler quests in Inquisition.

 

Actually ... better not. It'll give the mods an excuse to lock the thread. 


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#520
Elhanan

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lol. Eh, that sounds like a fun game! List all of the things you'd rather do than play filler quests in Inquisition.
 
Actually .. better not. It'll give the mods an excuse to lock the thread.


So the story ain't that important after all it seems. For myself, I prefer the actual tale and storylines in DAI; the ones some others seem to ignore.

#521
durengo

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Seeing all of those beautiful environments go to waste really hurts. So much wasted potential.
 

they waste the  beautiful environments? how ? or why ? because you can't meet there every second a npc who gives to you a main story relevant quest ? because you can't find them by every second foot step you make? because you are forced to wandering a long way around to find something and see all?

 

what dou you think are large beautiful environments for ? only as background for many quest giver ? or to make a teleport from quest giver to quest giver available because the way is too long?

 

....or to wandering around and to explore as well?

 

they are beautiful environments and if you enjoyed to have a look on them....instead to use a skip or teleport button ... then is your enjoy one purpose of them.



#522
Spooky81

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they waste the  beautiful environments? how ? or why ? because you can't meet there every second a npc who gives to you a main story relevant quest ? because you can't find them by every second foot step you make?

 

what dou you think are large beautiful environments for ? only as background for many quest giver ? or to make a teleport from quest giver to quest giver available ?

 

....or to wandering around and to explore as well?

 

There's an artform behind it all that I can't convey into words at the moment.  

 

In the Emprise du Lion zone, where you're taking back lost ground from the Red Templars.  Once you reach the top and can practically oversee the entire zone from the mountain top, you become a witness to the beauty of the environment around you.  Yet, there's things that just didn't feel right, like something was missing.  Just couldn't bring myself to care about any of it.  There wasn't any animosity or resentment against BioWare or thoughts of "O-M-G it's not like that one time or one area back in BG's or DAO, this sucks!!!" behind why I found the zone just boring, yet beautiful.  Don't like that i've reached this assessment, but it's what myself and apparently others have come to their conlusion/reviews.


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#523
durengo

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There's an artform behind it all that I can't convey into words at the moment.  

 

In the Emprise du Lion zone, where you're taking back lost ground from the Red Templars.  Once you reach the top and can practically oversee the entire zone from the mountain top, you become a witness to the beauty of the environment around you.  Yet, there's things that just didn't feel right, like something was missing.  Just couldn't bring myself to care about any of it.  There wasn't any animosity or resentment against BioWare or thoughts of "O-M-G it's not like that one time or one area back in BG's or DAO, this sucks!!!" behind why I found the zone just boring, yet beautiful.  Don't like that i've reached this assessment, but it's what myself and apparently others have come to their conlusion/reviews.

 

you forget to mention the 3 dragons in emprise du lion and that you have to fight against them.

i have no problem if some people think that something feels not right.

 

but to say ..(in general)  that the large environments are beautiful but waste time .. is not right... its not waste time

the op said into his first post that this is all aimless wandering only because he didn't like to explore...or because he didn't like to make other quests as the main quests..or both.

 

aimless wandering ? thats simply not true.



#524
Ashen Nedra

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you forget to mention the 3 dragons in emprise du lion and that you have to fight against them.

you never have to fight dragons. they're entirely skippable. except for last boss and optional last boss.


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#525
durengo

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you never have to fight dragons. they're entirely skippable. except for last boss and optional last boss.

true .

you also never have to play the game .will be the same like to skip all.

 

stop to skip all content even if you could do it!

the goal of the game is to enjoy it and not to be the first who finish it..without to know the most content.

 

 

if i play a game then i don't care about skip buttons and  simply play  it... i use all content in the game .if you havent fought with all dragons then you can't talk about how it is or not... and if you never used all gameplay content then you can't say that the game was bad or good.

 

if someone say that he missed something into the large environments...that there was not much content  or that something didn't feel right... then i could say: then just play all the content ..all what you skipped before into these large environments because that's what you missed.

 

well i guess dai 4 will be only a big red skip button to prevent the aimless wandering...or a  teleporter game... teleport from quest to quest and back... if much quests could be skipped too or all quests are only main quests then the game time will be 5 hours long with cutscenes... without cutscenes will be  the play time then 4 hours  long ... congratz! dai 5 will be: play the begin of the story and the end.what about all else? skipped!