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It's just ... boring. Why, BioWare? This isn't you.


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#1176
Auztin

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And that would be one of the better DAI's filler quests. Most of them don't even go that far as to place a boring NPC at the beggining or at the end of the quest. You just pick up a note, go somewhere, finish the quest, done.
 
 

 
It very well should be praised for this aspect since among AAA games there are so few of them. What on the other hand shouldn't praised is releasing a buggy game and then just waiting for the players to fix your game for you and for free. But just the act of giving the players the tools to mod the game is always good.

If headcanon is looked down upon because of no Ingame explanation then mods should not be praised because by this logic it is the same.

#1177
Jeffry

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If headcanon is looked down upon because of no Ingame explanation then mods should not be praised because by this logic it is the same.

 

Mods in Skyrim are encouraged and supported, head-canon is being used in DAI in order to desperately try to find some meaning for dull things where there is none and the game wasn't designed for head-canon, it restricts it and contradicts it along the way.

 

Also there are many categories of mods, you seem to completely forget better graphics, better meshes, better AI, better combat, etc. etc. Do you need some ingame explanation for the option of having your game look better?



#1178
Elhanan

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At this point I honestly don't know if you're serious or in denial or just an amazing troll but really? If you're going to make everything up in your head then why play a video game? Why not just sit on the couch dreaming up stories in your head? Do you really see no difference between a scenario with multiple choices of dialogue, choices of 2 or more ways to complete the quest, interesting NPCs with distinct personalities, and a lot to say (and you know...names) and a DA:I side quest where the entirety of your interaction is as follows:
 
Random woman: "oh how could I be so clumsy as to lose this apron"
Inquisitor:
               -Tell me more
               -Goodbye
 
*the inquisitor goes to a quest marker in the middle of nowhere and picks up the apron off a dead bear*
Random woman: Thank you, here is 20 influence and a carrot.


My imagination, thoughts, emotions, and logic are actually in my head, and useful for playing RPG's. Some seem to have these attributes stored elsewhere....

And I choose Goodbye. Pls place me on your Ignore list, too.

#1179
Dinkledorf

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Ha the infamous ignore list strikes again!  You won Nefla!



#1180
Auztin

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Mods in Skyrim are encouraged and supported, head-canon is being used in DAI in order to desperately try to find some meaning for dull things where there is none and the game wasn't designed for head-canon, it restricts it and contradicts it along the way.

Also there are many categories of mods, you seem to completely forget better graphics, better meshes, better AI, better combat, etc. etc. Do you need some ingame explanation for the option of having your game look better?

I know about graphics mod & such but I am talking about mods that change race or sexuality.They also contradict the games they are on.Headcanon why you are doing those "filler" quests is desperate & looked down upon but you can Headcanon/mod a black cousland or make a sudden evil change at last minute in Star Wars is okay even though the game contradicts it regardless but not a side quest where you decide in your head the motives "why?" you help them.That in itself is contradicting.

#1181
Elhanan

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Ha the infamous ignore list strikes again!  You won Nefla!


nah! Head canon and RP has all the feels!

Too many folks prefer personal attacks to debates. Bioware recommends using the Ignore list. I choose to utilize it. Besides, you're still visible!

:D
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#1182
Rawgrim

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You couldn't without breaking character in Origins nor Mass Effect 1.If they add a Evil Villain route there would be a canon option in a sequel look at inFamous 2 or KotOR or no sequel at all.

 

You can play as a villain in DA:O, easily. Sure you have to defeat the Arch Demon, but you can make sure you get to be a king by doing it. You can massacre a dalish tribe, put Bhelen on the throne in Orzammar, make sure the Mage's Circle gets wiped out. Plenty of things to do to rp someone evil in that game. Saving Ferelden from the blight is probably something an evil person might do as well, if he is to rule the place later. Or simply for power and glory.

 

I agree with you on ME though. But still. Just because you can't play evil in that game, doesn't mean its ok for DA:I to force you to play as a good guy, and railroad you about.


  • Jeffry, Bioware-Critic et Regan_Cousland aiment ceci

#1183
Jeffry

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My imagination, thoughts, emotions, and logic are actually in my head, and useful for playing RPG's. Some seem to have these attributes stored elsewhere....


giphy.gif

I got the feeling I am on his ignore list as well (does it mean I won too? :D ), but I was dying to use this gift for some time.

Btw this is both funny and sad :D Elhanan is both funny and sad...
  • SwobyJ, Dinkledorf et Lilithor aiment ceci

#1184
Nefla

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Ha the infamous ignore list strikes again!  You won Nefla!

This was a victory for logic! :D


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#1185
Archerwarden

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Ruthless/Cruel doesn't equal evil.Your are still a hero or chosen one at the end just a mildly different path.They changed it to neutral because people(forums) complained about it.

You can choose to be evil in DAO through the dialog choices. And then you could choose good and in between.
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#1186
Auztin

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You can play as a villain in DA:O, easily. Sure you have to defeat the Arch Demon, but you can make sure you get to be a king by doing it. You can massacre a dalish tribe, put Bhelen on the throne in Orzammar, make sure the Mage's Circle gets wiped out. Plenty of things to do to rp someone evil in that game. Saving Ferelden from the blight is probably something an evil person might do as well, if he is to rule the place later. Or simply for power and glory.

I agree with you on ME though. But still. Just because you can't play evil in that game, doesn't mean its ok for DA:I to force you to play as a good guy, and railroad you about.

Those are all grey decisions meaning none are evil.You used Headcanon that you are evil.

#1187
Nefla

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giphy.gif

I got the feeling I am on his ignore list as well (does it mean I won too? :D ), but I was dying to use this gift for some time.

Btw this is both funny and sad :D Elhanan is both funny and sad...

Well it's just so appropriate for so many things :D

 

I know I keep my "imagination, thoughts, emotions, and logic" in my breasts rather than my head. Poor silly us trying to argue with such a paragon of wisdom and creativity. :lol:


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#1188
Nefla

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Those are all grey decisions meaning none are evil.You used Headcanon that you are evil.

Whatever you choose to call it, it's gone from DA:I.


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#1189
Archerwarden

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I'm sort of conflicted, I find there is merit to using your imagination to help roleplay and flesh out the characters or story and that worked somewhat for me in DAI but not enough sadly.

But I like the choices and the different ways to complete a quest that was in DAO and DA2. That kept it interesting for me and made it more fun on multiple PTs.

Now if they can do a content filled interesting DLC with choices and cut scenes that would help greatly maybe in the Western Approach or Hissing Wastes?

I think I'll just wait for more content and create characters for a bit.... now where is my female dwarf....

#1190
Il Divo

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Those are all grey decisions meaning none are evil.You used Headcanon that you are evil.

 

True, but there are other evil decisions DA:O lets you make, even if they're petty. Just look at the dialogue tone of the PC when murdering the prisoner at Ostagar or killing the wounded soldier in the Korcari Wilds. The dialogue is really that of a sociopath, not a morally grey person. 

 

On the other hand, KotOR demonstrates what happens when you attempt to thrust both good and evil PC's into the same story. The effect isn't always positive. 



#1191
Jeffry

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Well it's just so appropriate for so many things :D
 
I know I keep my "imagination, thoughts, emotions, and logic" in my breasts rather than my head. Poor silly us trying to argue with such a paragon of wisdom and creativity. :lol:


It is :D I both love and hate Bigot for using the gif, I seriously had to limit myself in using it more often.

Yeah :D for a long time I thought our discussions will not lead to a satisfying outcome. I was wrong :D

#1192
Auztin

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True, but there are other evil decisions DA:O lets you make, even if they're petty. Just look at the dialogue tone of the PC when murdering the prisoner at Ostagar or killing the wounded soldier in the Korcari Wilds. The dialogue is really that of a sociopath, not a morally grey person. 
 
On the other hand, KotOR demonstrates what happens when you attempt to thrust both good and evil PC's into the same story. The effect isn't always positive.

I will agree with the few sociopathic dialogue options but there is very few like that in Origins.

#1193
Rawgrim

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Those are all grey decisions meaning none are evil.You used Headcanon that you are evil.

 

No. those are roleplaying options. You decide why the character takes the options he does, and why. Creating your character's personality isn't headcanon, its character creation.



#1194
Auztin

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No. those are roleplaying options. You decide why the character takes the options he does, and why. Creating your character's personality isn't headcanon, its character creation.

Why I help the Elven widow in the hinterlands is up to me(character creation in your words).

#1195
Dinkledorf

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nah! Head canon and RP has all the feels!

Too many folks prefer personal attacks to debates. Bioware recommends using the Ignore list. I choose to utilize it. Besides, you're still visible!

:D

Lol. Touche.



#1196
Jeffry

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@Auztin

Oops, I started off with a wrong argument back there. You said headcanon is being looked down upon. It is not. Weak arguments saying that the filler content is great if you use your imagination are looked down upon.

#1197
Rawgrim

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Why I help the Elven widow in the hinterlands is up to me(character creation in your words).

 

Yes. But the game will contradict you after awhile if you have created an evil character. You get two options in DA:I. 1. Reluctant herald of Andraste that is for the people. Or 2. Someone who believes he is the herald of Andraste, and is for the people. That's it. Every dialogue option in the game forces you to be a good guy. In DA:O, you get plenty more to play around with when it comes to personality and motivation.


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#1198
Dinkledorf

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...

 

I know I keep my "imagination, thoughts, emotions, and logic" in my breasts rather than my head.....

I noticed that in your avatar.

 

sorry couldn't resist.



#1199
Archerwarden

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No. those are roleplaying options. You decide why the character takes the options he does, and why. Creating your character's personality isn't headcanon, its character creation.

exactly. You can choose your character to be evil because he/she can through the dialog choices:
make a deal with the slaver in the Alienage to take the lifeforce of the slaves for your benefit and save the slavers life, make a deal with the desire demon to posses Connor for blood mage skill or a good time. You can give Zevran back to the Crows knowing full well what they will do to him. Not to mention using the murder knife on a number of people, killing your companions or not helping the elf in the forest get back to his camp to save his life or not help the soldier in the Korcari Wilds.

#1200
Rawgrim

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exactly. You can choose your character to be evil because he/she can through the dialog choices:
make a deal with the slaver in the Alienage to take the lifeforce of the slaves for your benefit and save the slavers life, make a deal with the desire demon to posses Connor for blood mage skill or a good time. You can give Zevran back to the Crows knowing full well what they will do to him. Not to mention using the murder knife on a number of people, killing your companions or not helping the elf in the forest get back to his camp to save his life or not help the soldier in the Korcari Wilds.

 

Yeah, and destroy the Sacred Ashes too.


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