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Trying To Make The Collector Sniper Rifle Work


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#26
NuclearTech76

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Or you simply don't like abusing the incendiary stacking glitch on an already extremely powerful weapon.

As others have said, Incendiary and piercing mods are the most "effective" use but then you are basically just using a long range not-quarian Reegar with infinite ammo and will probably fall asleep from boredom.

If you just want to ammo proc for cryo explosions, the sniper class has better options like the Viper, Indra and Raptor. The CSR will usually kill the target long before it freezes.

Sorry I couldn't hear you over the sound of the crackling of the Banshee's face melting off.  :lol:



#27
peddroelm

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from corlist's weapon mechanics/properties shortlist

http://forum.bioware...apons/#16119117

"
Collector/Prothean weapon
75% unscoped damage multiplier
Regenerating weapon: 1s regen delay
2x ammo consumption (from 5th uninterrupted shot onwards. 50% RoF Marksman increases this to 6.)

"

Full-auto depletes the clip way too fast (double ammo consumption) .. Firing it in short bursts unlocks its potential .. Also using a scope to change the big green cursor will make it easier to aim ..
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#28
MaxCrushmore

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Ive seen Destroyers do really well with this gun



#29
Quarian Master Race

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Sorry I couldn't hear you over the sound of the crackling of the Banshee's face melting off.  :lol:

I assume you put it on a GI as well, because trivializing everything is the point of playing the game. Silly me

Using this logic, you are cleary an uneducated scrub anyway. Why would you use incendiary CSR when there are much better glitches to abuse such as Striker Destroyer?


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#30
JRandall0308

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Forgot to mention, Asari Huntress or Awakened Collector Adept with Collector Sniper Rifle + Warp Ammo is effective. The CSR serves as a poor man's version of the Prothean Particle Rifle (PPR) in those cases.

 

Also can we give a rest to the "<insert thing here> is OP" stuff? It's a stupid argument. Everything in the game is OP in someone's hands.


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#31
Dunmer of Redoran

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I assume you put it on a GI as well, because trivializing everything is the point of playing the game. Silly me

Using this logic, you are cleary an uneducated scrub anyway. Why would you use incendiary CSR when there are much better glitches to abuse such as Striker Destroyer?

GI should be thrown in the scrap heap for reals.


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#32
MaxCrushmore

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GI should be thrown in the scrap heap for reals.

 

Them's fighting words ..



#33
Miniditka77

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It melts with incendiary ammo. I find it best on the Salarian Infiltraitor though

 

Yeah, it's awesome on the SI.  The worst I have ever gotten outscored in this game was by a SI with the CSR + Incendiary Ammo.

 

I also like it with Incendiary Ammo on the Human Infiltrator, especially against Reapers.  With the Cryo Blast debuff and the Cloak SR bonus, armor melts very quickly.

 

2x ammo consumption (from 5th uninterrupted shot onwards. 50% RoF Marksman increases this to 6.)

 

I never knew there was an identified point where the ammo consumption started doubling.  So by my calculation, the most optimal way to use this gun (DPS-wise) would be to use 0.38 second bursts?



#34
Quarian Master Race

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Forgot to mention, Asari Huntress or Awakened Collector Adept with Collector Sniper Rifle + Warp Ammo is effective. The CSR serves as a poor man's version of the Prothean Particle Rifle (PPR) in those cases.

 

Also can we give a rest to the "<insert thing here> is OP" stuff? It's a stupid argument. Everything in the game is OP in someone's hands.

Though I completely disagree, this is fine. Skill should never be nerfed.

The problem emerges when you switch two root words in that statement: Something in the game is OP in everyone's hands.

 

GI should be thrown in the scrap heap for reals.

You spelled "out the airlock" incorrectly.


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#35
NuclearTech76

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I assume you put it on a GI as well, because trivializing everything is the point of playing the game. Silly me

Using this logic, you are cleary an uneducated scrub anyway. Why would you use incendiary CSR when there are much better glitches to abuse such as Striker Destroyer?

What hell took you so long to catch onto that? Most could've told you that months ago. ;)

 

It almost becomes impossible to play this game without using some "unpure" mechanic in someone's eyes. 



#36
Dunmer of Redoran

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Them's fighting words ..

 

The ability to snipe people with shotguns not called the Crusader is a bit of a balance problem


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#37
Dunmer of Redoran

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Though I completely disagree, this is fine. Skill should never be nerfed.

The problem emerges when you switch two root words in that statement: Something in the game is OP in everyone's hands.

 

You spelled "out the airlock" incorrectly.

No, I know what I said. That fat TGI got stuck on the way out and now no one else can get spaced. :(


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#38
Quarian Master Race

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What hell took you so long to catch onto that? Most could've told you that months ago. ;)

 

It almost becomes impossible to play this game without using some "unpure" mechanic in someone's eyes

No it doesn't. Anyway, unintended glitches are pretty clearly and objectively "unpure" if that is a word (it isn't), so you can hardly complain if someone merely states the fact that they are. It is all relative of course. Using glitched incendiary stacking on a Locust is going to be much less "OP" than on a CSR or Reegar, or many other legitimately attainable combinations, for example, and it's not as if you can avoid the glitch unless you don't use incendiaries anyway.

Not that I really care if people intentionally abuse glitches as much as possible in a Co-Op game, but claiming anyone who doesn't is "doing it wrong" is incorrect unless you are speaking logically from a maximum efficiency standpoint, by which doing anything in the game but using Striker Destroyer is also "doing it wrong".



#39
NuclearTech76

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No it doesn't. Anyway, unintended glitches are pretty clearly and objectively "unpure" if that is a word (it isn't), so you can hardly complain if someone merely states the fact that they are. It is all relative of course. Using glitched incendiary stacking on a Locust is going to be much less "OP" than on a CSR or Reegar, or many other legitimately attainable combinations, for example, and it's not as if you can avoid the glitch unless you don't use incendiaries anyway.

Not that I really care if people intentionally abuse glitches as much as possible in a Co-Op game, but claiming anyone who doesn't is "doing it wrong" is incorrect unless you are speaking logically from a maximum efficiency standpoint, by which doing anything in the game but using Striker Destroyer is also "doing it wrong"

I was speaking from max efficiency regarding the weapon. The difference between the efficiency of the incendiary mechanic and the Striker Destroyer is in that one is deemed illegal by the developers of the game and one is not. 



#40
Quarian Master Race

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I was speaking from max efficiency regarding the weapon. The difference between the efficiency of the incendiary mechanic and the Striker Destroyer is in that one is deemed illegal by the developers of the game and one is not. 

Neither are intended, nor have any consequences for use so clearly you are "doing it wrong" equally by not abusing both to the maximum extent.

If you'll excuse me, I can't hear anything over all the explosions from my awesomely 1337 spawn missiling skill. I'm so gud at this game. Clearly you scrubs who can't L2strikerdestroyer need to L2P and stop doing it wrong.



#41
q5tyhj

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Hmm, never had any trouble with it priming ammo powers, my issues with it have always been the scope and the clip size relative to the RoF- indeed, I mostly use it on the Jugg to prime FE/TB's for Siege Pulse spam build (plus he gets the extra ammo which helps).



#42
Deerber

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The ability to snipe people with shotguns not called the Crusader is a bit of a balance problem


You and I should play some games. I'll bring my Tsol raider, and you'll see what "sniping with shotguns" means ;)


@QMR: I can understand your point of view. However, you should remember that, even if you were not around here maybe, both missile glitching and the incendiary glitch have been around since pretty much day one. Bioware decided that one was a bannable offence, while the other was not. And that's not NT's opinion, it's a fact. So, although I do share a good portion of your opinion (for example, I try to avoid abusing the glitch if at all possible), those two things actually are different.

#43
Bwnci

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I use the CSR on my Vorcha Hunter, my guide for the character has lots of information on the gun if you'd like to check it out (http://youtu.be/xc9U...uVf9HtKhsnhSeQQ). Honestly though, the issues you're experiences are likely due to your ammo type as opposed to the gun. As many have stated already, Incendiary Rounds will make you much stronger. If you're not using Snap Freeze you're very limited in who you can Cryo Explode. Any enemy with protection will not pop, and even the unprotected enemies must be frozen solid. You're more likely to gun your target down with the CSR before you prime it.


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#44
PatrickBateman

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Mr Bwnci - I learned lots of stuff from your videos when I started playing this game - they are old now but still thanks for making them :)


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#45
GruntKitterhand

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I use the CSR on my Vorcha Hunter, my guide for the character has lots of information on the gun if you'd like to check it out (http://youtu.be/xc9U...uVf9HtKhsnhSeQQ). Honestly though, the issues you're experiences are likely due to your ammo type as opposed to the gun. As many have stated already, Incendiary Rounds will make you much stronger. If you're not using Snap Freeze you're very limited in who you can Cryo Explode. Any enemy with protection will not pop, and even the unprotected enemies must be frozen solid. You're more likely to gun your target down with the CSR before you prime it.

 

I imagined all that in an enthusiastic Welsh accent. Great guides dude.  Never did take to Cain Mine Spamming though...  :P


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#46
1badmage

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Had to try it out. Yep, SI with CSR and incendiary is a meltfest.



#47
Bwnci

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Cheers fellas, I'm really glad I could help. I try to keep 'em up to date through the annotations, but since ME2 anything named "Cain" has cleared a room for me.



#48
Brannigans 1ove

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It melts with incendiary ammo. I find it best on the Salarian Infiltraitor though

I second this.



#49
landylan

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Cryo ammo sucks. The enemy has to be completely frozen for you to create a combo iirc. It doesn't seem as beneficial in terms of damage when compared to disruptor and incendiary. 

 

I think the energy drain can only detonate on shields too. Not sure. 

 

Shoot it in the head



#50
Miniditka77

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Cryo ammo sucks. The enemy has to be completely frozen for you to create a combo iirc. It doesn't seem as beneficial in terms of damage when compared to disruptor and incendiary. 

 

I think the energy drain can only detonate on shields too. Not sure. 

 

Shoot it in the head

 

Cryo Ammo was intended to be "Yay Team" ammo, I think.  It weakens armor and slows enemies, which theoretically would make your teammates better able to kill them.  Unfortunately, it does so by gimping your ability to kill them.  It's better than using no ammo, I guess.  It should have either been given a damage bonus (maybe 10-15-20-25%) or a force bonus that would let it stagger enemies reliably.

 

I think ED can detonate on shields, barriers, and synthetic anything (e.g., it will detonate on a Geth Prime's armor).