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Developer interaction


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#1
Courtnehh

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I appreciate we have had more developer interaction since a certain post was made, however would it be possible for you guys to create a post maybe once a week/month just letting us know what you're working on? Similar to what destiny do.

I mean myself and quite a few others have still been experiencing a great deal of connectivity drop outs as well as game crashes to dashboard just to name a few. I'm not even going to get into this games loot system or character balance/lack of maps.

I guess what I'm trying to say is that I myself would appreciate feeling like my voice is actually being heard, I'm taking a break from this game (which I'd rather not do because I like playing when it works) I just can't stand not even being able to finish a game because i keep getting dashboarded. This game is a massive grind as it is, these bugs are making it so much more difficult to enjoy.
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#2
Fiddzz

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For like two days...

i try to post 2-3 times a week.



#3
Fiddzz

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A bit of hyperbole on my part.

 

Comimg from ME3MP, it just doesn't feel like the level of interaction is enough (not that you're obligated to obviously), and that is disappointing. It probably helped that we had weekly balance changes for the first year or so.

There's a lot of things in the pipe right now and once we get through those, we can then focus on smaller balance/quality of life improvements that will be messaged out more regularly.

 

Also, dev's are all individual people.  Some are very comfortable talking with fans, others are not, but they still read comments.

 

As a producer part of my job is to be an advocate for the customer, plus I gained a lot of experience the last 2 years as the main demo-er and sometimes interviewee during the press circuit, thus feel comfortable posting/having my words ingrained on the internet.

 

I've made it part of my mission since joining the MP team to get involved in the forums, twitter, streams, to work on building the community more.  No one asked me to, I just want to do it, because DAIMP is fun, our fans are awesome, and I like doing these kinda things.


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#4
Fiddzz

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While that sounds all lovely, it will be pointless for people like me who face major issues with the matchmaking in its current forum. Can you at least comment on whether this being addressed or will be addressed in the near future?

Can't comment on a specific issue you are having without any details... Have you posted in the technical support forum, there are far more experienced/qualified people there to answer questions like that.  That would be a better place to get more eyes on it, and if there are a lot of people experiencing it, we can see trends, and make fixes.

In general, matchmaking, like all our systems, are always on our radar for improvements/fixes.


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#5
Fiddzz

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I said I personally prefer they not post. And the only time I would care for them to post is if it was actually useful information and not simply "Looking into it". We are being left in the dark in the most important ways. We waited ages for them to fix the key bug which should never have been released and which never should have been allowed to go without rollback, they just let a large percentage of their player base suffer and they didn't even tell anyone that they could quickfix the issue by removing the so-called 1st DLC (you only got four DLC's left, folks). Many of the primary issues of the game remain untouched, so what is going to happen with the future patches and DLC's, they finally make this a not-so barebone game that is still a shadow of MEMP?

 

You say I am dictating what they will or won't, can or can't, talk about. No, I simply prefer they don't talk because all I've seen is a lot of BS like "balance not important". You say they are telling us what they can tell us, but really what have they told us? A lot of nothing, a lot of very irritating nonsense, and some common sense stuff like commendation and victory chests having higher odds. I bet if they said the sky is blue you guys would be jumping with joy.

 

You claim that I'm making it a damned if you do damned if you don't situation. No, I'm saying that DAMP hasn't been supported as MEMP was and I am not at all pleased at how little additional content there has been. The people at bioware are way behind schedule if they were planning on releasing new DLC, bug fixes, and balance changes "like they supported MEMP". We'll be lucky if after the 1 year of support we're promised that DAMP even approaches the degree of balance, relative bug-free state, and amount of replayability that MEMP had at release.

 

If you are going to quote me, please actually quote me instead of changing what I say.

 

"balance not important" is not "balance changes, as said on the stream, are of less concern to us than other fixes". Or you could have taken the quote from this thread, "There's a lot of things in the pipe right now, and once we get through those, we can focus on smaller balance/quality of life improvements.."

 

For example of things "in the pipe", the key drop issue was one of them. We prioritized that over class balance changes.

 

Messaging of the key-drop fix/work around's could have been improved, moving forward we intend to be better at it.


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#6
Fiddzz

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Well, guess there's really no pleasing some people.

 

Anyways, i'll take the match making feedback back to the team.

 

Thanks for the detail.


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