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DA2 is a masterpiece of an RPG.


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#226
ioannisdenton

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DA2 is by and away the worst Bioware game that I have played (ME1,2,3 KOTOR SWTOR DAO, DA2, DA:I)

 

The repetitive level design

 

The horrendous textures in places 

 

The lack of any exploration 

 

The constant confinement of Kirkwall

 

The ridiculous mission placements

 

The random jumps in time, but never showed what I was doing inbetween jumps

 

The characters were the only redeeming factor and that is the only way I was able to complete 2 playthroughs. (Male and Female) 

 

 

But that is just me. I have very high standards for my RPGs 

most of your issues are technical issues which proves that da2 needed more time to become a masterpiece on it's own.
Yet da2 does many things better than Da:I.
Difficulty, more story, more coherent story, better combat, companion quests, BETTER PROTAGONIST with repercusions are some of them.
Graphics, maps, charaters, wow factor are not


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#227
KennethAFTopp

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There are better quests. Keep exploring and you'll find them.

Now, you also said "I don't know how to play this." The answer in any roleplaying game should always be the same: however you like.

If you focus on playing your character rather than playing a game, I find that everything else falls into place

That's the smartest thing I've ever seen anyone say on this forum.
Godt Arbejde!



#228
AshenSugar

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I'm finding the earlier comments about how DA:O was a 'health poultice fest' to be quite striking.

 

I'm assuming that those who found it that way usually ran a party without a mage, or built their mages for pure DPS and nothing but.. or possibly played without a tank?

 

I'm replaying DA:O right now, to get a definitive save ready for Inquisition, and I find (as I did before) that I;m spamming healing spells a fair bit during the tougher fights, but not really using poultices so much, save in particularly deadly situations such as Gaxkang and the Flemmeth battle early in the game.



#229
SnakeCode

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most of your issues are technical issues which proves that da2 needed more time to become a masterpiece on it's own.
Yet da2 does many things better than Da:I.
Difficulty, more story, more coherent story, better combat, companion quests, BETTER PROTAGONIST with repercusions are some of them.
Graphics, maps, charaters, wow factor are not

The story and character writing (with a few exceptions) are terrible as well though. Act one is basically doing random unrelated quests in order to get money for an expedition. Act two (easily the strongest act) is about the Qunari trying to take the city, and has nothing to do with either the first or third acts. Act 3 is about rising tensions between mages and templars, but nobody's motivations make any sense. Bioware struggled to find a way to tell the story in shades of grey (as they always do) and decided to go the "everyone goes crazy because magic and reasons" route. It's incredibly poor writing. Bioware are incredibly overrated in this regard.


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#230
egalor

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No. Do the missions you need to get the power to progress the story. That's all you're required to do.

Erm, no. I tried, and soon reached an area with a recommended level value exceeding mine for two points at least. That meat I had to go grinding for XP. I knew better, though.

 

It's not an crpg, it's just a singleplayer mmo'rpg'. I think even despite playing through the series since 2009, I will have to call it quits half way through the game. They say there's a DLC on the way? Oh well, more tedious work is a-coming.

 

Maybe if DAI gets modded to a proper game, then maybe I will play it.



#231
ashwind

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Erm, no. I tried, and soon reached an area with a recommended level value exceeding mine for two points at least. That meat I had to go grinding for XP. I knew better, though.

 

It's not an crpg, it's just a singleplayer mmo'rpg'. I think even despite playing through the series since 2009, I will have to call it quits half way through the game. They say there's a DLC on the way? Oh well, more tedious work is a-coming.

 

Maybe if DAI gets modded to a proper game, then maybe I will play it.

 

Do yo craft? If you craft and control your characters properly, you wont have that problem. I ran all over the Hissing Waste at level 12 on Nightmare and that is one of the highest level area. And no, I dont need potions to do so as well.... minus those spiders... those are annoying till the very end. 



#232
ioannisdenton

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The story and character writing (with a few exceptions) are terrible as well though. Act one is basically doing random unrelated quests in order to get money for an expedition. Act two (easily the strongest act) is about the Qunari trying to take the city, and has nothing to do with either the first or third acts. Act 3 is about rising tensions between mages and templars, but nobody's motivations make any sense. Bioware struggled to find a way to tell the story in shades of grey (as they always do) and decided to go the "everyone goes crazy because magic and reasons" route. It's incredibly poor writing. Bioware are incredibly overrated in this regard.

yet the game is about the hawkes rise from an immigrant to nobility and beyond. it is a 10 year period. It really felt like thsi despite the abrupt time jumps.



#233
KaiserShep

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I'm finding the earlier comments about how DA:O was a 'health poultice fest' to be quite striking.

 

I'm assuming that those who found it that way usually ran a party without a mage, or built their mages for pure DPS and nothing but.. or possibly played without a tank?

 

I'm replaying DA:O right now, to get a definitive save ready for Inquisition, and I find (as I did before) that I;m spamming healing spells a fair bit during the tougher fights, but not really using poultices so much, save in particularly deadly situations such as Gaxkang and the Flemmeth battle early in the game.

 

In my first playthrough, my Warden was swigging poultices like they were laced with cocaine, but my last Warden basically had a surplus large enough to run a reasonably large hospital. It's kinda funny just how many you can carry around.


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#234
trevelyan_shep

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I thought DA2 was kind of boring.



#235
Hell OX77

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I mean to each there own, but DA:I is far better then DA2. In DA 2 the conbat was cluncky, the lack of content, the same town for 90 percent of the game and the caves are the same thing like 30 times in a row. Do i need to go on?



#236
dsl08002

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I still maintain that DA2 is the worst RPG Bioware ever created. However for all its fault. DAI have made me appreciate DA2 more because DA2 felt like dragon age like DAO did.

DAI didn't. it has the lore, characters and so on but the overall experience... not dragon age.
  • egalor et Flaine1996 aiment ceci

#237
Nightdragon8

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Actually I always thought otherwise, despite completing this game. What I disliked was: the story pace, the action oriented gameplay, lack of DAO storyline continuity. But compared to DAI I see it as a pure masterpeice, which makes me attached to the intrigue, to the characters and their development through their journey in and around Kirkwall.

 

In DA2 I didn't have so many filler quests, like in DAI.

They did not repeat themselves! (closing rifts, founding camps, fetching, etc.)

I had a lot more control over combat.

Camera was useful (rather than annoying).

 

Honestly, I don't know how to play this thing.

 

Do you really enjoy those repetitive quests like closing the same rifts, fetching ram meat, etc? Please share your secrets.

I would like to disagree... Tho I am one to say that DA2 wasn't a "bad game" it was just less than DA:O and couldn't capture what DA:O did...

 

If by filler quests you mean the quartermaster quests then I agree, otherwise its about the same as all the other DA games.

 

I whole heartly disagree with the not repeat themselves, not only did we have what cave A, B, C with the subsections of the different areas open. It was all the same,

Go to point A, kill everyone, then kill the sword sponge

 

I agree, DA2 had more control but I personally never felt the need to control them, other than the big boss fights.

 

Also agree about the camra... not to mention things like tree branchs getting int he way.

 

After a few times, I stopped doing the quartermaster quests as they are infinite, and only give you a "power level" bar, so only use it if you need to number higher.