Sounding like a hater? No. You are giving a company you love 'tough' love. You've given concise constructive criticism and you've given ideas on how to enhance the game. I've read your posts and responses. I agree with many of them. I'm quoting this post for your four points below and generating health while idle. DA II had many great mechanics that could have worked beautifully in Inquisition. We were informed that it would be a mix of the two previous games. Now we have no reason to not believe that it wouldn't be so. This is a beloved company. Why shouldn't we give them the benefit of the doubt?
I read a couple of days ago that we have Dragon Age: Inquisition in its current state due to platform issues. Because Bioware released Inquisition on Old gen platform: x-box 360 and PS3, many of the contents were not included due to those two platforms limitations. If that is the case then, Bioware shouldn’t release Inquisition on those two platforms, period. The game should have been released on X-box one, PS4 and PC. However, choosing to release the game on all five platforms simultaneously or concurrently some things would surely go wrong. Bioware has been silent on things. All the company had to do was to inform us of those shortcomings or major problems, for instance: " KEEPS and Strongholds, impacting the environment via our actions, could not be implemented into the game and as a result t those contents will not be included. Nevertheless, be assured those contents could come your way via patches or DLC’s or even an expansion after the release of the game." (An example of this is from CD Projekt Red. The Developers spoke to its fan-base and informed them of an extended delayed to their upcoming: Witcher: Wild Hunt,)
I’m certain most fans would understand, and thus save a backlash outpour. Conversely, if it is due to time constraint that those promised goodies can't be implemented, inform us, your loyal fans. I’m certain again; most of us will say take your time. If Dragon Age: Inquisition has been delayed, or the current delayed was amended and thus extended, and though we fans desired to ‘get’ our hands on this beauty, we would wait. Dragon Age: Inquisition was sold to me via the demo, where the female Qunari was introduced to us. I learned about how we would be able to impact the environment and making hard decisions, and capture Keeps. Being a medieval enthusiast, I saw stars. I was ecstatic! World of Warcraft was introducing something similar for their new expansion. Yes, I wanted to wield that type of power; I wanted to be “an infamous Inquisitor” who places terror and fear in the hearts of warlords in Thedas.
I’m a long time Bioware fan. I love the company and its games, ME 2, slightly less so. From Baldur’s Gates to Dragon Age: Inquisition, I remained a steadfast fan. I always give the benefit of the doubt and keep an open mind. I’m still on my first play-through. I have an ON-OFF relationship with Inquisition. The game is breathtaking for certain and they are many great things in it. I will finish my first play-through and I will give my review, but in between actually playing inquisition: I explore its stunning world (I have tons of photos to add to the gallery on my blog.) =).
You're probably right. Like I said, I haven't actually played Dark Souls so I'm not in a position to judge.
Inquisition's combat system could have worked. This is all that BioWare had to do:
1. Use the DA2 combat system as a base (it employed good AI, comprehensive tactical options, and it gave you precise control over your party members).
2. Get rid of DA2's over-the-top animations; slow the combat down a bit and give it more of Origins' weight and believability.
3. Get rid of DA2's magically materializing waves of enemies.
4. Reintroduce the tactical camera from Origins.
5. Sure, give players the option to hold down the right trigger to attack, if they'd rather play on normal difficulty and let the AI control their team-mates. But don't get rid of autoattack. Maker give me strength! When BioWare does things like that it leads me to the unhappy conclusion that they're completely out of touch with what their core fans want.
In other words, create a combat system that incorporates the best elements of Origins' and DA2's systems. Would that really have been so difficult?
No, it wouldn't. BioWare made it difficult for themselves by trying to simplify everything to appeal to casual gamers.
The result is a combat system that makes would-be tactical gamers throw their hands in the air and say, "Bugger it! We'll play this your way."
*Throws playbook and common sense out of the nearest window. Picks up/plugs in controller.*
"LEEEEEEEEEEROY, JENKINS!" lol.
P.S. I should add that non-regenerating health was also a bad idea, because, not only does it add to the tedium of an already tedious game by forcing you to fast-travel back to camp, but it makes you feel like a failure after every battle, no matter how well you did (unless you come away completely unscathed, which is rare).
In DA2, if I won a battle with only Hawke left standing on twenty percent of health, I felt like William Wallace, because a win is a win is a win ... and now all of my characters are up and kicking again. In your face, Qunari tyrants!
In DA:I, if I clear out of group of Templars with only my Inquisitor left alive, and zero potions remaining, I feel like a loser who should have done better.
Non-regenerating health could have been good if combat had been more tactical. But, in Inquisition, you often feel as though there's not very much you can do to prevent your party from getting themselves hurt, so the system is unrewarding. When your party members swig several of your potions, you often feel cheated by the poor AI instead of feeling like you could have fought better.
P.P.S. Erm ... have I mentioned lately that I love virtually everything about KOTOR, Jade Empire, ME 1 and 2, and DA: Origins? Just thought I'd remind y'all because I'm starting to sound a lot like a hater.
Also ... thank you Internet, for providing a place that an English person can say "y'all" without sounding ridiculous. lol





Retour en haut





