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Why do good players hate some things?


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#1
Guest_The Outlaw Josey Wales_*

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Hi everyone this is my first post here. I just bought Mass Effect 3 a couple months ago because I found it cheap in Gamestop. I didn't buy it sooner because I hated the ending, I don't think I will play the single player, but I gave the multiplayer a try and I LOVE IT!!!!

I have only been playing Gold and Silver now just a few weeks after I got a Widow X and it is really hard compared to Bronze. But I have noticed when I do certain things or use certain guns or kits some players, mostly good ones get upset. I recently met someone who told me about BSN so I just joined and wanted to ask about these things.

Why do people get upset at using the Cobra Missile on Extraction wave?

Why is it bad to use the Reegar Carbine? It is really good at removing Shields and Barriers.

Why does everyone hate Flamer and Snap Freeze?

And my favorite kit is the Turian Ghost Infiltrator but everyone seams to hate it! It is good damage with Assault Rifles and the Stim Packs keep you alive.

Any ways thanks!



#2
Deerber

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Because they are good players ;)
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#3
Mindlog

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Because good players wish they were great players.


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#4
StarcloudSWG

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Flamer and Snap Freeze have very annoying sound effects.

 

I can't play the Krogan Warlord for more than one match at a time; he's a melee character and a *very* noisy one at that. Between the hammer smashes and the gleeful roars, it gets tiring.

 

Using a Cobra Missile on extraction just means the respawns come faster and closer together. If you 'missile all the things', then you have the potential to get overwhelmed very quickly. On Bronze, this isn't really a problem because once the bosses are dead, they don't respawn. But Silver and higher, yeah, the goal is to survive until extraction and not suffer a wipeout with one minute to go. Enemies, including bosses, are unlimited on the extraction wave.

 

Reegar Carbine is a good weapon. A very good weapon. As a result, it became favored by a lot of players. Basically, people hate it because it's overused.

 

Same goes for the Turian Ghost Infiltrator.


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#5
JRandall0308

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People hate things because they hate them and there is no logic or meaning to it.

 

Play whatever you want. If the people you're with don't like it, find different people.


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#6
Jeremiah12LGeek

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Hi everyone this is my first post here. I just bought Mass Effect 3 a couple months ago because I found it cheap in Gamestop. I didn't buy it sooner because I hated the ending, I don't think I will play the single player, but I gave the multiplayer a try and I LOVE IT!!!!

I have only been playing Gold and Silver now just a few weeks after I got a Widow X and it is really hard compared to Bronze. But I have noticed when I do certain things or use certain guns or kits some players, mostly good ones get upset. I recently met someone who told me about BSN so I just joined and wanted to ask about these things.

 

Just some quick curious questions:

 

- How did you know that you hated the ending before you bought the game?

- By what criteria did you conclude that the players who hated things were good? (I ask because in my experience, players of all skill levels, including very, very bad, are about as equally likely to hate what others do.)

 

 

Why do people get upset at using the Cobra Missile on Extraction wave?

 

Under rare circumstances, it can be useful. Under most circumstances, it causes unpredictable spawns, which increase the likelihood of players being synch-killed or caught in a crossfire during extraction. As there are no goals to accomplish during extraction other than survival, killing enemies is rarely even necessary, since kiting them has a higher survival chance. People who launch rockets on Wave 11 are usually doing so to increase their score, and since this also increases the risk to other players (if those players are using good strategy by kiting and not camping extraction) it is frowned upon.

 

Why is it bad to use the Reegar Carbine? It is really good at removing Shields and Barriers.

 

It's not bad to use it. People who care about it are upset because they think that it allows players with less skill to outscore them, which is a dumb reason to hate something.

 

Why does everyone hate Flamer and Snap Freeze?

 

Not everyone does. Flamer, used poorly, can blind nearby players, which is one (valid) reason. It is also like the Reegar, in that it allows players with less skill to be effective, which some people resent (and is a dumb reason.)

 

Snap Freeze is disliked by some because of the sound effect (a dubious reason, but if one uses earphones, I can understand it.) Most dislike it because it is seen as an overpowered ability, and is associated with the AIU, which is disliked for similar reasons as the TGI. A few dislike it because it is a tech primer, and those people can safely be ignored, as they should be used to mixed teams, by now, if they have experience.

 

And my favorite kit is the Turian Ghost Infiltrator but everyone seams to hate it! It is good damage with Assault Rifles and the Stim Packs keep you alive.

 

You are far from alone, as I suspect that it is the most popular non-vanilla kit.

 

Most people who hate the TGI do so for the same reason as Flamer/Reegar etc., which is that it is associated with allowing players with less skill to score higher (the dumb reason to hate something.) Some players dislike it because in the hands of a poor player, it will consume grenades from the ammo boxes, which can reduce overall team damage output if offensive grenade kits are unable to refill as a result.


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#7
Quarian Master Race

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Why do people get upset at using the Cobra Missile on Extraction wave?

Why is it bad to use the Reegar Carbine? It is really good at removing Shields and Barriers.

Why does everyone hate Flamer and Snap Freeze?

And my favorite kit is the Turian Ghost Infiltrator but everyone seams to hate it! It is good damage with Assault Rifles and the Stim Packs keep you alive.
 

I think this is troll but I'll be derp and bite

1) Because the enemies endlessly respawn on extraction wave, so the only reasons for using it are getting yourself out of a jam (acceptable) or shameless score whoring. It can also drop a spawn of 5+ enemies right on top of smarter players who went to the opposite end of the map to continuously pull enemies away from the LZ, which can turn the wave into a mess if the team isn't solid (and if someone is nuking on w11, they're probably bad).

2)That is its niche and I don't think anyone has a problem with it stripping shields fast. Problem is that it is very easy to use mods/ ammo that make it melt armour and everything else with almost no effort or skill, and there are kits you can combine it with to remove its only disadvantage (extremely short range and being exposed to danger in close quarters). DPS is like 3x what the next closest weapon is capable of, and it further synergizes best of any weapon with one of the most overpowered glitches in the game (Incendiary ammo stacking).

3)They are annoying to other players via their visual effects and sound, and effective enough that many lobbies are infested with them. Snap cheese is also bugged pretty badly.

4) It combines huge damage output with the highest survivability of any kit in the game, ergo, it's unbalanced and frequented by bad players. Playing it will not teach you anything about the mechanics of playing the game except for derping around and spamming unlimited free shields with a single kit. (okay, this is a harsh judgement. The AIU is equally scrubby and skills learned with the TGI will probably transfer to it)


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#8
Learn To Love Yourself

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Everyone can rationalize with valid points, but in the end, they probably don't want to be outscored by some noob.  Basically, I agree with Jeremiah

 

A lot of the powerful things in the are considered either "easy mode" or "try hard" equipment.  

 

Regarding people their cobras during extraction, that is usually a scorewhoring maneuver, but if someone is not at level 20, then I figure they are trying to level up.  It doesn't bother me regardless.

 

I should also mention that Snap Freeze on the Paladin is bugged, and it gives a bonus to the tech explosions no matter what, so you don't even have to select that evolution.  This is also part of the reason people hate it.

 

My advice, just play whatever you want, whenever you want.  Bonus points for playing a tech class when everyone is playing biotic.  You will gain many friends that way.  Also, use disrupter rounds.


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#9
Loufi

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Why do people get upset at using the Cobra Missile on Extraction wave?

Why is it bad to use the Reegar Carbine? It is really good at removing Shields and Barriers.

Why does everyone hate Flamer and Snap Freeze?

And my favorite kit is the Turian Ghost Infiltrator but everyone seams to hate it! It is good damage with Assault Rifles and the Stim Packs keep you alive.

Any ways thanks!

-Because, unless you absolutely need to use it (to save yourself or a teammate from a tricky situation, or free your way to the extraction zone), it is useless (it doesn't make the game faster, and enemies respawn constantly during wave 11). People who use missiles on extraction wave generally just want to increase their score, what isn't well perceived in coop games ;

- It's not bad, but rather considered lame by some players, as the Reegar kills at a ridiculous rate without requiring a precise aiming ;

- Those powers blinds people, unprime enemies primed for a biotic explosions in a large area, make (according to some players) an annoying sound... Characters who use them are also high-scoring kits, and some people don't like to be outscored ;

- The TGI is both easy to use and a killing machine with any good assault rifle, so he may be hated by both snobs and score***** !



#10
Dunmer of Redoran

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Just some quick curious questions:

 

- How did you know that you hated the ending before you bought the game?

- By what criteria did you conclude that the players who hated things were good? (I ask because in my experience, players of all skill levels, including very, very bad, are about as equally likely to hate what others do.)

 

 

 

Under rare circumstances, it can be useful. Under most circumstances, it causes unpredictable spawns, which increase the likelihood of players being synch-killed or caught in a crossfire during extraction. As there are no goals to accomplish during extraction other than survival, killing enemies is rarely even necessary, since kiting them has a higher survival chance. People who launch rockets on Wave 11 are usually doing so to increase their score, and since this also increases the risk to other players (if those players are using good strategy by kiting and not camping extraction) it is frowned upon.

 

 

It's not. People who care about it are upset because they think that it allows players with less skill to outscore them, which is a dumb reason to hate something.

 

 

Not everyone does. Flamer, used poorly, can blind nearby players, which is one (valid) reason. It is also like the Reegar, in that it allows players with less skill to be effective, which some people resent (and is a dumb reason.)

 

Snap Freeze is disliked by some because of the sound effect (a dubious reason, but if one uses earphones, I can understand it.) Most dislike it because it is seen as an overpowered ability, and is associated with the AIU, which is disliked for similar reasons as the TGI. A few dislike it because it is a tech primer, and those people can safely be ignored, as they should be used to mixed teams, by now, if they have experience.

 

 

You are far from alone, as I suspect that it is the most popular non-vanilla kit.

 

Most people hate the TGI for the same reason as Flamer/Reegar etc., which is that it is associated with allowing players with less skill to score higher (the dumb reason to hate something.) Some players dislike it because in the hands of a poor player, it will consume grenades from the ammo boxes, which can reduce overall team damage output if offensive grenade kits are unable to refill as a result.

 

I disagree with your perspective. I don't dislike the AIU and TGI and GI and Reegar and Flamer and whatnot because they're crutches for newbies. Every game has crutches for newbies. The problem is instead that good players who don't need to use these weapons and kits will use them anyway because they want to score the most points, and then run off and try to impress the internet with their ability to lame easy kits.

 

Seeing some guy with 200k challenge points waltz into a pug with a TGI with the PPR X, inferno IV, cyclonic IV, AR III and Warfighter V is just awful.


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#11
Jeremiah12LGeek

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I disagree with your perspective. I don't dislike the AIU and TGI and GI and Reegar and Flamer and whatnot because they're crutches for newbies. Every game has crutches for newbies. The problem is instead that good players who don't need to use these weapons and kits will use them anyway because they want to score the most points, and then run off and try to impress the internet with their ability to lame easy kits.

 

Seeing some guy with 200k challenge points waltz into a pug with a TGI with the PPR X, inferno IV, cyclonic IV, AR III and Warfighter V is just awful.

 

That would make you the exception, and I was describing the reasons why most people dislike them.

 

Also, you just said that you resent people scoring highly with them, which is exactly what I said was one of the main reasons people dislike them.


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#12
Guest_The Outlaw Josey Wales_*

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To Jeremiah12LGeek:
I knew about the ending because when the game came out it was all over the gaming web sites for months and I YouTube'd the ending.
My criteria for good players were they were always the ones with the highest score and more vocal about the things I mentioned in my first post.

I understand the Extraction wave better now.

So the Reegar is not liked because people with less skill like me can get better scores? I have never been at the top of the scoring in a Silver/Gold game, only a Bronze.

I had not taught about Flamer blinding people that is a good point.

Snap Freeze does make a loud sound. But again I never have been the top scorer from using it so I do not see how it is an overpowered ability.

So is it okay to use the Turian Ghost as long as I watch how many Grenades I use?

Thanks everyone!



#13
q5tyhj

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Why do people get upset at using the Cobra Missile on Extraction wave?

Why is it bad to use the Reegar Carbine? It is really good at removing Shields and Barriers.

Why does everyone hate Flamer and Snap Freeze?

And my favorite kit is the Turian Ghost Infiltrator but everyone seams to hate it! It is good damage with Assault Rifles and the Stim Packs keep you alive.

 

1. Because enemies spawn infinitely on extraction wave, so not only is there very little point in missiling (as they will just respawn), you can cause enemies to spawn in bad locations (right next to an unsuspecting teammate, right next to the LZ, etc.). There are a few exceptions- saving a teammate from a sync, clearing the LZ so you can extract, etc.

 

2. Its not bad, some people like to whine about stuff that is "OP" (overpowered)- in their estimation, you should only be able to use a Volus with a Shuriken. Obviously, that's retarded. Use what you like. Of course, after you've been playing for a while you probably won't be as interested in using it, because it is really powerful. But when you're new, that's a good thing, not a bad thing. 

 

3. Not everyone hates them, mostly just the whiners mentioned in #2.

 

4. See 3. 


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#14
Jeremiah12LGeek

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So the Reegar is not liked because people with less skill like me can get better scores? I have never been at the top of the scoring in a Silver/Gold game, only a Bronze.

 

I'm of the opinion that the Reegar takes more skill than most people acknowledge, because it requires being very close to the enemy, something that not all players deal with well. Personally, I just don't like using it, but I don't care if someone else does.

 

Snap Freeze does make a loud sound. But again I never have been the top scorer from using it so I do not see how it is an overpowered ability.

 

It has a skill tree bug that can be advantageous, and primes more defenses than Cryo Blast, but the extent to which it is genuinely overpowered is exaggerated, in my opinion. Its most significant advantage is that it functions through walls and cover, something which is perhaps dubious, but I don't believe any developers ever weighed in on whether it was intentional.

 

So is it okay to use the Turian Ghost as long as I watch how many Grenades I use?

 

If no one else is using a grenade kit, go nuts, and don't even worry about it. If you notice that a kit in the game with you has a grenade power, then yes, it would probably be appreciated by that player if you played a bit more cautiously, and avoided draining the ammo boxes too often.

 

But don't over-think it. If you're enjoying yourself, and your team is extracting consistently, then don't worry about whether your kit/weapon choices are bothering other people, because it's almost impossible to avoid upsetting the kind of players who get angry about those things, anyway.


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#15
PresidentVorchaMasterBaits

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snap freeze can be annoying for biotic players (such as myself). when someone keeps spamming snap freeze it overrides any prime that may have been on the target already. it's annoying, but i don't personally care too much.  ;)

 

same with flamer. it can be annoying if someone playing a vorcha or geth trooper following you all over the map and just burning everything in front of you making it difficult to see. especially if they use the full duration of flamer when it's not always necessary. 

 

but play what you want op. this game is too fun to worry about a bunch of stinkers.  :)


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#16
Jelena Jankovic

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Missllng a spawn on extraction just causes a new spawn (boss units don't stop spawning on any level above bronze on extraction)

 

Flamer creates visibility problems, snap freeze (and Novaguards) has an annoying sound effect


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#17
q5tyhj

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So is it okay to use the Turian Ghost as long as I watch how many Grenades I use?

Well sure, but its OK to use the Ghost even if you want to run around munching Stim Packs as if you were the cookie monster. That you shouldn't use Stim Packs is another one of the silly, faux rules people like to make up- this is a game, use grenades as you like ... and if someone has a problem, just find a lobby with people who aren't joykilling nazis.


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#18
PatrickBateman

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I don't see any reason for hating the TGI or AIU, yes they are OP and much easier to do good with compared to all other kits - but maybe just maybe that 200k CP guy with his TGI - Carrier or PPR X actually enjoys playing that set-up?

 

I stopped using the TGI completely after my platinum solo but I might bring him to a game now and then in the future - he is fun to play and isen't that in the end what this game and every game ever made is all about?

 

Using Cobras on wave 11 is pretty stupid though - unless as pointed out above it's done to save yourself or team mates from a difficult situation (platinum wave 11 can be a bit hectic especially on maps like Glacier).

 

So don't care about what so called "good" people think (most of them are not that good either) - play the kits/weapons you enjoy!


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#19
Jeremiah12LGeek

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To Jeremiah12LGeek:
I knew about the ending because when the game came out it was all over the gaming web sites for months and I YouTube'd the ending.

 

I'd go ahead and play the single player, anyway. Since you already know about the ending, you can avoid the crushing disappointment that most people felt. And the SP campaign has enough going for it to play through at least once. You'll find it very easy on normal, if you've played MP, so you might want to up the difficulty somewhat to compensate.

 

My criteria for good players were they were always the ones with the highest score and more vocal about the things I mentioned in my first post.

 

Good players will often score highly, but not all players who get high scores are good players. ;)

 

Some good players actually get lower scores than they could because they kite enemies during objective waves and extraction, while bad players will nuke spawns during extraction to gun for top spot, just as examples of how score doesn't always make the best measure of skill or effectiveness.


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#20
Dunmer of Redoran

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That would make you the exception, and I was describing the reasons why most people dislike them.

 

Also, you just said that you resent people scoring highly with them, which is exactly what I said was one of the main reasons people dislike them.

 

I don't care if someone scores a lot. But the people who can score a lot with any kit taking the most OP infiltrator in the game is just pathetic imo.



#21
Jeremiah12LGeek

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I don't care if someone scores a lot. But the people who can score a lot with any kit taking the most OP infiltrator in the game is just pathetic imo.

 

That's very confusing, because my assumption is that if you dislike it when people score a lot with an OP kit, it's because you care about people scoring a lot with an OP kit.


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#22
stephenw32768

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snap freeze (and Novaguards) has an annoying sound effect

 

I'm in the minority who doesn't mind the Snap Freeze sound, but +100000 for the Charge/Nova annoyance.  I personally find the constant screaming from Novaguards to be the single most annoying thing in ME3MP.



#23
q5tyhj

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I don't care if someone scores a lot. But the people who can score a lot with any kit taking the most OP infiltrator in the game is just pathetic imo.

Why? Maybe the point is that they enjoy that kit, rather than that they're trying to take the path of least resistance to the high score? I don't doubt that sometimes its the latter but A. you can never be sure and B. its hard to see how it matters/affects anyone else anyways. 


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#24
Ashevajak

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Speaking as someone with 50k challenge points, I'll play whatever I damn well feel like.

 

Maybe I'm carrying some under-equipped pugs.  Maybe I had a really bad game previously and want to just obliterate everything on the map.  Maybe I just haven't played those characters in forever and just want to mix things up a bit.  Hell, maybe I'm using the randomizer and got that particular class and loadout selected for me.  And maybe it's none of those reasons and I don't even need to justify my choice.

 

As it happens, I do rarely play those kits, ever.  But, y'know, that's not the point.


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#25
JGDD

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I don't care what anyone uses these days. Just glad to have people around yet to play with. If they want to spawn nuke I'm OK with that. Though I probably won't save them when getting hugs and kisses from a banshee because they should have saved it for important **** like getting un-hugged from a banshee.


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