well... more or less...
I just come from a Perilous match where an AW destroyed the whole wave 5/5 including a terrified demon commander while we were all dead...
just by clicking 1 button.
he did not even have a title. when I asked him he said that he was pretty new to the game and reached lvl 20 for the first time.
he wouldn't have managed that with ANY other character. no matter which staff be uses
its a pve game.
Whole team won. XP and loot shared. You got carried by some "newbie". What's wrong?
Good AW or in general good player of any kind and class makes match better. It's easier and faster. Other ppl could just slack. OPness of AW (which is really only because of ONE passive ) does not affect my gameplay at all.
In SP this one stupid passive makes mage even more OP with a combination of some cooldown reduction passives + chaotic focus.
Bioware should focus more on alchemists (which skills looks like some random mess) and katari (defense sucks, damage not that great, clunky and mainly made to clear trash groups)
Mages was always OP in dragon age games. They should be OP. Person which can summon meteor shower with some hand waving can't be on the same level on "power" with some generic dude with sword. PvE games like this aren't based around perfect balance, they made around a concept of "fun to play, being viable as class". So main "balance" is made around buffing classes not that great, buffing spells and "builds" not used that much etc.
The same was with ME3 multi. Weapons, skills buffs all the time. New classes, most of them better, so more buffs to old ones to get them still "viable". And they've added badass krogan with badass hammer. I want katari to be like him.