Pinkytwist is the forum winner this month.
It's just ... boring. Why, BioWare? This isn't you.
#576
Posté 02 mars 2015 - 01:51
#577
Posté 02 mars 2015 - 01:59
Hopefully there is a larger vision in play here. Flesh out an open world, with the knowledge that an epic expansion is a priority, without wasting time on an unused multiplayer option.
This game is great to me. I agree that the open world can be mundane, and there aren't enough romantic encounters unless your bisexual. Immersion demands more options here. Angry Joe dreams of Scout Harding (too funny), and I see no reason I can't woo Vivienne. Ahem, I digress.
BUT if those in charge stay focused on what they can do with this world they have built going forward, and not make stupid mistakes trying to make it something it will never be (multiplayer) then the game can one day deserve the slew of best game awards it received.
#578
Posté 02 mars 2015 - 02:14
Have you seen any other posts that have that many likes in the DAI forums? A post that, for instances, says how great DAI is? This forum may have hundreds or thousands of registered users, but only a portion of those numbers are active users.
Why? It wouldn't matter even if I wanted to produce that post. I could, for example, point out the dangers of using non-probability sampling to make that kind of determination, especially using a small, extremely invested, population. Of course, that's also before accounting for the fake troll accounts in your population as well as posters who do agree with the OP to an extent, but have also expressed overall approval of DA:I.
More importantly, I could point out (as a point of comparison) that ME3 poll we had at series launch which had about 100,000 users pointing out their intense dislike of the ending, but even that might be problematic given bias.
The fact that you see a lot of the same threads being posted over and over again kind of shows that.
Really? I have been on here since ME2's launch. Even if we ignored posters producing the same threads repeatedly (Quite a few of the more popular threads are Saphiron's, for example), the anti-DA:I crowd really hasn't been any more wide spread than other Bioware releases. It's certainly a far cry from ME3 where for the first 4 months after launch, you couldn't post without having your thread immediately end up on the second or third page.
Again, this is the danger of using posts on internet forums to extrapolate to a larger population. Hell, even among the anti-DA:I crowd, there's been a lot of ME2 support and somehow I doubt this same group would be as receptive to using this sample to claim that ME2's forum reception was negative, which had about the same traffic flow as these forums do now. And back then, we had the Smudboy days too.
I never saw anyone saying the entire fanbase doesn't like this game or even using percentages (in regards to fans anyway). I actually often see people using the words "a lot of fans" all the time. Even the person who you originally replied to wasn't saying how all fans feel. They were simply saying that, judging by the threads/posts, the people who are disappointed with the game often outnumber the ones who are happy with it (here in the forums). Sometimes is also a matter of choosing the right words. Remember that not everyone speaks English as their first language and sometimes may struggle to get their point across and sometimes may not be aware that they seem like they are trying to speak for the whole fanbase.
- TBJack aime ceci
#579
Posté 02 mars 2015 - 02:54
I find it funny that many posters on this forum have no problem with telling me and other so-called staunch defenders or fanboys/girls (pick your term) that their opinions are wrong (along with personal attacks sometimes). I always state that the views I hold are mine and mine alone and that for everyone else YMMV. So that coin can be flip for both sides. I also state that many times that one will have to agree to disagree.
I like exploration for the sake of exploration. I do not need a story to give incentive to go somewhere. For others that is not the case I understand that. I want to see what is over the next hill, valley or stream bed. Exploring the terrain interests me. The environment for me becomes the story. The characters I meet in those travels are memorable. Bioware has finally given me a game that is akin to Baldur's Gate 1. The BG series has always been superior in my opinion to the DA series until DAI.
I will defend what I like. I make no apologies for that. If that makes me a staunch defender or fanboy then paint me in Bioware colors and wrap me in the Bioware banner.
As far as how many posters like or dislike DAI it does not matter in my opinion. The only opinion that matters when I spend my money is my own.
I will continue to voice to Bioware what I like and dislike in their games. But as always YMMV.
What I'm getting at is that you like Dragon Age Inquisition solely for the exploration traits? While the game is greatly attractive base on the graphics... I cannot see it creating a story simply by walking around doing nothing but slash and dash enemies whose bodies magically disappears. I suppose if you're heavily involve in writing fan fictions that it would help greatly, but for a RP... I don't think so. Don't get me wrong the imagination is there, but this game is not a very good RP game since you're so limited to what you can do. Bioware/EA built this game on an engine that is not MOD friendly, and therefor we cannot improve the game through a third party.
- Spooky81 et luism aiment ceci
#580
Posté 02 mars 2015 - 03:55
Il Divo, if you were here when DAI came out you must remember the countless threads in the feedback section made by different users giving their full opinions of the game. They were different people but often the opinions pointed out the same issues. Huge empty worlds, fetch quests everywhere, short main story, bad PC controls and UI, no tactics, etc. etc. And you keep saying it's often the same users making these threads when it's not. I'm not going to compare it to ME3 because I don't play ME and because I think it's an exception. From what I understood you die in the end no matter what you choose. I can understand how that would anger the majority of the players. If DAO's ending only gave you the option to sacrifice yourself, I bet there wouldn't be a lot of happy players either.
The point I'm trying to make is that there are a lot of people disappointed, even if some actually enjoyed the game overall. You can be disappointed but still enjoy something. I was disappointed with the ugly and reused environments in DA2 but I still enjoyed Hawke, the companions and the story for the most part. Just because I enjoyed it, it doesn't mean I didn't want Bioware to fix the flaws the game had and not repeat them in future games. (And they didn't, instead they decided to create another extreme, the complete opposite of DA2 instead of going for something in the middle and give us balance.) DAI however is a complete letdown, in my opinion. Because for every good thing it has, there's a number of bad things that follow. My first (and only playthrough that I managed to finish) was not an enjoyable experience for the most part. Something that never happened with previous DA games that I still play to this day. Like me, there are a lot of people, just as there are people who are not happy with some things but still manage to enjoy the game, just as there are people who are completely satisfied, the later being more rare because it's hard to find games that are 100% perfect. When a game is very close to your heart, it's hard to close your eyes and pretend everything is ok. When you're just a casual player, you don't care about things as much because you're probably not that emotionally invested in the previous games to being with. And DA games were always about story and memorable characters (even random NPCs) so you can't be surprised that DAI has gotten a lot of negative feedback from fans when more than half of the game is spent running around in huge worlds killing the same mobs or doing the same fetch quests over and over again.
I'm also not saying those disappointed are the majority of the entire fanbase, but they aren't a small minority either. If that was the case, if most of the fans were satisfied, if this game was a huge success, if the ones disappointed were indeed a very small minority, Bioware wouldn't have the need to admit they run out of time with DAI and reassure their players that content that was supposed to be in the base game will be added in the future (to basically finish the incomplete game we actually got): "there were some things the team wanted to get in at launch, but we just ran out of time. We’ll be creating these new features and content and adding them into your game over time because we love our DAI players." I read that as, "Please love us, we love you. We'll be better, we promise."
- Ghanima01, Hazegurl, Ashen Nedra et 1 autre aiment ceci
#581
Posté 02 mars 2015 - 04:35
And any cRPG where one focuses on the Hack & Slash of spawns is liable to get a bit dull, but that is not the DAI on my system. Personally get a kick out of scouting and trying to bypass these using terrain to get to the objective.
My game is filled with banter, dialogue, choices and the results of those choices, and some other things that others seem to skip or ignore; just lucky, I reckon.
- TBJack et blahblahblah aiment ceci
#582
Posté 02 mars 2015 - 04:42
This game is great to me. I agree that the open world can be mundane, and there aren't enough romantic encounters unless your bisexual. Immersion demands more options here.
You got two in the previous games also, you know.
#583
Posté 02 mars 2015 - 04:47
This game is influenced by Bethesda's open world games... which is always light on the central plot and based on more on exploration. DA:I has stronger plot then the Bethesda games but certainly it is less central plot driven than its predecessors.
But "boring" is subjective. Given that I love these types of open world games, I love this game too and hardly find it boring. In some ways, Origins can be considered more boring given that it is a fairly linear game.
#584
Posté 02 mars 2015 - 04:49
Really? I have been on here since ME2's launch. Even if we ignored posters producing the same threads repeatedly (Quite a few of the more popular threads are Saphiron's, for example), the anti-DA:I crowd really hasn't been any more wide spread than other Bioware releases. It's certainly a far cry from ME3 where for the first 4 months after launch, you couldn't post without having your thread immediately end up on the second or third page.
Not to mention DA2's release. Man, that was awful. Remember that asshat who spammed the forum with thread titles spoiling every plot point?
#585
Posté 02 mars 2015 - 04:54
The point I'm trying to make is that there are a lot of people disappointed
Was anyone actually denying that?
I read that as, "Please love us, we love you. We'll be better, we promise."
This strikes me as projection.
#586
Posté 02 mars 2015 - 04:55
Not to mention DA2's release. Man, that was awful. Remember that asshat who spammed the forum with thread titles spoiling every plot point?
No, but do recall all of the posting of same day reviews appearing on varied sites with extreme scores; may have been the first time this occurred on that scale. Also, may have occurred before release for some of them; cannot recall.
#587
Posté 02 mars 2015 - 05:10
Was anyone actually denying that?
Yes, people often saying we are a very small minority when we aren't, and people saying it's the same few faces, when it's not.
This strikes me as projection.
It's my opinion, but you can call it what you want. *shrug*
Actually, I think that's the second time you tell me that. Should I make an appointment with the psychologist?
#588
Posté 02 mars 2015 - 05:21
#589
Posté 02 mars 2015 - 06:05
Yes, people often saying we are a very small minority when we aren't, and people saying it's the same few faces, when it's not.
other people say the same about the ones they enjoy the game..or about the ones they love the game ..or about the ones they like it aside the fact that they also critiscm some parts of the game but not all.
other people say that dai isn't a success ..other ones say that it is......
this is pointless.
matter of fact is that a developer can't please all gamer with a game (in general)
there was always critiscm about dragon age games....even if some people can't remember the fact.
phrases like "i dont buy and play a bioware game anymore" are not new.. they exist since dao and da2 and long before.
#590
Posté 02 mars 2015 - 06:36
<snip>
phrases like "i dont buy and play a bioware game anymore" are not new.. they exist since dao and da2 and long before.
And will continue forever more.
#591
Posté 02 mars 2015 - 08:31
What I'm getting at is that you like Dragon Age Inquisition solely for the exploration traits? While the game is greatly attractive base on the graphics... I cannot see it creating a story simply by walking around doing nothing but slash and dash enemies whose bodies magically disappears. I suppose if you're heavily involve in writing fan fictions that it would help greatly, but for a RP... I don't think so. Don't get me wrong the imagination is there, but this game is not a very good RP game since you're so limited to what you can do. Bioware/EA built this game on an engine that is not MOD friendly, and therefor we cannot improve the game through a third party.
I like DAI for the exploration, crafting, wartable, advisers and companions. I do not write fan fiction, but as far as imagination if you played the Icewind Dale games or other earlier cRPGs where the gamer created the entire party then yes imagination was essential since all party interaction was headcanon.
It did not truly matter which character interacted with the story in those games unless I built each character differently. It then simply boiled down to which character had the necessary attribute or a particular skill.
A newer example of this form of games is Wasteland 2. The gamer creates all the party members or selects from a pre-generated group. So effectively no interaction between party members. Which is one of the reasons a poster named InExile calls them combat simulators.
The Ultima games were some of the few (in earlier cRPGs) where party members were acquired (had their own personality) rather than created at the character creation. So as I stated before it is a matter of perspective or as Lee T points out what is expected.
My perspective maybe wider or less wider than others.
#592
Posté 02 mars 2015 - 10:33
Unless your conclusion is that there are a grand total of 200 forum posters on the DA:I forums, the evidence in terms of like buttons for an opening post doesn't really account for much. Of course, without throwing names around there also a few troll posts you might want to weed from the like collection.
I tend to avoid throwing around phrases like "this is how the fan base feels", both because I don't feel that I have an accurate assessment of that and because I don't really care how they feel. It's just amusing that we do have posters who tend to throw numbers around without any sort of basis, simply because they feel it gives their opinions more weight.
Generally-speaking, I suggest people are better off saying "this how many players feel". Many could be any arbitrary number, but doesn't involve the expectation of random sampling.
See, but if you read my original post, i specifically said, this forum, other forums, meta critic, facebook, twitter, etc.. An overwhelming majority are of people in disappointment.. And i said as much, that it in no way, is the be all, end all, for conclusive evidence to the exact amount of like/dislike mentality..
However, its a clear indication, that the game is NOT being received (by the players) in the way the critics, pr, and magazines would lead to believe.. I maintain, that the consumer is the defining factor, and it seems a very large portion of us, are indeed dissatisfied, with DA:I..
#593
Posté 02 mars 2015 - 10:46
Results at Amazon are better than average, though not as high as some professional reviews. This is where I received the information about some being frustrated on the first day, and allowed me to re-map and practice Tac-Cam before leaving Haven.
#594
Posté 02 mars 2015 - 10:47
See, but if you read my original post, i specifically said, this forum, other forums, meta critic, facebook, twitter, etc.. An overwhelming majority are of people in disappointment.. And i said as much, that it in no way, is the be all, end all, for conclusive evidence to the exact amount of like/dislike mentality..
However, its a clear indication, that the game is NOT being recieved (by the players) in the way the critics, pr, and magazines would lead to believe.. I maintain, that the consumer is teh defining factor, and it seems a very agre portion of us, are indeed, dissatisfied, with DA:I..
is it really so important for you to demonstrate that there exist many dissatisfied people ? if you feel beter after i agree that.. then i do that.if you feel better then i agree that there are more people they are upset now insteat to be happy (i would still blink in disbelief but i agree you).
but that change nothing.
dai is how it is...maybe some story dlc will bring more content ... but it is how it is...it doesn't matter how many people love or hate the game.
bioware got already the money from us all.bioware got already many awards for the game.
you can hope now on dragon age 4 or you can enjoy what we got and get with dai.your choice.
#595
Posté 02 mars 2015 - 10:57
is it really so important for you to demonstrate that there exist many dissatisfied people ?
you can hope now on dragon age 4
I believe the first line helps people who are dissatisfied feel they contribute to the second line turning out better.
#596
Posté 02 mars 2015 - 11:03
Hopefully there is a larger vision in play here. Flesh out an open world, with the knowledge that an epic expansion is a priority, without wasting time on an unused multiplayer option.
This game is great to me. I agree that the open world can be mundane, and there aren't enough romantic encounters unless your bisexual. Immersion demands more options here. Angry Joe dreams of Scout Harding (too funny), and I see no reason I can't woo Vivienne. Ahem, I digress.
BUT if those in charge stay focused on what they can do with this world they have built going forward, and not make stupid mistakes trying to make it something it will never be (multiplayer) then the game can one day deserve the slew of best game awards it received.
But its gonna cost an arm and a leg to "flesh it out".. And i dont mean for Bioware.. Look at all their DLC practices.. Half a dozen $10 dlcs, to get the full experience.. Hell, EA even removed Shale from vanilla Origins, in order to charge you extra for content that was already on the disc!!! (unless you bought it new, you got a code)
#597
Posté 02 mars 2015 - 11:04
I believe the first line helps people who are dissatisfied feel they contribute to the second line turning out better.
then they should stop to write nonsens and try to find solutions for the problems in dai ..about these ones they dont wanna see in da4 again.
only to write about that all looks aimless wandering and that all quests should be main quests and so on doesn't help if no one think about how a game like that could be developed.... if it could be developed.
#598
Posté 02 mars 2015 - 11:06
is it really so important for you to demonstrate that there exist many dissatisfied people ? if you feel beter after i agree that.. then i do that.if you feel better then i agree that there are more people they are upset now insteat to be happy (i would still blink in disbelief but i agree you).
but that change nothing.
dai is how it is...maybe some story dlc will bring more content ... but it is how it is...it doesn't matter how many people love or hate the game.
bioware got already the money from us all.bioware got already many awards for the game.
you can hope now on dragon age 4 or you can enjoy what we got and get with dai.your choice.
But it does matter... Do you understand what consumer backlash is? How change gets done? I wouldnt expect anyone born in the new millenium to understand, as its a practice many youth believe to be impossible.. But consumers have the power to change alot...The ME3 ending, The immediate response to the way DA2 was received, etc..
I get that your here to defend the company, no matter what logical argument is set before you, but you wont change my mind fella...
Edit: The "whats" have been listed many times over.. No need to constantly retype them, to cater to the needs of every single new defender that pops into the forums...For that, you have the "search" feature...
#599
Posté 02 mars 2015 - 11:14
But it does matter... Do you understand what consumer backlash is? How change gets done?
a change gets done with constructive criticism and not with destructiv criticism.
a change gets done if you think about solutions for the problems and if you share them with others.. but not if you only make a list about all what you dont like...
and not if you only try to tell all how many peoples are upset .
you wanna change something then be serious and think about solutions.
and no .. to make all quests to main quests is no solution aslong you dont know how could that be developed.
its easy to judge about many things but to make it better isnt that easy.
#600
Posté 02 mars 2015 - 11:17
a change gets done with constructive criticism and not with destructiv criticism.
a change gets done if you think about solutions for the problems and if you share them with others.. but not if you only make a list about all what you dont like...
and not if you only try to tell all how many peoples are upset .
Clearly, you continually read only the 1st line in posts, with no regard for the rest.. You seem to be arguing, for the sake of arguing... Feel free to ignore any post i make, as ill do the same..Knee-jerk reactions leave you looking like just that...





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