How is that not right? We've stated specifically, and reiterated time, and time again, that its beautiful.. But almost all of it, is pointless to go through.. FOR US!
Mark any, and all locations where you go for main quests, and followers quests on those 10 maps.. See how much of it is devoid of anything meaningful now? Not that i think im gonna get through to you.. You clearly seem to be hell bent on arguing in opposition for the sake of arguing.. Very little of your counter points have any merrit.. Or meaning for that matter..
Aimless wandering is exactly what you're doing, if not playing connect the dots with quest markers.. Too much of the map has nothing in it, but environment.. Sure, one could argue you go through for herbs, and ore.. But thats the point were making..
Nevermind, forget i said anything.. Its like talking to a wall.. How you can sit there, with a straight face, and tell someone their opinions "are wrong" again, and again, is beyond me...
ok here the answer why the large beautiful environments are not waste:
if you do the aimless wandering in the large beautiful environments
only some examples:
hinterlant: you can find a quest there to get your own horse and to be able after that to buy many other mounts.(yes i know its nothing about the main story
but its fun stuff and thats why i play)
in general: there is much to explore into the world ... like as example different little villages with many npc you can talk or hear what they are talk about.example:village redcliffe, village crestwood and many more.again fun stuff.
hinterlant :you can do there into the church of redcliffe and the pub a main story relevant quest.
hinterlant and in general:deppens if you play on templar or mage side you can find into the open world new companions like as example blackwall in the hinterlant
in general: you can find and conquer into the open world different outpost/ fortress like as example caer bronach,griffon wing keep and many more.fun stuff.
general:some companion quests are a part of the open world .. like one from varric and the female dwarf bianca.
in general: you can find dragons to fight against them.fun stuff.
stormcoast.: you can find there a little wood oupost of the hessarian blades...your choose to kill them or to make a quest to use them as your allegiance (again not main story based but fun)
stormcoast:you can make a battle quest where you have the choice to lose irons bulls man... the stormbulls.. to be able to make a alliance with the qunari or not .a main story relevant quest it makes deppens on your choice different new quests available.
stormcoast: you can conquer a harbor.. you must if you wanna kill the dragon
val royeux: there are companion story relevant quests and main story relevant quests (remember the winter palace halamshiral)
in general: new and important areas into the open world will be available like the dirthamen temple
.. some of them are main story relevant like redcliffe castle ,winter palace halamshira, therinfal redoupt.. others not
emerald graves: areas like chateu d'ontere or d'inan hanin are still fun .. and i play the game to have fun.
the western approach: before you are able to conquer fortress adamant you have to find the wardens into the open world.you find them into a little outpost /ruins.. then happens a cutscene.. and after that you fight with them... this is story relevant.
i could go on with the list till i reach 10 pages but i guess this little examples should be enough for now.anyways there are story relevant quests into the open world.maybe the most of the quests are not story relevant but many ot them are fun...and thats why i play.
you may say: to fight against dragons and to conquer some fortress into the open world are no challenge for me.... then use a high degree of difficulty.you can change the difficulty in the main menue under options.
i agree ..this game have potential for more and new content but that the large beautiful environments only waste and pointless? thats not true
.
you may enjoy the content or not but this deppens on everyone's view.