And I see the Storm Coast as an area with:
* varied weather from the Hinterlands.
- instead of a dynamic weather we got one zone with a constant rain, such wow (there are 10 year old games with dynamic weather for crying out loud)
* varied topography with scenic views.
- if you are going this way then not that much varried, we basically got even more basalt rock formations
- but I give you the views, they were great, as in almost all of the zones, that is one of the few things the game managed to do well - graphics of the environment (FB3 engine is good for that)
* locals that may be allies or continued foes.
- if you mean the Blades of Hessarin side quest, then that one was good, too bad tho that there is zero interaction with them after you befriend them
* varied enemies (eg; Darkspawn, Red Templars, smugglers, varied critters, etc).
- seriously? they are the EXACTLY SAME ENEMIES as in the entire game
- with the exception of the dragon and the Blades there was no memorable group of enemies here, they were just randomly spawned generic groups that kept spawning
* possibly the most challenging Dragon in the game.
- if you had no idea how to get rid of his guard (for example shield bash, spirit blade or simply bursting through it)... challenge is pretty subjective though, but I would say the last dragon in Emprise du Lion was the most "challenging" one (highest HP pool, aoe fire attack, aoe stun, dragonling adds)... if you didn't instakill him with a tempest
* has a giant actually fighting said Dragon early in the game.
- that actually looked cool
* has ways to integrate at least three Companions (ie; Iron Bull, Varric, Blackwall).
- Varric and Blackwall? You mean it in the way you had to do their boring side quests here (find grey warden secrets, smash red lyrium) in order to befriend them?
You can't possibly mean that in a good way...
- Iron Bull's side quest Demands of the Qun was hands down one of the best quests in the game. Its presentation was absolutely terrible (I was few meters away from a group of 5 meager mages I couldn't stop even though I have killed hundreds of them already), but its implications were really thought-provoking and I love that.
* Etc.
- there really wasn't anything else even remotely interesting, but honestly Storm Coast wasn't the worst zone, for me there were some way way worse (Forbidden Oasis, Fallow Mire and especially the fetch-quets-ridden Exalted Plains)
Simply do not get similar results here at all.
- you don't get the similar results as the majority of the posters here, for you everything is just super great no matter how badly and lazily designed it actually is... you can still like it but you can't deny the laziness and bad design decisions are here, no matter how much you like the game